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May 22, 2014 00:11
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variables.sqf
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disableSerialization; | |
//Model Variables | |
Bandit1_DZ = "Bandit1_DZ"; | |
Bandit2_DZ = "Bandit2_DZ"; | |
BanditW1_DZ = "BanditW1_DZ"; | |
BanditW2_DZ = "BanditW2_DZ"; | |
Survivor1_DZ = "Survivor2_DZ"; | |
Survivor2_DZ = "Survivor2_DZ"; | |
SurvivorW2_DZ = "SurvivorW2_DZ"; | |
SurvivorW3_DZ = "SurvivorW2_DZ"; | |
Sniper1_DZ = "Sniper1_DZ"; | |
Camo1_DZ = "Camo1_DZ"; | |
Soldier1_DZ = "Soldier1_DZ"; | |
Rocket_DZ = "Rocket_DZ"; | |
AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ"]; | |
//Cooking | |
meatraw = [ | |
"FoodSteakRaw", | |
"FoodmeatRaw", | |
"FoodbeefRaw", | |
"FoodmuttonRaw", | |
"FoodchickenRaw", | |
"FoodrabbitRaw", | |
"FoodbaconRaw", | |
"ItemTrout", | |
"ItemSeaBass", | |
"ItemTuna" | |
]; | |
exceptionsraw = ["ItemTuna"]; | |
meatcooked = [ | |
"FoodSteakCooked", | |
"FoodmeatCooked", | |
"FoodbeefCooked", | |
"FoodmuttonCooked", | |
"FoodchickenCooked", | |
"FoodrabbitCooked", | |
"FoodbaconCooked", | |
"ItemTroutCooked", | |
"ItemSeaBassCooked", | |
"ItemTunaCooked" | |
]; | |
//Eating | |
no_output_food = ["FoodMRE", "FoodPistachio", "FoodNutmix","FoodBioMeat"]+meatcooked+meatraw; | |
// Food with increased chance for infection. | |
badfood = ["FoodBioMeat","FoodCanUnlabeled"]; | |
food_with_output=[ | |
"FoodCanBakedBeans", | |
"FoodCanSardines", | |
"FoodCanFrankBeans", | |
"FoodCanPasta", | |
"FoodCanGriff", | |
"FoodCanBadguy", | |
"FoodCanBoneboy", | |
"FoodCanCorn", | |
"FoodCanCurgon", | |
"FoodCanDemon", | |
"FoodCanFraggleos", | |
"FoodCanHerpy", | |
"FoodCanOrlok", | |
"FoodCanPowell", | |
"FoodCanTylers", | |
"FoodCanUnlabeled" | |
]; | |
food_output = [ | |
"TrashTinCan", | |
"TrashTinCan", | |
"TrashTinCan", | |
"TrashTinCan", | |
"FoodCanGriffEmpty", | |
"FoodCanBadguyEmpty", | |
"FoodCanBoneboyEmpty", | |
"FoodCanCornEmpty", | |
"FoodCanCurgonEmpty", | |
"FoodCanDemonEmpty", | |
"FoodCanFraggleosEmpty", | |
"FoodCanHerpyEmpty", | |
"FoodCanOrlokEmpty", | |
"FoodCanPowellEmpty", | |
"FoodCanTylersEmpty", | |
"FoodCanUnlabeledEmpty" | |
]; | |
//Drinking | |
no_output_drink = ["ItemWaterbottle", "ItemWaterbottleBoiled"]; | |
drink_with_output = [ | |
"ItemSoda", //just to define item for ItemSodaEmpty | |
"ItemSodaRbull", | |
"ItemSodaOrangeSherbet", | |
"ItemSodaCoke", | |
"ItemSodaPepsi", | |
"ItemSodaMdew", | |
"ItemSodaMtngreen", | |
"ItemSodaR4z0r", | |
"ItemSodaClays", | |
"ItemSodaSmasht", | |
"ItemSodaDrwaste", | |
"ItemSodaLemonade", | |
"ItemSodaLvg", | |
"ItemSodaMzly", | |
"ItemSodaRabbit" | |
]; | |
drink_output = [ | |
"ItemSodaEmpty", | |
"ItemSodaEmpty", | |
"ItemSodaEmpty", | |
"ItemSodaCokeEmpty", | |
"ItemSodaPepsiEmpty", | |
"ItemSodaMdewEmpty", | |
"ItemSodaMtngreenEmpty", | |
"ItemSodaR4z0rEmpty", | |
"ItemSodaClaysEmpty", | |
"ItemSodaSmashtEmpty", | |
"ItemSodaDrwasteEmpty", | |
"ItemSodaLemonadeEmpty", | |
"ItemSodaLvgEmpty", | |
"ItemSodaMzlyEmpty", | |
"ItemSodaRabbitEmpty" | |
]; | |
boil_tin_cans = [ | |
"TrashTinCan", | |
"FoodCanGriffEmpty", | |
"FoodCanBadguyEmpty", | |
"FoodCanBoneboyEmpty", | |
"FoodCanCornEmpty", | |
"FoodCanCurgonEmpty", | |
"FoodCanDemonEmpty", | |
"FoodCanFraggleosEmpty", | |
"FoodCanHerpyEmpty", | |
"FoodCanOrlokEmpty", | |
"FoodCanPowellEmpty", | |
"FoodCanTylersEmpty", | |
"FoodCanUnlabeledEmpty", | |
"ItemSodaEmpty", | |
"ItemSodaCokeEmpty", | |
"ItemSodaPepsiEmpty", | |
"ItemSodaMdewEmpty", | |
"ItemSodaMtngreenEmpty", | |
"ItemSodaR4z0rEmpty", | |
"ItemSodaClaysEmpty", | |
"ItemSodaSmashtEmpty", | |
"ItemSodaDrwasteEmpty", | |
"ItemSodaLemonadeEmpty", | |
"ItemSodaLvgEmpty", | |
"ItemSodaMzlyEmpty", | |
"ItemSodaRabbitEmpty" | |
]; | |
dayz_combination = ""; | |
dayz_humanitytarget = ""; | |
dayz_combatLog = ""; | |
canRoll = true; | |
canbuild = true; | |
//Hunting Variables | |
dayZ_partClasses = [ | |
"PartFueltank", | |
"PartWheel", | |
//"PartGeneric", //No need to add, it is default for everything | |
"PartEngine" | |
]; | |
dayZ_explosiveParts = [ | |
"palivo", | |
"motor" | |
]; | |
//Survival Variables | |
SleepFood = 2160; //minutes (48 hours) | |
SleepWater = 1440; //minutes (24 hours) | |
SleepTemperatur = 90 / 100; //Firs Value = Minutes untill Player reaches the coldest Point at night (without other effects! night factor expected to be -1) //TeeChange | |
//Server Variables | |
allowConnection = false; | |
isSinglePlayer = false; | |
PVDZE_serverObjectMonitor = []; | |
PlayerDeaths = []; | |
//Streaming Variables (player only) | |
dayz_Locations = []; | |
dayz_locationsActive = []; | |
//GUI | |
Dayz_GUI_R = 0.38; // 0.7 | |
Dayz_GUI_G = 0.63; // -0.63 | |
Dayz_GUI_B = 0.26; // -0.26 | |
//Player self-action handles | |
dayz_resetSelfActions = { | |
s_player_fire = -1; | |
s_player_cook = -1; | |
s_player_boil = -1; | |
s_player_fireout = -1; | |
s_player_butcher = -1; | |
s_player_packtent = -1; | |
s_player_packvault = -1; | |
s_player_lockvault = -1; | |
s_player_unlockvault = -1; | |
s_player_fillwater = -1; | |
s_player_fillwater2 = -1; | |
s_player_fillfuel = -1; | |
s_player_grabflare = -1; | |
s_player_callzombies = -1; | |
s_player_showname = -1; | |
s_player_debuglootpos = -1; | |
s_player_pzombiesattack = -1; | |
s_player_pzombiesvision = -1; | |
s_player_pzombiesfeed = -1; | |
s_player_removeflare = -1; | |
s_player_painkiller = -1; | |
s_player_studybody = -1; | |
s_player_tamedog = -1; | |
s_player_madsci_crtl = -1; | |
s_player_parts_crtl = -1; | |
s_build_Sandbag1_DZ = -1; | |
s_build_Hedgehog_DZ = -1; | |
s_build_Wire_cat1 = -1; | |
s_player_deleteBuild = -1; | |
s_player_forceSave = -1; | |
s_player_checkGear = -1; | |
s_player_flipveh = -1; | |
s_player_stats = -1; | |
s_player_sleep = -1; | |
s_player_movedog = -1; | |
s_player_speeddog = -1; | |
s_player_calldog = -1; | |
s_player_feeddog = -1; | |
s_player_waterdog = -1; | |
s_player_staydog = -1; | |
s_player_trackdog = -1; | |
s_player_barkdog = -1; | |
s_player_warndog = -1; | |
s_player_followdog = -1; | |
s_player_repair_crtl = -1; | |
s_player_information = -1; | |
s_player_fuelauto = -1; | |
s_player_fuelauto2 = -1; | |
s_player_fillgen = -1; | |
s_player_upgrade_build = -1; | |
s_player_maint_build = -1; | |
s_player_downgrade_build = -1; | |
s_player_towing = -1; | |
s_halo_action = -1; | |
s_player_SurrenderedGear = -1; | |
s_player_maintain_area = -1; | |
s_player_maintain_area_preview = -1; | |
s_player_heli_lift = -1; | |
s_player_heli_detach = -1; | |
s_player_run_events = -1; | |
s_player_deploybike2 = -1; | |
}; | |
call dayz_resetSelfActions; | |
//Engineering variables | |
s_player_lastTarget = [objNull,objNull,objNull,objNull,objNull]; | |
s_player_repairActions = []; | |
s_player_lockunlock = []; | |
// Custom | |
s_player_madsci = []; | |
s_player_parts = []; | |
s_player_combi = []; | |
//Initialize Medical Variables | |
r_interrupt = false; | |
r_doLoop = false; | |
r_self = false; | |
r_self_actions = []; | |
r_drag_sqf = false; | |
r_action = false; | |
r_action_unload = false; | |
r_player_handler = false; | |
r_player_handler1 = false; | |
r_player_dead = false; | |
r_player_unconscious = false; | |
r_player_infected = false; | |
r_player_injured = false; | |
r_player_inpain = false; | |
r_player_loaded = false; | |
r_player_cardiac = false; | |
r_fracture_legs = false; | |
r_fracture_arms = false; | |
r_player_vehicle = player; | |
r_player_blood = 12000; | |
r_player_lowblood = false; | |
r_player_timeout = 0; | |
r_player_bloodTotal = r_player_blood; | |
r_public_blood = r_player_blood; | |
r_player_bloodDanger = r_player_bloodTotal * 0.2; | |
r_player_actions = []; | |
r_handlerCount = 0; | |
r_action_repair = false; | |
r_action_targets = []; | |
r_pitchWhine = false; | |
r_isBandit = false; | |
DZE_PROTOBOX = objNull; | |
//ammo routine | |
r_player_actions2 = []; | |
r_action2 = false; | |
r_player_lastVehicle = objNull; | |
r_player_lastSeat = []; | |
r_player_removeActions2 = { | |
if (!isNull r_player_lastVehicle) then { | |
{ | |
r_player_lastVehicle removeAction _x; | |
} forEach r_player_actions2; | |
r_player_actions2 = []; | |
r_action2 = false; | |
}; | |
}; | |
USEC_woundHit = [ | |
"", | |
"body", | |
"hands", | |
"legs", | |
"head_hit" | |
]; | |
DAYZ_woundHit = [ | |
[ | |
"body", | |
"hands", | |
"legs", | |
"head_hit" | |
], | |
[ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,2,2,3] | |
]; | |
DAYZ_woundHit_ok = [ | |
[ | |
"body", | |
"hands", | |
"legs" | |
], | |
[0,0,0,0,0,1,1,1,2,2] | |
]; | |
DAYZ_woundHit_dog = [ | |
[ | |
"body", | |
"hands", | |
"legs" | |
], | |
[0,0,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2] | |
]; | |
USEC_MinorWounds = [ | |
"hands", | |
"legs" | |
]; | |
USEC_woundPoint = [ | |
["Pelvis","aimpoint"], | |
["aimpoint"], //,"RightShoulder","LeftShoulder" | |
["lelbow","relbow"], | |
["RightFoot","LeftFoot"], | |
["neck","pilot"] | |
]; | |
USEC_typeOfWounds = [ | |
"Pelvis", | |
"aimpoint", | |
"lelbow","relbow", | |
"RightFoot","LeftFoot", | |
"neck","pilot" | |
]; | |
DZE_vehicleZwounds = [ | |
"sklo predni L", | |
"sklo predni P", | |
"sklo zadni", | |
"sklo zadni L", | |
"sklo zadni P", | |
"sklo P", | |
"Glass1", | |
"Glass2", | |
"Glass3", | |
"Glass4", | |
"Glass5", | |
"Glass6" | |
]; | |
DZE_HeliAllowTowFrom = [ | |
"CH_47F_EP1_DZE", | |
"CH_47F_EP1_DZ", | |
"CH_47F_BAF", | |
"CH_47F_EP1", | |
"BAF_Merlin_DZE" | |
]; | |
DZE_HeliAllowToTow = [ | |
"hilux1_civil_1_open", | |
"HMMWV_Base", | |
"Lada_base", | |
"Offroad_DSHKM_base", | |
"Pickup_PK_base", | |
"SkodaBase", | |
"tractor", | |
"VWGolf", | |
"Volha_TK_CIV_Base_EP1", | |
"S1203_TK_CIV_EP1", | |
"SUV_Base_EP1", | |
"ArmoredSUV_Base_PMC", | |
"UAZ_Base", | |
"LandRover_Base", | |
"Ship" | |
]; | |
//Initialize Zombie Variables | |
dayz_zombieTargetList = [ | |
["SoldierWB",50], | |
["Air",500], | |
["LandVehicle",200] | |
]; | |
PVDZE_plr_Hit = []; | |
PVDZE_obj_Publish = []; //used for eventhandler to spawn a mirror of players tent | |
PVDZE_plr_HideBody = objNull; | |
dayz_selectedVault = objNull; | |
dayz_selectedDoor = objNull; | |
PVDZE_veh_Publish = []; // for vehicle traders | |
PVDZE_obj_Trade = []; // For all traders increment qty | |
PVDZE_plr_TradeMenu = []; // For all traders | |
PVDZE_plr_DeathB = []; | |
//DayZ settings | |
dayz_dawn = 6; | |
dayz_dusk = 18; | |
DAYZ_agentnumber = 0; | |
dayz_animalDistance = 800; | |
dayz_zSpawnDistance = 1000; | |
if(isNil "dayz_maxAnimals") then { | |
dayz_maxAnimals = 5; | |
}; | |
if(isNil "timezoneswitch") then { | |
timezoneswitch = 0; | |
}; | |
if(isNil "dayz_maxLocalZombies") then { | |
dayz_maxLocalZombies = 15; | |
}; | |
if(isNil "dayz_maxGlobalZombiesInit") then { | |
dayz_maxGlobalZombiesInit = 15; | |
}; | |
if(isNil "dayz_maxGlobalZombiesIncrease") then { | |
dayz_maxGlobalZombiesIncrease = 5; | |
}; | |
if(isNil "dayz_maxZeds") then { | |
dayz_maxZeds = 500; | |
}; | |
if (isNil "DZE_PlayerZed") then { | |
DZE_PlayerZed = true; | |
}; | |
if (isNil "DZE_GodModeBase") then { | |
DZE_GodModeBase = false; | |
}; | |
if(isNil "DZEdebug") then { | |
DZEdebug = false; | |
}; | |
if(isNil "DZE_TRADER_SPAWNMODE") then { | |
DZE_TRADER_SPAWNMODE = false; | |
}; | |
if(isNil "dayz_tameDogs") then { | |
dayz_tameDogs = false; | |
}; | |
if(isNil "dayz_sellDistance_vehicle") then { | |
dayz_sellDistance_vehicle = 10; | |
}; | |
if(isNil "dayz_sellDistance_boat") then { | |
dayz_sellDistance_boat = 30; | |
}; | |
if(isNil "dayz_sellDistance_air") then { | |
dayz_sellDistance_air = 40; | |
}; | |
if(isNil "dayz_paraSpawn") then { | |
dayz_paraSpawn = false; | |
}; | |
if(isNil "dayz_minpos") then { | |
dayz_minpos = -20000; | |
}; | |
if(isNil "dayz_maxpos") then { | |
dayz_maxpos = 20000; | |
}; | |
if(isNil "DZE_BuildingLimit") then { | |
DZE_BuildingLimit = 150; | |
}; | |
if(isNil "DZE_HumanityTargetDistance") then { | |
DZE_HumanityTargetDistance = 25; | |
}; | |
if(isNil "DZE_FriendlySaving") then { | |
DZE_FriendlySaving = true; | |
}; | |
if(isNil "DZE_BuildOnRoads") then { | |
DZE_BuildOnRoads = false; | |
}; | |
if(isNil "DZE_MissionLootTable") then { | |
DZE_MissionLootTable = false; | |
}; | |
if(isNil "DZE_ConfigTrader") then { | |
DZE_ConfigTrader = false; | |
}; | |
if(isNil "DZE_LootSpawnTimer") then { | |
DZE_LootSpawnTimer = 10; | |
}; | |
if(isNil "DZE_HeliLift") then { | |
DZE_HeliLift = true; | |
}; | |
if(isNil "DZE_DamageBeforeMaint") then { | |
DZE_DamageBeforeMaint = 0.09; | |
}; | |
if(isNil "DZE_StaticConstructionCount") then { | |
DZE_StaticConstructionCount = 0; | |
}; | |
// needed on server | |
if(isNil "DZE_PlotPole") then { | |
DZE_PlotPole = [30,45]; | |
}; | |
if(isNil "DZE_maintainRange") then { | |
DZE_maintainRange = ((DZE_PlotPole select 0)+20); | |
}; | |
DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]]; | |
if(isNil "dayz_zedSpawnVehCount") then { | |
dayz_zedSpawnVehCount = dayz_maxLocalZombies / 2; | |
}; | |
if(isNil "dayz_spawnAirCount") then { | |
dayz_spawnAirCount = 0; | |
}; | |
if(isNil "dayz_zedsAttackVehicles") then { | |
dayz_zedsAttackVehicles = true; | |
}; | |
// update objects | |
dayz_updateObjects = ["Plane","Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","LockboxStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","GunRack_DZ","WoodCrate_DZ","Scaffolding_DZ"]; | |
dayz_disallowedVault = ["TentStorage", "BuiltItems","ModularItems","DZE_Base_Object"]; | |
dayz_reveal = ["AllVehicles","WeaponHolder","Land_A_tent","BuiltItems","ModularItems","DZE_Base_Object"]; | |
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","BagFenceRound_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ"]; | |
DZE_LockableStorage = ["VaultStorage","VaultStorageLocked","LockboxStorageLocked","LockboxStorage"]; | |
DZE_LockedStorage = ["VaultStorageLocked","LockboxStorageLocked"]; | |
DZE_UnLockedStorage = ["VaultStorage","LockboxStorage"]; | |
//["ModularItems", "DZE_Housebase", "BuiltItems", "Plastic_Pole_EP1_DZ" ,"FireBarrel_DZ"] - Skaronator, looks like some classes are missing not sure if this is intended | |
DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ"]; | |
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ"]; | |
// List of removable items that require crowbar | |
DZE_isRemovable = ["Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","Plastic_Pole_EP1_DZ","FireBarrel_DZ","Scaffolding_DZ"]; | |
DZE_isWreck = ["SKODAWreck","HMMWVWreck","UralWreck","datsun01Wreck","hiluxWreck","datsun02Wreck","UAZWreck","Land_Misc_Garb_Heap_EP1","Fort_Barricade_EP1","Rubbish2"]; | |
DZE_isWreckBuilding = ["Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"]; | |
DZE_isNewStorage = ["VaultStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","GunRack_DZ","WoodCrate_DZ"]; | |
// These work with just a running generator | |
dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"]; | |
DZE_fueltruckarray = ["KamazRefuel_DZ","UralRefuel_TK_EP1_DZ","MtvrRefuel_DES_EP1_DZ","V3S_Refuel_TK_GUE_EP1_DZ","MtvrRefuel_DZ","KamazRefuel_DZE","UralRefuel_TK_EP1_DZE","MtvrRefuel_DES_EP1_DZE","V3S_Refuel_TK_GUE_EP1_DZE","MtvrRefuel_DZE"]; | |
// Standard Fuel sources | |
dayz_fuelsources = ["Land_Ind_TankSmall","Land_fuel_tank_big","Land_fuel_tank_stairs","Land_fuel_tank_stairs_ep1","Land_wagon_tanker","Land_fuelstation","Land_fuelstation_army","land_fuelstation_w","Land_benzina_schnell"]; | |
DZE_Lock_Door = ""; | |
//init global arrays for Loot Chances | |
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\loot_init.sqf"; | |
if(isServer) then { | |
dayz_players = []; | |
dead_bodyCleanup = []; | |
needUpdate_objects = []; | |
DZE_DYN_AntiStuck = 0; | |
DZE_DYN_AntiStuck2nd = 0; | |
DZE_DYN_AntiStuck3rd = 0; | |
if(isNil "dayz_fullMoonNights") then { | |
dayz_fullMoonNights = false; | |
}; | |
if(isNil "EpochEvents") then { | |
EpochEvents = []; | |
}; | |
if(isNil "DZE_vehicleAmmo") then { | |
DZE_vehicleAmmo = 0; | |
}; | |
if(isNil "DZE_BackpackGuard") then { | |
DZE_BackpackGuard = true; | |
}; | |
if(isNil "DZE_CleanNull") then { | |
DZE_CleanNull = false; | |
}; | |
DZE_safeVehicle = ["Old_bike_TK_INS_EP1","Old_bike_TK_CIV_EP1","ParachuteWest","ParachuteC"]; | |
}; | |
if(!isDedicated) then { | |
dayz_spawnPos = getPosATL player; | |
dayz_buildingMonitor = []; //Buildings to check | |
dayz_bodyMonitor = []; | |
// weather control var | |
zeroPreviousWeather = [0,0,[0,0],0]; | |
zeroCurrentWeather = [0,0,[0,0],0]; | |
if (DZE_MissionLootTable) then { | |
dayz_baseTypes = getArray (missionConfigFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass"); | |
} else { | |
dayz_baseTypes = getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass"); | |
}; | |
//temperature variables | |
dayz_temperatur = 36; //TeeChange | |
dayz_temperaturnormal = 36; //TeeChange | |
dayz_temperaturmax = 42; //TeeChange | |
dayz_temperaturmin = 27; //TeeChange | |
//player special variables | |
dayZ_lastPlayerUpdate = 0; | |
dayZ_everyonesTents = []; | |
dayz_hunger = 0; | |
dayz_thirst = 0; | |
dayz_combat = 0; | |
dayz_preloadFinished = false; | |
dayz_statusArray = [1,1]; | |
dayz_disAudial = 0; | |
dayz_disVisual = 0; | |
dayz_firedCooldown = 0; | |
dayz_DeathActioned = false; | |
dayz_canDisconnect = true; | |
dayz_damageCounter = time; | |
dayz_lastSave = time; | |
dayz_isSwimming = true; | |
dayz_isKneeling = false; | |
dayz_isCrawling = false; | |
dayz_PreviousTown = "Wilderness"; | |
dayz_currentDay = 0; | |
dayz_hasLight = false; | |
dayz_surfaceNoise = 0; | |
dayz_surfaceType = "None"; | |
dayz_noPenalty = []; | |
dayz_heavenCooldown = 0; | |
deathHandled = false; | |
dayz_lastHumanity = 0; | |
dayz_guiHumanity = -90000; | |
dayz_firstGroup = group player; | |
dayz_originalPlayer = player; | |
dayz_playerName = "Unknown"; | |
dayz_sourceBleeding = objNull; | |
dayz_clientPreload = false; | |
dayz_authed = false; | |
dayz_panicCooldown = 0; | |
dayz_areaAffect = 2.5; | |
dayz_heartBeat = false; | |
dayzClickTime = 0; | |
dayz_spawnDelay = 120; | |
dayz_spawnWait = -120; | |
dayz_lootDelay = 3; | |
dayz_lootWait = -300; | |
dayz_spawnZombies = 0; | |
//used to count global zeds around players | |
dayz_CurrentZombies = 0; | |
//Used to limit overall zed counts | |
dayz_maxCurrentZeds = 0; | |
dayz_inVehicle = false; | |
dayz_Magazines = []; | |
dayzGearSave = false; | |
dayz_unsaved = false; | |
DZE_ActionInProgress = false; | |
dayz_scaleLight = 0; | |
dayzDebug = false; | |
dayzState = -1; | |
//uiNamespace setVariable ['DAYZ_GUI_display',displayNull]; | |
//if (uiNamespace getVariable ['DZ_displayUI', 0] == 2) then { | |
// dayzDebug = true; | |
//}; | |
// DayZ Epoch Client only variables | |
if(isNil "DZE_AllowForceSave") then { | |
DZE_AllowForceSave = false; | |
}; | |
if(isNil "DZE_AllowCargoCheck") then { | |
DZE_AllowCargoCheck = true; | |
}; | |
if(isNil "DZE_ForceNameTags") then { | |
DZE_ForceNameTags = false; | |
}; | |
if(isNil "DZE_ForceNameTagsOff") then { | |
DZE_ForceNameTagsOff = false; | |
}; | |
if(isNil "DZE_HaloJump") then { | |
DZE_HaloJump = true; | |
}; | |
if(isNil "DZE_AntiWallLimit") then { | |
DZE_AntiWallLimit = 1; | |
}; | |
if(isNil "DZE_requireplot") then { | |
DZE_requireplot = 1; | |
}; | |
if(isNil "DZE_R3F_WEIGHT") then { | |
DZE_R3F_WEIGHT = true; | |
}; | |
DZE_AntiWallCounter = 0; | |
DZE_FreshSpawn = false; | |
DZE_myHaloVehicle = objNull; | |
DZE_Friends = []; | |
DZE_CanPickup = true; | |
DZE_Q = false; | |
DZE_Z = false; | |
DZE_Q_alt = false; | |
DZE_Z_alt = false; | |
DZE_Q_ctrl = false; | |
DZE_Z_ctrl = false; | |
DZE_5 = false; | |
DZE_4 = false; | |
DZE_6 = false; | |
DZE_cancelBuilding = false; | |
DZE_PZATTACK = false; | |
DZE_trees = ["t_picea2s_snow.p3d","b_corylus.p3d","t_quercus3s.p3d","t_larix3s.p3d","t_pyrus2s.p3d","str_briza_kriva.p3d","dd_borovice.p3d","les_singlestrom_b.p3d","les_singlestrom.p3d","smrk_velky.p3d","smrk_siroky.p3d","smrk_maly.p3d","les_buk.p3d","str krovisko vysoke.p3d","str_fikovnik_ker.p3d","str_fikovnik.p3d","str vrba.p3d","hrusen2.p3d","str dub jiny.p3d","str lipa.p3d","str briza.p3d","p_akat02s.p3d","jablon.p3d","p_buk.p3d","str_topol.p3d","str_topol2.p3d","p_osika.p3d","t_picea3f.p3d","t_picea2s.p3d","t_picea1s.p3d","t_fagus2w.p3d","t_fagus2s.p3d","t_fagus2f.p3d","t_betula1f.p3d","t_betula2f.p3d","t_betula2s.p3d","t_betula2w.p3d","t_alnus2s.p3d","t_acer2s.p3d","t_populus3s.p3d","t_quercus2f.p3d","t_sorbus2s.p3d","t_malus1s.p3d","t_salix2s.p3d","t_picea1s_w.p3d","t_picea2s_w.p3d","t_ficusb2s_ep1.p3d","t_populusb2s_ep1.p3d","t_populusf2s_ep1.p3d","t_amygdalusc2s_ep1.p3d","t_pistacial2s_ep1.p3d","t_pinuse2s_ep1.p3d","t_pinuss3s_ep1.p3d","t_prunuss2s_ep1.p3d","t_pinusn2s.p3d","t_pinusn1s.p3d","t_pinuss2f.p3d","t_poplar2f_dead_pmc.p3d","misc_torzotree_pmc.p3d","misc_burnspruce_pmc.p3d","brg_cocunutpalm8.p3d","brg_umbrella_acacia01b.p3d","brg_jungle_tree_canopy_1.p3d","brg_jungle_tree_canopy_2.p3d","brg_cocunutpalm4.p3d","brg_cocunutpalm3.p3d","palm_01.p3d","palm_02.p3d","palm_03.p3d","palm_04.p3d","palm_09.p3d","palm_10.p3d","brg_cocunutpalm2.p3d","brg_jungle_tree_antiaris.p3d","brg_cocunutpalm1.p3d","str habr.p3d"]; | |
DZE_TEMP_treedmg = 1; | |
DZE_Surrender = false; | |
DZE_Quarantine = false; | |
DZE_InRadiationZone = false; | |
DZE_SaveTime = 30; | |
}; |
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