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using UnityEngine; | |
using System.Collections; | |
public class NumberWizard : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
print("welcome to Number Wizard"); | |
print("pick a number in your head ,but don't tell me"); | |
int max = 1000; | |
int min = 1; | |
print("The highest number you can pick is " +max); | |
print("The lowest number you can pick is " +min); | |
print("Is the number higher or lower than 500?"); | |
print("Up arrow for higher,down for lower,return for equal");} | |
// Update is called once per frame | |
void Update () { | |
if(Input.GetKeyDown(KeyCode.UpArrow)){ | |
print("Up arrow pressed"); | |
} | |
if(Input.GetKeyDown(KeyCode.DownArrow)){ | |
print("Down Arrow pressed"); | |
} | |
if(Input.GetKeyDown(KeyCode.Return)){ | |
print("I won"); | |
} | |
} |
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