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cvar = portal
desc = Name of Battle.net portal to use
flags = 800 (2048.)
default =
type = 6
cvar = textLocale
desc = Set the game locale for text
flags = 800 (2048.)
default =
type = 4
cvar = audioLocale
desc = Set the game locale for audio content
flags = 800 (2048.)
default =
type = 4
cvar = locale
desc = Set the game locale
flags = 400 (1024.)
default =
type = 5
cvar = agentUID
desc = The UID provided by Battle.net to be passed to Agent
flags = 0
default =
type = 4
cvar = timingTestError
desc = Error reported by the timing validation system
flags = 6
default = 0
type = 5
cvar = timingMethod
desc = Desired method for game timing
flags = 2
default = 0
type = 5
cvar = launchAgent
desc = Set this to have the client start up Agent
flags = 0
default = 1
type = 4
cvar = gxWindow
desc =
flags = 0
default = 1
type = 5
cvar = gxMaximize
desc =
flags = 0
default = 1
type = 5
cvar = gxRefresh
desc =
flags = 0
default = 50000/1000
type = 5
cvar = graphicsQuality
desc =
flags = 0
default = 7
type = 5
cvar = RAIDgraphicsQuality
desc =
flags = 0
default = 5
type = 5
cvar = farclip
desc =
flags = 0
default = 7000.000000
type = 5
cvar = horizonStart
desc =
flags = 0
default = 1900.000000
type = 5
cvar = particleDensity
desc =
flags = 0
default = 80.000000
type = 5
cvar = particleMTDensity
desc =
flags = 0
default = 100.000000
type = 5
cvar = waterDetail
desc =
flags = 0
default = 2.000000
type = 5
cvar = rippleDetail
desc =
flags = 0
default = 1.000000
type = 5
cvar = reflectionMode
desc =
flags = 0
default = 0.000000
type = 5
cvar = sunShafts
desc =
flags = 0
default = 2.000000
type = 5
cvar = refraction
desc =
flags = 0
default = 2.000000
type = 5
cvar = groundEffectDensity
desc =
flags = 0
default = 80.000000
type = 5
cvar = groundEffectDist
desc =
flags = 0
default = 200.000000
type = 5
cvar = projectedTextures
desc =
flags = 0
default = 1.000000
type = 5
cvar = shadowMode
desc =
flags = 0
default = 3.000000
type = 5
cvar = shadowTextureSize
desc =
flags = 0
default = 2048.000000
type = 5
cvar = shadowSoft
desc =
flags = 0
default = 0.000000
type = 5
cvar = SSAO
desc =
flags = 0
default = 3.000000
type = 5
cvar = DepthBasedOpacity
desc =
flags = 0
default = 1.000000
type = 5
cvar = textureFilteringMode
desc =
flags = 0
default = 5.000000
type = 5
cvar = terrainLodDist
desc =
flags = 0
default = 500.000000
type = 5
cvar = wmoLodDist
desc =
flags = 0
default = 450.000000
type = 5
cvar = terrainTextureLod
desc =
flags = 0
default = 0.000000
type = 5
cvar = terrainMipLevel
desc =
flags = 0
default = 0.000000
type = 5
cvar = worldBaseMip
desc =
flags = 0
default = 0.000000
type = 5
cvar = OutlineEngineMode
desc =
flags = 0
default = 2.000000
type = 5
cvar = lightMode
desc =
flags = 0
default = 2.000000
type = 5
cvar = lodObjectCullSize
desc =
flags = 0
default = 18.000000
type = 5
cvar = lodObjectCullDist
desc =
flags = 0
default = 30.000000
type = 5
cvar = lodObjectMinSize
desc =
flags = 0
default = 54.000000
type = 5
cvar = lodObjectFadeScale
desc =
flags = 0
default = 100.000000
type = 5
cvar = RAIDfarclip
desc =
flags = 0
default = 6000.000000
type = 5
cvar = RAIDWaterDetail
desc =
flags = 0
default = 2.000000
type = 5
cvar = RAIDSSAO
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDDepthBasedOpacity
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDgroundEffectDensity
desc =
flags = 0
default = 64.000000
type = 5
cvar = RAIDgroundEffectDist
desc =
flags = 0
default = 160.000000
type = 5
cvar = RAIDshadowMode
desc =
flags = 0
default = 2.000000
type = 5
cvar = RAIDterrainLodDist
desc =
flags = 0
default = 400.000000
type = 5
cvar = RAIDterrainTextureLod
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDwmoLodDist
desc =
flags = 0
default = 400.000000
type = 5
cvar = RAIDterrainMipLevel
desc =
flags = 0
default = 0.000000
type = 5
cvar = RAIDworldBaseMip
desc =
flags = 0
default = 0.000000
type = 5
cvar = RAIDtextureFilteringMode
desc =
flags = 0
default = 4.000000
type = 5
cvar = RAIDprojectedTextures
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDshadowTextureSize
desc =
flags = 0
default = 1024.000000
type = 5
cvar = RAIDshadowSoft
desc =
flags = 0
default = 0.000000
type = 5
cvar = RAIDreflectionMode
desc =
flags = 0
default = 0.000000
type = 5
cvar = RAIDrippleDetail
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDsunShafts
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDparticleDensity
desc =
flags = 0
default = 50.000000
type = 5
cvar = RAIDparticleMTDensity
desc =
flags = 0
default = 70.000000
type = 5
cvar = RAIDrefraction
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDOutlineEngineMode
desc =
flags = 0
default = 1.000000
type = 5
cvar = RAIDLightMode
desc =
flags = 0
default = 2.000000
type = 5
cvar = RAIDlodObjectCullSize
desc =
flags = 0
default = 20.000000
type = 5
cvar = RAIDlodObjectCullDist
desc =
flags = 0
default = 30.000000
type = 5
cvar = RAIDlodObjectMinSize
desc =
flags = 0
default = 60.000000
type = 5
cvar = RAIDlodObjectFadeScale
desc =
flags = 0
default = 90.000000
type = 5
cvar = componentTextureLevel
desc =
flags = 0
default = 0.000000
type = 5
cvar = RAIDcomponentTextureLevel
desc =
flags = 0
default = 0.000000
type = 5
cvar = weatherDensity
desc =
flags = 0
default = 3.000000
type = 5
cvar = RAIDweatherDensity
desc =
flags = 0
default = 1.000000
type = 5
cvar = graphicsTextureResolution
desc =
flags = 0
default = 3
type = 5
cvar = graphicsTextureFiltering
desc =
flags = 0
default = 6
type = 5
cvar = graphicsEnvironmentDetail
desc =
flags = 0
default = 7
type = 5
cvar = graphicsGroundClutter
desc =
flags = 0
default = 7
type = 5
cvar = graphicsShadowQuality
desc =
flags = 0
default = 4
type = 5
cvar = graphicsLiquidDetail
desc =
flags = 0
default = 3
type = 5
cvar = raidGraphicsTextureResolution
desc =
flags = 0
default = 3.000000
type = 5
cvar = raidGraphicsTextureFiltering
desc =
flags = 0
default = 5.000000
type = 5
cvar = raidGraphicsProjectedTextures
desc =
flags = 0
default = 2.000000
type = 5
cvar = raidGraphicsEnvironmentDetail
desc =
flags = 0
default = 5
type = 5
cvar = raidGraphicsGroundClutter
desc =
flags = 0
default = 5
type = 5
cvar = raidGraphicsShadowQuality
desc =
flags = 0
default = 3.000000
type = 5
cvar = raidGraphicsLiquidDetail
desc =
flags = 0
default = 3.000000
type = 5
cvar = raidGraphicsSunshafts
desc =
flags = 0
default = 2.000000
type = 5
cvar = raidGraphicsParticleDensity
desc =
flags = 0
default = 2.000000
type = 5
cvar = raidGraphicsSSAO
desc =
flags = 0
default = 2.000000
type = 5
cvar = raidGraphicsDepthEffects
desc =
flags = 0
default = 3.000000
type = 5
cvar = raidGraphicsLightingQuality
desc =
flags = 0
default = 3.000000
type = 5
cvar = raidGraphicsOutlineMode
desc =
flags = 0
default = 2.000000
type = 5
cvar = playIntroMovie
desc =
flags = 0
default = 7
type = 5
cvar = Gamma
desc =
flags = 0
default = 1.000000
type = 5
cvar = Sound_MusicVolume
desc =
flags = 0
default = 0.40000000596046
type = 5
cvar = Sound_AmbienceVolume
desc =
flags = 0
default = 0.60000002384186
type = 5
cvar = mouseSpeed
desc =
flags = 0
default = 1
type = 5
cvar = Sound_OutputDriverName
desc =
flags = 0
default = System Default
type = 5
cvar = hwDetect
desc =
flags = 0
default = 0
type = 5
cvar = videoOptionsVersion
desc =
flags = 0
default = 13
type = 5
cvar = engineSurvey
desc =
flags = 0
default = 2
type = 5
cvar = checkAddonVersion
desc =
flags = 0
default = 0
type = 5
cvar = lastAddonVersion
desc =
flags = 0
default = 70200
type = 5
cvar = gameTip
desc =
flags = 0
default = 176
type = 5
cvar = gxApi
desc =
flags = 0
default = D3D11
type = 5
cvar = uiScale
desc =
flags = 0
default = 1
type = 5
cvar = raidOrBattleCount
desc =
flags = 0
default = 2
type = 5
cvar = Sound_EnableSFX
desc =
flags = 0
default = 0
type = 5
cvar = Sound_EnableAmbience
desc =
flags = 0
default = 0
type = 5
cvar = Sound_EnableMusic
desc =
flags = 0
default = 0
type = 5
cvar = Sound_EnableDialog
desc =
flags = 0
default = 0
type = 5
cvar = lastCharacterIndex
desc =
flags = 0
default = 2
type = 5
cvar = CACHE-WQST-QuestV2RecordCount
desc =
flags = 0
default = 30548
type = 5
cvar = CACHE-WQST-QuestV2HotfixCount
desc =
flags = 0
default = 42
type = 5
cvar = CACHE-WQST-QuestObjectiveRecordCount
desc =
flags = 0
default = 30012
type = 5
cvar = CACHE-WQST-QuestObjectiveHotfixCount
desc =
flags = 0
default = 43
type = 5
cvar = CACHE-WQST-QuestObjectiveXEffectRecordCount
desc =
flags = 0
default = 8108
type = 5
cvar = CACHE-WQST-QuestObjectiveXEffectHotfixCount
desc =
flags = 0
default = 0
type = 5
cvar = CACHE-WGOB-GameObjectsRecordCount
desc =
flags = 0
default = 57075
type = 5
cvar = CACHE-WGOB-GameObjectsHotfixCount
desc =
flags = 0
default = 0
type = 5
cvar = serverAlert
desc = Get the glue-string tag for the URL
flags = 0
default = SERVER_ALERT_URL
type = 6
cvar = overrideArchive
desc = Whether or not the client loads alternate data
flags = 0
default = 0
type = 4
cvar = simd
desc = Enable SIMD features (e.g. SSE)
flags = 0
default = 255
type = 5
cvar = processAffinityMask
desc = Sets which core(s) WoW may execute on - changes require restart to take effect
flags = 2
default = 0
type = 0
cvar = streamingCameraRadius
desc = Base radius of the streaming camera.
flags = 1
default = 100
type = 1
cvar = streamingCameraMaxRadius
desc = Max radius of the streaming camera.
flags = 1
default = 250
type = 1
cvar = streamingCameraLookAheadTime
desc = Look ahead time for streaming.
flags = 1
default = 2000
type = 1
cvar = disableAutoRealmSelect
desc = Disable automatically selecting a realm on login
flags = 400 (1024.)
default = 0
type = 5
cvar = initialRealmListTimeout
desc = How long to wait for the initial realm list before failing login (in seconds)
flags = 1
default = 60
type = 5
cvar = webChallengeURLTimeout
desc = How long to wait for the web challenge URL (in seconds). 0 means wait forever.
flags = 1
default = 60
type = 5
cvar = asyncThreadSleep
desc = Engine option: Async read thread sleep
flags = 1
default = 0
type = 0
cvar = asyncHandlerTimeout
desc = Engine option: Async read main thread timeout
flags = 1
default = 100
type = 0
cvar = enableBGDL
desc = Background Download (on async net thread) Enabled
flags = 1
default = 1
type = 0
cvar = sortDiskReads
desc = Sort async disk reads to minimize seeks (requires restart)
flags = 1
default = 0
type = 0
cvar = maxFPS
desc = Set FPS limit
flags = 1
default = 100
type = 1
cvar = maxFPSBk
desc = Set background FPS limit
flags = 1
default = 30
type = 1
cvar = gxAdapter
desc = Force to run the specified adapter index (-1 to let client choose)
flags = 1
default = -1
type = 1
cvar = gxDepthResolveHandleCaching
desc = Caching of the target handle for the depth resolve
flags = 1
default = 1
type = 1
cvar = gxAFRDevicesCount
desc = Force to set number of AFR devices
flags = 1
default = 0
type = 1
cvar = hwDetect
desc = do hardware detection
flags = 1
default = 1
type = 1
cvar = videoOptionsVersion
desc = Video options version
flags = 1
default = 0
type = 1
cvar = gxApi
desc = graphics api
flags = 1
default = auto
type = 1
cvar = gxWindow
desc = toggle fullscreen/window
flags = 800 (2048.)
default = 1
type = 1
cvar = gxMaximize
desc = maximize game window
flags = 800 (2048.)
default = 1
type = 1
cvar = gxMonitor
desc = monitor
flags = 1
default = 0
type = 1
cvar = gxFullscreenResolution
desc = resolution
flags = 1
default = 1920x1080
type = 1
cvar = gxWindowedResolution
desc = windowed resolution
flags = 1
default = 1920x1080
type = 1
cvar = gxNewResolution
desc = resolution to be set
flags = 400 (1024.)
default = 0x0
type = 1
cvar = gxPreferWindowedFullscreen
desc = prefer which fullscreen mode for toggle
flags = 1
default = 0
type = 1
cvar = gxRefresh
desc = refresh rate
flags = 1
default = 60000/1001
type = 1
cvar = gxTripleBuffer
desc = triple buffer
flags = 1
default = 0
type = 1
cvar = gxVSync
desc = vsync on or off
flags = 1
default = 0
type = 1
cvar = gxAspect
desc = constrain window aspect
flags = 1
default = 1
type = 1
cvar = gxCursor
desc = toggle hardware cursor
flags = 1
default = 1
type = 1
cvar = gxFixLag
desc = prevent cursor lag
flags = 1
default = 0
type = 1
cvar = gxMaxFrameLatency
desc = maximum number of frames ahead of GPU the CPU can be
flags = 1
default = 3
type = 1
cvar = gxStereoEnabled
desc = Enable stereoscopic rendering
flags = 1
default = 0
type = 1
cvar = windowResizeLock
desc = prevent resizing in windowed mode
flags = 1
default = 0
type = 1
cvar = graphicsQuality
desc = save for Graphics Quality Selection
flags = 1
default = 4
type = 1
cvar = RAIDgraphicsQuality
desc = save for Raid Graphics Quality Selection
flags = 1
default = 4
type = 1
cvar = gxStereoConvergence
desc = Set stereoscopic rendering convergence depth
flags = 1
default = 1
type = 1
cvar = gxStereoSeparation
desc = Set stereoscopic rendering separation percentage
flags = 1
default = 25
type = 1
cvar = M2UseThreads
desc = multithread model animations
flags = 0
default = 1
type = 1
cvar = M2ForceAdditiveParticleSort
desc = force all particles to sort as though they were additive
flags = 0
default = 0
type = 1
cvar = M2UseInstancing
desc = use hardware instancing
flags = 0
default = 1
type = 1
cvar = M2UseLOD
desc = use model lod
flags = 0
default = 1
type = 1
cvar = detailDoodadInstancing
desc = Detail doodad instancing
flags = 1
default = 1
type = 1
cvar = farclip
desc = Far clip plane distance
flags = 1
default = 1000
type = 1
cvar = nearclip
desc = Near clip plane distance
flags = 1
default = 0.2
type = 1
cvar = horizonStart
desc = Horizon start distance
flags = 1
default = 800
type = 1
cvar = particleDensity
desc = Particle density
flags = 1
default = 100
type = 1
cvar = particleMTDensity
desc = Multi-Tex particle density
flags = 1
default = 100
type = 1
cvar = waterDetail
desc = Water surface detail
flags = 1
default = 0
type = 1
cvar = rippleDetail
desc = Ripple surface detail
flags = 1
default = 2
type = 1
cvar = reflectionMode
desc = Reflection mode
flags = 1
default = 3
type = 1
cvar = reflectionDownscale
desc = Reflection downscale
flags = 1
default = 0
type = 1
cvar = sunShafts
desc = SunShafts
flags = 1
default = 0
type = 1
cvar = refraction
desc = Refraction
flags = 1
default = 0
type = 1
cvar = bspcache
desc = BSP node caching
flags = 1
default = 1
type = 1
cvar = worldPoolUsage
desc = Usage static/dynamic/stream
flags = 1
default = static
type = 1
cvar = terrainAlphaBitDepth
desc = Terrain alpha map bit depth
flags = 1
default = 8
type = 1
cvar = groundEffectDensity
desc = Ground effect density
flags = 1
default = 16
type = 1
cvar = groundEffectFade
desc = Ground effect fade
flags = 1
default = 70
type = 1
cvar = groundEffectDist
desc = Ground effect dist
flags = 1
default = 70
type = 1
cvar = hwPCF
desc = Hardware PCF Filtering
flags = 1
default = 1
type = 1
cvar = projectedTextures
desc = Projected Textures
flags = 1
default = 0
type = 1
cvar = gxTextureCacheSize
desc = GX Texture Cache Size
flags = 1
default = 512
type = 1
cvar = shadowMode
desc = Quality of shadows (0-3)
flags = 1
default = 0
type = 1
cvar = shadowTextureSize
desc = Shadow texture size (1024-2048)
flags = 1
default = 1024
type = 1
cvar = shadowSoft
desc = (BETA)Soft shadows (0/1)
flags = 1
default = 0
type = 1
cvar = maxLightCount
desc = Maximum lights to render
flags = 1
default = 128
type = 1
cvar = maxLightDist
desc = Maximum distance to render lights
flags = 1
default = 2048
type = 1
cvar = SSAO
desc = Screen-Space Ambient Occlusion
flags = 1
default = 0
type = 1
cvar = SSAODistance
desc = SSAO distance
flags = 1
default = 100.0f
type = 1
cvar = SSAOBlur
desc = Blur technique (0=off, 1=gauss, 2=bilateral
flags = 1
default = 2
type = 1
cvar = DepthBasedOpacity
desc = Enable/Disable Soft Edge Effect
flags = 1
default = 1
type = 1
cvar = preloadStreamingDistTerrain
desc = Terrain preload distance when streaming
flags = 1
default = 256
type = 5
cvar = preloadStreamingDistObject
desc = Object preload distance when streaming
flags = 1
default = 64
type = 5
cvar = preloadLoadingDistTerrain
desc = Terrain preload distance when loading
flags = 1
default = 1024
type = 5
cvar = preloadLoadingDistObject
desc = Object preload distance when loading
flags = 1
default = 512
type = 5
cvar = SkyCloudLOD
desc = Texture resolution for clouds
flags = 1
default = 0
type = 1
cvar = textureFilteringMode
desc = Texture filtering mode
flags = 1
default = 1
type = 1
cvar = terrainLodDist
desc = Terrain level of detail distance
flags = 1
default = 400
type = 1
cvar = wmoLodDist
desc = Wmo level of detail distance
flags = 1
default = 650
type = 1
cvar = wmoDoodadDist
desc = Wmo doodad load distance
flags = 1
default = 2000
type = 1
cvar = terrainTextureLod
desc = Terrain texture level of detail
flags = 1
default = 0
type = 1
cvar = entityLodDist
desc = Entity level of detail distance
flags = 1
default = 20
type = 1
cvar = doodadLodDist
desc = Doodad level of detail distance
flags = 1
default = 150
type = 1
cvar = terrainMipLevel
desc = Terrain blend map mip level
flags = 1
default = 0
type = 1
cvar = worldMaxMipLevel
desc = World maximum texture mip level
flags = 1
default = 12
type = 1
cvar = worldBaseMip
desc = World texture base mip
flags = 1
default = 0
type = 1
cvar = terrainHoles
desc = Terrain holes affect occlusion
flags = 1
default = 0
type = 1
cvar = OutlineEngineMode
desc = Mode for the OutlineBuffer for the engine
flags = 201 (513.)
default = 0
type = 1
cvar = lightMode
desc = Quality of lighting
flags = 1
default = 2
type = 1
cvar = physicsLevel
desc = Level of physics world interaction
flags = 1
default = 1
type = 1
cvar = minimapPortalMax
desc = Max Number of Portals to traverse for minimap
flags = 1
default = 99
type = 4
cvar = RenderScale
desc = Render scale (for supersampling or undersampling)
flags = 1
default = 1.0
type = 1
cvar = ResampleQuality
desc = Resample quality
flags = 1
default = 0
type = 1
cvar = MSAAQuality
desc = Multisampling AA quality
flags = 1
default = 0
type = 1
cvar = MSAAAlphaTest
desc = Enable MSAA for alpha-tested geometry
flags = 1
default = 1
type = 1
cvar = LodLiquid
desc = Render using lod liquid
flags = 400 (1024.)
default = 1
type = 1
cvar = lodTerrainDiv
desc = Terrain lod divisor
flags = 1
default = 768
type = 1
cvar = lodObjectCullSize
desc = Lod object culling size
flags = 1
default = 15
type = 1
cvar = lodObjectCullDist
desc = Lod object culling dist minimum
flags = 1
default = 30
type = 1
cvar = lodObjectMinSize
desc = Lod object min size
flags = 1
default = 20
type = 1
cvar = lodObjectFadeScale
desc = Lod object fade scale
flags = 1
default = 100
type = 1
cvar = RAIDsettingsEnabled
desc = Raid graphic settings are available
flags = 1
default = 0
type = 1
cvar = RAIDfarclip
desc = Raid Far clip plane distance
flags = 1
default = 1000
type = 1
cvar = RAIDWaterDetail
desc = Raid Water surface detail
flags = 1
default = 0
type = 1
cvar = RAIDSSAO
desc = Raid Screen-Space Ambient Occlusion
flags = 1
default = 0
type = 1
cvar = RAIDSSAOBlur
desc = Raid SSAO Blur technique
flags = 1
default = 2
type = 1
cvar = RAIDDepthBasedOpacity
desc = Raid Enable/Disable Soft Edge Effect
flags = 1
default = 1
type = 1
cvar = RAIDgroundEffectDensity
desc = Raid Ground effect density
flags = 1
default = 16
type = 1
cvar = RAIDgroundEffectFade
desc = Raid Ground effect fade
flags = 1
default = 70
type = 1
cvar = RAIDgroundEffectDist
desc = Raid Ground effect dist
flags = 1
default = 70
type = 1
cvar = RAIDshadowMode
desc = Raid Quality of shadows (0-3)
flags = 1
default = 0
type = 1
cvar = RAIDterrainLodDist
desc = Raid Terrain level of detail distance
flags = 1
default = 400
type = 1
cvar = RAIDterrainTextureLod
desc = Raid Terrain texture level of detail
flags = 1
default = 0
type = 1
cvar = RAIDwmoLodDist
desc = Raid Wmo level of detail distance
flags = 1
default = 650
type = 1
cvar = RAIDhorizonStart
desc = Raid Horizon start distance
flags = 1
default = 800
type = 1
cvar = RAIDterrainMipLevel
desc = Terrain blend map mip level
flags = 1
default = 0
type = 1
cvar = RAIDworldBaseMip
desc = World texture base mip
flags = 1
default = 0
type = 1
cvar = RAIDtextureFilteringMode
desc = Texture filtering mode
flags = 1
default = 1
type = 1
cvar = RAIDprojectedTextures
desc = Projected Textures
flags = 1
default = 0
type = 1
cvar = RAIDshadowTextureSize
desc = Shadow texture size (1024-2048)
flags = 1
default = 1024
type = 1
cvar = RAIDshadowSoft
desc = Soft shadows (0/1)
flags = 1
default = 0
type = 1
cvar = RAIDreflectionMode
desc = Reflection mode
flags = 1
default = 3
type = 1
cvar = RAIDrippleDetail
desc = Ripple surface detail
flags = 1
default = 2
type = 1
cvar = RAIDsunShafts
desc = SunShafts
flags = 1
default = 0
type = 1
cvar = RAIDparticleDensity
desc = Particle density
flags = 1
default = 100
type = 1
cvar = RAIDparticleMTDensity
desc = Multi-Tex particle density
flags = 1
default = 100
type = 1
cvar = RAIDrefraction
desc = Refraction
flags = 1
default = 0
type = 1
cvar = RAIDOutlineEngineMode
desc = Mode for the OutlineBuffer
flags = 1
default = 0
type = 1
cvar = RAIDLightMode
desc = Quality of lighting
flags = 1
default = 2
type = 1
cvar = RAIDlodObjectCullSize
desc = Lod object culling size
flags = 1
default = 15
type = 1
cvar = RAIDlodObjectCullDist
desc = Lod object culling dist minimum
flags = 1
default = 30
type = 1
cvar = RAIDlodObjectMinSize
desc = Lod object min size
flags = 1
default = 20
type = 1
cvar = RAIDlodObjectFadeScale
desc = Lod object fade scale
flags = 1
default = 100
type = 1
cvar = componentTextureLevel
desc = Level of detail for character component textures. 0 means full detail.
flags = 1
default = 1
type = 1
cvar = componentThread
desc = Multi thread character component processing
flags = 1
default = 1
type = 1
cvar = componentCompress
desc = Character component texture compression
flags = 1
default = 1
type = 1
cvar = componentTexLoadLimit
desc = Character component texture loading limit per frame
flags = 1
default = 6
type = 1
cvar = componentTexCacheSize
desc = Character component texture cache size (in MB)
flags = 1
default = 20
type = 1
cvar = componentSpecular
desc = DISABLED FOR 7.0.3 - Character component specular highlights
flags = 1
default = 1
type = 1
cvar = componentEmissive
desc = Character component unlit/emissive
flags = 1
default = 1
type = 1
cvar = RAIDcomponentTextureLevel
desc = Level of detail for character component textures. 0 means full detail.
flags = 1
default = 1
type = 1
cvar = weatherDensity
desc = ???
flags = 0
default = 2
type = 1
cvar = RAIDweatherDensity
desc = ???
flags = 0
default = 2
type = 1
cvar = graphicsTextureResolution
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 5
type = 1
cvar = graphicsTextureFiltering
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 5
type = 1
cvar = graphicsProjectedTextures
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 2
type = 1
cvar = graphicsViewDistance
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 7
type = 1
cvar = graphicsEnvironmentDetail
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 6
type = 1
cvar = graphicsGroundClutter
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 6
type = 1
cvar = graphicsShadowQuality
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 5
type = 1
cvar = graphicsLiquidDetail
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 4
type = 1
cvar = graphicsSunshafts
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
cvar = graphicsParticleDensity
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
cvar = graphicsSSAO
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 4
type = 1
cvar = graphicsDepthEffects
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 4
type = 1
cvar = graphicsLightingQuality
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
cvar = graphicsOutlineMode
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
cvar = raidGraphicsTextureResolution
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 3
type = 1
cvar = raidGraphicsTextureFiltering
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 4
type = 1
cvar = raidGraphicsProjectedTextures
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
cvar = raidGraphicsViewDistance
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 5
type = 1
cvar = raidGraphicsEnvironmentDetail
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 6
type = 1
cvar = raidGraphicsGroundClutter
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 6
type = 1
cvar = raidGraphicsShadowQuality
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 3
type = 1
cvar = raidGraphicsLiquidDetail
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
cvar = raidGraphicsSunshafts
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
cvar = raidGraphicsParticleDensity
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
cvar = raidGraphicsSSAO
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
cvar = raidGraphicsDepthEffects
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
cvar = raidGraphicsLightingQuality
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
cvar = raidGraphicsOutlineMode
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
cvar = warp
desc = UI value of the graphics setting
flags = 600 (1536.)
default = 0
type = 1
cvar = warpScreenSize
desc = Physical monitor size
flags = 1
default = .4
type = 1
cvar = warpViewDistance
desc = Physical distance from the viewer to the monitor
flags = 1
default = .5
type = 1
cvar = warpViewTilt
desc = Angle of the side monitors IN RADIANS
flags = 1
default = .1
type = 1
cvar = allowD3D9BackingStore
desc = Allow D3D9 to have texture backing to decrease load times and increase the chance of an out of memory crash
flags = 1
default = 0
type = 1
cvar = worldPreloadSort
desc = Sort objects by distance when preloading
flags = 1
default = 1
type = 1
cvar = worldLoadSort
desc = Sort objects by distance when loading
flags = 1
default = 1
type = 1
cvar = worldPreloadNonCritical
desc = Require objects to be loaded in streaming non critical radius when preloading
flags = 1
default = 2
type = 1
cvar = worldPreloadHighResTextures
desc = Require high res textures to be loaded in streaming non critical radius when preloading
flags = 1
default = 1
type = 1
cvar = shadowCull
desc = enable shadow frustum culling
flags = 0
default = 1
type = 5
cvar = shadowScissor
desc = enable scissoring when rendering shadowmaps
flags = 0
default = 1
type = 5
cvar = shadowInstancing
desc = enable instancing when rendering shadowmaps
flags = 0
default = 1
type = 5
cvar = hbaoNormals
desc = Use Normals for HBAO
flags = 1
default = 1
type = 1
cvar = hbaoBias
desc = HBAO Bias
flags = 1
default = 0.45
type = 1
cvar = hbaoRadius
desc = HBAO Radius
flags = 1
default = 2.2
type = 1
cvar = hbaoPowerExp
desc = HBAO Power Exponent
flags = 1
default = 2.4
type = 1
cvar = hbaoBlurSharp
desc = HBAO Blur Sharpness
flags = 1
default = 4.0
type = 1
cvar = mtParticles
desc = multithread building of particle vertices
flags = 1
default = 0
type = 1
cvar = animFrameSkipLOD
desc = animations will skip frames at distance
flags = 1
default = 0
type = 1
cvar = hotReloadModels
desc = Allow an active model to be reloaded when a new version is detected in the bin folder. If this is disabled, the model data will only be refreshed after all game objects using the model are deleted
flags = 1
default = 1
type = 1
cvar = forceLODCheck
desc = If enabled, we will skip checking DBC for LOD count and every m2 will scan the folder for skin profiles
flags = 1
default = 0
type = 1
cvar = BrowserNavigateLog
desc = Enables Logging of browser navigation requests (Requires /reload)
flags = 1
default = 0
type = 0
cvar = accountName
desc = Saved account name
flags = 40 (64.)
default =
type = 4
cvar = accountList
desc = List of wow accounts for saved Blizzard account
flags = 40 (64.)
default =
type = 4
cvar = g_accountUsesToken
desc = Saved whether uses authenticator
flags = 40 (64.)
default = 0
type = 4
cvar = playIntroMovie
desc = Starting expansion movie to play on startup
flags = 0
default = 5
type = 4
cvar = movieSubtitle
desc = Show movie subtitles
flags = 0
default = 0
type = 4
cvar = engineSurvey
desc = Whether to send the engine survey to the servers
flags = 0
default = 0
type = 4
cvar = raidOrBattleCount
desc = How many times we've sent a raid or battleground survey to the servers
flags = 0
default = 0
type = 4
cvar = checkAddonVersion
desc = Check interface addon version number
flags = 0
default = 1
type = 4
cvar = lastAddonVersion
desc = Addon interface version number from previous build
flags = 0
default = 0
type = 4
cvar = enableMouseSpeed
desc = Enables setting a custom mouse sensitivity to override the setting from the operating system.
flags = 0
default = 0
type = 4
cvar = mouseSpeed
desc = ???
flags = 0
default = 1.0
type = 4
cvar = fullDump
desc = When you crash, generate a full memory dump
flags = 0
default = 0
type = 0
cvar = Errors
desc = ???
flags = 400 (1024.)
default = 0
type = 0
cvar = showErrors
desc = ???
flags = 0
default = 1
type = 0
cvar = ErrorLevelMin
desc = ???
flags = 0
default = 2
type = 0
cvar = ErrorLevelMax
desc = ???
flags = 0
default = 3
type = 0
cvar = ErrorFilter
desc = ???
flags = 0
default = all
type = 0
cvar = DesktopGamma
desc = ???
flags = 0
default = 0
type = 1
cvar = Gamma
desc = ???
flags = 0
default = 1.0
type = 1
cvar = lastCharacterIndex
desc = Last character selected
flags = 0
default = 0
type = 4
cvar = seenCharacterUpgradePopup
desc = Seen the free character upgrade popup
flags = 0
default = 0
type = 4
cvar = screenshotFormat
desc = Set the format of screenshots
flags = 1
default = jpeg
type = 1
cvar = screenshotQuality
desc = Set the quality of screenshots (1 - 10)
flags = 1
default = 3
type = 1
cvar = expandUpgradePanel
desc = Controls whether the upgrade panel is expanded or collapsed.
flags = 0
default = 1
type = 4
cvar = useIPv6
desc = Enable the usage of IPv6 sockets
flags = 1
default = 0
type = 6
cvar = disableServerNagle
desc = Disable server-side nagle algorithm
flags = 1
default = 1
type = 6
cvar = advancedCombatLogging
desc = Whether we want advanced combat log data sent from the server
flags = 1
default = 0
type = 4
cvar = skipStartGear
desc = Whether we should show starter gear on character create
flags = 1
default = 0
type = 4
cvar = hdPlayerModels
desc = Use high definition replacements for player models
flags = 201 (513.)
default = 1
type = 1
cvar = preloadPlayerModels
desc = Preload all local racial models into memory
flags = 0
default = 1
type = 4
cvar = rawMouseEnable
desc = Enable raw mouse input
flags = 1
default = 0
type = 4
cvar = rawMouseAccelerationEnable
desc = Enable acceleration for raw mouse input
flags = 1
default = 1
type = 4
cvar = rawMouseRate
desc = Raw mouse update rate
flags = 1
default = 125
type = 4
cvar = rawMouseResolution
desc = Raw mouse resolution
flags = 1
default = 400
type = 4
cvar = cursorSizePreferred
desc = Size of cursor: -1=determine based on system/monitor dpi, 0=32x32, 1=48x48, 2=64x64
flags = 1
default = -1
type = 1
cvar = ChatMusicVolume
desc = Music volume (0.0 to 1.0)
flags = 0
default = 0.3
type = 7
cvar = ChatSoundVolume
desc = Sound volume (0.0 to 1.0)
flags = 0
default = 0.4
type = 7
cvar = ChatAmbienceVolume
desc = Ambience Volume (0.0 to 1.0)
flags = 0
default = 0.3
type = 7
cvar = Sound_NumChannels
desc = number of sound channels
flags = 0
default = 32
type = 7
cvar = Sound_EnableReverb
desc =
flags = 0
default = 0
type = 7
cvar = Sound_OutputDriverIndex
desc =
flags = 0
default = 0
type = 7
cvar = Sound_OutputDriverName
desc =
flags = 0
default = Primary Sound Driver
type = 7
cvar = Sound_VoiceChatInputDriverIndex
desc =
flags = 0
default = 0
type = 7
cvar = Sound_VoiceChatInputDriverName
desc =
flags = 0
default = Primary Sound Capture Driver
type = 7
cvar = Sound_VoiceChatOutputDriverIndex
desc =
flags = 0
default = 0
type = 7
cvar = Sound_VoiceChatOutputDriverName
desc =
flags = 0
default = Primary Sound Driver
type = 7
cvar = Sound_DSPBufferSize
desc = sound buffer size, default 0
flags = 0
default = 0
type = 7
cvar = Sound_OutputSampleRate
desc = output sample rate
flags = 0
default = 44100
type = 7
cvar = Sound_EnableMixMode2
desc = test
flags = 0
default = 0
type = 7
cvar = Sound_EnableSFX
desc =
flags = 0
default = 1
type = 7
cvar = Sound_EnableAmbience
desc = Enable Ambience
flags = 0
default = 1
type = 7
cvar = Sound_EnableErrorSpeech
desc = error speech
flags = 0
default = 1
type = 7
cvar = Sound_EnableMusic
desc = Enables music
flags = 0
default = 1
type = 7
cvar = Sound_EnablePetBattleMusic
desc = Enables music in pet battles
flags = 200 (512.)
default = 1
type = 7
cvar = Sound_EnableAllSound
desc =
flags = 0
default = 1
type = 7
cvar = Sound_EnableDialog
desc = all dialog
flags = 0
default = 1
type = 7
cvar = Sound_MasterVolume
desc = master volume (0.0 to 1.0)
flags = 0
default = 1.0
type = 7
cvar = Sound_SFXVolume
desc = sound volume (0.0 to 1.0)
flags = 0
default = 1.0
type = 7
cvar = Sound_MusicVolume
desc = music volume (0.0 to 1.0)
flags = 0
default = 0.4
type = 7
cvar = Sound_AmbienceVolume
desc = Ambience Volume (0.0 to 1.0)
flags = 0
default = 0.6
type = 7
cvar = Sound_DialogVolume
desc = Dialog Volume (0.0 to 1.0)
flags = 0
default = 1.0
type = 7
cvar = Sound_ListenerAtCharacter
desc = lock listener at character
flags = 0
default = 1
type = 7
cvar = Sound_EnableEmoteSounds
desc =
flags = 0
default = 1
type = 7
cvar = Sound_ZoneMusicNoDelay
desc =
flags = 0
default = 0
type = 7
cvar = Sound_EnableArmorFoleySoundForSelf
desc =
flags = 0
default = 1
type = 7
cvar = Sound_EnableArmorFoleySoundForOthers
desc =
flags = 0
default = 1
type = 7
cvar = Sound_EnableDSPEffects
desc =
flags = 0
default = 1
type = 7
cvar = Sound_EnablePetSounds
desc = Enables pet sounds
flags = 0
default = 1
type = 7
cvar = Sound_MaxCacheSizeInBytes
desc = Max cache size in bytes
flags = 0
default = 67108864
type = 7
cvar = Sound_MaxCacheableSizeInBytes
desc = Max sound size that will be cached, larger files will be streamed instead
flags = 0
default = 1048576
type = 7
cvar = FootstepSounds
desc = play footstep sounds
flags = 0
default = 1
type = 7
cvar = Sound_EnableSoundWhenGameIsInBG
desc = Enable Sound When Game Is In Background
flags = 0
default = 0
type = 7
cvar = SoundPerf_VariationCap
desc = Limit sound kit variations to cut down on memory usage and disk thrashing on 32-bit machines
flags = 0
default = 32
type = 7
cvar = Sound_EnablePositionalLowPassFilter
desc = Environmental effect to make sounds duller behind you or far away
flags = 0
default = 0
type = 7
cvar = enableWowMouse
desc = Enable Steelseries World of Warcraft Mouse
flags = 1
default = 0
type = 5
cvar = synchronizeSettings
desc = Whether client settings should be stored on the server
flags = 0
default = 1
type = 5
cvar = ffxAntiAliasingMode
desc = Anti Aliasing Mode
flags = 1
default = 0
type = 1
cvar = daltonize
desc = Attempt to correct for color blindness (set colorblindSimulator to type of colorblindness)
flags = 9
default = 1
type = 1
cvar = colorblindWeaknessFactor
desc = Amount of sensitivity. e.g. Protanope (red-weakness) 0.0 = not colorblind, 1.0 = full weakness(Protanopia), 0.5 = mid weakness(Protanomaly)
flags = 9
default = 0.5
type = 1
cvar = colorblindSimulator
desc = Type of color blindness
flags = 9
default = 0
type = 1
cvar = forceEnglishNames
desc = ???
flags = 0
default = 0
type = 5
cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
cvar = ???
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeChatFrames
desc = ???
flags = 0
default = 1
type = 5
cvar = gameTip
desc = ???
flags = 0
default = 0
type = 5
cvar = sceneOcclusionEnable
desc = Scene software occlusion
flags = 1
default = 1
type = 1
cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
cvar = ???
desc = ???
flags = 0
default = 1
type = 5
cvar = synchronizeChatFrames
desc = ???
flags = 0
default = 1
type = 5
cvar = CastTimingEnhancements
desc = Hold chain precasts, and predict anim timed casts
flags = 400 (1024.)
default = 0
type = 5
cvar = showfootprintparticles
desc = toggles rendering of footprint particles
flags = 1
default = 1
type = 1
cvar = pathSmoothing
desc = NPC will round corners on ground paths
flags = 0
default = 1
type = 4
cvar = flightAngleLookAhead
desc = Enables more dynamic attitude adjustments while flying
flags = 0
default = 0
type = 4
cvar = cloakFixEnabled
desc = ???
flags = 0
default = 1
type = 5
cvar = AimingStrafeLeftUsesMoveBackwards
desc = Uses backwards move anim when aiming a ranged weapon and strafing to the left
flags = 400 (1024.)
default = 0
type = 0
cvar = DebugTorsoTwist
desc = Debug visualization for Torso Twist: 1 = Player, 2 = Target, 3 = All
flags = 400 (1024.)
default = 0
type = 0
cvar = POIShiftComplete
desc = ???
flags = 0
default = 0.3
type = 0
cvar = incompleteQuestPriorityThresholdDelta
desc = ???
flags = 0
default = 135
type = 0
cvar = taintLog
desc = Whether taint logging is enabled
flags = 0
default = 0
type = 5
cvar = scriptProfile
desc = Whether or not script profiling is enabled
flags = 0
default = 0
type = 5
cvar = deselectOnClick
desc = Clear the target when clicking on terrain
flags = 10 (16.)
default = 0
type = 4
cvar = autoInteract
desc = Toggles auto-move to interact target
flags = 10 (16.)
default = 0
type = 4
cvar = autoStand
desc = Automatically stand when needed
flags = 10 (16.)
default = 1
type = 4
cvar = autoDismount
desc = Automatically dismount when needed
flags = 10 (16.)
default = 1
type = 4
cvar = autoDismountFlying
desc = If enabled, your character will automatically dismount before casting while flying
flags = 10 (16.)
default = 0
type = 4
cvar = autoUnshift
desc = Automatically leave shapeshift form when needed
flags = 10 (16.)
default = 1
type = 4
cvar = autoClearAFK
desc = Automatically clear AFK when moving or chatting
flags = 10 (16.)
default = 1
type = 4
cvar = blockTrades
desc = Whether to automatically block trade requests
flags = 20 (32.)
default = 0
type = 4
cvar = blockChannelInvites
desc = Whether to automatically block chat channel invites
flags = 20 (32.)
default = 0
type = 4
cvar = lootUnderMouse
desc = Whether the loot window should open under the mouse
flags = 10 (16.)
default = 1
type = 4
cvar = autoLootDefault
desc = Automatically loot items when the loot window opens
flags = 20 (32.)
default = 0
type = 4
cvar = autoLootRate
desc = Rate in milliseconds to tick auto loot
flags = 20 (32.)
default = 150
type = 4
cvar = autoOpenLootHistory
desc = Automatically opens the Loot History window when certain items drop
flags = 10 (16.)
default = 0
type = 4
cvar = alwaysCompareItems
desc = Always show item comparison tooltips
flags = 10 (16.)
default = 0
type = 4
cvar = SpellTooltip_DisplayAvgValues
desc = Toggles the spread from (min-max) to (avg)
flags = 10 (16.)
default = 1
type = 4
cvar = breakUpLargeNumbers
desc = Toggles using commas in large numbers
flags = 10 (16.)
default = 1
type = 4
cvar = superTrackerDist
desc =
flags = 10 (16.)
default = 0.75
type = 4
cvar = spellBookSort
desc =
flags = 10 (16.)
default = 1
type = 4
cvar = interactOnLeftClick
desc = Test CVar for interacting with NPC's on left click
flags = 10 (16.)
default = 1
type = 4
cvar = assistAttack
desc = Whether to start attacking after an assist
flags = 20 (32.)
default = 0
type = 4
cvar = autoSelfCast
desc = Whether spells should automatically be cast on you if you don't have a valid target
flags = 20 (32.)
default = 1
type = 4
cvar = stopAutoAttackOnTargetChange
desc = Whether to stop attacking when changing targets
flags = 20 (32.)
default = 0
type = 4
cvar = showTargetOfTarget
desc = Whether the target of target frame should be shown
flags = 18 (24.)
default = 0
type = 4
cvar = showTargetCastbar
desc = Show the spell your current target is casting
flags = 10 (16.)
default = 1
type = 4
cvar = showVKeyCastbar
desc = If the V key display is up for your current target, show the enemy cast bar with the target's health bar in the game field
flags = 10 (16.)
default = 1
type = 4
cvar = showVKeyCastbarOnlyOnTarget
desc = ???
flags = 20 (32.)
default = 0
type = 4
cvar = showVKeyCastbarSpellName
desc = ???
flags = 20 (32.)
default = 1
type = 4
cvar = displaySpellActivationOverlays
desc = Whether to display Spell Activation Overlays (a.k.a. Spell Alerts)
flags = 20 (32.)
default = 1
type = 4
cvar = spellActivationOverlayOpacity
desc = The opacity of the Spell Activation Overlays (a.k.a. Spell Alerts)
flags = 10 (16.)
default = 0.65
type = 4
cvar = doNotFlashLowHealthWarning
desc = Do not flash your screen red when you are low on health.
flags = 10 (16.)
default = 0
type = 4
cvar = SpellQueueWindow
desc = Sets how early you can pre-activate/queue a spell/ability. (In Milliseconds)
flags = 210 (528.)
default = 400
type = 4
cvar = lossOfControl
desc = Enables loss of control spell banner
flags = 20 (32.)
default = 1
type = 4
cvar = lossOfControlFull
desc = Setting for Loss of Control - Full Loss
flags = 220 (544.)
default = 2
type = 4
cvar = lossOfControlInterrupt
desc = Setting for Loss of Control - Interrupt
flags = 220 (544.)
default = 2
type = 4
cvar = lossOfControlSilence
desc = Setting for Loss of Control - Silence
flags = 220 (544.)
default = 2
type = 4
cvar = lossOfControlDisarm
desc = Setting for Loss of Control - Disarm
flags = 220 (544.)
default = 2
type = 4
cvar = lossOfControlRoot
desc = Setting for Loss of Control - Root
flags = 220 (544.)
default = 2
type = 4
cvar = rotateMinimap
desc = Whether to rotate the entire minimap instead of the player arrow
flags = 10 (16.)
default = 0
type = 4
cvar = minimapZoom
desc = The current outdoor minimap zoom level
flags = 20 (32.)
default = 0
type = 4
cvar = minimapInsideZoom
desc = The current indoor minimap zoom level
flags = 20 (32.)
default = 0
type = 4
cvar = minimapAltitudeHintMode
desc = Change minimap altitude difference display. 0=none, 1=darken, 2=arrows
flags = 1
default = 0
type = 4
cvar = scriptErrors
desc = Whether or not the UI shows Lua errors
flags = 10 (16.)
default = 0
type = 5
cvar = scriptWarnings
desc = Whether or not the UI shows Lua warnings
flags = 10 (16.)
default = 0
type = 5
cvar = screenEdgeFlash
desc = Whether to show a red flash while you are in combat with the world map up
flags = 10 (16.)
default = 1
type = 4
cvar = displayFreeBagSlots
desc = Whether or not the backpack button should indicate how many inventory slots you've got free
flags = 10 (16.)
default = 1
type = 4
cvar = displayWorldPVPObjectives
desc = Whether to show world PvP objectives
flags = 10 (16.)
default = 1
type = 4
cvar = colorblindMode
desc = Enables colorblind accessibility features in the game
flags = 10 (16.)
default = 0
type = 4
cvar = enableMovePad
desc = Enables the MovePad accessibility feature in the game
flags = 10 (16.)
default = 0
type = 4
cvar = streamStatusMessage
desc = Whether to display status messages while streaming content
flags = 10 (16.)
default = 1
type = 4
cvar = emphasizeMySpellEffects
desc = Whether other player's spell impacts are toned down or not.
flags = 10 (16.)
default = 1
type = 4
cvar = allowCompareWithToggle
desc =
flags = 10 (16.)
default = 1
type = 4
cvar = countdownForCooldowns
desc = Whether to use number countdown instead of radial swipe for action button cooldowns or not.
flags = 10 (16.)
default = 0
type = 4
cvar = showHonorAsExperience
desc = Show the honor bar as a regular experience bar in place of rep
flags = 20 (32.)
default = 0
type = 4
cvar = showArtifactXPBar
desc = Show the artifact xp as priority over reputation
flags = 20 (32.)
default = 1
type = 4
cvar = autoQuestWatch
desc = Whether to automatically watch all quests when you obtain them
flags = 10 (16.)
default = 1
type = 4
cvar = autoQuestProgress
desc = Whether to automatically watch all quests when they are updated
flags = 10 (16.)
default = 1
type = 4
cvar = showQuestTrackingTooltips
desc = Displays quest tracking information in unit and object tooltips
flags = 20 (32.)
default = 1
type = 4
cvar = autoQuestPopUps
desc = Saves current pop-ups for quests that are automatically acquired or completed.
flags = 20 (32.)
default =
type = 4
cvar = questLogOpen
desc = Whether the quest log appears the side of the windowed map.
flags = 20 (32.)
default = 1
type = 4
cvar = advancedWatchFrame
desc = Enables advanced Objectives tracking features
flags = 10 (16.)
default = 0
type = 4
cvar = watchFrameIgnoreCursor
desc = Disables Objectives frame mouseover and title dropdown.
flags = 10 (16.)
default = 0
type = 4
cvar = watchFrameBaseAlpha
desc = Objectives frame opacity.
flags = 10 (16.)
default = 0
type = 4
cvar = watchFrameState
desc = Stores Objectives frame locked and collapsed states
flags = 10 (16.)
default = 0
type = 4
cvar = showQuestObjectivesOnMap
desc = Shows quest POIs on the main map.
flags = 20 (32.)
default = 1
type = 4
cvar = trackedQuests
desc = Internal cvar for saving automatically tracked quests in order
flags = 120 (288.)
default =
type = 4
cvar = hardTrackedQuests
desc = Internal cvar for saving hard (user manually selected) tracked quests in order
flags = 120 (288.)
default =
type = 4
cvar = trackedWorldQuests
desc = Internal cvar for saving tracked world quests
flags = 120 (288.)
default =
type = 4
cvar = hardTrackedWorldQuests
desc = Internal cvar for saving hard tracked world quests
flags = 120 (288.)
default =
type = 4
cvar = trackedAchievements
desc = Internal cvar for saving tracked achievements in order
flags = 120 (288.)
default =
type = 4
cvar = flaggedTutorials
desc = Internal cvar for saving completed tutorials in order
flags = 110 (272.)
default =
type = 4
cvar = actionedAdventureJournalEntries
desc = Which adventure journal entries flagged with ADVENTURE_JOURNAL_HIDE_AFTER_ACTION the user acted upon
flags = 110 (272.)
default =
type = 4
cvar = lockedWorldMap
desc = Whether the world map is locked when sized down
flags = 20 (32.)
default = 1
type = 4
cvar = worldMapOpacity
desc = Opacity for the world map when sized down
flags = 20 (32.)
default = 0
type = 4
cvar = mapFade
desc = Whether to fade out the world map when moving
flags = 20 (32.)
default = 1
type = 4
cvar = trackQuestSorting
desc = Whether to sort the last tracked quest to the top of the quest tracker or use proximity sorting
flags = 10 (16.)
default = top
type = 4
cvar = mapAnimMinAlpha
desc = Alpha value to animate to when player moves with windowed world map open
flags = 10 (16.)
default = 0.35
type = 4
cvar = mapAnimDuration
desc = Duration for the alpha animation
flags = 10 (16.)
default = 0.12
type = 4
cvar = mapAnimStartDelay
desc = Start delay for the alpha animation
flags = 10 (16.)
default = 0.0
type = 4
cvar = profanityFilter
desc = Whether to enable mature language filtering
flags = 10 (16.)
default = 1
type = 4
cvar = spamFilter
desc = Whether to enable spam filtering
flags = 10 (16.)
default = 1
type = 4
cvar = chatBubbles
desc = Whether to show in-game chat bubbles
flags = 10 (16.)
default = 1
type = 4
cvar = chatBubblesParty
desc = Whether to show in-game chat bubbles for party chat
flags = 10 (16.)
default = 1
type = 4
cvar = removeChatDelay
desc = Remove Chat Hover Delay
flags = 10 (16.)
default = 0
type = 4
cvar = guildShowOffline
desc = Show offline guild members in the guild UI
flags = 10 (16.)
default = 1
type = 4
cvar = guildMemberNotify
desc = Receive notification when guild members log on/off
flags = 10 (16.)
default = 1
type = 4
cvar = guildRewardsUsable
desc = Show usable guild rewards only
flags = 20 (32.)
default = 0
type = 4
cvar = guildRewardsCategory
desc = Show category of guild rewards
flags = 20 (32.)
default = 0
type = 4
cvar = lfgAutoFill
desc = Whether to automatically add party members while looking for a group
flags = 10 (16.)
default = 0
type = 4
cvar = lfgAutoJoin
desc = Whether to automatically join a party while looking for a group
flags = 10 (16.)
default = 0
type = 4
cvar = friendsViewButtons
desc = Whether to show the friends list view buttons
flags = 20 (32.)
default = 0
type = 4
cvar = friendsSmallView
desc = Whether to use smaller buttons in the friends list
flags = 20 (32.)
default = 0
type = 4
cvar = chatStyle
desc = The style of Edit Boxes for the ChatFrame. Valid values: "classic", "im"
flags = 10 (16.)
default = im
type = 4
cvar = wholeChatWindowClickable
desc = Whether the user may click anywhere on a chat window to change EditBox focus (only works in IM style)
flags = 10 (16.)
default = 1
type = 4
cvar = whisperMode
desc = The action new whispers take by default: "popout", "inline", "popout_and_inline"
flags = 10 (16.)
default = inline
type = 4
cvar = showTimestamps
desc = The format of timestamps in chat or "none"
flags = 10 (16.)
default = none
type = 4
cvar = chatMouseScroll
desc = Whether the user can use the mouse wheel to scroll through chat
flags = 10 (16.)
default = 1
type = 4
cvar = enableTwitter
desc = Whether Twitter integration is enabled
flags = 10 (16.)
default = 0
type = 4
cvar = twitterGetConfigTime
desc = Last time that we got Twitter configuration data successfully
flags = 1
default = 0
type = 4
cvar = twitterShortUrlLength
desc = Number of characters that non-https URLS get shortened to
flags = 1
default = 22
type = 4
cvar = twitterShortUrlLengthHttps
desc = Number of characters that https URLS get shortened to
flags = 1
default = 23
type = 4
cvar = twitterCharactersPerMedia
desc = Number of characters needed when attaching media to a Twitter post
flags = 1
default = 23
type = 4
cvar = showBuilderFeedback
desc = Show animation when building power for builder/spender bar
flags = 1
default = 1
type = 4
cvar = showSpenderFeedback
desc = Show animation when spending power for builder/spender bar
flags = 1
default = 1
type = 4
cvar = findYourselfMode
desc = Highlight your character. 0 = circle, 1 = circle & outline, 2 = outline
flags = 210 (528.)
default = 0
type = 4
cvar = findYourselfInRaidOnlyInCombat
desc = Highlight your character in Raids only when in combat
flags = 210 (528.)
default = 1
type = 4
cvar = findYourselfInBGOnlyInCombat
desc = Highlight your character in Battlegrounds only when in combat
flags = 210 (528.)
default = 0
type = 4
cvar = findYourselfAnywhereOnlyInCombat
desc = Highlight your character only when in combat
flags = 210 (528.)
default = 0
type = 4
cvar = findYourselfInRaid
desc = Always Highlight your character in Raids
flags = 210 (528.)
default = 1
type = 4
cvar = findYourselfInBG
desc = Always Highlight your character in Battlegrounds
flags = 210 (528.)
default = 1
type = 4
cvar = findYourselfAnywhere
desc = Always Highlight your character
flags = 210 (528.)
default = 0
type = 4
cvar = comboPointLocation
desc = Location of combo points in UI. 1=target, 2=self
flags = 1
default = 2
type = 4
cvar = nameplateResourceOnTarget
desc = Nameplate class resource overlay mode. 0=self, 1=target
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateOtherAtBase
desc = Position other nameplates at the base, rather than overhead
flags = 18 (24.)
default = 0
type = 4
cvar = nameplateTargetRadialPosition
desc = When target is off screen, position its nameplate radially around sides and bottom
flags = 18 (24.)
default = 0
type = 4
cvar = lockActionBars
desc = Whether the action bars should be locked, preventing changes
flags = 10 (16.)
default = 1
type = 4
cvar = alwaysShowActionBars
desc = Whether to always show the action bar grid
flags = 18 (24.)
default = 0
type = 4
cvar = secureAbilityToggle
desc = Whether you should be protected against accidentally double-clicking an aura
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameOwn
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = UnitNameNPC
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = UnitNameHostleNPC
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameInteractiveNPC
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameForceHideMinus
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = UnitNamePlayerGuild
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNamePlayerPVPTitle
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameEnemyPlayerName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameEnemyPetName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameEnemyGuardianName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameEnemyTotemName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameEnemyMinionName
desc = ???
flags = 1010 (4112.)
default = 1
type = 4
cvar = UnitNameFriendlyPlayerName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameFriendlyPetName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameFriendlyGuardianName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameFriendlyTotemName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameFriendlyMinionName
desc = ???
flags = 1010 (4112.)
default = 1
type = 4
cvar = UnitNameNonCombatCreatureName
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = UnitNameFriendlySpecialNPCName
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = UnitNameGuildTitle
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = WorldTextStartPosRandomness
desc = ???
flags = 10 (16.)
default = 1.0
type = 4
cvar = WorldTextScreenY
desc = ???
flags = 10 (16.)
default = 0.015
type = 4
cvar = WorldTextCritScreenY
desc = ???
flags = 10 (16.)
default = 0.0275
type = 4
cvar = WorldTextRandomXY
desc = ???
flags = 10 (16.)
default = 0.0
type = 4
cvar = WorldTextRandomZMin
desc = ???
flags = 10 (16.)
default = 0.8
type = 4
cvar = WorldTextRandomZMax
desc = ???
flags = 10 (16.)
default = 1.5
type = 4
cvar = WorldTextNonRandomZ
desc = ???
flags = 10 (16.)
default = 2.5
type = 4
cvar = WorldTextGravity
desc = ???
flags = 10 (16.)
default = 0.5
type = 4
cvar = WorldTextRampPow
desc = ???
flags = 10 (16.)
default = 1.9
type = 4
cvar = WorldTextRampPowCrit
desc = ???
flags = 10 (16.)
default = 8.0
type = 4
cvar = WorldTextRampDuration
desc = ???
flags = 10 (16.)
default = 1.0
type = 4
cvar = WorldTextScale
desc = ???
flags = 10 (16.)
default = 1.0
type = 4
cvar = floatingCombatTextCombatDamage
desc = Display damage numbers over hostile creatures when damaged
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatDamageStyle
desc = No longer used
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatDamageAllAutos
desc = Show all auto-attack numbers, rather than hiding non-event numbers
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatDamageDirectionalOffset
desc = Amount to offset directional damage numbers when they start
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatDamageDirectionalScale
desc = Directional damage numbers movement scale (0 = no directional numbers)
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatLogPeriodicSpells
desc = Display damage caused by periodic effects
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextPetMeleeDamage
desc = Display pet melee damage in the world
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextPetSpellDamage
desc = Display pet spell damage in the world
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatHealing
desc = Display amount of healing you did to the target
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatHealingAbsorbTarget
desc = Display amount of shield added to the target.
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatHealingAbsorbSelf
desc = Shows a message when you gain a shield.
flags = 10 (16.)
default = 1
type = 4
cvar = enableFloatingCombatText
desc = Whether to show floating combat text
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextFloatMode
desc = The combat text float mode
flags = 10 (16.)
default = 1
type = 4
cvar = enablePetBattleFloatingCombatText
desc = Whether to show floating combat text for pet battles
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextCombatState
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextDodgeParryMiss
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextDamageReduction
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextRepChanges
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextReactives
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextFriendlyHealers
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextComboPoints
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextLowManaHealth
desc = ???
flags = 10 (16.)
default = 1
type = 4
cvar = floatingCombatTextEnergyGains
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextPeriodicEnergyGains
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextHonorGains
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextAuras
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextAllSpellMechanics
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextSpellMechanics
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = floatingCombatTextSpellMechanicsOther
desc = ???
flags = 10 (16.)
default = 0
type = 4
cvar = xpBarText
desc = Whether the XP bar shows the numeric experience value
flags = 10 (16.)
default = 0
type = 4
cvar = statusText
desc = Whether the status bars show numeric health/mana values
flags = 10 (16.)
default = 0
type = 4
cvar = statusTextDisplay
desc = Whether numeric health/mana values are shown as raw values or percentages, or both
flags = 10 (16.)
default = NUMERIC
type = 4
cvar = showPartyBackground
desc = Show a background behind party members
flags = 10 (16.)
default = 0
type = 4
cvar = partyBackgroundOpacity
desc = The opacity of the party background
flags = 10 (16.)
default = 0.5
type = 4
cvar = showPartyPets
desc = Whether to show pets in the party UI
flags = 28 (40.)
default = 0
type = 4
cvar = showArenaEnemyFrames
desc = Show arena enemy frames while in an Arena
flags = 28 (40.)
default = 1
type = 4
cvar = showArenaEnemyCastbar
desc = Show the spell enemies are casting on the Arena Enemy frames
flags = 20 (32.)
default = 1
type = 4
cvar = showArenaEnemyPets
desc = Show the enemy team's pets on the ArenaEnemy frames
flags = 28 (40.)
default = 1
type = 4
cvar = fullSizeFocusFrame
desc = Increases the size of the focus frame to that of the target frame
flags = 28 (40.)
default = 1
type = 4
cvar = useCompactPartyFrames
desc = Use the new raid frames for parties
flags = 28 (40.)
default = 0
type = 4
cvar = buffDurations
desc = Whether to show buff durations
flags = 10 (16.)
default = 1
type = 4
cvar = showDispelDebuffs
desc = Show only Debuffs that the player can dispel. Only applies to raids.
flags = 20 (32.)
default = 1
type = 4
cvar = showCastableBuffs
desc = Show only Buffs the player can cast. Only applies to raids.
flags = 20 (32.)
default = 0
type = 4
cvar = noBuffDebuffFilterOnTarget
desc = Do not filter buffs or debuffs at all on targets
flags = 20 (32.)
default = 0
type = 4
cvar = showToastOnline
desc = Whether to show Battle.net message for friend coming online
flags = 10 (16.)
default = 1
type = 4
cvar = showToastOffline
desc = Whether to show Battle.net message for friend going offline
flags = 10 (16.)
default = 1
type = 4
cvar = showToastBroadcast
desc = Whether to show Battle.net message for broadcasts
flags = 10 (16.)
default = 0
type = 4
cvar = showToastFriendRequest
desc = Whether to show Battle.net message for friend requests
flags = 10 (16.)
default = 1
type = 4
cvar = showToastConversation
desc = Whether to show Battle.net message for conversations
flags = 10 (16.)
default = 1
type = 4
cvar = showToastWindow
desc = Whether to show Battle.net system messages in a toast window
flags = 10 (16.)
default = 1
type = 4
cvar = toastDuration
desc = How long to display Battle.net toast windows, in seconds
flags = 10 (16.)
default = 4
type = 4
cvar = autoAcceptQuickJoinRequests
desc = Whether or not to auto-accept players who are trying to join your party through quick join
flags = 210 (528.)
default = 0
type = 4
cvar = cameraSavedDistance
desc = ???
flags = 20 (32.)
default = 5.55
type = 5
cvar = cameraSavedVehicleDistance
desc = ???
flags = 20 (32.)
default = -1.0
type = 5
cvar = cameraSavedPetBattleDistance
desc = ???
flags = 20 (32.)
default = 10.0
type = 5
cvar = cameraSavedPitch
desc = ???
flags = 20 (32.)
default = 10.0
type = 5
cvar = mouseInvertYaw
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = mouseInvertPitch
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = cameraBobbing
desc = ???
flags = 0
default = 0
type = 5
cvar = test_cameraHeadMovementStrength
desc = ???
flags = 2400 (9216.)
default = 0
type = 5
cvar = test_cameraHeadMovementRangeScale
desc = ???
flags = 2400 (9216.)
default = 5
type = 5
cvar = test_cameraHeadMovementMovingStrength
desc = ???
flags = 2400 (9216.)
default = 0.5
type = 5
cvar = test_cameraHeadMovementStandingStrength
desc = ???
flags = 2400 (9216.)
default = 0.3
type = 5
cvar = test_cameraHeadMovementMovingDampRate
desc = ???
flags = 2400 (9216.)
default = 10
type = 5
cvar = test_cameraHeadMovementStandingDampRate
desc = ???
flags = 2400 (9216.)
default = 10
type = 5
cvar = test_cameraHeadMovementFirstPersonDampRate
desc = ???
flags = 2400 (9216.)
default = 20
type = 5
cvar = test_cameraHeadMovementDeadZone
desc = ???
flags = 2400 (9216.)
default = 0.015
type = 5
cvar = test_cameraDynamicPitch
desc = ???
flags = 2400 (9216.)
default = 0
type = 5
cvar = test_cameraDynamicPitchBaseFovPad
desc = ???
flags = 2400 (9216.)
default = 0.4
type = 5
cvar = test_cameraDynamicPitchBaseFovPadFlying
desc = ???
flags = 2400 (9216.)
default = 0.75
type = 5
cvar = test_cameraDynamicPitchBaseFovPadDownScale
desc = ???
flags = 2400 (9216.)
default = 0.25
type = 5
cvar = test_cameraDynamicPitchSmartPivotCutoffDist
desc = ???
flags = 2400 (9216.)
default = 10
type = 5
cvar = test_cameraOverShoulder
desc = ???
flags = 2400 (9216.)
default = 0
type = 5
cvar = test_cameraTargetFocusEnemyEnable
desc = ???
flags = 2400 (9216.)
default = 0
type = 5
cvar = test_cameraTargetFocusEnemyStrengthPitch
desc = ???
flags = 2400 (9216.)
default = 0.4
type = 5
cvar = test_cameraTargetFocusEnemyStrengthYaw
desc = ???
flags = 2400 (9216.)
default = 0.5
type = 5
cvar = test_cameraTargetFocusInteractEnable
desc = ???
flags = 2400 (9216.)
default = 0
type = 5
cvar = test_cameraTargetFocusInteractStrengthPitch
desc = ???
flags = 2400 (9216.)
default = 0.75
type = 5
cvar = test_cameraTargetFocusInteractStrengthYaw
desc = ???
flags = 2400 (9216.)
default = 1.0
type = 5
cvar = cameraZoomSpeed
desc = ???
flags = 10 (16.)
default = 20
type = 5
cvar = cameraDistanceRateMult
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraPitchMoveSpeed
desc = ???
flags = 10 (16.)
default = 90
type = 5
cvar = cameraYawMoveSpeed
desc = ???
flags = 10 (16.)
default = 180
type = 5
cvar = cameraBobbingSmoothSpeed
desc = ???
flags = 10 (16.)
default = 0.8
type = 5
cvar = cameraFoVSmoothSpeed
desc = ???
flags = 10 (16.)
default = 0.5
type = 5
cvar = cameraGroundSmoothSpeed
desc = ???
flags = 10 (16.)
default = 7.5
type = 5
cvar = cameraPitchSmoothSpeed
desc = ???
flags = 10 (16.)
default = 45
type = 5
cvar = cameraTargetSmoothSpeed
desc = ???
flags = 10 (16.)
default = 90
type = 5
cvar = cameraYawSmoothSpeed
desc = ???
flags = 10 (16.)
default = 180
type = 5
cvar = cameraViewBlendStyle
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraView
desc = ???
flags = 10 (16.)
default = 2
type = 5
cvar = cameraDistance
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraPitch
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraYaw
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceA
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraPitchA
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraYawA
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceB
desc = ???
flags = 50 (80.)
default = 5.55
type = 5
cvar = cameraPitchB
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
cvar = cameraYawB
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceC
desc = ???
flags = 50 (80.)
default = 5.55
type = 5
cvar = cameraPitchC
desc = ???
flags = 50 (80.)
default = 20.0
type = 5
cvar = cameraYawC
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceD
desc = ???
flags = 50 (80.)
default = 13.88
type = 5
cvar = cameraPitchD
desc = ???
flags = 50 (80.)
default = 30.0
type = 5
cvar = cameraYawD
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceE
desc = ???
flags = 50 (80.)
default = 13.88
type = 5
cvar = cameraPitchE
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
cvar = cameraYawE
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceCom
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraPitchCom
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraYawCom
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceBarberShop
desc = ???
flags = 50 (80.)
default = 5.0
type = 5
cvar = cameraPitchBarberShop
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
cvar = cameraYawBarberShop
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraDistanceSelfie
desc = ???
flags = 50 (80.)
default = 5.0
type = 5
cvar = cameraPitchSelfie
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
cvar = cameraYawSelfie
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
cvar = cameraSmooth
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraSmoothPitch
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraSmoothYaw
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraSmoothStyle
desc = ???
flags = 10 (16.)
default = 4
type = 5
cvar = cameraSmoothTrackingStyle
desc = ???
flags = 10 (16.)
default = 4
type = 5
cvar = cameraCustomViewSmoothing
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = cameraSmoothNeverIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverIdleFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverStopFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverTrackFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverMoveFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverStrafeFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverTurnFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothNeverFearFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataNeverDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataNeverDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataNeverPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataNeverPitchFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataNeverYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataNeverYawFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverFallAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverFallFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverFearAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverFearFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverMoveAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverMoveFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverStrafeFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverSwimFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverTaxiFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverTrackAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverTrackFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltNeverTurnAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltNeverTurnFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraSmoothSmartIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartIdleFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartStopFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartTrackDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
cvar = cameraSmoothSmartTrackFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
cvar = cameraSmoothSmartMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmartStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmartTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmartTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmartFearDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
cvar = cameraSmoothSmartFearFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
cvar = cameraSmoothViewDataSmartDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmartDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmartPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmartPitchFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmartYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmartYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
cvar = cameraTerrainTiltSmartFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltSmartJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltSmartMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmartTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmartTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysIdleFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysStopFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothAlwaysFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothAlwaysFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothViewDataAlwaysDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataAlwaysDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataAlwaysPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataAlwaysPitchFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothViewDataAlwaysYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataAlwaysYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
cvar = cameraTerrainTiltAlwaysFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysIdleAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysIdleFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltAlwaysMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltAlwaysTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltAlwaysTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSplineIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineIdleFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
cvar = cameraSmoothSplineStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineStopFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
cvar = cameraSmoothSplineTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineTrackFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
cvar = cameraSmoothSplineMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSplineStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSplineTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSplineFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSplineFearFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
cvar = cameraSmoothViewDataSplineDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSplineDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSplinePitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSplinePitchFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothViewDataSplineYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSplineYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
cvar = cameraTerrainTiltSplineFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltSplineJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltSplineMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSplineTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSplineTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmarterIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterIdleFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterStopFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterTrackDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
cvar = cameraSmoothSmarterTrackFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
cvar = cameraSmoothSmarterMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmarterStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmarterTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothSmarterTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothSmarterFearDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
cvar = cameraSmoothSmarterFearFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
cvar = cameraSmoothViewDataSmarterDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmarterDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmarterPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmarterPitchFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraSmoothViewDataSmarterYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothViewDataSmarterYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
cvar = cameraTerrainTiltSmarterFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltSmarterJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
cvar = cameraTerrainTiltSmarterMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraTerrainTiltSmarterTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraTerrainTiltSmarterTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
cvar = cameraZDamp
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = cameraTerrainTilt
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = cameraTerrainTiltTimeMin
desc = ???
flags = 10 (16.)
default = 3.0
type = 5
cvar = cameraTerrainTiltTimeMax
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
cvar = cameraWaterCollision
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = cameraHeightIgnoreStandState
desc = ???
flags = 10 (16.)
default = 0
type = 5
cvar = cameraPivot
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraPivotDXMax
desc = ???
flags = 10 (16.)
default = 0.05
type = 5
cvar = cameraPivotDYMin
desc = ???
flags = 10 (16.)
default = 0.00
type = 5
cvar = cameraDive
desc = ???
flags = 10 (16.)
default = 1
type = 5
cvar = cameraSurfacePitch
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSubmergePitch
desc = ???
flags = 10 (16.)
default = 18.0
type = 5
cvar = cameraDistanceMaxZoomFactor
desc = ???
flags = 10 (16.)
default = 1.9
type = 5
cvar = cameraPitchSmoothMin
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraPitchSmoothMax
desc = ???
flags = 10 (16.)
default = 23.0
type = 5
cvar = cameraYawSmoothMin
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraYawSmoothMax
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
cvar = cameraSmoothTimeMin
desc = ???
flags = 10 (16.)
default = 0.1
type = 5
cvar = cameraSmoothTimeMax
desc = ???
flags = 10 (16.)
default = 2.0
type = 5
cvar = UberTooltips
desc = Show verbose tooltips
flags = 10 (16.)
default = 1
type = 4
cvar = showTutorials
desc = display tutorials
flags = 10 (16.)
default = 1
type = 4
cvar = showNPETutorials
desc = display NPE tutorials
flags = 10 (16.)
default = 1
type = 4
cvar = raidOptionSortMode
desc = The way to sort raid frames
flags = 20 (32.)
default = role
type = 4
cvar = raidOptionKeepGroupsTogether
desc = The way to group raid frames
flags = 20 (32.)
default = 0
type = 4
cvar = raidOptionLocked
desc = Whether the raid frames are locked
flags = 20 (32.)
default = lock
type = 4
cvar = raidOptionDisplayPets
desc = Whether to display pets on the raid frames
flags = 20 (32.)
default = 0
type = 4
cvar = raidOptionDisplayMainTankAndAssist
desc = Whether to display main tank and main assist units in the raid frames
flags = 20 (32.)
default = 1
type = 4
cvar = raidOptionIsShown
desc = Whether the Raid Frames are shown
flags = 20 (32.)
default = 1
type = 4
cvar = raidFramesDisplayAggroHighlight
desc = Whether to display aggro highlights on Raid Frames
flags = 20 (32.)
default = 1
type = 4
cvar = raidFramesDisplayOnlyDispellableDebuffs
desc = Whether to display only dispellable debuffs on Raid Frames
flags = 20 (32.)
default = 0
type = 4
cvar = raidFramesDisplayPowerBars
desc = Whether to display mana, rage, etc. on Raid Frames
flags = 20 (32.)
default = 0
type = 4
cvar = raidFramesPosition
desc = Where the raid frames should be placed
flags = 20 (32.)
default =
type = 4
cvar = raidFramesHeight
desc = The height of the individual raid frames
flags = 20 (32.)
default = 36
type = 4
cvar = raidFramesWidth
desc = The width of the individual raid frames
flags = 20 (32.)
default = 72
type = 4
cvar = raidFramesHealthText
desc = How to display health text on the raid frames
flags = 20 (32.)
default = none
type = 4
cvar = raidOptionShowBorders
desc = Displays borders around the raid frames.
flags = 20 (32.)
default = 1
type = 4
cvar = raidFramesDisplayClassColor
desc = Colors raid frames with the class color
flags = 20 (32.)
default = 0
type = 4
cvar = calendarShowWeeklyHolidays
desc = Whether weekly holidays should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
cvar = calendarShowDarkmoon
desc = Whether Darkmoon Faire holidays should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
cvar = calendarShowBattlegrounds
desc = Whether Battleground holidays should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
cvar = calendarShowLockouts
desc = Whether raid lockouts should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
cvar = calendarShowResets
desc = Whether raid resets should appear in the calendar
flags = 20 (32.)
default = 0
type = 4
cvar = nameplateShowSelf
desc = ???
flags = 28 (40.)
default = 1
type = 4
cvar = nameplateShowEnemies
desc = ???
flags = 28 (40.)
default = 1
type = 4
cvar = nameplateShowEnemyMinions
desc = ???
flags = 1028 (4136.)
default = 0
type = 4
cvar = nameplateShowEnemyPets
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowEnemyGuardians
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowEnemyTotems
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowEnemyMinus
desc = ???
flags = 28 (40.)
default = 1
type = 4
cvar = nameplateShowFriends
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowFriendlyNPCs
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowFriendlyMinions
desc = ???
flags = 1028 (4136.)
default = 0
type = 4
cvar = nameplateShowFriendlyPets
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowFriendlyGuardians
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowFriendlyTotems
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = nameplateShowAll
desc = ???
flags = 28 (40.)
default = 0
type = 4
cvar = enablePVPNotifyAFK
desc = The ability to shutdown the AFK notification system
flags = 10 (16.)
default = 1
type = 4
cvar = serviceTypeFilter
desc = Which trainer services to show
flags = 10 (16.)
default = 6
type = 4
cvar = autojoinPartyVoice
desc = Automatically join the voice session in party/raid chat
flags = 10 (16.)
default = 1
type = 4
cvar = autojoinBGVoice
desc = Automatically join the voice session in battleground chat
flags = 10 (16.)
default = 0
type = 4
cvar = PushToTalkSound
desc = Play a sound when voice recording activates and deactivates
flags = 10 (16.)
default = 0
type = 4
cvar = showBattlefieldMinimap
desc = Whether or not the battlefield minimap is shown
flags = 20 (32.)
default = 0
type = 4
cvar = playerStatLeftDropdown
desc = The player stat selected in the left dropdown
flags = 20 (32.)
default =
type = 4
cvar = playerStatRightDropdown
desc = The player stat selected in the right dropdown
flags = 20 (32.)
default =
type = 4
cvar = talentFrameShown
desc = The talent UI has been shown
flags = 10 (16.)
default = 0
type = 4
cvar = talentPointsSpent
desc = The player has spent a talent point
flags = 20 (32.)
default = 0
type = 4
cvar = auctionDisplayOnCharacter
desc = Show auction items on the dress-up paperdoll
flags = 10 (16.)
default = 0
type = 4
cvar = addFriendInfoShown
desc = The info for Add Friend has been shown
flags = 10 (16.)
default = 0
type = 4
cvar = pendingInviteInfoShown
desc = The info for pending invites has been shown
flags = 10 (16.)
default = 0
type = 4
cvar = friendInvitesCollapsed
desc = Whether friend invites are hidden in the friends list
flags = 10 (16.)
default = 0
type = 4
cvar = guildRosterView
desc = The current guild roster display mode
flags = 20 (32.)
default =
type = 4
cvar = timeMgrUseMilitaryTime
desc = Toggles the display of either 12 or 24 hour time
flags = 10 (16.)
default = 0
type = 4
cvar = timeMgrUseLocalTime
desc = Toggles the use of either the realm time or your system time
flags = 10 (16.)
default = 0
type = 4
cvar = timeMgrAlarmTime
desc = The time manager's alarm time in minutes
flags = 10 (16.)
default = 0
type = 4
cvar = timeMgrAlarmMessage
desc = The time manager's alarm message
flags = 10 (16.)
default =
type = 4
cvar = timeMgrAlarmEnabled
desc = Toggles whether or not the time manager's alarm will go off
flags = 10 (16.)
default = 0
type = 4
cvar = combatLogRetentionTime
desc = The maximum duration in seconds to retain combat log entries
flags = 10 (16.)
default = 300
type = 4
cvar = combatLogReducedRetentionTime
desc = The maximum duration in seconds to retain combat log entries when we're low on memory
flags = 0
default = 60
type = 4
cvar = currencyTokensUnused1
desc = Currency token types marked as unused.
flags = 20 (32.)
default = 0
type = 4
cvar = currencyTokensUnused2
desc = Currency token types marked as unused.
flags = 20 (32.)
default = 0
type = 4
cvar = currencyTokensBackpack1
desc = Currency token types shown on backpack.
flags = 20 (32.)
default = 0
type = 4
cvar = currencyTokensBackpack2
desc = Currency token types shown on backpack.
flags = 20 (32.)
default = 0
type = 4
cvar = currencyCategoriesCollapsed
desc = Internal CVar for tracking collapsed currency categories.
flags = 120 (288.)
default = 0
type = 4
cvar = showTokenFrame
desc = The token UI has been shown
flags = 20 (32.)
default = 0
type = 4
cvar = showTokenFrameHonor
desc = The token UI has shown Honor
flags = 20 (32.)
default = 0
type = 4
cvar = predictedHealth
desc = Whether or not to use predicted health values in the UI
flags = 10 (16.)
default = 1
type = 4
cvar = threatWarning
desc = Whether or not to show threat warning UI (0 = off, 1 = in dungeons, 2 = in party/raid, 3 = always)
flags = 20 (32.)
default = 3
type = 4
cvar = threatWorldText
desc = Whether or not to show threat floaters in combat
flags = 10 (16.)
default = 1
type = 4
cvar = threatShowNumeric
desc = Whether or not to show numeric threat on the target and focus frames
flags = 10 (16.)
default = 0
type = 4
cvar = threatPlaySounds
desc = Whether or not to sounds when certain threat transitions occur
flags = 10 (16.)
default = 1
type = 4
cvar = violenceLevel
desc = Sets the violence level of the game
flags = 10 (16.)
default = 2
type = 4
cvar = lfgSelectedRoles
desc = Stores what roles the player is willing to take on.
flags = 120 (288.)
default = 0
type = 4
cvar = lfdCollapsedHeaders
desc = Stores which LFD headers are collapsed.
flags = 120 (288.)
default =
type = 4
cvar = lfdSelectedDungeons
desc = Stores which LFD dungeons are selected.
flags = 120 (288.)
default =
type = 4
cvar = pvpSelectedRoles
desc = Stores what roles the player will fulfill in a BG.
flags = 120 (288.)
default = 0
type = 4
cvar = lfgListSearchLanguages
desc = A simple bitfield for what languages we want to search in.
flags = 110 (272.)
default = 0
type = 4
cvar = lastTalkedToGM
desc = Stores the last GM someone was talking to in case they reload the UI while the GM chat window is open.
flags = 10 (16.)
default =
type = 4
cvar = autoCompleteResortNamesOnRecency
desc = Shows people you recently spoke with higher up on the AutoComplete list.
flags = 10 (16.)
default = 1
type = 4
cvar = autoCompleteWhenEditingFromCenter
desc = If you edit a name by inserting characters into the center, a smarter auto-complete will occur.
flags = 10 (16.)
default = 1
type = 4
cvar = autoCompleteUseContext
desc = The system will, for example, only show people in your guild when you are typing /gpromote. Names will also never be removed.
flags = 10 (16.)
default = 1
type = 4
cvar = colorChatNamesByClass
desc = If enabled, the name of a player speaking in chat will be colored according to his class.
flags = 10 (16.)
default = 0
type = 4
cvar = autoFilledMultiCastSlots
desc = Bitfield that saves whether multi-cast slots have been automatically filled.
flags = 20 (32.)
default = 0
type = 4
cvar = minimapTrackedInfov2
desc = Stores the minimap tracking that was active last session.
flags = 20 (32.)
default = 491528
type = 4
cvar = minimapShapeshiftTracking
desc = Stores shapeshift-specific tracking spells that were active last session.
flags = 120 (288.)
default =
type = 4
cvar = showTamers
desc = If enabled, pet battle icons will be shown on world maps
flags = 20 (32.)
default = 1
type = 4
cvar = primaryProfessionsFilter
desc = If enabled, primary profession world quests icons will be shown on world maps
flags = 20 (32.)
default = 1
type = 4
cvar = secondaryProfessionsFilter
desc = If enabled, secondary profession world quests icons will be shown on world maps
flags = 20 (32.)
default = 1
type = 4
cvar = worldQuestFilterGold
desc = If enabled, world quests with gold rewards will be shown on the map
flags = 20 (32.)
default = 1
type = 4
cvar = worldQuestFilterOrderResources
desc = If enabled, world quests with order resource rewards will be shown on the map
flags = 20 (32.)
default = 1
type = 4
cvar = worldQuestFilterArtifactPower
desc = If enabled, world quests with artifact power rewards will be shown on the map
flags = 20 (32.)
default = 1
type = 4
cvar = worldQuestFilterProfessionMaterials
desc = If enabled, world quests with profession material rewards will be shown on the map
flags = 20 (32.)
default = 1
type = 4
cvar = worldQuestFilterEquipment
desc = If enabled, world quests with equipment rewards will be shown on the map
flags = 20 (32.)
default = 1
type = 4
cvar = questPOI
desc = If enabled, the quest POI system will be used.
flags = 20 (32.)
default = 1
type = 4
cvar = digSites
desc = If enabled, the archaeological dig site system will be used.
flags = 20 (32.)
default = 1
type = 4
cvar = miniWorldMap
desc = Whether or not the world map has been toggled to smaller size
flags = 20 (32.)
default = 1
type = 4
cvar = reputationsCollapsed
desc = List of reputation categories that have been collapsed in the Reputation tab
flags = 20 (32.)
default =
type = 4
cvar = dontShowEquipmentSetsOnItems
desc = Don't show which equipment sets an item is associated with
flags = 10 (16.)
default = 0
type = 4
cvar = guildNewsFilter
desc = Stores the guild news filters
flags = 120 (288.)
default = 0
type = 4
cvar = ActionButtonUseKeyDown
desc = Activate the action button on a keydown
flags = 10 (16.)
default = 1
type = 4
cvar = lfGuildSettings
desc = Bit field of Looking For Guild player settings
flags = 20 (32.)
default = 1
type = 4
cvar = lfGuildComment
desc = Stores the player's Looking For Guild comment
flags = 20 (32.)
default =
type = 4
cvar = activeCUFProfile
desc = The last active CUF Profile.
flags = 20 (32.)
default =
type = 4
cvar = lastVoidStorageTutorial
desc = Stores the last void storage tutorial the player has accepted
flags = 20 (32.)
default = 0
type = 4
cvar = lastGarrisonMissionTutorial
desc = Stores the last garrison mission tutorial the player has accepted
flags = 20 (32.)
default = 0
type = 4
cvar = shipyardMissionTutorialFirst
desc = Stores whether the player has accepted the first mission tutorial
flags = 20 (32.)
default = 0
type = 4
cvar = shipyardMissionTutorialBlockade
desc = Stores whether the player has accepted the first blockade mission tutorial
flags = 20 (32.)
default = 0
type = 4
cvar = shipyardMissionTutorialAreaBuff
desc = Stores whether the player has accepted the first area buff mission tutorial
flags = 20 (32.)
default = 0
type = 4
cvar = orderHallMissionTutorial
desc = Stores information about which order hall mission tutorials the player has seen
flags = 20 (32.)
default = 0
type = 4
cvar = minimapShowQuestBlobs
desc = Stores whether to show the quest blobs on the minimap.
flags = 20 (32.)
default = 1
type = 4
cvar = minimapShowArchBlobs
desc = Stores whether to show the quest blobs on the minimap.
flags = 20 (32.)
default = 1
type = 4
cvar = closedInfoFrames
desc = Bitfield for which help frames have been acknowledged by the user
flags = 20 (32.)
default =
type = 4
cvar = dangerousShipyardMissionWarningAlreadyShown
desc = Boolean indicating whether the shipyard's dangerous mission warning has been shown
flags = 20 (32.)
default = 0
type = 4
cvar = petJournalFilters
desc = Bitfield for which collected filters are applied in the pet journal
flags = 110 (272.)
default =
type = 4
cvar = petJournalTypeFilters
desc = Bitfield for which type filters are applied in the pet journal
flags = 110 (272.)
default =
type = 4
cvar = petJournalSourceFilters
desc = Bitfield for which source filters are applied in the pet journal
flags = 110 (272.)
default =
type = 4
cvar = petJournalSort
desc = Sorting value for the pet journal
flags = 110 (272.)
default = 0
type = 4
cvar = mountJournalFilters
desc = Bitfield for which collected filters are applied in the mount journal
flags = 110 (272.)
default =
type = 4
cvar = mountJournalSourceFilters
desc = Bitfield for which source filters are applied in the mount journal
flags = 110 (272.)
default =
type = 4
cvar = toyBoxCollectedFilters
desc = Bitfield for which collected filters are applied in the toybox
flags = 110 (272.)
default = 0
type = 4
cvar = toyBoxSourceFilters
desc = Bitfield for which source filters are applied in the toybox
flags = 110 (272.)
default = 0
type = 4
cvar = heirloomCollectedFilters
desc = Bitfield for which collected filters are applied in the heirloom journal
flags = 110 (272.)
default = 0
type = 4
cvar = heirloomSourceFilters
desc = Bitfield for which source filters are applied in the heirloom journal
flags = 110 (272.)
default = 0
type = 4
cvar = transmogrifySourceFilters
desc = Bitfield for which source filters are applied in the wardrobe at the transmogrifier
flags = 110 (272.)
default = 0
type = 4
cvar = wardrobeSourceFilters
desc = Bitfield for which source filters are applied in the wardrobe in the collection journal
flags = 110 (272.)
default = 0
type = 4
cvar = wardrobeSetsFilters
desc = Bitfield for which transmog sets filters are applied in the wardrobe in the collection journal
flags = 110 (272.)
default = 0
type = 4
cvar = transmogrifyShowCollected
desc = Whether to show collected transmogs in the at the transmogrifier
flags = 110 (272.)
default = 1
type = 4
cvar = transmogrifyShowUncollected
desc = Whether to show uncollected transmogs in the at the transmogrifier
flags = 110 (272.)
default = 0
type = 4
cvar = wardrobeShowCollected
desc = Whether to show collected transmogs in the wardrobe
flags = 110 (272.)
default = 1
type = 4
cvar = wardrobeShowUncollected
desc = Whether to show uncollected transmogs in the wardrobe
flags = 110 (272.)
default = 1
type = 4
cvar = missingTransmogSourceInItemTooltips
desc = Whether to show if you have collected the appearance of an item but not from that item itself
flags = 20 (32.)
default = 0
type = 4
cvar = lastTransmogOutfitID
desc = SetID of the last loaded transmog outfit
flags = 20 (32.)
default =
type = 4
cvar = petJournalTab
desc = Stores the last tab the pet journal was opened to
flags = 10 (16.)
default = 1
type = 4
cvar = EJLootClass
desc = Stores the last class that loot was filtered by in the encounter journal
flags = 20 (32.)
default = -1
type = 4
cvar = EJLootSpec
desc = Stores the last spec that loot was filtered by in the encounter journal
flags = 20 (32.)
default = 0
type = 4
cvar = EJRaidDifficulty
desc = Stores the last raid difficulty viewed in the encounter journal
flags = 20 (32.)
default = 0
type = 4
cvar = EJDungeonDifficulty
desc = Stores the last dungeon difficulty viewed in the encounter journal
flags = 20 (32.)
default = 0
type = 4
cvar = transmogCurrentSpecOnly
desc = Stores whether transmogs apply to current spec instead of all specs
flags = 20 (32.)
default = 0
type = 4
cvar = pvpBlacklistMaps0
desc = Blacklist PVP Map
flags = 20 (32.)
default = 0
type = 4
cvar = pvpBlacklistMaps1
desc = Blacklist PVP Map
flags = 20 (32.)
default = 0
type = 4
cvar = displayedRAFFriendInfo
desc = Stores whether we already told a recruited person about their new BattleTag friend
flags = 10 (16.)
default = 0
type = 4
cvar = Outline
desc = Outline Mode
flags = 210 (528.)
default = 2
type = 4
cvar = EmitterCombatRange
desc = Range to stop shoulder/weapon emissions during combat
flags = 10 (16.)
default = 900
type = 4
cvar = NonEmitterCombatRange
desc = Range to stop shoulder/weapon emissions outside combat
flags = 10 (16.)
default = 6400
type = 4
cvar = advJournalLastOpened
desc = Last time the Adventure Journal opened
flags = 10 (16.)
default = 0
type = 4
cvar = hideAdventureJournalAlerts
desc = Hide alerts shown on the Adventure Journal Microbutton
flags = 10 (16.)
default = 0
type = 4
cvar = splashScreenNormal
desc = Show normal splash screen id
flags = 28 (40.)
default = 0
type = 4
cvar = splashScreenBoost
desc = Show boost splash screen id
flags = 28 (40.)
default = 0
type = 4
cvar = seenAsiaCharacterUpgradePopup
desc = Seen the free character upgrade popup (Asia)
flags = 18 (24.)
default = 0
type = 4
cvar = showSpectatorTeamCircles
desc = Determines if the team color circles are visible while spectating or commentating a wargame
flags = 1
default = 1
type = 4
cvar = flashErrorMessageRepeats
desc = Flashes the center screen red error text if the same message is fired.
flags = 10 (16.)
default = 1
type = 4
cvar = outdoorMinAltitudeDistance
desc = Minimum altitude distance for outdoor objects when you are also outdoors before the altitude difference marker displays
flags = 1
default = 20
type = 4
cvar = garrisonCompleteTalent
desc =
flags = 28 (40.)
default = 0
type = 4
cvar = garrisonCompleteTalentType
desc =
flags = 28 (40.)
default = 0
type = 4
cvar = ShowQuestUnitCircles
desc = Determines if units related to a quest display an indicator on the ground.
flags = 10 (16.)
default = 1
type = 4
cvar = AllowDangerousScripts
desc =
flags = 50 (80.)
default = 0
type = 4
cvar = EnableBlinkApplicationIcon
desc = Allows the client to blink the application icon in the taskbar in Windows, or bounce the application icon in the dock on macOS
flags = 1
default = 1
type = 4
cvar = spellClutter
desc = Enables/Disables spell clutter
flags = 0
default = 1
type = 4
cvar = spellClutterRangeConstant
desc = How many yards before the priority is doubled (min 1.0)
flags = 0
default = 30.0
type = 4
cvar = spellClutterPlayerScalarMultiplier
desc = Increases number of effects on "interesting" targets multiplicatively (min 0.1)
flags = 0
default = 1.66667
type = 4
cvar = spellClutterDefaultTargetScalar
desc = Starting target scalar value (min 0.1)
flags = 0
default = 3.0
type = 4
cvar = spellClutterPartySizeScalar
desc = Scales the targetScalar by how different the party size is from this (min 1)
flags = 0
default = 20.0
type = 4
cvar = spellClutterHostileScalar
desc = Scalar we apply to the hostile creature spells (min 0.001)
flags = 0
default = 0.5
type = 4
cvar = spellClutterMinSpellCount
desc = Min spells on a target before we apply clutter logic (min 0)
flags = 0
default = 1
type = 4
cvar = unitClutter
desc = Enables/Disables unit clutter
flags = 200 (512.)
default = 1
type = 4
cvar = unitClutterInstancesOnly
desc = Whether or not to use unit clutter in instances only (0 or 1)
flags = 200 (512.)
default = 1
type = 4
cvar = unitClutterPlayerThreshold
desc = The number of players that have to be nearby to trigger unit clutter
flags = 200 (512.)
default = 10
type = 4
cvar = nameplateMaxDistance
desc = The max distance to show nameplates.
flags = 28 (40.)
default = 60
type = 1
cvar = nameplateTargetBehindMaxDistance
desc = The max distance to show the target nameplate when the target is behind the camera.
flags = 28 (40.)
default = 15
type = 1
cvar = nameplateMotion
desc = Defines the movement/collision model for nameplates
flags = 28 (40.)
default = 0
type = 1
cvar = nameplateMotionSpeed
desc = Controls the rate at which nameplate animates into their target locations [0.0-1.0]
flags = 28 (40.)
default = 0.025
type = 1
cvar = nameplateOverlapH
desc = Percentage amount for horizontal overlap of nameplates
flags = 18 (24.)
default = 0.8
type = 1
cvar = nameplateOverlapV
desc = Percentage amount for vertical overlap of nameplates
flags = 18 (24.)
default = 1.1
type = 1
cvar = nameplateGlobalScale
desc = Applies global scaling to non-self nameplates, this is applied AFTER selected, min, and max scale.
flags = 28 (40.)
default = 1.0
type = 1
cvar = nameplateMinScale
desc = The minimum scale of nameplates.
flags = 28 (40.)
default = 0.8
type = 1
cvar = nameplateMaxScale
desc = The max scale of nameplates.
flags = 28 (40.)
default = 1.0
type = 1
cvar = nameplateLargerScale
desc = An additional scale modifier for important monsters.
flags = 28 (40.)
default = 1.2
type = 1
cvar = nameplateMinScaleDistance
desc = The distance from the max distance that nameplates will reach their minimum scale.
flags = 28 (40.)
default = 10
type = 1
cvar = nameplateMaxScaleDistance
desc = The distance from the camera that nameplates will reach their maximum scale.
flags = 28 (40.)
default = 10
type = 1
cvar = nameplateMinAlpha
desc = The minimum alpha of nameplates.
flags = 28 (40.)
default = .6
type = 1
cvar = nameplateMaxAlpha
desc = The max alpha of nameplates.
flags = 28 (40.)
default = 1.0
type = 1
cvar = nameplateOccludedAlphaMult
desc = Alpha multiplier of nameplates for occluded targets.
flags = 28 (40.)
default = 0.4
type = 1
cvar = nameplateMinAlphaDistance
desc = The distance from the max distance that nameplates will reach their minimum alpha.
flags = 28 (40.)
default = 10
type = 1
cvar = nameplateMaxAlphaDistance
desc = The distance from the camera that nameplates will reach their maximum alpha.
flags = 28 (40.)
default = 40
type = 1
cvar = nameplateSelectedScale
desc = The scale of the selected nameplate.
flags = 28 (40.)
default = 1.0
type = 1
cvar = nameplateSelectedAlpha
desc = The alpha of the selected nameplate.
flags = 28 (40.)
default = 1.0
type = 1
cvar = nameplateSelfScale
desc = The scale of the self nameplate.
flags = 28 (40.)
default = 1.0
type = 1
cvar = nameplateSelfAlpha
desc = The alpha of the self nameplate.
flags = 28 (40.)
default = 0.75
type = 1
cvar = nameplateSelfBottomInset
desc = The inset from the bottom (in screen percent) that the self nameplate is clamped to.
flags = 28 (40.)
default = .2
type = 1
cvar = nameplateSelfTopInset
desc = The inset from the top (in screen percent) that the self nameplate is clamped to.
flags = 28 (40.)
default = .5
type = 1
cvar = nameplateOtherBottomInset
desc = The inset from the bottom (in screen percent) that the non-self nameplates are clamped to.
flags = 28 (40.)
default = .1
type = 1
cvar = nameplateOtherTopInset
desc = The inset from the top (in screen percent) that the non-self nameplates are clamped to.
flags = 28 (40.)
default = .08
type = 1
cvar = nameplateLargeBottomInset
desc = The inset from the bottom (in screen percent) that large nameplates are clamped to.
flags = 28 (40.)
default = .15
type = 1
cvar = nameplateLargeTopInset
desc = The inset from the top (in screen percent) that large nameplates are clamped to.
flags = 28 (40.)
default = .1
type = 1
cvar = nameplateClassResourceTopInset
desc = The inset from the top (in screen percent) that nameplates are clamped to when class resources are being displayed on them.
flags = 28 (40.)
default = .03
type = 1
cvar = ShowClassColorInNameplate
desc = use this to display the class color in the nameplate health bar
flags = 20 (32.)
default = 1
type = 4
cvar = ShowNamePlateLoseAggroFlash
desc = When enabled, if you are a tank role and lose aggro, the nameplate with briefly flash.
flags = 20 (32.)
default = 1
type = 4
cvar = NamePlateHorizontalScale
desc = Applied to horizontal size of all nameplates.
flags = 28 (40.)
default = 1.0
type = 4
cvar = NamePlateVerticalScale
desc = Applied to vertical size of all nameplates.
flags = 28 (40.)
default = 1.0
type = 4
cvar = NameplatePersonalShowAlways
desc = Determines if the the personal nameplate is always shown.
flags = 28 (40.)
default = 0
type = 4
cvar = NameplatePersonalShowInCombat
desc = Determines if the the personal nameplate is shown when you enter combat.
flags = 28 (40.)
default = 1
type = 4
cvar = NameplatePersonalShowWithTarget
desc = Determines if the personal nameplate is shown when selecting a target. 0 = targeting has no effect, 1 = show on hostile target, 2 = show on any target
flags = 28 (40.)
default = 0
type = 4
cvar = NameplatePersonalHideDelaySeconds
desc = Determines the length of time in seconds that the personal nameplate will be visible after no visibility conditions are met.
flags = 28 (40.)
default = 3.0
type = 4
cvar = NameplatePersonalHideDelayAlpha
desc = Determines the alpha of the personal nameplate after no visibility conditions are met (during the period of time specified by NameplatePersonalHideDelaySeconds).
flags = 28 (40.)
default = 0.45
type = 4
cvar = TargetNearestUseNew
desc = Use new 7.2 'nearest target' functionality (Set to 0 for 6.x style tab targeting)
flags = 400 (1024.)
default = 1
type = 4
cvar = TargetPriorityAllowAnyOnScreen
desc = If set, and no 100% correct target is available, allow selecting any valid in-range target (2 = also out-of-range)
flags = 440 (1088.)
default = 0
type = 4
cvar = TargetPriorityHoldHighlightDelay
desc = Delay in Milliseconds before priority target highlight starts when holding the button
flags = 440 (1088.)
default = 300
type = 4
cvar = TargetPriorityCombatLock
desc = 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player.
flags = 400 (1024.)
default = 1
type = 4
cvar = TargetPriorityCombatLockHighlight
desc = 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player. (while doing hold-to-target)
flags = 400 (1024.)
default = 0
type = 4
cvar = TargetPriorityCombatLockContextualRelaxation
desc = 1=Enables relaxation of combat lock based on context (eg. no in-combat target infront)
flags = 400 (1024.)
default = 1
type = 4
cvar = TargetPriorityPvp
desc = When in pvp, give higher priority to players and important pvp targets (1 = players & npc bosses, 2 = all pvp targets, 3 = players only)
flags = 400 (1024.)
default = 1
type = 4
cvar = TargetPriorityPvpLock
desc = Lock to important pvp targets when starting from a pvp target.
flags = 440 (1088.)
default = 0
type = 4
cvar = TargetPriorityPvpLockHighlight
desc = Lock to players when starting from a player target in pvp. (while doing hold-to-target)
flags = 440 (1088.)
default = 0
type = 4
cvar = TargetPriorityValueBank
desc = Selects the active targeting values bank for calculating target priority order
flags = 400 (1024.)
default = 1
type = 4
cvar = TargetPriorityContinueFromManualTarget
desc = If a target is manually selected (eg. clicked), continue priority targeting from that target.
flags = 440 (1088.)
default = 1
type = 4
cvar = TargetPriorityAutoTargetIgnoreWindow
desc = Number of MS a non-user selected target should be ignored For priority order purposes
flags = 440 (1088.)
default = 500
type = 4
cvar = TargetPriorityFrustumPullInSides
desc = Percentage towards center to pull in side edges of the screen for in-view checks
flags = 440 (1088.)
default = 0.2
type = 4
cvar = TargetPriorityFrustumPullInTop
desc = Percentage towards center to pull in top edge of the screen for in-view checks
flags = 440 (1088.)
default = 0.2
type = 4
cvar = TargetPriorityFrustumPullInBot
desc = Percentage towards center to pull in bottom edge of the screen for in-view checks
flags = 440 (1088.)
default = 0.2
type = 4
cvar = ffxGlow
desc = full screen glow effect
flags = 1
default = 1
type = 1
cvar = ffxDeath
desc = full screen death desat effect
flags = 1
default = 1
type = 1
cvar = ffxNether
desc = full screen nether effect
flags = 1
default = 1
type = 1
cvar = PraiseTheSun
desc = ???
flags = 0
default = 0
type = 4
cvar = uiScale
desc = The current UI scale
flags = 8
default = 1.0
type = 4
cvar = useUiScale
desc = Whether or not the UI scale should be used
flags = 8
default = 0
type = 4
cvar = uiScaleMultiplier
desc = A multiplier for the default UI scale. -1=determine based on system/monitor DPI, 0.5-2.0=multiplier to use when calculating UI scale. Only applied when useUIScale is 0.
flags = 8
default = -1
type = 4
cvar = ObjectSelectionCircle
desc = ???
flags = 0
default = 1
type = 0
cvar = outlineMouseOverFadeDuration
desc = ???
flags = 0
default = 0.9
type = 0
cvar = outlineSelectionFadeDuration
desc = ???
flags = 0
default = 0.32
type = 0
cvar = bodyQuota
desc = Maximum number of componented bodies seen at once
flags = 0
default = 100
type = 1
cvar = MaxObservedPetBattles
desc = Maximum number of observed pet battles
flags = 201 (513.)
default = 4
type = 5
cvar = smoothUnitPhasing
desc = The client will try to smoothly switch between the same on model different phases.
flags = 0
default = 1
type = 4
cvar = smoothUnitPhasingDistThreshold
desc = Distance threshold to active smooth unit phasing.
flags = 0
default = 0.25
type = 4
cvar = smoothUnitPhasingUnseenPurgatoryTimeMs
desc = Time to keep unit displays in purgatory before letting go of them, if they were just unseen.
flags = 0
default = 1000
type = 4
cvar = smoothUnitPhasingDestroyedPurgatoryTimeMs
desc = Time to keep unit displays in purgatory before letting go of them, if they were destroyed
flags = 0
default = 750
type = 4
cvar = smoothUnitPhasingActorPurgatoryTimeMs
desc = Time to keep client-actor displays in purgatory before letting go of them, if they were despawned
flags = 0
default = 1500
type = 4
cvar = smoothUnitPhasingEnableAlive
desc = Use units that have not despawn yet if they match, in hopes the despawn message will come later.
flags = 0
default = 1
type = 4
cvar = smoothUnitPhasingAliveTimeoutMs
desc = Time to wait for an alive unit to get it's despawn message
flags = 0
default = 3500
type = 4
cvar = smoothUnitPhasingVehicleExtraTimeoutMs
desc = Extra time to wait before releasing a vehicle, after it has smooth phased. This allows it's passengers to smooth phase as well.
flags = 0
default = 1000
type = 4
cvar = SplineOpt
desc = toggles use of spline coll optimization
flags = 1
default = 1
type = 0
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