Skip to content

Instantly share code, notes, and snippets.


Created Sep 29, 2013
What would you like to do?
ScriptableObject sample
using UnityEngine;
using System.Collections;
public class AddCount : MonoBehaviour
Sample data;
void OnGUI ()
GUILayout.Label (data.count.ToString ());
if (GUILayout.Button ("add")) {
data.count += 1;
public class Sample : ScriptableObject {
public string data;
public int count;
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment