Created
August 5, 2017 14:27
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// Make sure this is the same name as the compiled ACS lump/file | |
// Use this name in LOADACS as well | |
#library "asdfasdf" | |
// Necessary for basically all ACS | |
#include "zcommon.acs" | |
// CallACS("GetDifficulty") when used in DECORATE | |
script "GetDifficulty" (void) | |
{ | |
SetResultValue(GameSkill()); | |
} |
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asdfasdf |
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