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Open Broadcaster Software v0.625b log file uploaded at 2014-07-06, 14:35:50 (local time). The log file was approximately 4 minutes old at the time it was uploaded.
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14:31:49: Server Ping plugin strings not found, dynamically loading 24 strings | |
14:31:53: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? | |
14:31:53: Failed loading CUDA dll | |
14:32:03: Open Broadcaster Software v0.625b - 32bit (´・ω・`) | |
14:32:03: ------------------------------- | |
14:32:03: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz | |
14:32:03: CPU Speed: 4622MHz | |
14:32:03: Physical Memory: 4095MB Total, 4095MB Free | |
14:32:03: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4 | |
14:32:03: monitor 1: pos={0, 0}, size={1680, 1050} | |
14:32:03: monitor 2: pos={-1920, 0}, size={1920, 1080} | |
14:32:03: Windows Version: 6.2 Build 9200 | |
14:32:03: Aero is Enabled | |
14:32:03: ------------------------------- | |
14:32:03: OBS Modules: | |
14:32:03: Base Address Module | |
14:32:03: 01320000 OBS.exe | |
14:32:03: 62840000 OBSApi.dll | |
14:32:03: 6E090000 DShowPlugin.dll | |
14:32:03: 6D5F0000 GraphicsCapture.dll | |
14:32:03: 6D5C0000 NoiseGate.dll | |
14:32:03: 6D5A0000 PSVPlugin.dll | |
14:32:03: 6D580000 ServerPingPlugin.dll | |
14:32:03: ------------------------------------------ | |
14:32:03: Adapter 1 | |
14:32:03: Video Adapter: AMD Radeon HD 7900 Series | |
14:32:03: Video Adapter Dedicated Video Memory: 3194105856 | |
14:32:03: Video Adapter Shared System Memory: 1100795904 | |
14:32:03: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true | |
14:32:03: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true | |
14:32:03: =====Stream Start: 2014-07-06, 14:32:03=============================================== | |
14:32:03: Multithreaded optimizations: On | |
14:32:03: Base resolution: 1280x720 | |
14:32:03: Output resolution: 1280x720 | |
14:32:03: ------------------------------------------ | |
14:32:03: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)... | |
14:32:03: ------------------------------------------ | |
14:32:03: Audio Format: 48000 Hz | |
14:32:03: ------------------------------------------ | |
14:32:03: Audio Channels: 2 Ch | |
14:32:03: Playback device Default | |
14:32:03: ------------------------------------------ | |
14:32:03: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
14:32:03: Global Audio time adjust: 0 | |
14:32:03: ------------------------------------------ | |
14:32:03: Using auxilary audio input: Microphone (Realtek High Definition Audio) | |
14:32:03: Mic time offset: 0 | |
14:32:03: ------------------------------------------ | |
14:32:03: Audio Encoding: AAC | |
14:32:03: bitrate: 128 | |
14:32:03: Using text output | |
14:32:03: Using text output | |
14:32:03: Using text output | |
14:32:03: Using bitmap image | |
14:32:03: Using bitmap image | |
14:32:03: Scene buffering time set to 400 | |
14:32:03: ------------------------------------------ | |
14:32:03: Video Encoding: x264 | |
14:32:03: fps: 60 | |
14:32:03: width: 1280, height: 720 | |
14:32:03: preset: veryfast | |
14:32:03: profile: main | |
14:32:03: keyint: 120 | |
14:32:03: CBR: yes | |
14:32:03: CFR: yes | |
14:32:03: max bitrate: 2500 | |
14:32:03: buffer size: 2500 | |
14:32:03: ------------------------------------------ | |
14:32:03: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 415828204 | |
14:32:04: Using RTMP service: Twitch / Justin.tv | |
14:32:04: Server selection: rtmp://live-arn.justin.tv/app | |
14:32:04: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps) | |
14:32:04: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
14:32:04: New Scene | |
14:32:04: Using graphics capture | |
14:32:04: Using anti-cheat hooking for game capture | |
14:32:04: Trying to hook process: csgo.exe | |
14:32:04: Completed handshake with rtmp://live-arn.justin.tv/app in 787 ms. | |
Warning -- SharedTexCapture::Init: Could not open file mapping: 2 | |
14:32:05: SO_SNDBUF was at 65536 | |
14:32:07: SharedTexCapture hooked | |
14:32:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872) | |
14:32:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872) | |
14:33:24: GraphicsCaptureSource::NewCapture: eliminating old capture | |
14:33:24: SharedTexCapture hooked | |
14:34:07: Total frames encoded: 7452, total frames duplicated: 124 (1.66%) | |
14:34:07: Total frames rendered: 7361, number of late frames: 16 (0.22%) (it's okay for some frames to be late) | |
14:34:07: RTMPPublisher::SocketLoop: Graceful loop exit | |
14:34:07: Average send payload: 5972 bytes, average send interval: 18 ms | |
14:34:07: Number of times waited to send: 0, Waited for a total of 0 bytes | |
14:34:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) | |
14:34:07: Number of bytes sent: 40052698 | |
14:34:07: | |
14:34:07: Profiler time results: | |
14:34:07: | |
14:34:07: ============================================================== | |
14:34:07: video thread frame - [100%] [avg time: 0.82 ms] [children: 12.3%] [unaccounted: 87.7%] | |
14:34:07: | scene->Preprocess - [0.366%] [avg time: 0.003 ms] | |
14:34:07: | GPU download and conversion - [12%] [avg time: 0.098 ms] [children: 9.88%] [unaccounted: 2.07%] | |
14:34:07: | | flush - [8.05%] [avg time: 0.066 ms] | |
14:34:07: | | CopyResource - [1.46%] [avg time: 0.012 ms] | |
14:34:07: | | conversion to 4:2:0 - [0.366%] [avg time: 0.003 ms] | |
14:34:07: Convert444Threads - [100%] [avg time: 0.308 ms] [children: 98.1%] [unaccounted: 1.95%] | |
14:34:07: | Convert444toNV12 - [98.1%] [avg time: 0.302 ms] | |
14:34:07: encoder thread frame - [100%] [avg time: 0.952 ms] [children: 4.52%] [unaccounted: 95.5%] | |
14:34:07: | sending stuff out - [4.52%] [avg time: 0.043 ms] | |
14:34:07: ============================================================== | |
14:34:07: | |
14:34:07: | |
14:34:07: Profiler CPU results: | |
14:34:07: | |
14:34:07: ============================================================== | |
14:34:07: video thread frame - [cpu time: avg 0.01 ms, total 78.125 ms] [avg calls per frame: 1] | |
14:34:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
14:34:07: | GPU download and conversion - [cpu time: avg 0.004 ms, total 31.25 ms] [avg calls per frame: 1] | |
14:34:07: | | flush - [cpu time: avg 0.004 ms, total 31.25 ms] [avg calls per frame: 1] | |
14:34:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
14:34:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
14:34:07: Convert444Threads - [cpu time: avg 0.043 ms, total 640.625 ms] [avg calls per frame: 2] | |
14:34:07: | Convert444toNV12 - [cpu time: avg 0.043 ms, total 640.625 ms] [avg calls per frame: 2] | |
14:34:07: encoder thread frame - [cpu time: avg 0.172 ms, total 1281.25 ms] [avg calls per frame: 1] | |
14:34:07: | sending stuff out - [cpu time: avg 0.012 ms, total 93.75 ms] [avg calls per frame: 1] | |
14:34:07: ============================================================== | |
14:34:07: | |
14:34:07: =====Stream End: 2014-07-06, 14:34:07================================================= | |
14:34:07: Server Ping plugin instance deleted; removing dynamically loaded localization strings | |
Last game capture log: | |
2014-07-06, 13:57:05: we're booting up: | |
13:57:05: CaptureThread: attached to process injectHelp13:57:05: D3D9 Present | |
13:57:05: GL Present | |
13:57:05: (half life scientist) everything.. seems to be in order | |
13:57:06: D3D9EndScene called | |
13:57:06: D3DPRESENT_PARAMETERS { | |
13:57:06: BackBufferWidth: 1680 | |
13:57:06: BackBufferHeight: 1050 | |
13:57:06: BackBufferFormat: D3DFMT_A8R8G8B8 | |
13:57:06: BackBufferCount: 1 | |
13:57:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:57:06: MultiSampleQuality: 0 | |
13:57:06: SwapEffect: D3DSWAPEFFECT_DISCARD | |
13:57:06: hDeviceWindow: 3474062 | |
13:57:06: Windowed: false | |
13:57:06: EnableAutoDepthStencil: true | |
13:57:06: AutoDepthStencilFormat: D3DFMT_D24S8 | |
13:57:06: Flags: None | |
13:57:06: FullScreen_RefreshRateInHz: 60 | |
13:57:06: PresentationInterval: 2147483648 | |
13:57:06: }; | |
13:57:06: successfully set up d3d9 hooks | |
13:57:06: D3D9Present called | |
13:57:06: DoD3D9GPUHook: success | |
13:57:06: D3D9Reset called | |
13:57:06: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:06: successfully set up d3d9 hooks | |
13:57:06: D3D9Present called | |
13:57:06: DoD3D9GPUHook: success | |
13:57:06: D3D9EndScene called | |
13:57:06: D3D9Reset called | |
13:57:06: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:06: successfully set up d3d9 hooks | |
13:57:06: D3D9EndScene called | |
13:57:06: D3D9Present called | |
13:57:06: DoD3D9GPUHook: success | |
13:57:06: D3DSURFACE_DESC { | |
13:57:06: Format: D3DFMT_A8R8G8B8 | |
13:57:06: Type: D3DRTYPE_SURFACE | |
13:57:06: Usage: D3DUSAGE_RENDERTARGET | |
13:57:06: Pool: D3DPOOL_DEFAULT | |
13:57:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:57:06: MultiSampleQuality: 0 | |
13:57:06: Width: 1680 | |
13:57:06: Height: 1050 | |
13:57:06: }; | |
13:57:06: successfully capturing d3d9 frames via GPU | |
13:57:34: D3D9Reset called | |
13:57:34: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:34: successfully set up d3d9 hooks | |
13:57:34: D3D9EndScene called | |
13:57:34: D3D9Present called | |
13:57:34: DoD3D9GPUHook: success | |
13:57:34: D3D9Reset called | |
13:57:34: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:34: successfully set up d3d9 hooks | |
13:57:35: D3D9Present called | |
13:57:35: DoD3D9GPUHook: success | |
13:57:35: D3D9EndScene called | |
13:57:35: D3D9Reset called | |
13:57:35: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:35: successfully set up d3d9 hooks | |
13:57:35: D3D9EndScene called | |
13:57:35: D3D9Present called | |
13:57:35: DoD3D9GPUHook: success | |
13:57:35: D3DSURFACE_DESC { | |
13:57:35: Format: D3DFMT_A8R8G8B8 | |
13:57:35: Type: D3DRTYPE_SURFACE | |
13:57:35: Usage: D3DUSAGE_RENDERTARGET | |
13:57:35: Pool: D3DPOOL_DEFAULT | |
13:57:35: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:57:35: MultiSampleQuality: 0 | |
13:57:35: Width: 1680 | |
13:57:35: Height: 1050 | |
13:57:35: }; | |
13:57:35: successfully capturing d3d9 frames via GPU | |
13:58:29: D3D9Reset called | |
13:58:29: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:58:29: successfully set up d3d9 hooks | |
13:58:31: D3D9EndScene called | |
13:58:31: D3D9Present called | |
13:58:31: DoD3D9GPUHook: success | |
13:58:31: D3DSURFACE_DESC { | |
13:58:31: Format: D3DFMT_A8R8G8B8 | |
13:58:31: Type: D3DRTYPE_SURFACE | |
13:58:31: Usage: D3DUSAGE_RENDERTARGET | |
13:58:31: Pool: D3DPOOL_DEFAULT | |
13:58:31: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:58:31: MultiSampleQuality: 0 | |
13:58:31: Width: 1680 | |
13:58:31: Height: 1050 | |
13:58:31: }; | |
13:58:31: successfully capturing d3d9 frames via GPU | |
13:58:53: D3D9Reset called | |
13:58:53: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:58:53: successfully set up d3d9 hooks | |
13:58:54: D3D9EndScene called | |
13:58:54: D3D9Present called | |
13:58:54: DoD3D9GPUHook: success | |
13:58:54: D3DSURFACE_DESC { | |
13:58:54: Format: D3DFMT_A8R8G8B8 | |
13:58:54: Type: D3DRTYPE_SURFACE | |
13:58:54: Usage: D3DUSAGE_RENDERTARGET | |
13:58:54: Pool: D3DPOOL_DEFAULT | |
13:58:54: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:58:54: MultiSampleQuality: 0 | |
13:58:54: Width: 1680 | |
13:58:54: Height: 1050 | |
13:58:54: }; | |
13:58:54: successfully capturing d3d9 frames via GPU | |
14:01:31: D3D9Reset called | |
14:01:31: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:01:31: successfully set up d3d9 hooks | |
14:01:33: D3D9EndScene called | |
14:01:33: D3D9Present called | |
14:01:33: DoD3D9GPUHook: success | |
14:01:33: D3DSURFACE_DESC { | |
14:01:33: Format: D3DFMT_A8R8G8B8 | |
14:01:33: Type: D3DRTYPE_SURFACE | |
14:01:33: Usage: D3DUSAGE_RENDERTARGET | |
14:01:33: Pool: D3DPOOL_DEFAULT | |
14:01:33: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:01:33: MultiSampleQuality: 0 | |
14:01:33: Width: 1680 | |
14:01:33: Height: 1050 | |
14:01:33: }; | |
14:01:33: successfully capturing d3d9 frames via GPU | |
14:01:58: D3D9Reset called | |
14:01:58: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:01:59: successfully set up d3d9 hooks | |
14:02:00: D3D9EndScene called | |
14:02:00: D3D9Present called | |
14:02:00: DoD3D9GPUHook: success | |
14:02:00: D3DSURFACE_DESC { | |
14:02:00: Format: D3DFMT_A8R8G8B8 | |
14:02:00: Type: D3DRTYPE_SURFACE | |
14:02:00: Usage: D3DUSAGE_RENDERTARGET | |
14:02:00: Pool: D3DPOOL_DEFAULT | |
14:02:00: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:02:00: MultiSampleQuality: 0 | |
14:02:00: Width: 1680 | |
14:02:00: Height: 1050 | |
14:02:00: }; | |
14:02:00: successfully capturing d3d9 frames via GPU | |
14:05:42: D3D9Reset called | |
14:05:42: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:05:43: successfully set up d3d9 hooks | |
14:05:44: D3D9EndScene called | |
14:05:44: D3D9Present called | |
14:05:44: DoD3D9GPUHook: success | |
14:05:44: D3DSURFACE_DESC { | |
14:05:44: Format: D3DFMT_A8R8G8B8 | |
14:05:44: Type: D3DRTYPE_SURFACE | |
14:05:44: Usage: D3DUSAGE_RENDERTARGET | |
14:05:44: Pool: D3DPOOL_DEFAULT | |
14:05:44: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:05:44: MultiSampleQuality: 0 | |
14:05:44: Width: 1680 | |
14:05:44: Height: 1050 | |
14:05:44: }; | |
14:05:44: successfully capturing d3d9 frames via GPU | |
14:06:07: D3D9Reset called | |
14:06:07: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:06:08: successfully set up d3d9 hooks | |
14:06:09: D3D9EndScene called | |
14:06:09: D3D9Present called | |
14:06:09: DoD3D9GPUHook: success | |
14:06:09: D3DSURFACE_DESC { | |
14:06:09: Format: D3DFMT_A8R8G8B8 | |
14:06:09: Type: D3DRTYPE_SURFACE | |
14:06:09: Usage: D3DUSAGE_RENDERTARGET | |
14:06:09: Pool: D3DPOOL_DEFAULT | |
14:06:09: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:06:09: MultiSampleQuality: 0 | |
14:06:09: Width: 1680 | |
14:06:09: Height: 1050 | |
14:06:09: }; | |
14:06:09: successfully capturing d3d9 frames via GPU | |
14:06:21: D3D9Reset called | |
14:06:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:06:21: successfully set up d3d9 hooks | |
14:06:23: D3D9EndScene called | |
14:06:23: D3D9Present called | |
14:06:23: DoD3D9GPUHook: success | |
14:06:23: D3DSURFACE_DESC { | |
14:06:23: Format: D3DFMT_A8R8G8B8 | |
14:06:23: Type: D3DRTYPE_SURFACE | |
14:06:23: Usage: D3DUSAGE_RENDERTARGET | |
14:06:23: Pool: D3DPOOL_DEFAULT | |
14:06:23: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:06:23: MultiSampleQuality: 0 | |
14:06:23: Width: 1680 | |
14:06:23: Height: 1050 | |
14:06:23: }; | |
14:06:23: successfully capturing d3d9 frames via GPU | |
14:10:21: D3D9Reset called | |
14:10:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:10:21: successfully set up d3d9 hooks | |
14:10:23: D3D9EndScene called | |
14:10:23: D3D9Present called | |
14:10:23: DoD3D9GPUHook: success | |
14:10:23: D3DSURFACE_DESC { | |
14:10:23: Format: D3DFMT_A8R8G8B8 | |
14:10:23: Type: D3DRTYPE_SURFACE | |
14:10:23: Usage: D3DUSAGE_RENDERTARGET | |
14:10:23: Pool: D3DPOOL_DEFAULT | |
14:10:23: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:10:23: MultiSampleQuality: 0 | |
14:10:23: Width: 1680 | |
14:10:23: Height: 1050 | |
14:10:23: }; | |
14:10:23: successfully capturing d3d9 frames via GPU | |
14:12:35: D3D9Reset called | |
14:12:35: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:12:35: successfully set up d3d9 hooks | |
14:12:37: D3D9EndScene called | |
14:12:37: D3D9Present called | |
14:12:37: DoD3D9GPUHook: success | |
14:12:37: D3DSURFACE_DESC { | |
14:12:37: Format: D3DFMT_A8R8G8B8 | |
14:12:37: Type: D3DRTYPE_SURFACE | |
14:12:37: Usage: D3DUSAGE_RENDERTARGET | |
14:12:37: Pool: D3DPOOL_DEFAULT | |
14:12:37: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:12:37: MultiSampleQuality: 0 | |
14:12:37: Width: 1680 | |
14:12:37: Height: 1050 | |
14:12:37: }; | |
14:12:37: successfully capturing d3d9 frames via GPU | |
14:14:16: D3D9Reset called | |
14:14:16: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:14:17: successfully set up d3d9 hooks | |
14:14:18: D3D9EndScene called | |
14:14:18: D3D9Present called | |
14:14:18: DoD3D9GPUHook: success | |
14:14:18: D3DSURFACE_DESC { | |
14:14:18: Format: D3DFMT_A8R8G8B8 | |
14:14:18: Type: D3DRTYPE_SURFACE | |
14:14:18: Usage: D3DUSAGE_RENDERTARGET | |
14:14:18: Pool: D3DPOOL_DEFAULT | |
14:14:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:14:18: MultiSampleQuality: 0 | |
14:14:18: Width: 1680 | |
14:14:18: Height: 1050 | |
14:14:18: }; | |
14:14:18: successfully capturing d3d9 frames via GPU | |
14:14:37: D3D9Reset called | |
14:14:37: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:14:37: successfully set up d3d9 hooks | |
14:14:39: D3D9EndScene called | |
14:14:39: D3D9Present called | |
14:14:39: DoD3D9GPUHook: success | |
14:14:39: D3DSURFACE_DESC { | |
14:14:39: Format: D3DFMT_A8R8G8B8 | |
14:14:39: Type: D3DRTYPE_SURFACE | |
14:14:39: Usage: D3DUSAGE_RENDERTARGET | |
14:14:39: Pool: D3DPOOL_DEFAULT | |
14:14:39: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:14:39: MultiSampleQuality: 0 | |
14:14:39: Width: 1680 | |
14:14:39: Height: 1050 | |
14:14:39: }; | |
14:14:39: successfully capturing d3d9 frames via GPU | |
14:19:24: D3D9Reset called | |
14:19:24: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:19:25: successfully set up d3d9 hooks | |
14:19:26: D3D9EndScene called | |
14:19:26: D3D9Present called | |
14:19:26: DoD3D9GPUHook: success | |
14:19:26: D3DSURFACE_DESC { | |
14:19:26: Format: D3DFMT_A8R8G8B8 | |
14:19:26: Type: D3DRTYPE_SURFACE | |
14:19:26: Usage: D3DUSAGE_RENDERTARGET | |
14:19:26: Pool: D3DPOOL_DEFAULT | |
14:19:26: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:19:26: MultiSampleQuality: 0 | |
14:19:26: Width: 1680 | |
14:19:26: Height: 1050 | |
14:19:26: }; | |
14:19:26: successfully capturing d3d9 frames via GPU | |
14:22:04: D3D9Reset called | |
14:22:04: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:22:04: successfully set up d3d9 hooks | |
14:22:06: D3D9EndScene called | |
14:22:06: D3D9Present called | |
14:22:06: DoD3D9GPUHook: success | |
14:22:06: D3DSURFACE_DESC { | |
14:22:06: Format: D3DFMT_A8R8G8B8 | |
14:22:06: Type: D3DRTYPE_SURFACE | |
14:22:06: Usage: D3DUSAGE_RENDERTARGET | |
14:22:06: Pool: D3DPOOL_DEFAULT | |
14:22:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:22:06: MultiSampleQuality: 0 | |
14:22:06: Width: 1680 | |
14:22:06: Height: 1050 | |
14:22:06: }; | |
14:22:06: successfully capturing d3d9 frames via GPU | |
14:23:02: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:23:02: received restart event, capturing | |
14:23:02: DoD3D9GPUHook: success | |
14:23:02: D3D9Reset called | |
14:23:02: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:23:03: successfully set up d3d9 hooks | |
14:23:04: D3D9EndScene called | |
14:23:04: D3D9Present called | |
14:23:04: DoD3D9GPUHook: success | |
14:25:45: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:25:45: received restart event, capturing | |
14:25:45: DoD3D9GPUHook: success | |
14:25:45: D3D9Reset called | |
14:25:45: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:25:45: successfully set up d3d9 hooks | |
14:25:47: D3D9EndScene called | |
14:25:47: D3D9Present called | |
14:25:47: DoD3D9GPUHook: success | |
14:25:52: D3DSURFACE_DESC { | |
14:25:52: Format: D3DFMT_A8R8G8B8 | |
14:25:52: Type: D3DRTYPE_SURFACE | |
14:25:52: Usage: D3DUSAGE_RENDERTARGET | |
14:25:52: Pool: D3DPOOL_DEFAULT | |
14:25:52: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:25:52: MultiSampleQuality: 0 | |
14:25:52: Width: 1680 | |
14:25:52: Height: 1050 | |
14:25:52: }; | |
14:25:52: successfully capturing d3d9 frames via GPU | |
14:25:52: D3D9Reset called | |
14:25:52: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:25:53: successfully set up d3d9 hooks | |
14:25:54: D3D9EndScene called | |
14:25:54: D3D9Present called | |
14:25:54: DoD3D9GPUHook: success | |
14:25:54: D3DSURFACE_DESC { | |
14:25:54: Format: D3DFMT_A8R8G8B8 | |
14:25:54: Type: D3DRTYPE_SURFACE | |
14:25:54: Usage: D3DUSAGE_RENDERTARGET | |
14:25:54: Pool: D3DPOOL_DEFAULT | |
14:25:54: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:25:54: MultiSampleQuality: 0 | |
14:25:54: Width: 1680 | |
14:25:54: Height: 1050 | |
14:25:54: }; | |
14:25:54: successfully capturing d3d9 frames via GPU | |
14:26:41: D3D9Reset called | |
14:26:41: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:26:41: successfully set up d3d9 hooks | |
14:26:43: D3D9EndScene called | |
14:26:43: D3D9Present called | |
14:26:43: DoD3D9GPUHook: success | |
14:26:43: D3DSURFACE_DESC { | |
14:26:43: Format: D3DFMT_A8R8G8B8 | |
14:26:43: Type: D3DRTYPE_SURFACE | |
14:26:43: Usage: D3DUSAGE_RENDERTARGET | |
14:26:43: Pool: D3DPOOL_DEFAULT | |
14:26:43: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:26:43: MultiSampleQuality: 0 | |
14:26:43: Width: 1680 | |
14:26:43: Height: 1050 | |
14:26:43: }; | |
14:26:43: successfully capturing d3d9 frames via GPU | |
14:27:52: D3D9Reset called | |
14:27:52: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:27:53: successfully set up d3d9 hooks | |
14:27:54: D3D9EndScene called | |
14:27:54: D3D9Present called | |
14:27:54: DoD3D9GPUHook: success | |
14:27:54: D3DSURFACE_DESC { | |
14:27:54: Format: D3DFMT_A8R8G8B8 | |
14:27:54: Type: D3DRTYPE_SURFACE | |
14:27:54: Usage: D3DUSAGE_RENDERTARGET | |
14:27:54: Pool: D3DPOOL_DEFAULT | |
14:27:54: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:27:54: MultiSampleQuality: 0 | |
14:27:54: Width: 1680 | |
14:27:54: Height: 1050 | |
14:27:54: }; | |
14:27:54: successfully capturing d3d9 frames via GPU | |
14:30:35: D3D9Reset called | |
14:30:35: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:30:36: successfully set up d3d9 hooks | |
14:30:37: D3D9EndScene called | |
14:30:37: D3D9Present called | |
14:30:37: DoD3D9GPUHook: success | |
14:30:37: D3DSURFACE_DESC { | |
14:30:37: Format: D3DFMT_A8R8G8B8 | |
14:30:37: Type: D3DRTYPE_SURFACE | |
14:30:37: Usage: D3DUSAGE_RENDERTARGET | |
14:30:37: Pool: D3DPOOL_DEFAULT | |
14:30:37: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:30:37: MultiSampleQuality: 0 | |
14:30:37: Width: 1680 | |
14:30:37: Height: 1050 | |
14:30:37: }; | |
14:30:37: successfully capturing d3d9 frames via GPU | |
14:32:05: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:32:05: received restart event, capturing | |
14:32:05: DoD3D9GPUHook: success | |
14:32:05: D3D9Reset called | |
14:32:05: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:32:05: successfully set up d3d9 hooks | |
14:32:07: D3D9EndScene called | |
14:32:07: D3D9Present called | |
14:32:07: DoD3D9GPUHook: success | |
14:32:07: D3DSURFACE_DESC { | |
14:32:07: Format: D3DFMT_A8R8G8B8 | |
14:32:07: Type: D3DRTYPE_SURFACE | |
14:32:07: Usage: D3DUSAGE_RENDERTARGET | |
14:32:07: Pool: D3DPOOL_DEFAULT | |
14:32:07: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:32:07: MultiSampleQuality: 0 | |
14:32:07: Width: 1680 | |
14:32:07: Height: 1050 | |
14:32:07: }; | |
14:32:07: successfully capturing d3d9 frames via GPU | |
14:33:22: D3D9Reset called | |
14:33:22: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:33:22: successfully set up d3d9 hooks | |
14:33:24: D3D9EndScene called | |
14:33:24: D3D9Present called | |
14:33:24: DoD3D9GPUHook: success | |
14:33:24: D3DSURFACE_DESC { | |
14:33:24: Format: D3DFMT_A8R8G8B8 | |
14:33:24: Type: D3DRTYPE_SURFACE | |
14:33:24: Usage: D3DUSAGE_RENDERTARGET | |
14:33:24: Pool: D3DPOOL_DEFAULT | |
14:33:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:33:24: MultiSampleQuality: 0 | |
14:33:24: Width: 1680 | |
14:33:24: Height: 1050 | |
14:33:24: }; | |
14:33:24: successfully capturing d3d9 frames via GPU | |
Last Game Capture Log: | |
2014-07-06, 13:57:05: we're booting up: | |
13:57:05: CaptureThread: attached to process injectHelp13:57:05: D3D9 Present | |
13:57:05: GL Present | |
13:57:05: (half life scientist) everything.. seems to be in order | |
13:57:06: D3D9EndScene called | |
13:57:06: D3DPRESENT_PARAMETERS { | |
13:57:06: BackBufferWidth: 1680 | |
13:57:06: BackBufferHeight: 1050 | |
13:57:06: BackBufferFormat: D3DFMT_A8R8G8B8 | |
13:57:06: BackBufferCount: 1 | |
13:57:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:57:06: MultiSampleQuality: 0 | |
13:57:06: SwapEffect: D3DSWAPEFFECT_DISCARD | |
13:57:06: hDeviceWindow: 3474062 | |
13:57:06: Windowed: false | |
13:57:06: EnableAutoDepthStencil: true | |
13:57:06: AutoDepthStencilFormat: D3DFMT_D24S8 | |
13:57:06: Flags: None | |
13:57:06: FullScreen_RefreshRateInHz: 60 | |
13:57:06: PresentationInterval: 2147483648 | |
13:57:06: }; | |
13:57:06: successfully set up d3d9 hooks | |
13:57:06: D3D9Present called | |
13:57:06: DoD3D9GPUHook: success | |
13:57:06: D3D9Reset called | |
13:57:06: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:06: successfully set up d3d9 hooks | |
13:57:06: D3D9Present called | |
13:57:06: DoD3D9GPUHook: success | |
13:57:06: D3D9EndScene called | |
13:57:06: D3D9Reset called | |
13:57:06: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:06: successfully set up d3d9 hooks | |
13:57:06: D3D9EndScene called | |
13:57:06: D3D9Present called | |
13:57:06: DoD3D9GPUHook: success | |
13:57:06: D3DSURFACE_DESC { | |
13:57:06: Format: D3DFMT_A8R8G8B8 | |
13:57:06: Type: D3DRTYPE_SURFACE | |
13:57:06: Usage: D3DUSAGE_RENDERTARGET | |
13:57:06: Pool: D3DPOOL_DEFAULT | |
13:57:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:57:06: MultiSampleQuality: 0 | |
13:57:06: Width: 1680 | |
13:57:06: Height: 1050 | |
13:57:06: }; | |
13:57:06: successfully capturing d3d9 frames via GPU | |
13:57:34: D3D9Reset called | |
13:57:34: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:34: successfully set up d3d9 hooks | |
13:57:34: D3D9EndScene called | |
13:57:34: D3D9Present called | |
13:57:34: DoD3D9GPUHook: success | |
13:57:34: D3D9Reset called | |
13:57:34: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:34: successfully set up d3d9 hooks | |
13:57:35: D3D9Present called | |
13:57:35: DoD3D9GPUHook: success | |
13:57:35: D3D9EndScene called | |
13:57:35: D3D9Reset called | |
13:57:35: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:57:35: successfully set up d3d9 hooks | |
13:57:35: D3D9EndScene called | |
13:57:35: D3D9Present called | |
13:57:35: DoD3D9GPUHook: success | |
13:57:35: D3DSURFACE_DESC { | |
13:57:35: Format: D3DFMT_A8R8G8B8 | |
13:57:35: Type: D3DRTYPE_SURFACE | |
13:57:35: Usage: D3DUSAGE_RENDERTARGET | |
13:57:35: Pool: D3DPOOL_DEFAULT | |
13:57:35: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:57:35: MultiSampleQuality: 0 | |
13:57:35: Width: 1680 | |
13:57:35: Height: 1050 | |
13:57:35: }; | |
13:57:35: successfully capturing d3d9 frames via GPU | |
13:58:29: D3D9Reset called | |
13:58:29: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:58:29: successfully set up d3d9 hooks | |
13:58:31: D3D9EndScene called | |
13:58:31: D3D9Present called | |
13:58:31: DoD3D9GPUHook: success | |
13:58:31: D3DSURFACE_DESC { | |
13:58:31: Format: D3DFMT_A8R8G8B8 | |
13:58:31: Type: D3DRTYPE_SURFACE | |
13:58:31: Usage: D3DUSAGE_RENDERTARGET | |
13:58:31: Pool: D3DPOOL_DEFAULT | |
13:58:31: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:58:31: MultiSampleQuality: 0 | |
13:58:31: Width: 1680 | |
13:58:31: Height: 1050 | |
13:58:31: }; | |
13:58:31: successfully capturing d3d9 frames via GPU | |
13:58:53: D3D9Reset called | |
13:58:53: ---------------------- Cleared D3D9 Capture ---------------------- | |
13:58:53: successfully set up d3d9 hooks | |
13:58:54: D3D9EndScene called | |
13:58:54: D3D9Present called | |
13:58:54: DoD3D9GPUHook: success | |
13:58:54: D3DSURFACE_DESC { | |
13:58:54: Format: D3DFMT_A8R8G8B8 | |
13:58:54: Type: D3DRTYPE_SURFACE | |
13:58:54: Usage: D3DUSAGE_RENDERTARGET | |
13:58:54: Pool: D3DPOOL_DEFAULT | |
13:58:54: MultiSampleType: D3DMULTISAMPLE_NONE | |
13:58:54: MultiSampleQuality: 0 | |
13:58:54: Width: 1680 | |
13:58:54: Height: 1050 | |
13:58:54: }; | |
13:58:54: successfully capturing d3d9 frames via GPU | |
14:01:31: D3D9Reset called | |
14:01:31: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:01:31: successfully set up d3d9 hooks | |
14:01:33: D3D9EndScene called | |
14:01:33: D3D9Present called | |
14:01:33: DoD3D9GPUHook: success | |
14:01:33: D3DSURFACE_DESC { | |
14:01:33: Format: D3DFMT_A8R8G8B8 | |
14:01:33: Type: D3DRTYPE_SURFACE | |
14:01:33: Usage: D3DUSAGE_RENDERTARGET | |
14:01:33: Pool: D3DPOOL_DEFAULT | |
14:01:33: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:01:33: MultiSampleQuality: 0 | |
14:01:33: Width: 1680 | |
14:01:33: Height: 1050 | |
14:01:33: }; | |
14:01:33: successfully capturing d3d9 frames via GPU | |
14:01:58: D3D9Reset called | |
14:01:58: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:01:59: successfully set up d3d9 hooks | |
14:02:00: D3D9EndScene called | |
14:02:00: D3D9Present called | |
14:02:00: DoD3D9GPUHook: success | |
14:02:00: D3DSURFACE_DESC { | |
14:02:00: Format: D3DFMT_A8R8G8B8 | |
14:02:00: Type: D3DRTYPE_SURFACE | |
14:02:00: Usage: D3DUSAGE_RENDERTARGET | |
14:02:00: Pool: D3DPOOL_DEFAULT | |
14:02:00: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:02:00: MultiSampleQuality: 0 | |
14:02:00: Width: 1680 | |
14:02:00: Height: 1050 | |
14:02:00: }; | |
14:02:00: successfully capturing d3d9 frames via GPU | |
14:05:42: D3D9Reset called | |
14:05:42: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:05:43: successfully set up d3d9 hooks | |
14:05:44: D3D9EndScene called | |
14:05:44: D3D9Present called | |
14:05:44: DoD3D9GPUHook: success | |
14:05:44: D3DSURFACE_DESC { | |
14:05:44: Format: D3DFMT_A8R8G8B8 | |
14:05:44: Type: D3DRTYPE_SURFACE | |
14:05:44: Usage: D3DUSAGE_RENDERTARGET | |
14:05:44: Pool: D3DPOOL_DEFAULT | |
14:05:44: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:05:44: MultiSampleQuality: 0 | |
14:05:44: Width: 1680 | |
14:05:44: Height: 1050 | |
14:05:44: }; | |
14:05:44: successfully capturing d3d9 frames via GPU | |
14:06:07: D3D9Reset called | |
14:06:07: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:06:08: successfully set up d3d9 hooks | |
14:06:09: D3D9EndScene called | |
14:06:09: D3D9Present called | |
14:06:09: DoD3D9GPUHook: success | |
14:06:09: D3DSURFACE_DESC { | |
14:06:09: Format: D3DFMT_A8R8G8B8 | |
14:06:09: Type: D3DRTYPE_SURFACE | |
14:06:09: Usage: D3DUSAGE_RENDERTARGET | |
14:06:09: Pool: D3DPOOL_DEFAULT | |
14:06:09: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:06:09: MultiSampleQuality: 0 | |
14:06:09: Width: 1680 | |
14:06:09: Height: 1050 | |
14:06:09: }; | |
14:06:09: successfully capturing d3d9 frames via GPU | |
14:06:21: D3D9Reset called | |
14:06:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:06:21: successfully set up d3d9 hooks | |
14:06:23: D3D9EndScene called | |
14:06:23: D3D9Present called | |
14:06:23: DoD3D9GPUHook: success | |
14:06:23: D3DSURFACE_DESC { | |
14:06:23: Format: D3DFMT_A8R8G8B8 | |
14:06:23: Type: D3DRTYPE_SURFACE | |
14:06:23: Usage: D3DUSAGE_RENDERTARGET | |
14:06:23: Pool: D3DPOOL_DEFAULT | |
14:06:23: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:06:23: MultiSampleQuality: 0 | |
14:06:23: Width: 1680 | |
14:06:23: Height: 1050 | |
14:06:23: }; | |
14:06:23: successfully capturing d3d9 frames via GPU | |
14:10:21: D3D9Reset called | |
14:10:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:10:21: successfully set up d3d9 hooks | |
14:10:23: D3D9EndScene called | |
14:10:23: D3D9Present called | |
14:10:23: DoD3D9GPUHook: success | |
14:10:23: D3DSURFACE_DESC { | |
14:10:23: Format: D3DFMT_A8R8G8B8 | |
14:10:23: Type: D3DRTYPE_SURFACE | |
14:10:23: Usage: D3DUSAGE_RENDERTARGET | |
14:10:23: Pool: D3DPOOL_DEFAULT | |
14:10:23: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:10:23: MultiSampleQuality: 0 | |
14:10:23: Width: 1680 | |
14:10:23: Height: 1050 | |
14:10:23: }; | |
14:10:23: successfully capturing d3d9 frames via GPU | |
14:12:35: D3D9Reset called | |
14:12:35: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:12:35: successfully set up d3d9 hooks | |
14:12:37: D3D9EndScene called | |
14:12:37: D3D9Present called | |
14:12:37: DoD3D9GPUHook: success | |
14:12:37: D3DSURFACE_DESC { | |
14:12:37: Format: D3DFMT_A8R8G8B8 | |
14:12:37: Type: D3DRTYPE_SURFACE | |
14:12:37: Usage: D3DUSAGE_RENDERTARGET | |
14:12:37: Pool: D3DPOOL_DEFAULT | |
14:12:37: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:12:37: MultiSampleQuality: 0 | |
14:12:37: Width: 1680 | |
14:12:37: Height: 1050 | |
14:12:37: }; | |
14:12:37: successfully capturing d3d9 frames via GPU | |
14:14:16: D3D9Reset called | |
14:14:16: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:14:17: successfully set up d3d9 hooks | |
14:14:18: D3D9EndScene called | |
14:14:18: D3D9Present called | |
14:14:18: DoD3D9GPUHook: success | |
14:14:18: D3DSURFACE_DESC { | |
14:14:18: Format: D3DFMT_A8R8G8B8 | |
14:14:18: Type: D3DRTYPE_SURFACE | |
14:14:18: Usage: D3DUSAGE_RENDERTARGET | |
14:14:18: Pool: D3DPOOL_DEFAULT | |
14:14:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:14:18: MultiSampleQuality: 0 | |
14:14:18: Width: 1680 | |
14:14:18: Height: 1050 | |
14:14:18: }; | |
14:14:18: successfully capturing d3d9 frames via GPU | |
14:14:37: D3D9Reset called | |
14:14:37: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:14:37: successfully set up d3d9 hooks | |
14:14:39: D3D9EndScene called | |
14:14:39: D3D9Present called | |
14:14:39: DoD3D9GPUHook: success | |
14:14:39: D3DSURFACE_DESC { | |
14:14:39: Format: D3DFMT_A8R8G8B8 | |
14:14:39: Type: D3DRTYPE_SURFACE | |
14:14:39: Usage: D3DUSAGE_RENDERTARGET | |
14:14:39: Pool: D3DPOOL_DEFAULT | |
14:14:39: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:14:39: MultiSampleQuality: 0 | |
14:14:39: Width: 1680 | |
14:14:39: Height: 1050 | |
14:14:39: }; | |
14:14:39: successfully capturing d3d9 frames via GPU | |
14:19:24: D3D9Reset called | |
14:19:24: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:19:25: successfully set up d3d9 hooks | |
14:19:26: D3D9EndScene called | |
14:19:26: D3D9Present called | |
14:19:26: DoD3D9GPUHook: success | |
14:19:26: D3DSURFACE_DESC { | |
14:19:26: Format: D3DFMT_A8R8G8B8 | |
14:19:26: Type: D3DRTYPE_SURFACE | |
14:19:26: Usage: D3DUSAGE_RENDERTARGET | |
14:19:26: Pool: D3DPOOL_DEFAULT | |
14:19:26: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:19:26: MultiSampleQuality: 0 | |
14:19:26: Width: 1680 | |
14:19:26: Height: 1050 | |
14:19:26: }; | |
14:19:26: successfully capturing d3d9 frames via GPU | |
14:22:04: D3D9Reset called | |
14:22:04: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:22:04: successfully set up d3d9 hooks | |
14:22:06: D3D9EndScene called | |
14:22:06: D3D9Present called | |
14:22:06: DoD3D9GPUHook: success | |
14:22:06: D3DSURFACE_DESC { | |
14:22:06: Format: D3DFMT_A8R8G8B8 | |
14:22:06: Type: D3DRTYPE_SURFACE | |
14:22:06: Usage: D3DUSAGE_RENDERTARGET | |
14:22:06: Pool: D3DPOOL_DEFAULT | |
14:22:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:22:06: MultiSampleQuality: 0 | |
14:22:06: Width: 1680 | |
14:22:06: Height: 1050 | |
14:22:06: }; | |
14:22:06: successfully capturing d3d9 frames via GPU | |
14:23:02: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:23:02: received restart event, capturing | |
14:23:02: DoD3D9GPUHook: success | |
14:23:02: D3D9Reset called | |
14:23:02: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:23:03: successfully set up d3d9 hooks | |
14:23:04: D3D9EndScene called | |
14:23:04: D3D9Present called | |
14:23:04: DoD3D9GPUHook: success | |
14:25:45: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:25:45: received restart event, capturing | |
14:25:45: DoD3D9GPUHook: success | |
14:25:45: D3D9Reset called | |
14:25:45: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:25:45: successfully set up d3d9 hooks | |
14:25:47: D3D9EndScene called | |
14:25:47: D3D9Present called | |
14:25:47: DoD3D9GPUHook: success | |
14:25:52: D3DSURFACE_DESC { | |
14:25:52: Format: D3DFMT_A8R8G8B8 | |
14:25:52: Type: D3DRTYPE_SURFACE | |
14:25:52: Usage: D3DUSAGE_RENDERTARGET | |
14:25:52: Pool: D3DPOOL_DEFAULT | |
14:25:52: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:25:52: MultiSampleQuality: 0 | |
14:25:52: Width: 1680 | |
14:25:52: Height: 1050 | |
14:25:52: }; | |
14:25:52: successfully capturing d3d9 frames via GPU | |
14:25:52: D3D9Reset called | |
14:25:52: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:25:53: successfully set up d3d9 hooks | |
14:25:54: D3D9EndScene called | |
14:25:54: D3D9Present called | |
14:25:54: DoD3D9GPUHook: success | |
14:25:54: D3DSURFACE_DESC { | |
14:25:54: Format: D3DFMT_A8R8G8B8 | |
14:25:54: Type: D3DRTYPE_SURFACE | |
14:25:54: Usage: D3DUSAGE_RENDERTARGET | |
14:25:54: Pool: D3DPOOL_DEFAULT | |
14:25:54: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:25:54: MultiSampleQuality: 0 | |
14:25:54: Width: 1680 | |
14:25:54: Height: 1050 | |
14:25:54: }; | |
14:25:54: successfully capturing d3d9 frames via GPU | |
14:26:41: D3D9Reset called | |
14:26:41: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:26:41: successfully set up d3d9 hooks | |
14:26:43: D3D9EndScene called | |
14:26:43: D3D9Present called | |
14:26:43: DoD3D9GPUHook: success | |
14:26:43: D3DSURFACE_DESC { | |
14:26:43: Format: D3DFMT_A8R8G8B8 | |
14:26:43: Type: D3DRTYPE_SURFACE | |
14:26:43: Usage: D3DUSAGE_RENDERTARGET | |
14:26:43: Pool: D3DPOOL_DEFAULT | |
14:26:43: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:26:43: MultiSampleQuality: 0 | |
14:26:43: Width: 1680 | |
14:26:43: Height: 1050 | |
14:26:43: }; | |
14:26:43: successfully capturing d3d9 frames via GPU | |
14:27:52: D3D9Reset called | |
14:27:52: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:27:53: successfully set up d3d9 hooks | |
14:27:54: D3D9EndScene called | |
14:27:54: D3D9Present called | |
14:27:54: DoD3D9GPUHook: success | |
14:27:54: D3DSURFACE_DESC { | |
14:27:54: Format: D3DFMT_A8R8G8B8 | |
14:27:54: Type: D3DRTYPE_SURFACE | |
14:27:54: Usage: D3DUSAGE_RENDERTARGET | |
14:27:54: Pool: D3DPOOL_DEFAULT | |
14:27:54: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:27:54: MultiSampleQuality: 0 | |
14:27:54: Width: 1680 | |
14:27:54: Height: 1050 | |
14:27:54: }; | |
14:27:54: successfully capturing d3d9 frames via GPU | |
14:30:35: D3D9Reset called | |
14:30:35: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:30:36: successfully set up d3d9 hooks | |
14:30:37: D3D9EndScene called | |
14:30:37: D3D9Present called | |
14:30:37: DoD3D9GPUHook: success | |
14:30:37: D3DSURFACE_DESC { | |
14:30:37: Format: D3DFMT_A8R8G8B8 | |
14:30:37: Type: D3DRTYPE_SURFACE | |
14:30:37: Usage: D3DUSAGE_RENDERTARGET | |
14:30:37: Pool: D3DPOOL_DEFAULT | |
14:30:37: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:30:37: MultiSampleQuality: 0 | |
14:30:37: Width: 1680 | |
14:30:37: Height: 1050 | |
14:30:37: }; | |
14:30:37: successfully capturing d3d9 frames via GPU | |
14:32:05: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:32:05: received restart event, capturing | |
14:32:05: DoD3D9GPUHook: success | |
14:32:05: D3D9Reset called | |
14:32:05: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:32:05: successfully set up d3d9 hooks | |
14:32:07: D3D9EndScene called | |
14:32:07: D3D9Present called | |
14:32:07: DoD3D9GPUHook: success | |
14:32:07: D3DSURFACE_DESC { | |
14:32:07: Format: D3DFMT_A8R8G8B8 | |
14:32:07: Type: D3DRTYPE_SURFACE | |
14:32:07: Usage: D3DUSAGE_RENDERTARGET | |
14:32:07: Pool: D3DPOOL_DEFAULT | |
14:32:07: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:32:07: MultiSampleQuality: 0 | |
14:32:07: Width: 1680 | |
14:32:07: Height: 1050 | |
14:32:07: }; | |
14:32:07: successfully capturing d3d9 frames via GPU | |
14:33:22: D3D9Reset called | |
14:33:22: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:33:22: successfully set up d3d9 hooks | |
14:33:24: D3D9EndScene called | |
14:33:24: D3D9Present called | |
14:33:24: DoD3D9GPUHook: success | |
14:33:24: D3DSURFACE_DESC { | |
14:33:24: Format: D3DFMT_A8R8G8B8 | |
14:33:24: Type: D3DRTYPE_SURFACE | |
14:33:24: Usage: D3DUSAGE_RENDERTARGET | |
14:33:24: Pool: D3DPOOL_DEFAULT | |
14:33:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:33:24: MultiSampleQuality: 0 | |
14:33:24: Width: 1680 | |
14:33:24: Height: 1050 | |
14:33:24: }; | |
14:33:24: successfully capturing d3d9 frames via GPU | |
14:34:17: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:34:17: received restart event, but couldn't find window | |
14:34:17: D3D9Reset called | |
14:34:17: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:34:17: successfully set up d3d9 hooks | |
14:34:19: D3D9EndScene called | |
14:34:19: D3D9Present called | |
14:34:27: D3D9Reset called | |
14:34:27: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:34:27: successfully set up d3d9 hooks | |
14:34:29: D3D9EndScene called | |
14:34:29: D3D9Present called | |
14:35:42: D3D9Reset called | |
14:35:42: ---------------------- Cleared D3D9 Capture ---------------------- | |
14:35:42: successfully set up d3d9 hooks | |
14:35:43: D3D9EndScene called | |
14:35:43: D3D9Present called |
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