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Open Broadcaster Software v0.625b log file uploaded at 2014-06-26, 17:14:47 (local time). The log file was approximately less than a minute old at the time it was uploaded.
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17:14:03: CLR host plugin strings not found, dynamically loading 4 strings | |
17:14:03: CLRHost::Initialize() attempting to load and start the .NET runtime (null) | |
17:14:03: CLRHost::Initialize() Found version v2.0.50727 .NET runtime | |
17:14:03: CLRHost::Initialize() Found version v4.0.30319 .NET runtime | |
17:14:03: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime | |
17:14:03: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll | |
17:14:04: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin | |
17:14:04: CLRHost:: Could not find/load browser settings at location C:\Users\sanct_000\AppData\Roaming\OBS\pluginData\browser.json | |
17:14:04: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin] | |
17:14:06: Open Broadcaster Software v0.625b - 32bit (´・ω・`) | |
17:14:06: ------------------------------- | |
17:14:06: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz | |
17:14:06: CPU Speed: 3406MHz | |
17:14:06: Physical Memory: 4095MB Total, 4095MB Free | |
17:14:06: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4 | |
17:14:06: monitor 1: pos={0, 0}, size={1920, 1080} | |
17:14:06: monitor 2: pos={1920, 0}, size={1680, 1050} | |
17:14:06: monitor 3: pos={3600, 202}, size={1024, 768} | |
17:14:06: Windows Version: 6.2 Build 9200 | |
17:14:06: Aero is Enabled | |
17:14:06: ------------------------------- | |
17:14:06: OBS Modules: | |
17:14:06: Base Address Module | |
17:14:06: 00D40000 OBS.exe | |
17:14:06: 5F5C0000 OBSApi.dll | |
17:14:06: 5FA30000 CLRHostPlugin.dll | |
17:14:06: 5F580000 DShowPlugin.dll | |
17:14:06: 5F9D0000 GraphicsCapture.dll | |
17:14:06: 5F880000 NoiseGate.dll | |
17:14:06: 60160000 PSVPlugin.dll | |
17:14:06: ------------------------------------------ | |
17:14:06: Adapter 1 | |
17:14:06: Video Adapter: NVIDIA GeForce GTX 770 | |
17:14:06: Video Adapter Dedicated Video Memory: 2082140160 | |
17:14:06: Video Adapter Shared System Memory: 2147807232 | |
17:14:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true | |
17:14:06: Video Adapter Output 2: pos={1920, 0}, size={1680, 1050}, attached=true | |
17:14:06: ------------------------------------------ | |
17:14:06: Adapter 2 | |
17:14:06: Video Adapter: Intel(R) HD Graphics 4600 | |
17:14:06: Video Adapter Dedicated Video Memory: 33554432 | |
17:14:06: Video Adapter Shared System Memory: 1845493760 | |
17:14:06: Video Adapter Output 1: pos={3600, 202}, size={1024, 768}, attached=true | |
17:14:06: =====Stream Start: 2014-06-26, 17:14:06=============================================== | |
17:14:06: Multithreaded optimizations: On | |
17:14:06: Base resolution: 1920x1080 | |
17:14:06: Output resolution: 1280x720 | |
17:14:06: ------------------------------------------ | |
17:14:06: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)... | |
17:14:06: ------------------------------------------ | |
17:14:06: Audio Format: 48000 Hz | |
17:14:06: ------------------------------------------ | |
17:14:06: Audio Channels: 2 Ch | |
17:14:06: Playback device {0.0.0.00000000}.{565074e7-9a3d-4f66-bfef-2d28bfbbcced} | |
17:14:06: ------------------------------------------ | |
17:14:06: Using desktop audio input: Headset Earphone (Razer Kraken 7.1) | |
17:14:06: Global Audio time adjust: 0 | |
17:14:06: ------------------------------------------ | |
17:14:06: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1) | |
17:14:06: Mic time offset: 0 | |
17:14:06: ------------------------------------------ | |
17:14:06: Audio Encoding: AAC | |
17:14:06: bitrate: 128 | |
17:14:06: Using bitmap image | |
17:14:06: Using Monitor Capture | |
17:14:06: Using graphics capture | |
17:14:06: Scene buffering time set to 700 | |
17:14:06: Found QSV hardware support | |
17:14:06: ------------------------------------------ | |
17:14:06: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11) | |
17:14:06: Using 13 bitstreams and 13 frame buffers | |
17:14:06: ------------------------------------------ | |
17:14:06: Video Encoding: QSV | |
17:14:06: fps: 30 | |
17:14:06: width: 1280, height: 720 | |
17:14:06: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY | |
17:14:06: profile: MFX_PROFILE_AVC_MAIN | |
17:14:06: CBR: yes | |
17:14:06: CFR: yes | |
17:14:06: max bitrate: 3000 | |
17:14:06: ------------------------------------------ | |
17:14:06: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:07: CLRHost:: Browser 1: Status message: | |
17:14:07: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:07: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:07: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:23: Total frames encoded: 464, total frames duplicated: 0 (0.00%) | |
17:14:23: Total frames rendered: 469, number of late frames: 0 (0.00%) (it's okay for some frames to be late) | |
17:14:23: | |
17:14:23: Profiler time results: | |
17:14:23: | |
17:14:23: ============================================================== | |
17:14:23: video thread frame - [100%] [avg time: 1.327 ms] [children: 28.8%] [unaccounted: 71.2%] | |
17:14:23: | scene->Preprocess - [21.5%] [avg time: 0.285 ms] | |
17:14:23: | GPU download and conversion - [7.31%] [avg time: 0.097 ms] [children: 5.88%] [unaccounted: 1.43%] | |
17:14:23: | | flush - [3.39%] [avg time: 0.045 ms] | |
17:14:23: | | CopyResource - [1.96%] [avg time: 0.026 ms] | |
17:14:23: | | conversion to 4:2:0 - [0.528%] [avg time: 0.007 ms] | |
17:14:23: Convert444Threads - [100%] [avg time: 0.514 ms] [children: 99%] [unaccounted: 0.973%] | |
17:14:23: | Convert444toNV12 - [99%] [avg time: 0.509 ms] | |
17:14:23: encoder thread frame - [100%] [avg time: 0.061 ms] [children: 60.7%] [unaccounted: 39.3%] | |
17:14:23: | QueueEncodeTask - [8.2%] [avg time: 0.005 ms] | |
17:14:23: | ProcessEncodedFrame - [50.8%] [avg time: 0.031 ms] | |
17:14:23: | sending stuff out - [1.64%] [avg time: 0.001 ms] | |
17:14:23: ============================================================== | |
17:14:23: | |
17:14:23: | |
17:14:23: Profiler CPU results: | |
17:14:23: | |
17:14:23: ============================================================== | |
17:14:23: video thread frame - [cpu time: avg 0.499 ms, total 234.375 ms] [avg calls per frame: 1] | |
17:14:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:23: | GPU download and conversion - [cpu time: avg 0.066 ms, total 31.25 ms] [avg calls per frame: 1] | |
17:14:23: | | flush - [cpu time: avg 0.033 ms, total 15.625 ms] [avg calls per frame: 1] | |
17:14:23: | | CopyResource - [cpu time: avg 0.035 ms, total 15.625 ms] [avg calls per frame: 1] | |
17:14:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:23: Convert444Threads - [cpu time: avg 0.719 ms, total 640.625 ms] [avg calls per frame: 2] | |
17:14:23: | Convert444toNV12 - [cpu time: avg 0.719 ms, total 640.625 ms] [avg calls per frame: 2] | |
17:14:23: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:23: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:23: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:23: ============================================================== | |
17:14:23: | |
17:14:23: =====Stream End: 2014-06-26, 17:14:23================================================= | |
17:14:23: =====Stream Start: 2014-06-26, 17:14:23=============================================== | |
17:14:23: Multithreaded optimizations: On | |
17:14:23: Base resolution: 1920x1080 | |
17:14:23: Output resolution: 1280x720 | |
17:14:23: ------------------------------------------ | |
17:14:23: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)... | |
17:14:23: ------------------------------------------ | |
17:14:23: Audio Format: 48000 Hz | |
17:14:23: ------------------------------------------ | |
17:14:23: Audio Channels: 2 Ch | |
17:14:23: Playback device {0.0.0.00000000}.{565074e7-9a3d-4f66-bfef-2d28bfbbcced} | |
17:14:23: ------------------------------------------ | |
17:14:23: Using desktop audio input: Headset Earphone (Razer Kraken 7.1) | |
17:14:23: Global Audio time adjust: 0 | |
17:14:23: ------------------------------------------ | |
17:14:23: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1) | |
17:14:23: Mic time offset: 0 | |
17:14:23: ------------------------------------------ | |
17:14:23: Audio Encoding: AAC | |
17:14:23: bitrate: 128 | |
17:14:23: Using bitmap image | |
17:14:23: Using Monitor Capture | |
17:14:23: Using graphics capture | |
17:14:23: Scene buffering time set to 700 | |
17:14:23: Found QSV hardware support | |
17:14:23: ------------------------------------------ | |
17:14:23: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11) | |
17:14:23: Using 13 bitstreams and 13 frame buffers | |
17:14:23: ------------------------------------------ | |
17:14:23: Video Encoding: QSV | |
17:14:23: fps: 30 | |
17:14:23: width: 1280, height: 720 | |
17:14:23: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY | |
17:14:23: profile: MFX_PROFILE_AVC_MAIN | |
17:14:23: CBR: yes | |
17:14:23: CFR: yes | |
17:14:23: max bitrate: 3000 | |
17:14:23: ------------------------------------------ | |
17:14:23: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:23: CLRHost:: Browser 2: Status message: | |
17:14:23: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:23: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:23: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture | |
17:14:24: Total frames encoded: 0, total frames duplicated: 0 (0.00%) | |
17:14:24: Total frames rendered: 21, number of late frames: 1 (4.76%) (it's okay for some frames to be late) | |
17:14:24: | |
17:14:24: Profiler time results: | |
17:14:24: | |
17:14:24: ============================================================== | |
17:14:24: video thread frame - [100%] [avg time: 2.225 ms] [children: 20.2%] [unaccounted: 79.8%] | |
17:14:24: | scene->Preprocess - [18.4%] [avg time: 0.409 ms] | |
17:14:24: | GPU download and conversion - [1.84%] [avg time: 0.041 ms] [children: 1.62%] [unaccounted: 0.225%] | |
17:14:24: | | flush - [1.62%] [avg time: 0.036 ms] | |
17:14:24: ============================================================== | |
17:14:24: | |
17:14:24: | |
17:14:24: Profiler CPU results: | |
17:14:24: | |
17:14:24: ============================================================== | |
17:14:24: video thread frame - [cpu time: avg 1.488 ms, total 31.25 ms] [avg calls per frame: 1] | |
17:14:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:24: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:24: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:14:24: ============================================================== | |
17:14:24: | |
17:14:24: =====Stream End: 2014-06-26, 17:14:24================================================= | |
17:14:33: CLR host plugin instance deleted; removing dynamically loaded localization strings | |
Last game capture log: | |
2014-06-25, 19:56:50: we're booting up: | |
19:56:50: CaptureThread: attached to process csgo.exe | |
19:56:51: D3D9 Present | |
19:56:51: GL Present | |
19:56:51: (half life scientist) everything.. seems to be in order | |
19:56:51: D3D9EndScene called | |
19:56:51: D3DPRESENT_PARAMETERS { | |
19:56:51: BackBufferWidth: 1024 | |
19:56:51: BackBufferHeight: 768 | |
19:56:51: BackBufferFormat: D3DFMT_A8R8G8B8 | |
19:56:51: BackBufferCount: 1 | |
19:56:51: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:56:51: MultiSampleQuality: 0 | |
19:56:51: SwapEffect: D3DSWAPEFFECT_DISCARD | |
19:56:51: hDeviceWindow: 920580 | |
19:56:51: Windowed: false | |
19:56:51: EnableAutoDepthStencil: true | |
19:56:51: AutoDepthStencilFormat: D3DFMT_D24S8 | |
19:56:51: Flags: None | |
19:56:51: FullScreen_RefreshRateInHz: 60 | |
19:56:51: PresentationInterval: 2147483648 | |
19:56:51: }; | |
19:56:51: successfully set up d3d9 hooks | |
19:56:51: D3D9Present called | |
19:56:51: DoD3D9GPUHook: success | |
19:56:53: D3DSURFACE_DESC { | |
19:56:53: Format: D3DFMT_A8R8G8B8 | |
19:56:53: Type: D3DRTYPE_SURFACE | |
19:56:53: Usage: D3DUSAGE_RENDERTARGET | |
19:56:53: Pool: D3DPOOL_DEFAULT | |
19:56:53: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:56:53: MultiSampleQuality: 0 | |
19:56:53: Width: 1024 | |
19:56:53: Height: 768 | |
19:56:53: }; | |
19:56:53: successfully capturing d3d9 frames via GPU | |
19:57:17: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:57:17: received restart event, capturing | |
19:57:17: DoD3D9GPUHook: success | |
19:57:17: D3D9Reset called | |
19:57:18: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:57:18: successfully set up d3d9 hooks | |
19:57:18: D3D9EndScene called | |
19:57:18: D3D9Present called | |
19:57:18: DoD3D9GPUHook: success | |
19:57:18: D3DSURFACE_DESC { | |
19:57:18: Format: D3DFMT_A8R8G8B8 | |
19:57:18: Type: D3DRTYPE_SURFACE | |
19:57:18: Usage: D3DUSAGE_RENDERTARGET | |
19:57:18: Pool: D3DPOOL_DEFAULT | |
19:57:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:57:18: MultiSampleQuality: 0 | |
19:57:18: Width: 1024 | |
19:57:18: Height: 768 | |
19:57:18: }; | |
19:57:18: successfully capturing d3d9 frames via GPU | |
19:58:50: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:58:50: received restart event, capturing | |
19:58:50: DoD3D9GPUHook: success | |
19:58:51: D3D9Present called | |
19:58:51: D3DSURFACE_DESC { | |
19:58:51: Format: D3DFMT_A8R8G8B8 | |
19:58:51: Type: D3DRTYPE_SURFACE | |
19:58:51: Usage: D3DUSAGE_RENDERTARGET | |
19:58:51: Pool: D3DPOOL_DEFAULT | |
19:58:51: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:58:51: MultiSampleQuality: 0 | |
19:58:51: Width: 1024 | |
19:58:51: Height: 768 | |
19:58:51: }; | |
19:58:51: successfully capturing d3d9 frames via GPU | |
19:58:51: D3D9Reset called | |
19:58:51: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:58:52: successfully set up d3d9 hooks | |
19:58:52: D3D9EndScene called | |
19:58:52: D3D9Present called | |
19:58:52: DoD3D9GPUHook: success | |
19:58:52: D3DSURFACE_DESC { | |
19:58:52: Format: D3DFMT_A8R8G8B8 | |
19:58:52: Type: D3DRTYPE_SURFACE | |
19:58:52: Usage: D3DUSAGE_RENDERTARGET | |
19:58:52: Pool: D3DPOOL_DEFAULT | |
19:58:52: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:58:52: MultiSampleQuality: 0 | |
19:58:52: Width: 1024 | |
19:58:52: Height: 768 | |
19:58:52: }; | |
19:58:52: successfully capturing d3d9 frames via GPU | |
20:20:11: D3D9Reset called | |
20:20:11: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:20:12: successfully set up d3d9 hooks | |
20:20:14: D3D9EndScene called | |
20:20:14: D3D9Present called | |
20:20:14: DoD3D9GPUHook: success | |
20:20:14: D3DSURFACE_DESC { | |
20:20:14: Format: D3DFMT_A8R8G8B8 | |
20:20:14: Type: D3DRTYPE_SURFACE | |
20:20:14: Usage: D3DUSAGE_RENDERTARGET | |
20:20:14: Pool: D3DPOOL_DEFAULT | |
20:20:14: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:20:14: MultiSampleQuality: 0 | |
20:20:14: Width: 1024 | |
20:20:14: Height: 768 | |
20:20:14: }; | |
20:20:14: successfully capturing d3d9 frames via GPU | |
20:26:11: D3D9Reset called | |
20:26:11: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:26:12: successfully set up d3d9 hooks | |
20:26:15: D3D9EndScene called | |
20:26:15: D3D9Present called | |
20:26:15: DoD3D9GPUHook: success | |
20:26:15: D3DSURFACE_DESC { | |
20:26:15: Format: D3DFMT_A8R8G8B8 | |
20:26:15: Type: D3DRTYPE_SURFACE | |
20:26:15: Usage: D3DUSAGE_RENDERTARGET | |
20:26:15: Pool: D3DPOOL_DEFAULT | |
20:26:15: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:26:15: MultiSampleQuality: 0 | |
20:26:15: Width: 1024 | |
20:26:15: Height: 768 | |
20:26:15: }; | |
20:26:15: successfully capturing d3d9 frames via GPU | |
20:34:13: D3D9Reset called | |
20:34:13: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:34:14: successfully set up d3d9 hooks | |
20:34:16: D3D9EndScene called | |
20:34:16: D3D9Present called | |
20:34:16: DoD3D9GPUHook: success | |
20:34:16: D3DSURFACE_DESC { | |
20:34:16: Format: D3DFMT_A8R8G8B8 | |
20:34:16: Type: D3DRTYPE_SURFACE | |
20:34:16: Usage: D3DUSAGE_RENDERTARGET | |
20:34:16: Pool: D3DPOOL_DEFAULT | |
20:34:16: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:34:16: MultiSampleQuality: 0 | |
20:34:16: Width: 1024 | |
20:34:16: Height: 768 | |
20:34:16: }; | |
20:34:16: successfully capturing d3d9 frames via GPU | |
20:35:20: D3D9Reset called | |
20:35:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:35:21: successfully set up d3d9 hooks | |
20:35:24: D3D9EndScene called | |
20:35:24: D3D9Present called | |
20:35:24: DoD3D9GPUHook: success | |
20:35:24: D3DSURFACE_DESC { | |
20:35:24: Format: D3DFMT_A8R8G8B8 | |
20:35:24: Type: D3DRTYPE_SURFACE | |
20:35:24: Usage: D3DUSAGE_RENDERTARGET | |
20:35:24: Pool: D3DPOOL_DEFAULT | |
20:35:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:35:24: MultiSampleQuality: 0 | |
20:35:24: Width: 1024 | |
20:35:24: Height: 768 | |
20:35:24: }; | |
20:35:24: successfully capturing d3d9 frames via GPU | |
20:44:44: D3D9Reset called | |
20:44:45: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:44:45: successfully set up d3d9 hooks | |
20:44:48: D3D9EndScene called | |
20:44:48: D3D9Present called | |
20:44:48: DoD3D9GPUHook: success | |
20:44:48: D3DSURFACE_DESC { | |
20:44:48: Format: D3DFMT_A8R8G8B8 | |
20:44:48: Type: D3DRTYPE_SURFACE | |
20:44:48: Usage: D3DUSAGE_RENDERTARGET | |
20:44:48: Pool: D3DPOOL_DEFAULT | |
20:44:48: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:44:48: MultiSampleQuality: 0 | |
20:44:48: Width: 1024 | |
20:44:48: Height: 768 | |
20:44:48: }; | |
20:44:48: successfully capturing d3d9 frames via GPU | |
20:47:22: D3D9Reset called | |
20:47:22: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:47:23: successfully set up d3d9 hooks | |
20:47:24: D3D9EndScene called | |
20:47:24: D3D9Present called | |
20:47:24: DoD3D9GPUHook: success | |
20:47:24: D3DSURFACE_DESC { | |
20:47:24: Format: D3DFMT_A8R8G8B8 | |
20:47:24: Type: D3DRTYPE_SURFACE | |
20:47:24: Usage: D3DUSAGE_RENDERTARGET | |
20:47:24: Pool: D3DPOOL_DEFAULT | |
20:47:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:47:24: MultiSampleQuality: 0 | |
20:47:24: Width: 1024 | |
20:47:24: Height: 768 | |
20:47:24: }; | |
20:47:24: successfully capturing d3d9 frames via GPU | |
20:51:17: D3D9Reset called | |
20:51:17: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:51:17: successfully set up d3d9 hooks | |
20:51:18: D3D9EndScene called | |
20:51:18: D3D9Present called | |
20:51:18: DoD3D9GPUHook: success | |
20:51:18: D3DSURFACE_DESC { | |
20:51:18: Format: D3DFMT_A8R8G8B8 | |
20:51:18: Type: D3DRTYPE_SURFACE | |
20:51:18: Usage: D3DUSAGE_RENDERTARGET | |
20:51:18: Pool: D3DPOOL_DEFAULT | |
20:51:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:51:18: MultiSampleQuality: 0 | |
20:51:18: Width: 1024 | |
20:51:18: Height: 768 | |
20:51:18: }; | |
20:51:18: successfully capturing d3d9 frames via GPU | |
20:54:21: D3D9Reset called | |
20:54:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:54:21: successfully set up d3d9 hooks | |
20:54:24: D3D9EndScene called | |
20:54:24: D3D9Present called | |
20:54:24: DoD3D9GPUHook: success | |
20:54:24: D3DSURFACE_DESC { | |
20:54:24: Format: D3DFMT_A8R8G8B8 | |
20:54:24: Type: D3DRTYPE_SURFACE | |
20:54:24: Usage: D3DUSAGE_RENDERTARGET | |
20:54:24: Pool: D3DPOOL_DEFAULT | |
20:54:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:54:24: MultiSampleQuality: 0 | |
20:54:24: Width: 1024 | |
20:54:24: Height: 768 | |
20:54:24: }; | |
20:54:24: successfully capturing d3d9 frames via GPU | |
21:14:04: D3D9Reset called | |
21:14:04: ---------------------- Cleared D3D9 Capture ---------------------- | |
21:14:05: successfully set up d3d9 hooks | |
21:14:07: D3D9EndScene called | |
21:14:07: D3D9Present called | |
21:14:07: DoD3D9GPUHook: success | |
21:14:07: D3DSURFACE_DESC { | |
21:14:07: Format: D3DFMT_A8R8G8B8 | |
21:14:07: Type: D3DRTYPE_SURFACE | |
21:14:07: Usage: D3DUSAGE_RENDERTARGET | |
21:14:07: Pool: D3DPOOL_DEFAULT | |
21:14:07: MultiSampleType: D3DMULTISAMPLE_NONE | |
21:14:07: MultiSampleQuality: 0 | |
21:14:07: Width: 1024 | |
21:14:07: Height: 768 | |
21:14:07: }; | |
21:14:07: successfully capturing d3d9 frames via GPU | |
Last Game Capture Log: | |
2014-06-25, 19:56:50: we're booting up: | |
19:56:50: CaptureThread: attached to process csgo.exe | |
19:56:51: D3D9 Present | |
19:56:51: GL Present | |
19:56:51: (half life scientist) everything.. seems to be in order | |
19:56:51: D3D9EndScene called | |
19:56:51: D3DPRESENT_PARAMETERS { | |
19:56:51: BackBufferWidth: 1024 | |
19:56:51: BackBufferHeight: 768 | |
19:56:51: BackBufferFormat: D3DFMT_A8R8G8B8 | |
19:56:51: BackBufferCount: 1 | |
19:56:51: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:56:51: MultiSampleQuality: 0 | |
19:56:51: SwapEffect: D3DSWAPEFFECT_DISCARD | |
19:56:51: hDeviceWindow: 920580 | |
19:56:51: Windowed: false | |
19:56:51: EnableAutoDepthStencil: true | |
19:56:51: AutoDepthStencilFormat: D3DFMT_D24S8 | |
19:56:51: Flags: None | |
19:56:51: FullScreen_RefreshRateInHz: 60 | |
19:56:51: PresentationInterval: 2147483648 | |
19:56:51: }; | |
19:56:51: successfully set up d3d9 hooks | |
19:56:51: D3D9Present called | |
19:56:51: DoD3D9GPUHook: success | |
19:56:53: D3DSURFACE_DESC { | |
19:56:53: Format: D3DFMT_A8R8G8B8 | |
19:56:53: Type: D3DRTYPE_SURFACE | |
19:56:53: Usage: D3DUSAGE_RENDERTARGET | |
19:56:53: Pool: D3DPOOL_DEFAULT | |
19:56:53: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:56:53: MultiSampleQuality: 0 | |
19:56:53: Width: 1024 | |
19:56:53: Height: 768 | |
19:56:53: }; | |
19:56:53: successfully capturing d3d9 frames via GPU | |
19:57:17: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:57:17: received restart event, capturing | |
19:57:17: DoD3D9GPUHook: success | |
19:57:17: D3D9Reset called | |
19:57:18: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:57:18: successfully set up d3d9 hooks | |
19:57:18: D3D9EndScene called | |
19:57:18: D3D9Present called | |
19:57:18: DoD3D9GPUHook: success | |
19:57:18: D3DSURFACE_DESC { | |
19:57:18: Format: D3DFMT_A8R8G8B8 | |
19:57:18: Type: D3DRTYPE_SURFACE | |
19:57:18: Usage: D3DUSAGE_RENDERTARGET | |
19:57:18: Pool: D3DPOOL_DEFAULT | |
19:57:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:57:18: MultiSampleQuality: 0 | |
19:57:18: Width: 1024 | |
19:57:18: Height: 768 | |
19:57:18: }; | |
19:57:18: successfully capturing d3d9 frames via GPU | |
19:58:50: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:58:50: received restart event, capturing | |
19:58:50: DoD3D9GPUHook: success | |
19:58:51: D3D9Present called | |
19:58:51: D3DSURFACE_DESC { | |
19:58:51: Format: D3DFMT_A8R8G8B8 | |
19:58:51: Type: D3DRTYPE_SURFACE | |
19:58:51: Usage: D3DUSAGE_RENDERTARGET | |
19:58:51: Pool: D3DPOOL_DEFAULT | |
19:58:51: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:58:51: MultiSampleQuality: 0 | |
19:58:51: Width: 1024 | |
19:58:51: Height: 768 | |
19:58:51: }; | |
19:58:51: successfully capturing d3d9 frames via GPU | |
19:58:51: D3D9Reset called | |
19:58:51: ---------------------- Cleared D3D9 Capture ---------------------- | |
19:58:52: successfully set up d3d9 hooks | |
19:58:52: D3D9EndScene called | |
19:58:52: D3D9Present called | |
19:58:52: DoD3D9GPUHook: success | |
19:58:52: D3DSURFACE_DESC { | |
19:58:52: Format: D3DFMT_A8R8G8B8 | |
19:58:52: Type: D3DRTYPE_SURFACE | |
19:58:52: Usage: D3DUSAGE_RENDERTARGET | |
19:58:52: Pool: D3DPOOL_DEFAULT | |
19:58:52: MultiSampleType: D3DMULTISAMPLE_NONE | |
19:58:52: MultiSampleQuality: 0 | |
19:58:52: Width: 1024 | |
19:58:52: Height: 768 | |
19:58:52: }; | |
19:58:52: successfully capturing d3d9 frames via GPU | |
20:20:11: D3D9Reset called | |
20:20:11: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:20:12: successfully set up d3d9 hooks | |
20:20:14: D3D9EndScene called | |
20:20:14: D3D9Present called | |
20:20:14: DoD3D9GPUHook: success | |
20:20:14: D3DSURFACE_DESC { | |
20:20:14: Format: D3DFMT_A8R8G8B8 | |
20:20:14: Type: D3DRTYPE_SURFACE | |
20:20:14: Usage: D3DUSAGE_RENDERTARGET | |
20:20:14: Pool: D3DPOOL_DEFAULT | |
20:20:14: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:20:14: MultiSampleQuality: 0 | |
20:20:14: Width: 1024 | |
20:20:14: Height: 768 | |
20:20:14: }; | |
20:20:14: successfully capturing d3d9 frames via GPU | |
20:26:11: D3D9Reset called | |
20:26:11: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:26:12: successfully set up d3d9 hooks | |
20:26:15: D3D9EndScene called | |
20:26:15: D3D9Present called | |
20:26:15: DoD3D9GPUHook: success | |
20:26:15: D3DSURFACE_DESC { | |
20:26:15: Format: D3DFMT_A8R8G8B8 | |
20:26:15: Type: D3DRTYPE_SURFACE | |
20:26:15: Usage: D3DUSAGE_RENDERTARGET | |
20:26:15: Pool: D3DPOOL_DEFAULT | |
20:26:15: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:26:15: MultiSampleQuality: 0 | |
20:26:15: Width: 1024 | |
20:26:15: Height: 768 | |
20:26:15: }; | |
20:26:15: successfully capturing d3d9 frames via GPU | |
20:34:13: D3D9Reset called | |
20:34:13: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:34:14: successfully set up d3d9 hooks | |
20:34:16: D3D9EndScene called | |
20:34:16: D3D9Present called | |
20:34:16: DoD3D9GPUHook: success | |
20:34:16: D3DSURFACE_DESC { | |
20:34:16: Format: D3DFMT_A8R8G8B8 | |
20:34:16: Type: D3DRTYPE_SURFACE | |
20:34:16: Usage: D3DUSAGE_RENDERTARGET | |
20:34:16: Pool: D3DPOOL_DEFAULT | |
20:34:16: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:34:16: MultiSampleQuality: 0 | |
20:34:16: Width: 1024 | |
20:34:16: Height: 768 | |
20:34:16: }; | |
20:34:16: successfully capturing d3d9 frames via GPU | |
20:35:20: D3D9Reset called | |
20:35:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:35:21: successfully set up d3d9 hooks | |
20:35:24: D3D9EndScene called | |
20:35:24: D3D9Present called | |
20:35:24: DoD3D9GPUHook: success | |
20:35:24: D3DSURFACE_DESC { | |
20:35:24: Format: D3DFMT_A8R8G8B8 | |
20:35:24: Type: D3DRTYPE_SURFACE | |
20:35:24: Usage: D3DUSAGE_RENDERTARGET | |
20:35:24: Pool: D3DPOOL_DEFAULT | |
20:35:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:35:24: MultiSampleQuality: 0 | |
20:35:24: Width: 1024 | |
20:35:24: Height: 768 | |
20:35:24: }; | |
20:35:24: successfully capturing d3d9 frames via GPU | |
20:44:44: D3D9Reset called | |
20:44:45: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:44:45: successfully set up d3d9 hooks | |
20:44:48: D3D9EndScene called | |
20:44:48: D3D9Present called | |
20:44:48: DoD3D9GPUHook: success | |
20:44:48: D3DSURFACE_DESC { | |
20:44:48: Format: D3DFMT_A8R8G8B8 | |
20:44:48: Type: D3DRTYPE_SURFACE | |
20:44:48: Usage: D3DUSAGE_RENDERTARGET | |
20:44:48: Pool: D3DPOOL_DEFAULT | |
20:44:48: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:44:48: MultiSampleQuality: 0 | |
20:44:48: Width: 1024 | |
20:44:48: Height: 768 | |
20:44:48: }; | |
20:44:48: successfully capturing d3d9 frames via GPU | |
20:47:22: D3D9Reset called | |
20:47:22: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:47:23: successfully set up d3d9 hooks | |
20:47:24: D3D9EndScene called | |
20:47:24: D3D9Present called | |
20:47:24: DoD3D9GPUHook: success | |
20:47:24: D3DSURFACE_DESC { | |
20:47:24: Format: D3DFMT_A8R8G8B8 | |
20:47:24: Type: D3DRTYPE_SURFACE | |
20:47:24: Usage: D3DUSAGE_RENDERTARGET | |
20:47:24: Pool: D3DPOOL_DEFAULT | |
20:47:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:47:24: MultiSampleQuality: 0 | |
20:47:24: Width: 1024 | |
20:47:24: Height: 768 | |
20:47:24: }; | |
20:47:24: successfully capturing d3d9 frames via GPU | |
20:51:17: D3D9Reset called | |
20:51:17: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:51:17: successfully set up d3d9 hooks | |
20:51:18: D3D9EndScene called | |
20:51:18: D3D9Present called | |
20:51:18: DoD3D9GPUHook: success | |
20:51:18: D3DSURFACE_DESC { | |
20:51:18: Format: D3DFMT_A8R8G8B8 | |
20:51:18: Type: D3DRTYPE_SURFACE | |
20:51:18: Usage: D3DUSAGE_RENDERTARGET | |
20:51:18: Pool: D3DPOOL_DEFAULT | |
20:51:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:51:18: MultiSampleQuality: 0 | |
20:51:18: Width: 1024 | |
20:51:18: Height: 768 | |
20:51:18: }; | |
20:51:18: successfully capturing d3d9 frames via GPU | |
20:54:21: D3D9Reset called | |
20:54:21: ---------------------- Cleared D3D9 Capture ---------------------- | |
20:54:21: successfully set up d3d9 hooks | |
20:54:24: D3D9EndScene called | |
20:54:24: D3D9Present called | |
20:54:24: DoD3D9GPUHook: success | |
20:54:24: D3DSURFACE_DESC { | |
20:54:24: Format: D3DFMT_A8R8G8B8 | |
20:54:24: Type: D3DRTYPE_SURFACE | |
20:54:24: Usage: D3DUSAGE_RENDERTARGET | |
20:54:24: Pool: D3DPOOL_DEFAULT | |
20:54:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
20:54:24: MultiSampleQuality: 0 | |
20:54:24: Width: 1024 | |
20:54:24: Height: 768 | |
20:54:24: }; | |
20:54:24: successfully capturing d3d9 frames via GPU | |
21:14:04: D3D9Reset called | |
21:14:04: ---------------------- Cleared D3D9 Capture ---------------------- | |
21:14:05: successfully set up d3d9 hooks | |
21:14:07: D3D9EndScene called | |
21:14:07: D3D9Present called | |
21:14:07: DoD3D9GPUHook: success | |
21:14:07: D3DSURFACE_DESC { | |
21:14:07: Format: D3DFMT_A8R8G8B8 | |
21:14:07: Type: D3DRTYPE_SURFACE | |
21:14:07: Usage: D3DUSAGE_RENDERTARGET | |
21:14:07: Pool: D3DPOOL_DEFAULT | |
21:14:07: MultiSampleType: D3DMULTISAMPLE_NONE | |
21:14:07: MultiSampleQuality: 0 | |
21:14:07: Width: 1024 | |
21:14:07: Height: 768 | |
21:14:07: }; | |
21:14:07: successfully capturing d3d9 frames via GPU |
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