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Open Broadcaster Software v0.625b log file uploaded at 2014-06-30, 07:44:32 (local time). The log file was approximately 1 hour and 13 minutes old at the time it was uploaded.
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06:31:25: Server Ping plugin strings not found, dynamically loading 24 strings | |
06:31:30: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? | |
06:31:30: Failed loading CUDA dll | |
06:31:39: Open Broadcaster Software v0.625b - 32bit (´・ω・`) | |
06:31:39: ------------------------------- | |
06:31:39: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz | |
06:31:39: CPU Speed: 4622MHz | |
06:31:39: Physical Memory: 4095MB Total, 4095MB Free | |
06:31:39: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4 | |
06:31:39: monitor 1: pos={0, 0}, size={1680, 1050} | |
06:31:39: monitor 2: pos={-1920, 0}, size={1920, 1080} | |
06:31:39: Windows Version: 6.2 Build 9200 | |
06:31:39: Aero is Enabled | |
06:31:39: ------------------------------- | |
06:31:39: OBS Modules: | |
06:31:39: Base Address Module | |
06:31:39: 00970000 OBS.exe | |
06:31:39: 50570000 OBSApi.dll | |
06:31:39: 65360000 DShowPlugin.dll | |
06:31:39: 6AFB0000 GraphicsCapture.dll | |
06:31:39: 65330000 NoiseGate.dll | |
06:31:39: 69920000 PSVPlugin.dll | |
06:31:39: 662B0000 ServerPingPlugin.dll | |
06:31:39: ------------------------------------------ | |
06:31:39: Adapter 1 | |
06:31:39: Video Adapter: AMD Radeon HD 7900 Series | |
06:31:39: Video Adapter Dedicated Video Memory: 3194105856 | |
06:31:39: Video Adapter Shared System Memory: 1100795904 | |
06:31:39: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true | |
06:31:39: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true | |
06:31:39: =====Stream Start: 2014-06-30, 06:31:39=============================================== | |
06:31:39: Multithreaded optimizations: On | |
06:31:39: Base resolution: 1280x720 | |
06:31:39: Output resolution: 1280x720 | |
06:31:39: ------------------------------------------ | |
06:31:39: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)... | |
06:31:39: ------------------------------------------ | |
06:31:39: Audio Format: 48000 Hz | |
06:31:39: ------------------------------------------ | |
06:31:39: Audio Channels: 2 Ch | |
06:31:39: Playback device Default | |
06:31:39: ------------------------------------------ | |
06:31:39: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
06:31:39: Global Audio time adjust: 0 | |
06:31:39: ------------------------------------------ | |
06:31:39: Using auxilary audio input: Microphone (Realtek High Definition Audio) | |
06:31:39: Mic time offset: 0 | |
06:31:39: ------------------------------------------ | |
06:31:39: Audio Encoding: AAC | |
06:31:39: bitrate: 128 | |
06:31:39: Using text output | |
06:31:39: Using text output | |
06:31:39: Using text output | |
06:31:39: Using bitmap image | |
06:31:39: Using bitmap image | |
06:31:39: Scene buffering time set to 400 | |
06:31:39: ------------------------------------------ | |
06:31:39: Video Encoding: x264 | |
06:31:39: fps: 30 | |
06:31:39: width: 1280, height: 720 | |
06:31:39: preset: veryfast | |
06:31:39: profile: main | |
06:31:39: keyint: 60 | |
06:31:39: CBR: yes | |
06:31:39: CFR: yes | |
06:31:39: max bitrate: 2500 | |
06:31:39: buffer size: 2500 | |
06:31:39: ------------------------------------------ | |
06:31:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
06:31:40: New Scene | |
06:31:40: Using graphics capture | |
06:31:40: Using anti-cheat hooking for game capture | |
06:31:40: Trying to hook process: csgo.exe | |
06:31:40: Using RTMP service: Twitch / Justin.tv | |
06:31:40: Server selection: rtmp://live-arn.justin.tv/app | |
06:31:40: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps) | |
06:31:41: Completed handshake with rtmp://live-arn.justin.tv/app in 433 ms. | |
06:31:41: SO_SNDBUF was at 65536 | |
06:31:42: SharedTexCapture hooked | |
06:31:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 47384 / 335872) | |
06:31:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872) | |
06:31:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872) | |
06:31:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
06:31:49: New Scene | |
06:31:49: Using text output | |
06:31:49: Using text output | |
06:31:49: Using text output | |
06:31:49: Using bitmap image | |
06:31:49: Using bitmap image | |
06:32:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
06:32:59: New Scene | |
06:32:59: Using graphics capture | |
06:32:59: Using anti-cheat hooking for game capture | |
06:32:59: Trying to hook process: csgo.exe | |
06:32:59: SharedTexCapture hooked | |
06:33:01: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:33:01: SharedTexCapture hooked | |
06:35:55: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:35:55: SharedTexCapture hooked | |
06:36:18: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:36:18: SharedTexCapture hooked | |
06:37:25: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:37:25: SharedTexCapture hooked | |
06:37:50: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:37:50: SharedTexCapture hooked | |
06:38:44: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:38:44: SharedTexCapture hooked | |
06:38:51: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:38:51: SharedTexCapture hooked | |
06:41:05: GraphicsCaptureSource::NewCapture: eliminating old capture | |
06:41:05: SharedTexCapture hooked | |
07:00:17: GraphicsCaptureSource::NewCapture: eliminating old capture | |
07:00:17: SharedTexCapture hooked | |
07:01:32: GraphicsCaptureSource::NewCapture: eliminating old capture | |
07:01:32: SharedTexCapture hooked | |
07:06:32: GraphicsCaptureSource::NewCapture: eliminating old capture | |
07:06:32: SharedTexCapture hooked | |
07:14:09: GraphicsCaptureSource::NewCapture: eliminating old capture | |
07:14:09: SharedTexCapture hooked | |
07:14:38: GraphicsCaptureSource::NewCapture: eliminating old capture | |
07:14:38: SharedTexCapture hooked | |
07:40:18: Capture window 0x00A611F6 invalid or changing, terminating capture | |
07:41:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
07:41:05: New Scene | |
07:41:05: Using text output | |
07:41:05: Using text output | |
07:41:05: Using text output | |
07:41:05: Using bitmap image | |
07:41:05: Using bitmap image | |
07:41:33: Total frames encoded: 125802, total frames duplicated: 458 (0.36%) | |
07:41:33: Total frames rendered: 125532, number of late frames: 82 (0.07%) (it's okay for some frames to be late) | |
07:41:33: RTMPPublisher::SocketLoop: Graceful loop exit | |
07:41:33: Average send payload: 8141 bytes, average send interval: 24 ms | |
07:41:33: Number of times waited to send: 0, Waited for a total of 0 bytes | |
07:41:33: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) | |
07:41:33: Number of bytes sent: 1380339770 | |
07:41:33: | |
07:41:33: Profiler time results: | |
07:41:33: | |
07:41:33: ============================================================== | |
07:41:33: video thread frame - [100%] [avg time: 0.656 ms] [children: 14.2%] [unaccounted: 85.8%] | |
07:41:33: | scene->Preprocess - [0.305%] [avg time: 0.002 ms] | |
07:41:33: | GPU download and conversion - [13.9%] [avg time: 0.091 ms] [children: 11.6%] [unaccounted: 2.29%] | |
07:41:33: | | flush - [9.45%] [avg time: 0.062 ms] | |
07:41:33: | | CopyResource - [1.68%] [avg time: 0.011 ms] | |
07:41:33: | | conversion to 4:2:0 - [0.457%] [avg time: 0.003 ms] | |
07:41:33: Convert444Threads - [100%] [avg time: 0.316 ms] [children: 98.1%] [unaccounted: 1.9%] | |
07:41:33: | Convert444toNV12 - [98.1%] [avg time: 0.31 ms] | |
07:41:33: encoder thread frame - [100%] [avg time: 0.902 ms] [children: 4.88%] [unaccounted: 95.1%] | |
07:41:33: | sending stuff out - [4.88%] [avg time: 0.044 ms] | |
07:41:33: ============================================================== | |
07:41:33: | |
07:41:33: | |
07:41:33: Profiler CPU results: | |
07:41:33: | |
07:41:33: ============================================================== | |
07:41:33: video thread frame - [cpu time: avg 0.006 ms, total 765.625 ms] [avg calls per frame: 1] | |
07:41:33: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1] | |
07:41:33: | GPU download and conversion - [cpu time: avg 0.004 ms, total 546.875 ms] [avg calls per frame: 1] | |
07:41:33: | | flush - [cpu time: avg 0.003 ms, total 453.125 ms] [avg calls per frame: 1] | |
07:41:33: | | CopyResource - [cpu time: avg 0 ms, total 46.875 ms] [avg calls per frame: 1] | |
07:41:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1] | |
07:41:33: Convert444Threads - [cpu time: avg 0.083 ms, total 20890.6 ms] [avg calls per frame: 2] | |
07:41:33: | Convert444toNV12 - [cpu time: avg 0.081 ms, total 20515.6 ms] [avg calls per frame: 2] | |
07:41:33: encoder thread frame - [cpu time: avg 0.145 ms, total 18343.8 ms] [avg calls per frame: 1] | |
07:41:33: | sending stuff out - [cpu time: avg 0.027 ms, total 3437.5 ms] [avg calls per frame: 1] | |
07:41:33: ============================================================== | |
07:41:33: | |
07:41:33: =====Stream End: 2014-06-30, 07:41:33================================================= | |
07:41:34: Server Ping plugin instance deleted; removing dynamically loaded localization strings | |
Last game capture log: | |
2014-06-30, 06:31:40: we're booting up: | |
06:31:40: CaptureThread: attached to process csgo.exe | |
06:31:41: D3D9 Present | |
06:31:41: GL Present | |
06:31:41: (half life scientist) everything.. seems to be in order | |
06:31:42: D3D9EndScene called | |
06:31:42: D3DPRESENT_PARAMETERS { | |
06:31:42: BackBufferWidth: 1680 | |
06:31:42: BackBufferHeight: 1050 | |
06:31:42: BackBufferFormat: D3DFMT_A8R8G8B8 | |
06:31:42: BackBufferCount: 1 | |
06:31:42: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:31:42: MultiSampleQuality: 0 | |
06:31:42: SwapEffect: D3DSWAPEFFECT_DISCARD | |
06:31:42: hDeviceWindow: 10883574 | |
06:31:42: Windowed: false | |
06:31:42: EnableAutoDepthStencil: true | |
06:31:42: AutoDepthStencilFormat: D3DFMT_D24S8 | |
06:31:42: Flags: None | |
06:31:42: FullScreen_RefreshRateInHz: 60 | |
06:31:42: PresentationInterval: 2147483648 | |
06:31:42: }; | |
06:31:42: successfully set up d3d9 hooks | |
06:31:42: D3D9Present called | |
06:31:42: DoD3D9GPUHook: success | |
06:31:42: D3DSURFACE_DESC { | |
06:31:42: Format: D3DFMT_A8R8G8B8 | |
06:31:42: Type: D3DRTYPE_SURFACE | |
06:31:42: Usage: D3DUSAGE_RENDERTARGET | |
06:31:42: Pool: D3DPOOL_DEFAULT | |
06:31:42: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:31:42: MultiSampleQuality: 0 | |
06:31:42: Width: 1680 | |
06:31:42: Height: 1050 | |
06:31:42: }; | |
06:31:42: successfully capturing d3d9 frames via GPU | |
06:32:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:32:14: received restart event, capturing | |
06:32:14: DoD3D9GPUHook: success | |
06:32:14: D3D9Reset called | |
06:32:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:32:14: successfully set up d3d9 hooks | |
06:32:14: D3D9EndScene called | |
06:32:14: D3D9Present called | |
06:32:14: DoD3D9GPUHook: success | |
06:32:48: D3D9Reset called | |
06:32:48: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:32:49: successfully set up d3d9 hooks | |
06:32:49: D3D9EndScene called | |
06:32:49: D3D9Present called | |
06:32:49: DoD3D9GPUHook: success | |
06:33:01: D3DSURFACE_DESC { | |
06:33:01: Format: D3DFMT_A8R8G8B8 | |
06:33:01: Type: D3DRTYPE_SURFACE | |
06:33:01: Usage: D3DUSAGE_RENDERTARGET | |
06:33:01: Pool: D3DPOOL_DEFAULT | |
06:33:01: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:33:01: MultiSampleQuality: 0 | |
06:33:01: Width: 1680 | |
06:33:01: Height: 1050 | |
06:33:01: }; | |
06:33:01: successfully capturing d3d9 frames via GPU | |
06:33:01: D3D9Reset called | |
06:33:01: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:33:01: successfully set up d3d9 hooks | |
06:33:01: D3D9EndScene called | |
06:33:01: D3D9Present called | |
06:33:01: DoD3D9GPUHook: success | |
06:33:01: D3DSURFACE_DESC { | |
06:33:01: Format: D3DFMT_A8R8G8B8 | |
06:33:01: Type: D3DRTYPE_SURFACE | |
06:33:01: Usage: D3DUSAGE_RENDERTARGET | |
06:33:01: Pool: D3DPOOL_DEFAULT | |
06:33:01: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:33:01: MultiSampleQuality: 0 | |
06:33:01: Width: 1680 | |
06:33:01: Height: 1050 | |
06:33:01: }; | |
06:33:01: successfully capturing d3d9 frames via GPU | |
06:35:53: D3D9Reset called | |
06:35:53: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:35:53: successfully set up d3d9 hooks | |
06:35:55: D3D9EndScene called | |
06:35:55: D3D9Present called | |
06:35:55: DoD3D9GPUHook: success | |
06:35:55: D3DSURFACE_DESC { | |
06:35:55: Format: D3DFMT_A8R8G8B8 | |
06:35:55: Type: D3DRTYPE_SURFACE | |
06:35:55: Usage: D3DUSAGE_RENDERTARGET | |
06:35:55: Pool: D3DPOOL_DEFAULT | |
06:35:55: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:35:55: MultiSampleQuality: 0 | |
06:35:55: Width: 1680 | |
06:35:55: Height: 1050 | |
06:35:55: }; | |
06:35:55: successfully capturing d3d9 frames via GPU | |
06:36:16: D3D9Reset called | |
06:36:16: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:36:16: successfully set up d3d9 hooks | |
06:36:18: D3D9EndScene called | |
06:36:18: D3D9Present called | |
06:36:18: DoD3D9GPUHook: success | |
06:36:18: D3DSURFACE_DESC { | |
06:36:18: Format: D3DFMT_A8R8G8B8 | |
06:36:18: Type: D3DRTYPE_SURFACE | |
06:36:18: Usage: D3DUSAGE_RENDERTARGET | |
06:36:18: Pool: D3DPOOL_DEFAULT | |
06:36:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:36:18: MultiSampleQuality: 0 | |
06:36:18: Width: 1680 | |
06:36:18: Height: 1050 | |
06:36:18: }; | |
06:36:18: successfully capturing d3d9 frames via GPU | |
06:37:23: D3D9Reset called | |
06:37:23: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:37:23: successfully set up d3d9 hooks | |
06:37:25: D3D9EndScene called | |
06:37:25: D3D9Present called | |
06:37:25: DoD3D9GPUHook: success | |
06:37:25: D3DSURFACE_DESC { | |
06:37:25: Format: D3DFMT_A8R8G8B8 | |
06:37:25: Type: D3DRTYPE_SURFACE | |
06:37:25: Usage: D3DUSAGE_RENDERTARGET | |
06:37:25: Pool: D3DPOOL_DEFAULT | |
06:37:25: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:37:25: MultiSampleQuality: 0 | |
06:37:25: Width: 1680 | |
06:37:25: Height: 1050 | |
06:37:25: }; | |
06:37:25: successfully capturing d3d9 frames via GPU | |
06:37:48: D3D9Reset called | |
06:37:48: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:37:48: successfully set up d3d9 hooks | |
06:37:50: D3D9EndScene called | |
06:37:50: D3D9Present called | |
06:37:50: DoD3D9GPUHook: success | |
06:37:50: D3DSURFACE_DESC { | |
06:37:50: Format: D3DFMT_A8R8G8B8 | |
06:37:50: Type: D3DRTYPE_SURFACE | |
06:37:50: Usage: D3DUSAGE_RENDERTARGET | |
06:37:50: Pool: D3DPOOL_DEFAULT | |
06:37:50: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:37:50: MultiSampleQuality: 0 | |
06:37:50: Width: 1680 | |
06:37:50: Height: 1050 | |
06:37:50: }; | |
06:37:50: successfully capturing d3d9 frames via GPU | |
06:38:41: D3D9Reset called | |
06:38:41: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:38:41: successfully set up d3d9 hooks | |
06:38:44: D3D9EndScene called | |
06:38:44: D3D9Present called | |
06:38:44: DoD3D9GPUHook: success | |
06:38:44: D3DSURFACE_DESC { | |
06:38:44: Format: D3DFMT_A8R8G8B8 | |
06:38:44: Type: D3DRTYPE_SURFACE | |
06:38:44: Usage: D3DUSAGE_RENDERTARGET | |
06:38:44: Pool: D3DPOOL_DEFAULT | |
06:38:44: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:38:44: MultiSampleQuality: 0 | |
06:38:44: Width: 1680 | |
06:38:44: Height: 1050 | |
06:38:44: }; | |
06:38:44: successfully capturing d3d9 frames via GPU | |
06:38:48: D3D9Reset called | |
06:38:48: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:38:49: successfully set up d3d9 hooks | |
06:38:51: D3D9EndScene called | |
06:38:51: D3D9Present called | |
06:38:51: DoD3D9GPUHook: success | |
06:38:51: D3DSURFACE_DESC { | |
06:38:51: Format: D3DFMT_A8R8G8B8 | |
06:38:51: Type: D3DRTYPE_SURFACE | |
06:38:51: Usage: D3DUSAGE_RENDERTARGET | |
06:38:51: Pool: D3DPOOL_DEFAULT | |
06:38:51: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:38:51: MultiSampleQuality: 0 | |
06:38:51: Width: 1680 | |
06:38:51: Height: 1050 | |
06:38:51: }; | |
06:38:51: successfully capturing d3d9 frames via GPU | |
06:41:03: D3D9Reset called | |
06:41:03: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:41:03: successfully set up d3d9 hooks | |
06:41:05: D3D9EndScene called | |
06:41:05: D3D9Present called | |
06:41:05: DoD3D9GPUHook: success | |
06:41:05: D3DSURFACE_DESC { | |
06:41:05: Format: D3DFMT_A8R8G8B8 | |
06:41:05: Type: D3DRTYPE_SURFACE | |
06:41:05: Usage: D3DUSAGE_RENDERTARGET | |
06:41:05: Pool: D3DPOOL_DEFAULT | |
06:41:05: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:41:05: MultiSampleQuality: 0 | |
06:41:05: Width: 1680 | |
06:41:05: Height: 1050 | |
06:41:05: }; | |
06:41:05: successfully capturing d3d9 frames via GPU | |
07:00:14: D3D9Reset called | |
07:00:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:00:15: successfully set up d3d9 hooks | |
07:00:17: D3D9EndScene called | |
07:00:17: D3D9Present called | |
07:00:17: DoD3D9GPUHook: success | |
07:00:17: D3DSURFACE_DESC { | |
07:00:17: Format: D3DFMT_A8R8G8B8 | |
07:00:17: Type: D3DRTYPE_SURFACE | |
07:00:17: Usage: D3DUSAGE_RENDERTARGET | |
07:00:17: Pool: D3DPOOL_DEFAULT | |
07:00:17: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:00:17: MultiSampleQuality: 0 | |
07:00:17: Width: 1680 | |
07:00:17: Height: 1050 | |
07:00:17: }; | |
07:00:17: successfully capturing d3d9 frames via GPU | |
07:01:29: D3D9Reset called | |
07:01:29: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:01:30: successfully set up d3d9 hooks | |
07:01:31: D3D9EndScene called | |
07:01:31: D3D9Present called | |
07:01:32: DoD3D9GPUHook: success | |
07:01:32: D3DSURFACE_DESC { | |
07:01:32: Format: D3DFMT_A8R8G8B8 | |
07:01:32: Type: D3DRTYPE_SURFACE | |
07:01:32: Usage: D3DUSAGE_RENDERTARGET | |
07:01:32: Pool: D3DPOOL_DEFAULT | |
07:01:32: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:01:32: MultiSampleQuality: 0 | |
07:01:32: Width: 1680 | |
07:01:32: Height: 1050 | |
07:01:32: }; | |
07:01:32: successfully capturing d3d9 frames via GPU | |
07:06:29: D3D9Reset called | |
07:06:29: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:06:30: successfully set up d3d9 hooks | |
07:06:31: D3D9EndScene called | |
07:06:31: D3D9Present called | |
07:06:32: DoD3D9GPUHook: success | |
07:06:32: D3DSURFACE_DESC { | |
07:06:32: Format: D3DFMT_A8R8G8B8 | |
07:06:32: Type: D3DRTYPE_SURFACE | |
07:06:32: Usage: D3DUSAGE_RENDERTARGET | |
07:06:32: Pool: D3DPOOL_DEFAULT | |
07:06:32: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:06:32: MultiSampleQuality: 0 | |
07:06:32: Width: 1680 | |
07:06:32: Height: 1050 | |
07:06:32: }; | |
07:06:32: successfully capturing d3d9 frames via GPU | |
07:14:06: D3D9Reset called | |
07:14:06: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:14:07: successfully set up d3d9 hooks | |
07:14:09: D3D9EndScene called | |
07:14:09: D3D9Present called | |
07:14:09: DoD3D9GPUHook: success | |
07:14:09: D3DSURFACE_DESC { | |
07:14:09: Format: D3DFMT_A8R8G8B8 | |
07:14:09: Type: D3DRTYPE_SURFACE | |
07:14:09: Usage: D3DUSAGE_RENDERTARGET | |
07:14:09: Pool: D3DPOOL_DEFAULT | |
07:14:09: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:14:09: MultiSampleQuality: 0 | |
07:14:09: Width: 1680 | |
07:14:09: Height: 1050 | |
07:14:09: }; | |
07:14:09: successfully capturing d3d9 frames via GPU | |
07:14:36: D3D9Reset called | |
07:14:36: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:14:36: successfully set up d3d9 hooks | |
07:14:38: D3D9EndScene called | |
07:14:38: D3D9Present called | |
07:14:38: DoD3D9GPUHook: success | |
07:14:38: D3DSURFACE_DESC { | |
07:14:38: Format: D3DFMT_A8R8G8B8 | |
07:14:38: Type: D3DRTYPE_SURFACE | |
07:14:38: Usage: D3DUSAGE_RENDERTARGET | |
07:14:38: Pool: D3DPOOL_DEFAULT | |
07:14:38: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:14:38: MultiSampleQuality: 0 | |
07:14:38: Width: 1680 | |
07:14:38: Height: 1050 | |
07:14:38: }; | |
07:14:38: successfully capturing d3d9 frames via GPU | |
Last Game Capture Log: | |
2014-06-30, 06:31:40: we're booting up: | |
06:31:40: CaptureThread: attached to process csgo.exe | |
06:31:41: D3D9 Present | |
06:31:41: GL Present | |
06:31:41: (half life scientist) everything.. seems to be in order | |
06:31:42: D3D9EndScene called | |
06:31:42: D3DPRESENT_PARAMETERS { | |
06:31:42: BackBufferWidth: 1680 | |
06:31:42: BackBufferHeight: 1050 | |
06:31:42: BackBufferFormat: D3DFMT_A8R8G8B8 | |
06:31:42: BackBufferCount: 1 | |
06:31:42: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:31:42: MultiSampleQuality: 0 | |
06:31:42: SwapEffect: D3DSWAPEFFECT_DISCARD | |
06:31:42: hDeviceWindow: 10883574 | |
06:31:42: Windowed: false | |
06:31:42: EnableAutoDepthStencil: true | |
06:31:42: AutoDepthStencilFormat: D3DFMT_D24S8 | |
06:31:42: Flags: None | |
06:31:42: FullScreen_RefreshRateInHz: 60 | |
06:31:42: PresentationInterval: 2147483648 | |
06:31:42: }; | |
06:31:42: successfully set up d3d9 hooks | |
06:31:42: D3D9Present called | |
06:31:42: DoD3D9GPUHook: success | |
06:31:42: D3DSURFACE_DESC { | |
06:31:42: Format: D3DFMT_A8R8G8B8 | |
06:31:42: Type: D3DRTYPE_SURFACE | |
06:31:42: Usage: D3DUSAGE_RENDERTARGET | |
06:31:42: Pool: D3DPOOL_DEFAULT | |
06:31:42: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:31:42: MultiSampleQuality: 0 | |
06:31:42: Width: 1680 | |
06:31:42: Height: 1050 | |
06:31:42: }; | |
06:31:42: successfully capturing d3d9 frames via GPU | |
06:32:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:32:14: received restart event, capturing | |
06:32:14: DoD3D9GPUHook: success | |
06:32:14: D3D9Reset called | |
06:32:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:32:14: successfully set up d3d9 hooks | |
06:32:14: D3D9EndScene called | |
06:32:14: D3D9Present called | |
06:32:14: DoD3D9GPUHook: success | |
06:32:48: D3D9Reset called | |
06:32:48: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:32:49: successfully set up d3d9 hooks | |
06:32:49: D3D9EndScene called | |
06:32:49: D3D9Present called | |
06:32:49: DoD3D9GPUHook: success | |
06:33:01: D3DSURFACE_DESC { | |
06:33:01: Format: D3DFMT_A8R8G8B8 | |
06:33:01: Type: D3DRTYPE_SURFACE | |
06:33:01: Usage: D3DUSAGE_RENDERTARGET | |
06:33:01: Pool: D3DPOOL_DEFAULT | |
06:33:01: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:33:01: MultiSampleQuality: 0 | |
06:33:01: Width: 1680 | |
06:33:01: Height: 1050 | |
06:33:01: }; | |
06:33:01: successfully capturing d3d9 frames via GPU | |
06:33:01: D3D9Reset called | |
06:33:01: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:33:01: successfully set up d3d9 hooks | |
06:33:01: D3D9EndScene called | |
06:33:01: D3D9Present called | |
06:33:01: DoD3D9GPUHook: success | |
06:33:01: D3DSURFACE_DESC { | |
06:33:01: Format: D3DFMT_A8R8G8B8 | |
06:33:01: Type: D3DRTYPE_SURFACE | |
06:33:01: Usage: D3DUSAGE_RENDERTARGET | |
06:33:01: Pool: D3DPOOL_DEFAULT | |
06:33:01: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:33:01: MultiSampleQuality: 0 | |
06:33:01: Width: 1680 | |
06:33:01: Height: 1050 | |
06:33:01: }; | |
06:33:01: successfully capturing d3d9 frames via GPU | |
06:35:53: D3D9Reset called | |
06:35:53: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:35:53: successfully set up d3d9 hooks | |
06:35:55: D3D9EndScene called | |
06:35:55: D3D9Present called | |
06:35:55: DoD3D9GPUHook: success | |
06:35:55: D3DSURFACE_DESC { | |
06:35:55: Format: D3DFMT_A8R8G8B8 | |
06:35:55: Type: D3DRTYPE_SURFACE | |
06:35:55: Usage: D3DUSAGE_RENDERTARGET | |
06:35:55: Pool: D3DPOOL_DEFAULT | |
06:35:55: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:35:55: MultiSampleQuality: 0 | |
06:35:55: Width: 1680 | |
06:35:55: Height: 1050 | |
06:35:55: }; | |
06:35:55: successfully capturing d3d9 frames via GPU | |
06:36:16: D3D9Reset called | |
06:36:16: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:36:16: successfully set up d3d9 hooks | |
06:36:18: D3D9EndScene called | |
06:36:18: D3D9Present called | |
06:36:18: DoD3D9GPUHook: success | |
06:36:18: D3DSURFACE_DESC { | |
06:36:18: Format: D3DFMT_A8R8G8B8 | |
06:36:18: Type: D3DRTYPE_SURFACE | |
06:36:18: Usage: D3DUSAGE_RENDERTARGET | |
06:36:18: Pool: D3DPOOL_DEFAULT | |
06:36:18: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:36:18: MultiSampleQuality: 0 | |
06:36:18: Width: 1680 | |
06:36:18: Height: 1050 | |
06:36:18: }; | |
06:36:18: successfully capturing d3d9 frames via GPU | |
06:37:23: D3D9Reset called | |
06:37:23: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:37:23: successfully set up d3d9 hooks | |
06:37:25: D3D9EndScene called | |
06:37:25: D3D9Present called | |
06:37:25: DoD3D9GPUHook: success | |
06:37:25: D3DSURFACE_DESC { | |
06:37:25: Format: D3DFMT_A8R8G8B8 | |
06:37:25: Type: D3DRTYPE_SURFACE | |
06:37:25: Usage: D3DUSAGE_RENDERTARGET | |
06:37:25: Pool: D3DPOOL_DEFAULT | |
06:37:25: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:37:25: MultiSampleQuality: 0 | |
06:37:25: Width: 1680 | |
06:37:25: Height: 1050 | |
06:37:25: }; | |
06:37:25: successfully capturing d3d9 frames via GPU | |
06:37:48: D3D9Reset called | |
06:37:48: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:37:48: successfully set up d3d9 hooks | |
06:37:50: D3D9EndScene called | |
06:37:50: D3D9Present called | |
06:37:50: DoD3D9GPUHook: success | |
06:37:50: D3DSURFACE_DESC { | |
06:37:50: Format: D3DFMT_A8R8G8B8 | |
06:37:50: Type: D3DRTYPE_SURFACE | |
06:37:50: Usage: D3DUSAGE_RENDERTARGET | |
06:37:50: Pool: D3DPOOL_DEFAULT | |
06:37:50: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:37:50: MultiSampleQuality: 0 | |
06:37:50: Width: 1680 | |
06:37:50: Height: 1050 | |
06:37:50: }; | |
06:37:50: successfully capturing d3d9 frames via GPU | |
06:38:41: D3D9Reset called | |
06:38:41: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:38:41: successfully set up d3d9 hooks | |
06:38:44: D3D9EndScene called | |
06:38:44: D3D9Present called | |
06:38:44: DoD3D9GPUHook: success | |
06:38:44: D3DSURFACE_DESC { | |
06:38:44: Format: D3DFMT_A8R8G8B8 | |
06:38:44: Type: D3DRTYPE_SURFACE | |
06:38:44: Usage: D3DUSAGE_RENDERTARGET | |
06:38:44: Pool: D3DPOOL_DEFAULT | |
06:38:44: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:38:44: MultiSampleQuality: 0 | |
06:38:44: Width: 1680 | |
06:38:44: Height: 1050 | |
06:38:44: }; | |
06:38:44: successfully capturing d3d9 frames via GPU | |
06:38:48: D3D9Reset called | |
06:38:48: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:38:49: successfully set up d3d9 hooks | |
06:38:51: D3D9EndScene called | |
06:38:51: D3D9Present called | |
06:38:51: DoD3D9GPUHook: success | |
06:38:51: D3DSURFACE_DESC { | |
06:38:51: Format: D3DFMT_A8R8G8B8 | |
06:38:51: Type: D3DRTYPE_SURFACE | |
06:38:51: Usage: D3DUSAGE_RENDERTARGET | |
06:38:51: Pool: D3DPOOL_DEFAULT | |
06:38:51: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:38:51: MultiSampleQuality: 0 | |
06:38:51: Width: 1680 | |
06:38:51: Height: 1050 | |
06:38:51: }; | |
06:38:51: successfully capturing d3d9 frames via GPU | |
06:41:03: D3D9Reset called | |
06:41:03: ---------------------- Cleared D3D9 Capture ---------------------- | |
06:41:03: successfully set up d3d9 hooks | |
06:41:05: D3D9EndScene called | |
06:41:05: D3D9Present called | |
06:41:05: DoD3D9GPUHook: success | |
06:41:05: D3DSURFACE_DESC { | |
06:41:05: Format: D3DFMT_A8R8G8B8 | |
06:41:05: Type: D3DRTYPE_SURFACE | |
06:41:05: Usage: D3DUSAGE_RENDERTARGET | |
06:41:05: Pool: D3DPOOL_DEFAULT | |
06:41:05: MultiSampleType: D3DMULTISAMPLE_NONE | |
06:41:05: MultiSampleQuality: 0 | |
06:41:05: Width: 1680 | |
06:41:05: Height: 1050 | |
06:41:05: }; | |
06:41:05: successfully capturing d3d9 frames via GPU | |
07:00:14: D3D9Reset called | |
07:00:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:00:15: successfully set up d3d9 hooks | |
07:00:17: D3D9EndScene called | |
07:00:17: D3D9Present called | |
07:00:17: DoD3D9GPUHook: success | |
07:00:17: D3DSURFACE_DESC { | |
07:00:17: Format: D3DFMT_A8R8G8B8 | |
07:00:17: Type: D3DRTYPE_SURFACE | |
07:00:17: Usage: D3DUSAGE_RENDERTARGET | |
07:00:17: Pool: D3DPOOL_DEFAULT | |
07:00:17: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:00:17: MultiSampleQuality: 0 | |
07:00:17: Width: 1680 | |
07:00:17: Height: 1050 | |
07:00:17: }; | |
07:00:17: successfully capturing d3d9 frames via GPU | |
07:01:29: D3D9Reset called | |
07:01:29: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:01:30: successfully set up d3d9 hooks | |
07:01:31: D3D9EndScene called | |
07:01:31: D3D9Present called | |
07:01:32: DoD3D9GPUHook: success | |
07:01:32: D3DSURFACE_DESC { | |
07:01:32: Format: D3DFMT_A8R8G8B8 | |
07:01:32: Type: D3DRTYPE_SURFACE | |
07:01:32: Usage: D3DUSAGE_RENDERTARGET | |
07:01:32: Pool: D3DPOOL_DEFAULT | |
07:01:32: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:01:32: MultiSampleQuality: 0 | |
07:01:32: Width: 1680 | |
07:01:32: Height: 1050 | |
07:01:32: }; | |
07:01:32: successfully capturing d3d9 frames via GPU | |
07:06:29: D3D9Reset called | |
07:06:29: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:06:30: successfully set up d3d9 hooks | |
07:06:31: D3D9EndScene called | |
07:06:31: D3D9Present called | |
07:06:32: DoD3D9GPUHook: success | |
07:06:32: D3DSURFACE_DESC { | |
07:06:32: Format: D3DFMT_A8R8G8B8 | |
07:06:32: Type: D3DRTYPE_SURFACE | |
07:06:32: Usage: D3DUSAGE_RENDERTARGET | |
07:06:32: Pool: D3DPOOL_DEFAULT | |
07:06:32: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:06:32: MultiSampleQuality: 0 | |
07:06:32: Width: 1680 | |
07:06:32: Height: 1050 | |
07:06:32: }; | |
07:06:32: successfully capturing d3d9 frames via GPU | |
07:14:06: D3D9Reset called | |
07:14:06: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:14:07: successfully set up d3d9 hooks | |
07:14:09: D3D9EndScene called | |
07:14:09: D3D9Present called | |
07:14:09: DoD3D9GPUHook: success | |
07:14:09: D3DSURFACE_DESC { | |
07:14:09: Format: D3DFMT_A8R8G8B8 | |
07:14:09: Type: D3DRTYPE_SURFACE | |
07:14:09: Usage: D3DUSAGE_RENDERTARGET | |
07:14:09: Pool: D3DPOOL_DEFAULT | |
07:14:09: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:14:09: MultiSampleQuality: 0 | |
07:14:09: Width: 1680 | |
07:14:09: Height: 1050 | |
07:14:09: }; | |
07:14:09: successfully capturing d3d9 frames via GPU | |
07:14:36: D3D9Reset called | |
07:14:36: ---------------------- Cleared D3D9 Capture ---------------------- | |
07:14:36: successfully set up d3d9 hooks | |
07:14:38: D3D9EndScene called | |
07:14:38: D3D9Present called | |
07:14:38: DoD3D9GPUHook: success | |
07:14:38: D3DSURFACE_DESC { | |
07:14:38: Format: D3DFMT_A8R8G8B8 | |
07:14:38: Type: D3DRTYPE_SURFACE | |
07:14:38: Usage: D3DUSAGE_RENDERTARGET | |
07:14:38: Pool: D3DPOOL_DEFAULT | |
07:14:38: MultiSampleType: D3DMULTISAMPLE_NONE | |
07:14:38: MultiSampleQuality: 0 | |
07:14:38: Width: 1680 | |
07:14:38: Height: 1050 | |
07:14:38: }; | |
07:14:38: successfully capturing d3d9 frames via GPU |
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