Skip to content

Instantly share code, notes, and snippets.

Created December 21, 2013 00:12
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save anonymous/8063627 to your computer and use it in GitHub Desktop.
Save anonymous/8063627 to your computer and use it in GitHub Desktop.
enum class member
//Pure virtual abstract base class for game state management
class AppState : public virtual SFMLEventHandler
{
public:
AppState(sf::RenderWindow &disp)
: display(disp)
{
}
virtual ~AppState() = default;
virtual void onRender() = 0;
enum States {CURRENTSTATE = 0, STARTMENUSTATE, CHESSPLUSPLUSSTATE};
virtual States stateChange() = 0;
protected:
sf::RenderWindow &display;
States destState;
};
error: expected identifier before ‘,’ token
enum States {CURRENTSTATE = 0, STARTMENUSTATE, CHESSPLUSPLUSSTATE};
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment