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Created December 24, 2013 19:24
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$ bam release;
$ bam release
[ 1/144] #1 c++ src/tools/map_version.cpp
[ 2/144] #1 c++ src/engine/shared/ringbuffer.cpp
[ 3/144] #1 c++ src/engine/shared/jobs.cpp
[ 4/144] #1 c++ src/engine/shared/storage.cpp
[ 5/144] #1 c++ src/engine/shared/packer.cpp
[ 6/144] #1 c++ src/engine/shared/map.cpp
[ 7/144] #1 c++ src/engine/shared/masterserver.cpp
[ 8/144] #1 c++ src/engine/shared/network_server.cpp
src/engine/shared/network_server.cpp: In member function ‘int CNetServer::Drop(int, const char*)’:
src/engine/shared/network_server.cpp:82:10: warning: variable ‘Addr’ set but not used [-Wunused-but-set-variable]
NETADDR Addr = ClientAddr(ClientID);
^
[ 9/144] #1 c++ src/engine/shared/huffman.cpp
[ 10/144] #1 c++ src/engine/shared/network.cpp
[ 11/144] #1 c++ src/engine/shared/memheap.cpp
[ 12/144] #1 c++ src/engine/shared/network_client.cpp
[ 13/144] #1 c++ src/engine/shared/compression.cpp
[ 14/144] #1 c++ src/engine/shared/linereader.cpp
[ 15/144] #1 c++ src/engine/shared/network_conn.cpp
[ 16/144] #1 c++ src/engine/shared/snapshot.cpp
[ 17/144] #1 c++ src/engine/shared/engine.cpp
[ 18/144] #1 c++ src/engine/shared/datafile.cpp
src/engine/shared/datafile.cpp: In member function ‘void* CDataFileReader::GetDataImpl(int, int)’:
src/engine/shared/datafile.cpp:276:7: warning: variable ‘SwapSize’ set but not used [-Wunused-but-set-variable]
int SwapSize = DataSize;
^
[ 19/144] #1 c++ src/engine/shared/mapchecker.cpp
[ 20/144] #1 c++ src/engine/shared/demo.cpp
[ 21/144] #1 c++ src/engine/shared/console.cpp
[ 22/144] #1 c++ src/engine/shared/config.cpp
[ 23/144] #1 c++ src/engine/shared/kernel.cpp
[ 24/144] #1 c src/base/system.c
src/base/system.c: In function ‘io_seek’:
src/base/system.c:307:6: warning: variable ‘real_origin’ set but not used [-Wunused-but-set-variable]
int real_origin;
^
[ 25/144] #1 c src/engine/external/zlib/compress.c
[ 26/144] #1 c src/engine/external/zlib/crc32.c
[ 27/144] #1 c src/engine/external/zlib/gzio.c
[ 28/144] #1 c src/engine/external/zlib/inffast.c
[ 29/144] #1 c src/engine/external/zlib/adler32.c
[ 30/144] #1 c src/engine/external/zlib/zutil.c
[ 31/144] #1 c src/engine/external/zlib/infback.c
[ 32/144] #1 c src/engine/external/zlib/uncompr.c
[ 33/144] #1 c src/engine/external/zlib/trees.c
[ 34/144] #1 c src/engine/external/zlib/inftrees.c
[ 35/144] #1 c src/engine/external/zlib/inflate.c
[ 36/144] #1 c src/engine/external/zlib/deflate.c
[ 37/144] #1 c src/engine/external/pnglite/pnglite.c
[ 38/144] #1 link map_version
[ 39/144] #1 c++ src/tools/packetgen.cpp
[ 40/144] #1 link packetgen
[ 41/144] #1 c++ src/tools/fake_server.cpp
[ 42/144] #1 link fake_server
[ 43/144] #1 c++ src/tools/crapnet.cpp
src/tools/crapnet.cpp: In function ‘void Run(int, NETADDR)’:
src/tools/crapnet.cpp:47:46: warning: narrowing conversion of ‘Port’ from ‘int’ to ‘short unsigned int’ inside { } is ill-formed in C++11 [-Wnarrowing]
NETADDR Src = {NETTYPE_IPV4, {0,0,0,0}, Port};
^
[ 44/144] #1 link crapnet
[ 45/144] #1 c++ src/tools/tileset_borderfix.cpp
[ 46/144] #1 link tileset_borderfix
[ 47/144] #1 c++ src/tools/dilate.cpp
[ 48/144] #1 link dilate
[ 49/144] #1 c++ src/tools/map_resave.cpp
[ 50/144] #1 link map_resave
[ 51/144] #1 c++ src/mastersrv/mastersrv.cpp
src/mastersrv/mastersrv.cpp: In function ‘void BuildPackets()’:
src/mastersrv/mastersrv.cpp:123:106: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
static char IPV4Mapping[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF };
^
src/mastersrv/mastersrv.cpp:123:106: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
[ 52/144] #1 link mastersrv
[ 53/144] #1 c++ src/versionsrv/versionsrv.cpp
[ 54/144] #1 link versionsrv
[ 55/144] #1 c++ src/engine/server/register.cpp
[ 56/144] #1 c++ src/engine/server/server.cpp
[ 57/144] #1 network_header > src/game/generated/protocol.h
[ 58/144] #1 c++ src/game/gamecore.cpp
[ 59/144] #1 c++ src/game/collision.cpp
[ 60/144] #1 c++ src/game/localization.cpp
[ 61/144] #1 c++ src/game/layers.cpp
[ 62/144] #1 cmd5 src/game/generated/nethash.c
[ 63/144] #1 c src/game/generated/nethash.c
[ 64/144] #1 network_source > src/game/generated/protocol.cpp
[ 65/144] #1 c++ src/game/generated/protocol.cpp
[ 66/144] #1 server_content_header > src/game/generated/server_data.h
[ 67/144] #1 c++ src/game/server/player.cpp
[ 68/144] #1 c++ src/game/server/gameworld.cpp
src/game/server/gameworld.cpp: In member function ‘CCharacter* CGameWorld::IntersectCharacter(vec2, vec2, float, vec2&, CEntity*)’:
src/game/server/gameworld.cpp:186:7: warning: variable ‘LineDir’ set but not used [-Wunused-but-set-variable]
vec2 LineDir = normalize(Pos1-Pos0);
^
[ 69/144] #1 c++ src/game/server/gamemodes/ctf.cpp
[ 70/144] #1 c++ src/game/server/gamemodes/tdm.cpp
[ 71/144] #1 c++ src/game/server/gamemodes/dm.cpp
[ 72/144] #1 c++ src/game/server/gamemodes/mod.cpp
[ 73/144] #1 c++ src/game/server/gamecontroller.cpp
[ 74/144] #1 c++ src/game/server/entities/projectile.cpp
[ 75/144] #1 c++ src/game/server/entities/flag.cpp
[ 76/144] #1 c++ src/game/server/entities/pickup.cpp
[ 77/144] #1 c++ src/game/server/entities/laser.cpp
src/game/server/entities/laser.cpp: In member function ‘void CLaser::DoBounce()’:
src/game/server/entities/laser.cpp:47:7: warning: variable ‘OrgTo’ set but not used [-Wunused-but-set-variable]
vec2 OrgTo = To;
^
[ 78/144] #1 c++ src/game/server/entities/character.cpp
src/game/server/entities/character.cpp: In member function ‘void CCharacter::HandleNinja()’:
src/game/server/entities/character.cpp:118:7: warning: variable ‘Direction’ set but not used [-Wunused-but-set-variable]
vec2 Direction = normalize(vec2(m_LatestInput.m_TargetX, m_LatestInput.m_TargetY));
^
src/game/server/entities/character.cpp: In member function ‘void CCharacter::HandleWeapons()’:
src/game/server/entities/character.cpp:439:7: warning: variable ‘Direction’ set but not used [-Wunused-but-set-variable]
vec2 Direction = normalize(vec2(m_LatestInput.m_TargetX, m_LatestInput.m_TargetY));
^
[ 79/144] #1 c++ src/game/server/eventhandler.cpp
[ 80/144] #1 c++ src/game/server/entity.cpp
[ 81/144] #1 c++ src/game/server/gamecontext.cpp
[ 82/144] #1 server_content_source > src/game/generated/server_data.cpp
[ 83/144] #1 c++ src/game/generated/server_data.cpp
[ 84/144] #1 link teeworlds_srv
[ 85/144] #1 client_content_header > src/game/generated/client_data.h
[ 86/144] #1 c++ src/game/client/components/menus_demo.cpp
[ 87/144] #1 c++ src/game/client/components/camera.cpp
[ 88/144] #1 c++ src/game/client/components/debughud.cpp
[ 89/144] #1 c++ src/game/client/components/menus_browser.cpp
[ 90/144] #1 c++ src/game/client/components/players.cpp
[ 91/144] #1 c++ src/game/client/components/controls.cpp
[ 92/144] #1 c++ src/game/client/components/killmessages.cpp
[ 93/144] #1 c++ src/game/client/components/damageind.cpp
[ 94/144] #1 c++ src/game/client/components/skins.cpp
[ 95/144] #1 c++ src/game/client/components/spectator.cpp
[ 96/144] #1 c++ src/game/client/components/chat.cpp
[ 97/144] #1 c++ src/game/client/components/items.cpp
[ 98/144] #1 c++ src/game/client/components/menus_ingame.cpp
src/game/client/components/menus_ingame.cpp: In member function ‘void CMenus::RenderPlayers(CUIRect)’:
src/game/client/components/menus_ingame.cpp:190:5: warning: suggest explicit braces to avoid ambiguous ‘else’ [-Wparentheses]
if(DoButton_Toggle(&s_aPlayerIDs[i][1], m_pClient->m_aClients[i].m_Friend, &Button))
^
[ 99/144] #1 c++ src/game/client/components/menus_settings.cpp
[100/144] #1 c++ src/game/client/components/menus.cpp
src/game/client/components/menus.cpp: In member function ‘void CMenus::RenderLoading()’:
src/game/client/components/menus.cpp:646:8: warning: variable ‘tw’ set but not used [-Wunused-but-set-variable]
float tw;
^
[101/144] #1 c++ src/game/client/components/sounds.cpp
[102/144] #1 c++ src/game/client/components/binds.cpp
[103/144] #1 c++ src/game/client/components/mapimages.cpp
[104/144] #1 c++ src/game/client/components/nameplates.cpp
[105/144] #1 c++ src/game/client/components/scoreboard.cpp
[106/144] #1 c++ src/game/client/components/effects.cpp
[107/144] #1 c++ src/game/client/components/motd.cpp
[108/144] #1 c++ src/game/client/components/voting.cpp
[109/144] #1 c++ src/game/client/components/maplayers.cpp
[110/144] #1 c++ src/game/client/components/hud.cpp
[111/144] #1 c++ src/game/client/components/broadcast.cpp
[112/144] #1 c++ src/game/client/components/flow.cpp
[113/144] #1 c++ src/game/client/components/countryflags.cpp
[114/144] #1 c++ src/game/client/components/particles.cpp
[115/144] #1 c++ src/game/client/components/console.cpp
[116/144] #1 c++ src/game/client/components/emoticon.cpp
[117/144] #1 c++ src/game/client/animstate.cpp
[118/144] #1 c++ src/game/client/render_map.cpp
[119/144] #1 c++ src/game/client/render.cpp
[120/144] #1 c++ src/game/client/gameclient.cpp
[121/144] #1 c++ src/game/client/lineinput.cpp
[122/144] #1 c++ src/game/client/ui.cpp
[123/144] #1 client_content_source > src/game/generated/client_data.cpp
[124/144] #1 c++ src/game/generated/client_data.cpp
[125/144] #1 c++ src/engine/client/text.cpp
src/engine/client/text.cpp: In member function ‘virtual void CTextRender::TextEx(CTextCursor*, const char*, int)’:
src/engine/client/text.cpp:573:15: warning: variable ‘pEnd’ set but not used [-Wunused-but-set-variable]
const char *pEnd;
^
[126/144] #1 c++ src/engine/client/input.cpp
[127/144] #1 c++ src/engine/client/sound.cpp
[128/144] #1 c++ src/engine/client/serverbrowser.cpp
[129/144] #1 c++ src/engine/client/friends.cpp
[130/144] #1 c++ src/engine/client/client.cpp
src/engine/client/client.cpp: In member function ‘void CClient::ProcessConnlessPacket(CNetChunk*)’:
src/engine/client/client.cpp:1099:105: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
static char IPV4Mapping[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF };
^
src/engine/client/client.cpp:1099:105: warning: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
src/engine/client/client.cpp: In member function ‘void CClient::Update()’:
src/engine/client/client.cpp:1721:17: warning: variable ‘LastPredintra’ set but not used [-Wunused-but-set-variable]
static float LastPredintra = 0;
^
[131/144] #1 c++ src/engine/client/graphics.cpp
[132/144] #1 c++ src/game/editor/ed_io.cpp
[133/144] #1 c++ src/game/editor/ed_popups.cpp
[134/144] #1 c++ src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.cpp: In member function ‘int CEditor::UiDoValueSelector(void*, CUIRect*, const char*, int, int, int, int, float, const char*)’:
src/game/editor/ed_editor.cpp:485:9: warning: variable ‘Ret’ set but not used [-Wunused-but-set-variable]
int Ret = 0;
^
src/game/editor/ed_editor.cpp: In member function ‘void CEditor::DoMapEditor(CUIRect, CUIRect)’:
src/game/editor/ed_editor.cpp:1199:15: warning: variable ‘s_StartMx’ set but not used [-Wunused-but-set-variable]
static float s_StartMx = 0;
^
src/game/editor/ed_editor.cpp:1200:15: warning: variable ‘s_StartMy’ set but not used [-Wunused-but-set-variable]
static float s_StartMy = 0;
^
src/game/editor/ed_editor.cpp: In member function ‘void CEditor::RenderLayers(CUIRect, CUIRect, CUIRect)’:
src/game/editor/ed_editor.cpp:1776:6: warning: variable ‘ValidLayer’ set but not used [-Wunused-but-set-variable]
int ValidLayer = 0;
^
src/game/editor/ed_editor.cpp: In member function ‘void CEditor::AddFileDialogEntry(int, CUIRect*)’:
src/game/editor/ed_editor.cpp:2220:43: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast]
if(DoButton_File((void*)(10+(int)Button.y), m_FileList[Index].m_aName, m_FilesSelectedIndex == Index, &Button, 0, 0))
^
src/game/editor/ed_editor.cpp: In member function ‘void CEditor::RenderEnvelopeEditor(CUIRect)’:
src/game/editor/ed_editor.cpp:2814:16: warning: variable ‘s_Move’ set but not used [-Wunused-but-set-variable]
static bool s_Move = false;
^
[135/144] #1 c++ src/game/editor/ed_layer_game.cpp
[136/144] #1 c++ src/game/editor/ed_layer_quads.cpp
[137/144] #1 c++ src/game/editor/ed_layer_tiles.cpp
[138/144] #1 c src/engine/external/wavpack/metadata.c
[139/144] #1 c src/engine/external/wavpack/words.c
[140/144] #1 c src/engine/external/wavpack/unpack.c
[141/144] #1 c src/engine/external/wavpack/float.c
[142/144] #1 c src/engine/external/wavpack/wputils.c
[143/144] #1 c src/engine/external/wavpack/bits.c
[144/144] #1 link teeworlds
objs/engine/client/text.o: In function `CTextRender::Init()':
text.cpp:(.text._ZN11CTextRender4InitEv[_ZN11CTextRender4InitEv]+0x1d): undefined reference to `FT_Init_FreeType'
objs/engine/client/text.o: In function `CTextRender::LoadFont(char const*)':
text.cpp:(.text._ZN11CTextRender8LoadFontEPKc[_ZN11CTextRender8LoadFontEPKc]+0x55): undefined reference to `FT_New_Face'
objs/engine/client/text.o: In function `CTextRender::TextEx(CTextCursor*, char const*, int)':
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x180): undefined reference to `FT_Set_Pixel_Sizes'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x1b2): undefined reference to `FT_Get_First_Char'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x1e0): undefined reference to `FT_Load_Glyph'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x219): undefined reference to `FT_Get_Next_Char'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x3e7): undefined reference to `FT_Set_Pixel_Sizes'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x74e): undefined reference to `FT_Set_Pixel_Sizes'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0x764): undefined reference to `FT_Load_Char'
text.cpp:(.text._ZN11CTextRender6TextExEP11CTextCursorPKci[_ZN11CTextRender6TextExEP11CTextCursorPKci]+0xaaf): undefined reference to `FT_Get_Kerning'
collect2: error: ld returned 1 exit status
bam: 'teeworlds' error 256
bam: error: a build step failed
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