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Created February 28, 2016 00:38
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Minecraft mc = Minecraft.getMinecraft();
MovingObjectPosition objectMouseOver = mc.objectMouseOver;
System.out.println(objectMouseOver.entityHit);
// makes a variable for where you look
if (objectMouseOver != null && objectMouseOver.entityHit != null) {
// checks if you hit an Entity
Entity target = objectMouseOver.entityHit;
// make a variable: Target(just so I can use it easier) AND
// makes it "select the Entity"
if (target instanceof EntityFlat) /*
* or whatever you want recognised
*/{
double bX = target.getPosition().getX();
double bY = target.getPosition().getY();// blockpos.getY() +
// 1;
double bZ = target.getPosition().getZ();
ECEntityRune rune;
try {
double xm = 0.125;
double zm = 0.125;
double hitX = objectMouseOver.hitVec.xCoord - bX;
double hitZ = objectMouseOver.hitVec.zCoord - bZ;
if (hitX < 0.3333) {
xm = 0.125 + 0.025;
} else if (hitX > 0.333 * 2) {
xm = 1 - (0.125 + 0.025);
} else {
xm = 0.333 + 0.25 / 2 + 0.05;
}
if (hitZ < 0.3333) {
zm = 0.125 + 0.025;
} else if (hitZ > 0.333 * 2) {
zm = 1 - (0.125 + 0.025);
} else {
zm = 0.333 + 0.25 / 2 + 0.05;
}
if (isEmptyOf(worldIn, bX + xm, bY, bZ + zm)) {
rune = (ECEntityRune) RuneRegistry.runeClasses.get(id).getConstructor(new Class[] { World.class }).newInstance(new Object[] { worldIn });
rune.setPosition(bX + xm, bY, bZ + zm);
if (!worldIn.isRemote)
worldIn.spawnEntityInWorld(rune);
if (!playerIn.capabilities.isCreativeMode && playerIn instanceof EntityPlayerMP) {
itemStackIn.stackSize--;
}
}
int currentItem = playerIn.inventory.currentItem;
playerIn.inventory.setInventorySlotContents(currentItem, itemStackIn);
} catch (InstantiationException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
}
}
}
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