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greed scorer
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; *Greed* is a dice game where you roll up to five dice to accumulate | |
; points. The following "score" function will be used to calculate the | |
; score of a single roll of the dice. | |
; | |
; A greed roll is scored as follows: | |
; | |
; * A set of three ones is 1000 points | |
; | |
; * A set of three numbers (other than ones) is worth 100 times the | |
; number. (e.g. three fives is 500 points). | |
; | |
; * A one (that is not part of a set of three) is worth 100 points. | |
; | |
; * A five (that is not part of a set of three) is worth 50 points. | |
; | |
; * Everything else is worth 0 points. | |
; | |
; | |
; Examples: | |
; | |
; (score '(1 1 1 5 1)) => 1150 points | |
; (score '(2 3 4 6 2)) => 0 points | |
; (score '(3 4 5 3 3)) => 350 points | |
; (score '(1 5 1 2 4)) => 250 points | |
; | |
; More scoring examples are given in the tests below: | |
; | |
; Your goal is to write the score method. | |
(defun score (dice) | |
(let ((count-1 0) | |
(count-5 0) | |
(score 0)) | |
(dolist (roll dice) | |
(cond | |
((= roll 1) (incf count-1)) | |
((= roll 5) (incf count-5)))) | |
(setf score (+ score (* 1000 (truncate (/ count-1 3))) (* 100 (mod count-1 3)))) | |
(setf score (+ score (* 500 (truncate (/ count-5 3))) (* 50 (mod count-5 3))))) | |
) |
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