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Created September 17, 2014 17:02
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counterrotation — http://drbl.in/moei
// by dw
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if(!recording){
t = mouseX*1.0/width;
draw_();
}
else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 8;
int numFrames = 120;
float shutterAngle = .6;
boolean recording = true;
void setup_() {
size(800,600);
rectMode(CENTER);
fill(32);
noStroke();
}
float x, y, tt;
int N = 12;
float maxDiam = 60, minDiam = 20, diam;
float phase;
float angle;
void draw_() {
fill(200,50,30);
pushMatrix();
translate(width/2, height/2);
background(248);
for(int i=0; i<12; i++){
angle = (i-t)*TWO_PI/12;
pushMatrix();
rotate(angle);
phase = map(cos(angle-TWO_PI*t),-1,1,0,1);
fill(lerpColor(color(224,149,139),color(200,50,30),min(1.25*phase,1)));
diam = map(ease(phase,2),0,1,minDiam,maxDiam);
ellipse(140,0,diam,diam);
popMatrix();
}
popMatrix();
}
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