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Created February 24, 2017 01:43
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Cogmind - Alpha 13
Name: Senjai
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (1) 500
Robots Destroyed (63) 315
Value Destroyed (1638) 1638
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (600) 600
TOTAL SCORE: 3053
Cogmind
---------
Core Integrity 0/400
Matter 236/300
Energy 41/100
System Corruption 0%
Temperature Cool (0)
Location -6/Proximity Caves
Parts
-------
Power (2)
(None)
Propulsion (2)
Flexi-carbon Leg
Improved Hover Unit
Utility (3)
Improved Heat Sink
Large Storage Unit
Weapon (2)
Improved Light Cannon
Enhanced Flamer
Inventory (10)
Small Storage Unit
Small Laser
Assault Rifle
Heavy Assault Rifle
Gauss Rifle
Light Cannon
Improved Light Cannon
Rocket Launcher
Peak State
------------
Power
Improved Ion Engine
Light Angular Momentum Engine
Propulsion
Aluminum Leg
Carbon-fiber Leg
Utility
Improved Heat Sink
Large Storage Unit
Hardened Light Armor Plating
Weapon
Autogun
Autogun
Inventory
Improved Hover Unit
Small Storage Unit
Small Laser
Assault Rifle
Heavy Assault Rifle
Light Cannon
Improved Light Cannon
Improved Light Cannon
Rocket Launcher
Enhanced Flamer
[Rating: 22]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Aluminum Leg
Wheel Wheel
Leg Aluminum Leg
Hover Unit Improved Hover Unit
Flight Unit Flight Unit
Utility Large Storage Unit
Device Improved Heat Sink
Storage Large Storage Unit
Processor Seismic Analyzer
Protection Hardened Light Armor Plating
Weapon Autogun
Energy Gun Medium Laser
Ballistic Gun Autogun
Ballistic Cannon Improved Light Cannon
Launcher Rocket Launcher
Special Weapon Enhanced Flamer
Piercing Weapon Makeshift Spear
Stats
-------
Bonus Breakdown 600
Met Imprinter 300
Was Imprinted 300
Classes Destroyed 13
Worker 2
Builder 5
Tunneler 4
Hauler 2
Recycler 7
Watcher 3
Swarmer 9
Grunt 26
Brawler 1
Duelist 1
Sentry 1
Hunter 1
Programmer 1
NPCs Destroyed 0
Best Kill Streak 10
Combat Bots Only 5
Best States 0
Heat Dissipation 52
Energy Capacity 415
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 30
Overheat Threshold 200
Armor Coverage (%) 10
Evasion (%) 40
Matter Collected 1540
Salvage Created 2152
Parts Attached 50
Power 12
Propulsion 16
Utility 8
Weapon 14
Parts Lost 20
Power 5
Propulsion 6
Utility 3
Weapon 6
Average Slot Usage (%) 95
Naked Turns 4
Spaces Moved 2619
Fastest Speed (%) 200
Average Speed (%) 62
Slowest Speed (%) 25
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 2
Cave-ins Triggered 0
Heaviest Build 44
Greatest Support 26
Greatest Overweight (x) 7
Average Overweight (x) 1
Largest Inventory 12
Average Capacity 8
Most Carried 10
Average Carried 7
Final Capacity 10
Final Carried 8
Core Damage Taken 491
Average Core Remaining (%) 82
Depth 11 Exit 100
Depth 10 Exit 65
Volleys Fired 149
Largest 2
Hottest 88
Shots Fired 249
Gun 223
Cannon 2
Launcher 24
Special 0
Kinetic 186
Thermal 39
Explosive 24
Electromagnetic 0
Shots Hit Robots 170
Core Hits 98
Critical Hits 4
Kills 1
Parts Destroyed 3
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 29
Impact 0
Slashing 0
Piercing 29
Damage Inflicted 4553
Projectiles 2348
Explosions 1085
Melee 1106
Ramming 14
Kinetic 2028
Thermal 320
Explosive 1085
Electromagnetic 0
Impact 0
Slashing 0
Piercing 1106
Overflow Damage 7
Projectiles 0
Explosions 7
Melee 0
Self-Inflicted Damage 131
Shots 4
Rammed 2
Highest Temperature 264
Average Temperature 71
Received Heat Transfer 768
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 2
Average Corruption 2
Message Errors 3
Matter Fused 2
Heat Flow Error 2
Energy Discharge 2
Parts Rejected 0
Data loss (map) 0
Data loss (database) 2
Misfires 1
Misdirections 0
Targeting Errors 0
Weapon Failures 0
Haulers Intercepted 2
Robots Corrupted 0
Parts Fried 0
Robots Melted 0
Parts Melted 1
Heat Transferred 777
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 23
Prevented 2
Power Chain Reactions 0
Communications Jammed 0
Times Spotted 61
Peak Tracking Total 7
Tactical Retreats 8
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 0
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 1
Traps Extracted 0
Installed 0
Triggered 1
Machines Disabled 7
Data Cores Recovered 0
Used 0
Machines Hacked 3
Terminals 2
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 1
Garrison Access 0
Total Hacks 9
Successful 3
Failed 6
Catastrophic 1
Database Lockouts 0
Manual 20
Unauthorized 1
Terminals 7
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 2
Garrison Access 0
Terminal Hacks 2
Unreport Threat 1
Zone Layout 1
Hacking Detections 3
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 1
Terminals 1
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 0
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 429
Average Influence 71
Final Influence 30
Maximum Alert Level 2
Low Security (%) 91
Level 1 7
Level 2 1
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 5
Investigation 1
Extermination 0
Reinforcement 4
Assault 0
Garrison 0
Intercept 0
Derelict Logs Recovered 5
Scrap Searched 5
Exploration Rate (%) 39
Regions Visited 7
Pre-discovered Areas 1
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 3384
Turns Passed 5315
Depth 11 556
Depth 10 710
Depth 9 1299
Depth 7 1750
Depth 6 1000
Scrapyard 556
Materials 942
Mines 1067
Proximity Caves 1000
Zion 1750
Prototype IDs
---------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines
-7/Zion
-6/Proximity Caves
Game
------
Seed: 1487898009
^Manual?: 0
Play Time: 34 min
Sessions: 1
Mod: N/A
Game No.: 16
Lore%: 6
Gallery%: 8
ASCII: 1
Keyboard: 1
Movement: Vi
Fullscreen: 1
Font: 18/SmallcapsGlow
Map View: 76x50
FOV Handling: Fade In
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