Skip to content

Instantly share code, notes, and snippets.

Created June 24, 2014 18:30
Show Gist options
  • Save anonymous/9b8b27bc2c5bdee37b87 to your computer and use it in GitHub Desktop.
Save anonymous/9b8b27bc2c5bdee37b87 to your computer and use it in GitHub Desktop.
void setup() {
setup_();
result = new int[width*height][3];
result_ = new int[width*height][3];
}
int[][] result, result_;
float time;
void draw_() {
if (aberrationAmount == 0.0) {
draw__();
return;
}
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result_[i][a] = 0;
for (int a=0; a<3; a++) {
pushMatrix();
translate(width/2, height/2);
scale(1+0.008*a*aberrationAmount);
translate(-width/2, -height/2);
draw__();
popMatrix();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result_[i][a] = pixels[i] >> (8*(2-a)) & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 | result_[i][0] << 16 |
result_[i][1] << 8 | result_[i][2];
updatePixels();
}
void draw() {
if (shutterAngle == 0.0) {
time = map(frameCount-1, 0, numFrames, 0, 1) % 1;
draw_();
return;
}
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
time = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 |
(result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
////////////////////////////////////////////////////
float aberrationAmount = .4;
int samplesPerFrame = 4;
int numFrames = 132;
float shutterAngle = .75;
void setup_() {
size(500, 500, P2D);
smooth(8);
noStroke();
}
float l = 30, sp = 2*l, t, tt;
float x, y;
float c1 = 26, c2 = 240;
int N = 7;
float ease(float p){
float g = 3*p*p - 2*p*p*p;
g = 3*g*g - 2*g*g*g;
return 3*g*g - 2*g*g*g;
}
void draw__() {
t = time;
background(62);
pushMatrix();
translate(width/2, height/2);
rotate(QUARTER_PI);
if (t <= .275) {
tt = map(t,0,.275,0,1);
tt = ease(tt);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
for (int a=0; a<4; a++) {
x = 0+i*sp;
y = 0+j*sp;
if (a<2)
x += .5*tt*sp;
else
x -= .5*tt*sp;
pushMatrix();
fill((i+j)%2 == 0 ? c1 : c2);
translate(x, y);
rotate(HALF_PI*a);
rect(0, 0, l/2, l/2);
popMatrix();
}
}
}
}
else if (t <= 0.55) {
tt = map(t,.275,.55,0,1);
tt = ease(tt);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
for (int a=0; a<4; a++) {
x = 0+(i+.5)*sp;
y = 0+j*sp;
if (a==0||a==3)
y += .5*tt*sp;
else
y -= .5*tt*sp;
pushMatrix();
fill((i+j+a/2)%2 == 0 ? c1 : c2);
translate(x, y);
rotate(HALF_PI*a);
rect(0, 0, l/2, l/2);
popMatrix();
}
}
}
}
else if (t <= 0.775) {
tt = map(t,0.55,0.775,0,1);
tt = ease(tt);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
for (int a=0; a<4; a++) {
x = 0+(i+.5)*sp;
y = 0+(j+.5)*sp;
if (a==0||a==3)
x += .25*tt*sp;
else
x -= .25*tt*sp;
pushMatrix();
fill((i+j+a)%2 == 0 ? c1 : c2);
translate(x, y);
rotate(HALF_PI*a);
rect(0, 0, l/2, l/2);
popMatrix();
}
}
}
}
else {
tt = map(t,0.775,1,0,1);
tt = ease(tt);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
for (int a=0; a<4; a++) {
x = 0+i*sp;
y = 0+(j+.5)*sp;
if (a<2)
y += .25*tt*sp;
else
y -= .25*tt*sp;
pushMatrix();
fill((i+j+a/2+1)%2 == 0 ? c1 : c2);
translate(x, y);
rotate(HALF_PI*a);
rect(0, 0, l/2, l/2);
popMatrix();
}
}
}
}
popMatrix();
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment