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Created July 23, 2015 19:02
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Open Broadcaster Software v0.653b log file uploaded at 2015-07-23, 21:02:31 (local time). The log file was approximately 11 minutes old at the time it was uploaded.
20:51:09: Open Broadcaster Software v0.653b - 64bit ( ^ω^)
20:51:09: -------------------------------
20:51:09: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
20:51:09: CPU Speed: 3310MHz
20:51:09: Physical Memory: 8109MB Total, 4838MB Free
20:51:09: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:51:09: monitor 1: pos={0, 0}, size={1920, 1080}
20:51:09: monitor 2: pos={1920, 30}, size={1680, 1050}
20:51:09: Windows Version: 6.2 Build 9200
20:51:09: Aero is Enabled
20:51:09: -------------------------------
20:51:09: OBS Modules:
20:51:09: Base Address Module
20:51:09: 00000000993E0000 OBS.exe
20:51:09: 0000000072920000 OBSApi.dll
20:51:09: 0000000087400000 DShowPlugin.dll
20:51:09: 0000000088A50000 GraphicsCapture.dll
20:51:09: 0000000088C00000 NoiseGate.dll
20:51:09: 0000000087F20000 PSVPlugin.dll
20:51:09: 0000000082BD0000 scenesw.dll
20:51:09: ------------------------------------------
20:51:09: Adapter 1
20:51:09: Video Adapter: NVIDIA GeForce GTX 680
20:51:09: Video Adapter Dedicated Video Memory: 2086338560
20:51:09: Video Adapter Shared System Memory: 4251506688
20:51:09: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:51:09: ------------------------------------------
20:51:09: Adapter 2
20:51:09: Video Adapter: Intel(R) HD Graphics 3000
20:51:09: Video Adapter Dedicated Video Memory: 33554432
20:51:09: Video Adapter Shared System Memory: 1711276032
20:51:09: Video Adapter Output 1: pos={1920, 30}, size={1680, 1050}, attached=true
20:51:09: =====Stream Start: 2015-07-23, 20:51:09===============================================
20:51:09: Multithreaded optimizations: On
20:51:09: Base resolution: 1920x1080
20:51:09: Output resolution: 1280x720
20:51:09: ------------------------------------------
20:51:09: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
20:51:09: ------------------------------------------
20:51:09: Audio Format: 48000 Hz
20:51:09: ------------------------------------------
20:51:09: Audio Channels: 2 Ch
20:51:09: Playback device Default
20:51:09: ------------------------------------------
20:51:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:51:09: Global Audio time adjust: 0
20:51:09: ------------------------------------------
20:51:09: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
20:51:09: Mic time offset: 0
20:51:09: ------------------------------------------
20:51:09: Audio Encoding: AAC
20:51:09: bitrate: 128
20:51:09: Using bitmap image
20:51:09: Scene buffering time set to 700
20:51:09: ------------------------------------------
20:51:09: Video Encoding: x264
20:51:09: fps: 60
20:51:09: width: 1280, height: 720
20:51:09: preset: veryfast
20:51:09: profile: main
20:51:09: keyint: 120
20:51:09: CBR: yes
20:51:09: CFR: yes
20:51:09: max bitrate: 2000
20:51:09: buffer size: 2000
20:51:09: ------------------------------------------
20:51:33: CUDA loaded successfully
20:51:34: 1 CUDA capable devices found
20:51:34: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
20:51:38: x264: bitrate 2000->2650, buffer size 2000->2650
20:51:38: Settings::Encoding: Changing bitrate from 2000kb/s to 2650kb/s
20:52:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:52:32: New Scene
20:52:32: ------------------------------------------
20:52:32: device: Microsoft LifeCam Cinema,
20:52:32: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:52:32: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:52:32: use buffering: false - 0, fourCC: 'YUY2'
20:52:32: audio device: Disable,
20:52:32: audio device id Disabled,
20:52:32: audio time offset 0,
20:52:32:
20:52:32: Using directshow input
20:52:32: Using Window Capture
20:52:32: Using graphics capture
20:52:34: FlushBufferedVideo: Flushing 27 packets over 434 ms
20:52:35: Total frames encoded: 5095, total frames duplicated: 29 (0.57%)
20:52:35: Total frames rendered: 5093, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
20:52:35:
20:52:35: Profiler time results:
20:52:35:
20:52:35: ==============================================================
20:52:35: video thread frame - [100%] [avg time: 2.436 ms] [children: 4.52%] [unaccounted: 95.5%]
20:52:35: | scene->Preprocess - [0.616%] [avg time: 0.015 ms]
20:52:35: | GPU download and conversion - [3.9%] [avg time: 0.095 ms] [children: 3.65%] [unaccounted: 0.246%]
20:52:35: | | flush - [3.45%] [avg time: 0.084 ms]
20:52:35: | | CopyResource - [0.164%] [avg time: 0.004 ms]
20:52:35: | | conversion to 4:2:0 - [0.0411%] [avg time: 0.001 ms]
20:52:35: Convert444Threads - [100%] [avg time: 0.453 ms] [children: 99.1%] [unaccounted: 0.883%]
20:52:35: | Convert444toNV12 - [99.1%] [avg time: 0.449 ms]
20:52:35: encoder thread frame - [100%] [avg time: 0.636 ms] [children: 0.314%] [unaccounted: 99.7%]
20:52:35: | sending stuff out - [0.314%] [avg time: 0.002 ms]
20:52:35: ==============================================================
20:52:35:
20:52:35:
20:52:35: Profiler CPU results:
20:52:35:
20:52:35: ==============================================================
20:52:35: video thread frame - [cpu time: avg 0.441 ms, total 2250 ms] [avg calls per frame: 1]
20:52:35: | scene->Preprocess - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
20:52:35: | GPU download and conversion - [cpu time: avg 0.015 ms, total 78.125 ms] [avg calls per frame: 1]
20:52:35: | | flush - [cpu time: avg 0.015 ms, total 78.125 ms] [avg calls per frame: 1]
20:52:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:52:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:52:35: Convert444Threads - [cpu time: avg 0.257 ms, total 2593.75 ms] [avg calls per frame: 2]
20:52:35: | Convert444toNV12 - [cpu time: avg 0.255 ms, total 2578.13 ms] [avg calls per frame: 2]
20:52:35: encoder thread frame - [cpu time: avg 0.163 ms, total 828.125 ms] [avg calls per frame: 1]
20:52:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:52:35: ==============================================================
20:52:35:
20:52:35: =====Stream End: 2015-07-23, 20:52:35=================================================
20:52:36: =====Stream Start: 2015-07-23, 20:52:36===============================================
20:52:36: Multithreaded optimizations: On
20:52:36: Base resolution: 1920x1080
20:52:36: Output resolution: 1280x720
20:52:36: ------------------------------------------
20:52:36: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
20:52:36: ------------------------------------------
20:52:36: Audio Format: 48000 Hz
20:52:36: ------------------------------------------
20:52:36: Audio Channels: 2 Ch
20:52:36: Playback device Default
20:52:36: ------------------------------------------
20:52:36: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:52:36: Global Audio time adjust: 0
20:52:36: ------------------------------------------
20:52:36: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
20:52:36: Mic time offset: 0
20:52:36: ------------------------------------------
20:52:36: Audio Encoding: AAC
20:52:36: bitrate: 96
20:52:36: ------------------------------------------
20:52:36: device: Microsoft LifeCam Cinema,
20:52:36: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:52:36: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:52:36: use buffering: false - 0, fourCC: 'YUY2'
20:52:36: audio device: Disable,
20:52:36: audio device id Disabled,
20:52:36: audio time offset 0,
20:52:36:
20:52:36: Using directshow input
20:52:36: Using Window Capture
20:52:36: Using graphics capture
20:52:36: Scene buffering time set to 700
20:52:36: ------------------------------------------
20:52:36: Video Encoding: x264
20:52:36: fps: 60
20:52:36: width: 1280, height: 720
20:52:36: preset: veryfast
20:52:36: profile: main
20:52:36: keyint: 120
20:52:36: CBR: yes
20:52:36: CFR: yes
20:52:36: max bitrate: 2650
20:52:36: buffer size: 2650
20:52:36: ------------------------------------------
20:53:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:53:32: New Scene
20:53:33: ------------------------------------------
20:53:33: device: Microsoft LifeCam Cinema,
20:53:33: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:53:33: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:53:33: use buffering: false - 0, fourCC: 'YUY2'
20:53:33: audio device: Disable,
20:53:33: audio device id Disabled,
20:53:33: audio time offset 0,
20:53:33:
20:53:33: Using directshow input
20:53:33: Using graphics capture
20:53:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:53:34: New Scene
20:53:34: ------------------------------------------
20:53:34: device: Microsoft LifeCam Cinema,
20:53:34: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:53:34: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:53:34: use buffering: false - 0, fourCC: 'YUY2'
20:53:34: audio device: Disable,
20:53:34: audio device id Disabled,
20:53:34: audio time offset 0,
20:53:34:
20:53:34: Using directshow input
20:53:34: Using graphics capture
20:53:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:53:35: New Scene
20:53:36: ------------------------------------------
20:53:36: device: Microsoft LifeCam Cinema,
20:53:36: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:53:36: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:53:36: use buffering: false - 0, fourCC: 'YUY2'
20:53:36: audio device: Disable,
20:53:36: audio device id Disabled,
20:53:36: audio time offset 0,
20:53:36:
20:53:36: Using directshow input
20:53:36: Using graphics capture
20:53:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:53:37: New Scene
20:53:37: ------------------------------------------
20:53:37: device: Microsoft LifeCam Cinema,
20:53:37: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:53:37: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:53:37: use buffering: false - 0, fourCC: 'YUY2'
20:53:37: audio device: Disable,
20:53:37: audio device id Disabled,
20:53:37: audio time offset 0,
20:53:37:
20:53:37: Using directshow input
20:53:37: Using graphics capture
20:53:45: FlushBufferedVideo: Flushing 27 packets over 434 ms
20:53:45: Total frames encoded: 4103, total frames duplicated: 115 (2.80%)
20:53:45: Total frames rendered: 4029, number of late frames: 5 (0.12%) (it's okay for some frames to be late)
20:53:45:
20:53:45: Profiler time results:
20:53:45:
20:53:45: ==============================================================
20:53:45: video thread frame - [100%] [avg time: 5.462 ms] [children: 13%] [unaccounted: 87%]
20:53:45: | scene->Preprocess - [9.67%] [avg time: 0.528 ms]
20:53:45: | GPU download and conversion - [3.35%] [avg time: 0.183 ms] [children: 3.22%] [unaccounted: 0.128%]
20:53:45: | | flush - [3.08%] [avg time: 0.168 ms]
20:53:45: | | CopyResource - [0.11%] [avg time: 0.006 ms]
20:53:45: | | conversion to 4:2:0 - [0.0366%] [avg time: 0.002 ms]
20:53:45: Convert444Threads - [100%] [avg time: 0.497 ms] [children: 99.2%] [unaccounted: 0.805%]
20:53:45: | Convert444toNV12 - [99.2%] [avg time: 0.493 ms]
20:53:45: encoder thread frame - [100%] [avg time: 0.704 ms] [children: 0.284%] [unaccounted: 99.7%]
20:53:45: | sending stuff out - [0.284%] [avg time: 0.002 ms]
20:53:45: ==============================================================
20:53:45:
20:53:45:
20:53:45: Profiler CPU results:
20:53:45:
20:53:45: ==============================================================
20:53:45: video thread frame - [cpu time: avg 1.547 ms, total 6234.38 ms] [avg calls per frame: 1]
20:53:45: | scene->Preprocess - [cpu time: avg 0.186 ms, total 750 ms] [avg calls per frame: 1]
20:53:45: | GPU download and conversion - [cpu time: avg 0.081 ms, total 328.125 ms] [avg calls per frame: 1]
20:53:45: | | flush - [cpu time: avg 0.065 ms, total 265.625 ms] [avg calls per frame: 1]
20:53:45: | | CopyResource - [cpu time: avg 0.007 ms, total 31.25 ms] [avg calls per frame: 1]
20:53:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:53:45: Convert444Threads - [cpu time: avg 0.459 ms, total 3656.25 ms] [avg calls per frame: 2]
20:53:45: | Convert444toNV12 - [cpu time: avg 0.455 ms, total 3625 ms] [avg calls per frame: 2]
20:53:45: encoder thread frame - [cpu time: avg 0.352 ms, total 1437.5 ms] [avg calls per frame: 1]
20:53:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:53:45: ==============================================================
20:53:45:
20:53:45: =====Stream End: 2015-07-23, 20:53:45=================================================
20:54:28: =====Stream Start: 2015-07-23, 20:54:28===============================================
20:54:28: Multithreaded optimizations: On
20:54:28: Base resolution: 1920x1080
20:54:28: Output resolution: 1280x720
20:54:28: ------------------------------------------
20:54:28: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
20:54:28: ------------------------------------------
20:54:28: Audio Format: 48000 Hz
20:54:28: ------------------------------------------
20:54:28: Audio Channels: 2 Ch
20:54:28: Playback device Default
20:54:28: ------------------------------------------
20:54:28: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:54:28: Global Audio time adjust: 0
20:54:28: ------------------------------------------
20:54:28: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
20:54:28: Mic time offset: 0
20:54:28: ------------------------------------------
20:54:28: Audio Encoding: AAC
20:54:28: bitrate: 96
20:54:28: ------------------------------------------
20:54:28: device: Microsoft LifeCam Cinema,
20:54:28: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:54:28: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:54:28: use buffering: false - 0, fourCC: 'YUY2'
20:54:28: audio device: Disable,
20:54:28: audio device id Disabled,
20:54:28: audio time offset 0,
20:54:28:
20:54:28: Using directshow input
20:54:28: Using graphics capture
20:54:29: Scene buffering time set to 700
20:54:29: ------------------------------------------
20:54:29: Video Encoding: x264
20:54:29: fps: 60
20:54:29: width: 1280, height: 720
20:54:29: preset: veryfast
20:54:29: profile: main
20:54:29: keyint: 120
20:54:29: CBR: yes
20:54:29: CFR: yes
20:54:29: max bitrate: 2650
20:54:29: buffer size: 2650
20:54:29: ------------------------------------------
20:54:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:54:33: New Scene
20:54:33: Using bitmap image
20:54:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:54:34: New Scene
20:54:34: ------------------------------------------
20:54:34: device: Microsoft LifeCam Cinema,
20:54:34: device id \\?\usb#vid_045e&pid_075d&mi_00#7&139ab4b3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:54:34: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
20:54:34: use buffering: false - 0, fourCC: 'YUY2'
20:54:34: audio device: Disable,
20:54:34: audio device id Disabled,
20:54:34: audio time offset 0,
20:54:34:
20:54:34: Using directshow input
20:54:34: Using graphics capture
20:54:34: Trying to hook process: League of Legends.exe
20:54:36: using memory capture
20:55:54: GraphicsCaptureSource::NewCapture: eliminating old capture
20:55:54: using memory capture
20:58:56: FlushBufferedVideo: Flushing 27 packets over 434 ms
20:58:57: Total frames encoded: 16024, total frames duplicated: 3230 (20.16%)
20:58:57: Total frames rendered: 16014, number of late frames: 7 (0.04%) (it's okay for some frames to be late)
20:58:57:
20:58:57: Profiler time results:
20:58:57:
20:58:57: ==============================================================
20:58:57: video thread frame - [100%] [avg time: 10.166 ms] [children: 6.8%] [unaccounted: 93.2%]
20:58:57: | scene->Preprocess - [3.89%] [avg time: 0.395 ms]
20:58:57: | GPU download and conversion - [2.91%] [avg time: 0.296 ms] [children: 2.79%] [unaccounted: 0.118%]
20:58:57: | | flush - [2.65%] [avg time: 0.269 ms]
20:58:57: | | CopyResource - [0.0984%] [avg time: 0.01 ms]
20:58:57: | | conversion to 4:2:0 - [0.0492%] [avg time: 0.005 ms]
20:58:57: Convert444Threads - [100%] [avg time: 0.563 ms] [children: 99.1%] [unaccounted: 0.888%]
20:58:57: | Convert444toNV12 - [99.1%] [avg time: 0.558 ms]
20:58:57: encoder thread frame - [100%] [avg time: 1.181 ms] [children: 2.03%] [unaccounted: 98%]
20:58:57: | sending stuff out - [2.03%] [avg time: 0.024 ms]
20:58:57: ==============================================================
20:58:57:
20:58:57:
20:58:57: Profiler CPU results:
20:58:57:
20:58:57: ==============================================================
20:58:57: video thread frame - [cpu time: avg 3.059 ms, total 49000 ms] [avg calls per frame: 1]
20:58:57: | scene->Preprocess - [cpu time: avg 0.302 ms, total 4843.75 ms] [avg calls per frame: 1]
20:58:57: | GPU download and conversion - [cpu time: avg 0.099 ms, total 1593.75 ms] [avg calls per frame: 1]
20:58:57: | | flush - [cpu time: avg 0.083 ms, total 1343.75 ms] [avg calls per frame: 1]
20:58:57: | | CopyResource - [cpu time: avg 0.002 ms, total 46.875 ms] [avg calls per frame: 1]
20:58:57: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 78.125 ms] [avg calls per frame: 1]
20:58:57: Convert444Threads - [cpu time: avg 0.487 ms, total 15578.1 ms] [avg calls per frame: 2]
20:58:57: | Convert444toNV12 - [cpu time: avg 0.483 ms, total 15453.1 ms] [avg calls per frame: 2]
20:58:57: encoder thread frame - [cpu time: avg 0.646 ms, total 10343.8 ms] [avg calls per frame: 1]
20:58:57: | sending stuff out - [cpu time: avg 0.005 ms, total 93.75 ms] [avg calls per frame: 1]
20:58:57: ==============================================================
20:58:57:
20:58:57: =====Stream End: 2015-07-23, 20:58:57=================================================
Last Game Capture Log:
2015-07-23, 20:54:34: we're booting up:
20:54:34: CaptureThread: attached to process League of Legends.exe
20:54:34: D3D9 Present
20:54:34: DXGI Present
20:54:34: GL Present
20:54:34: DirectDraw capture: Windows 8 not supported yet
20:54:34: (half life scientist) everything.. seems to be in order
20:54:36: D3D9EndScene called
20:54:36: D3DPRESENT_PARAMETERS {
20:54:36: BackBufferWidth: 1920
20:54:36: BackBufferHeight: 1080
20:54:36: BackBufferFormat: D3DFMT_X8R8G8B8
20:54:36: BackBufferCount: 1
20:54:36: MultiSampleType: D3DMULTISAMPLE_NONE
20:54:36: MultiSampleQuality: 0
20:54:36: SwapEffect: D3DSWAPEFFECT_DISCARD
20:54:36: hDeviceWindow: 5574176
20:54:36: Windowed: true
20:54:36: EnableAutoDepthStencil: false
20:54:36: AutoDepthStencilFormat: D3DFMT_D24S8
20:54:36: Flags: None
20:54:36: FullScreen_RefreshRateInHz: 0
20:54:36: PresentationInterval: 0
20:54:36: };
20:54:36: successfully set up d3d9 hooks
20:54:36: D3D9Present called
20:54:36: DoD3D9CPUHook: success
20:54:40: successfully capturing d3d9 frames via CPU
20:55:54: D3D9Reset called
20:55:54: ---------------------- Cleared D3D9 Capture ----------------------
20:55:54: successfully set up d3d9 hooks
20:55:54: D3D9EndScene called
20:55:54: D3D9Present called
20:55:54: DoD3D9CPUHook: success
20:55:54: successfully capturing d3d9 frames via CPU
20:55:55: DirectDraw capture: Windows 8 not supported yet
20:58:57: ---------------------- Cleared D3D9 Capture ----------------------
20:58:57: received restart event, capturing
20:58:57: DoD3D9CPUHook: success
20:58:57: D3D9EndScene called
20:58:57: D3D9Present called
20:58:59: DirectDraw capture: Windows 8 not supported yet
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