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Created January 6, 2015 22:09
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columns
// by david @ bees & bombs
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 12;
int numFrames = 200;
float shutterAngle = .5;
boolean recording = true;
void setup_() {
size(500, 500, P3D);
rectMode(CENTER);
noStroke();
smooth(8);
}
float x, y, tt;
float l = 31;
int N = 4;
float h1, h2;
color c1 = color(32), c2 = color(250,50,32), c3 = color(250);
void column(float h) {
fill(c3);
pushMatrix();
translate(0, 0, h);
rect(0,0,l,l);
popMatrix();
fill(c1);
pushMatrix();
translate(0,-l/2,h/2);
rotateX(HALF_PI);
rect(0,0,l,h);
popMatrix();
pushMatrix();
translate(0,l/2,h/2);
rotateX(HALF_PI);
rect(0,0,l,h);
popMatrix();
fill(c2);
pushMatrix();
rotate(HALF_PI);
translate(0,l/2,h/2);
rotateX(HALF_PI);
rect(0,0,l,h);
popMatrix();
pushMatrix();
rotate(-HALF_PI);
translate(0,l/2,h/2);
rotateX(HALF_PI);
rect(0,0,l,h);
popMatrix();
}
void draw_() {
background(250);
pushMatrix();
translate(width/2, height/2 + 70, -120);
rotateX(PI*.32);
rotate(PI*t+PI*1.25);
for (int i=-N; i<=N; i++) {
for (int j=-N; j<=N; j++) {
pushMatrix();
translate(i*l,j*l);
tt = constrain(2.5*t - 1.5*(0+dist(i,j,0,0)/(N*sqrt(2))),0,1);
h1 = map(i+j,-2*N,2*N,l*.5,l*8.5);
h2 = map(-i-j,-2*N,2*N,l*.5,l*8.5);
column(lerp(h1,h2,ease(tt,4.5)));
popMatrix();
}
}
popMatrix();
}
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