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{ | |
"restrict": [ "lua/entry/*.entry" ], | |
"check": [ "game_setup.xml", "*.lua", "materials/*", "cinematics/*", "sound/*", "maps/*.level", "shaders/*.hlsl", "models/*.surface_shader", "shaders/Basic.surface_shader", "shaders/Emissive.surface_shader", "shaders/Level.surface_shader", "shaders/Level_alpha.surface_shader", "shaders/Level_emissive.surface_shader", "shaders/Model.surface_shader", "shaders/Model_alpha.surface_shader", "shaders/Model_emissive.surface_shader", "shaders/Model_emissive_alpha.surface_shader", "models/marine/*.model", "models/alien/*.model", "models/alien/skulk/*.dds", "models/alien/skulk/*.material", "models/alien/lerk/*.dds", "models/alien/lerk/*.material", "models/alien/fade/*.dds", "models/alien/fade/*.material", "models/alien/onos/*.dds", "models/alien/onos/*.material", "models/alien/gorge/gorge*.dds", "models/alien/gorge/gorge*.material", "models/marine/male/*.material", "models/marine/female/*.material", "models/marine/mine/*.dds", "models/marine/mine/*.material", "models/marine/rifle/*view*.dds", "models/marine/rifle/*view*.material", "models/marine/shotgun/*view*.dds", "models/marine/shotgun/*view*.material", "models/marine/pistol/*view*.dds", "models/marine/pistol/*view*.material" ], | |
"ignore": [ "*.py", "cinematics/vfx_materials/*.dds", "materials/dev/*", "materials/editor/*", "materials/hud/*", "materials/skybox/*", "materials/system/*", "materials/effects/mesh_effects/*", "materials/effects/*.dds", "materials/effects/*.py", "materials/effects/*.polygons", "cinematics/environment/*", "cinematics/test/*", "models/alien/fade/*vortex*", "models/marine/mine/*view*", "models/marine/mine/*view*", "shaders/Blur.hlsl", "shaders/DarkVision.hlsl" ] | |
} |
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