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Created March 16, 2016 03:04
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Open Broadcaster Software v0.657b log file uploaded at 2016-03-15, 20:04:30 (local time). The log file was approximately 28 minutes old at the time it was uploaded.
19:35:34: Server Ping plugin strings not found, dynamically loading 24 strings
19:37:30: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
19:37:30: -------------------------------
19:37:30: CPU Name: AMD FX(tm)-6300 Six-Core Processor
19:37:30: CPU Speed: 3516MHz
19:37:30: Physical Memory: 8149MB Total, 4237MB Free
19:37:30: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
19:37:30: monitor 1: pos={0, 0}, size={1920, 1080}
19:37:30: Windows Version: 10.0 Build 10586 (revision 0)
19:37:30: Aero is Enabled
19:37:30: -------------------------------
19:37:30: OBS Modules:
19:37:30: Base Address Module
19:37:30: 00000000F8F70000 OBS.exe
19:37:30: 00000000FBC70000 OBSApi.dll
19:37:30: 00000000002A0000 DShowPlugin.dll
19:37:30: 0000000000080000 GraphicsCapture.dll
19:37:30: 0000000015610000 NoiseGate.dll
19:37:30: 00000000114C0000 PSVPlugin.dll
19:37:30: 0000000008800000 scenesw.dll
19:37:30: 0000000005B40000 ServerPingPlugin.dll
19:37:30: ------------------------------------------
19:37:30: Adapter 1
19:37:30: Video Adapter: AMD Radeon R9 200 Series
19:37:30: Video Adapter Dedicated Video Memory: 2128769024
19:37:30: Video Adapter Shared System Memory: 4272865280
19:37:30: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:37:30: =====Stream Start: 2016-03-15, 19:37:30===============================================
19:37:30: Multithreaded optimizations: On
19:37:30: Base resolution: 1920x1080
19:37:30: Output resolution: 1920x1080
19:37:30: ------------------------------------------
19:37:30: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:37:30: ------------------------------------------
19:37:30: Audio Format: 48000 Hz
19:37:30: ------------------------------------------
19:37:30: Audio Channels: 2 Ch
19:37:30: Playback device Default
19:37:30: ------------------------------------------
19:37:30: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:37:30: Global Audio time adjust: 0
19:37:30: ------------------------------------------
19:37:30: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:37:30: Mic time offset: 0
19:37:30: ------------------------------------------
19:37:30: Audio Encoding: AAC
19:37:30: bitrate: 128
19:37:30: Using graphics capture
19:37:30: Trying to hook process: GhostReconPhantoms.exe
19:37:30: Scene buffering time set to 500
19:37:30: x264: VBV maxrate specified, but no bufsize, ignored
19:37:30: x264: MB rate (489600) > level limit (245760)
19:37:30: ------------------------------------------
19:37:30: Video Encoding: x264
19:37:30: fps: 60
19:37:30: width: 1920, height: 1080
19:37:30: preset: ultrafast
19:37:30: profile: main
19:37:30: keyint: 120
19:37:30: CBR: no
19:37:30: CFR: yes
19:37:30: max bitrate: 1000
19:37:30: buffer size: 0
19:37:30: quality: 10
19:37:30: ------------------------------------------
19:37:31: SharedTexCapture hooked
19:37:47: FlushBufferedVideo: Flushing 25 packets over 400 ms
19:37:47: Total frames encoded: 974, total frames duplicated: 13 (1.33%)
19:37:47: Total frames rendered: 979, number of late frames: 7 (0.72%) (it's okay for some frames to be late)
19:37:47:
19:37:47: Profiler time results:
19:37:47:
19:37:47: ==============================================================
19:37:47: video thread frame - [100%] [avg time: 1.3 ms] [children: 38.5%] [unaccounted: 61.5%]
19:37:47: | scene->Preprocess - [0.231%] [avg time: 0.003 ms]
19:37:47: | GPU download and conversion - [38.3%] [avg time: 0.498 ms] [children: 15.8%] [unaccounted: 22.5%]
19:37:47: | | flush - [9.31%] [avg time: 0.121 ms]
19:37:47: | | CopyResource - [6.23%] [avg time: 0.081 ms]
19:37:47: | | conversion to 4:2:0 - [0.308%] [avg time: 0.004 ms]
19:37:47: Convert444Thread - [100%] [avg time: 4.234 ms] [children: 99.8%] [unaccounted: 0.213%]
19:37:47: | Convert444toNV12 - [99.8%] [avg time: 4.225 ms]
19:37:47: encoder thread frame - [100%] [avg time: 3.305 ms] [children: 2.78%] [unaccounted: 97.2%]
19:37:47: | sending stuff out - [2.78%] [avg time: 0.092 ms]
19:37:47: ==============================================================
19:37:47:
19:37:47:
19:37:47: Profiler CPU results:
19:37:47:
19:37:47: ==============================================================
19:37:47: video thread frame - [cpu time: avg 0.51 ms, total 500 ms] [avg calls per frame: 1]
19:37:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:37:47: | GPU download and conversion - [cpu time: avg 0.127 ms, total 125 ms] [avg calls per frame: 1]
19:37:47: | | flush - [cpu time: avg 0.063 ms, total 62.5 ms] [avg calls per frame: 1]
19:37:47: | | CopyResource - [cpu time: avg 0.033 ms, total 31.25 ms] [avg calls per frame: 1]
19:37:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:37:47: Convert444Thread - [cpu time: avg 4.13 ms, total 3890.63 ms] [avg calls per frame: 1]
19:37:47: | Convert444toNV12 - [cpu time: avg 4.13 ms, total 3890.63 ms] [avg calls per frame: 1]
19:37:47: encoder thread frame - [cpu time: avg 3.144 ms, total 2984.38 ms] [avg calls per frame: 1]
19:37:47: | sending stuff out - [cpu time: avg 0.082 ms, total 78.125 ms] [avg calls per frame: 1]
19:37:47: ==============================================================
19:37:47:
19:37:47: =====Stream End: 2016-03-15, 19:37:47=================================================
19:38:59: =====Stream Start: 2016-03-15, 19:38:59===============================================
19:38:59: Multithreaded optimizations: On
19:38:59: Base resolution: 1920x1080
19:38:59: Output resolution: 1920x1080
19:38:59: ------------------------------------------
19:38:59: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:38:59: ------------------------------------------
19:38:59: Audio Format: 48000 Hz
19:38:59: ------------------------------------------
19:38:59: Audio Channels: 2 Ch
19:38:59: Playback device Default
19:38:59: ------------------------------------------
19:38:59: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:38:59: Global Audio time adjust: 0
19:38:59: ------------------------------------------
19:38:59: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:38:59: Mic time offset: 0
19:38:59: ------------------------------------------
19:38:59: Audio Encoding: AAC
19:38:59: bitrate: 128
19:38:59: Using graphics capture
19:38:59: Trying to hook process: GhostReconPhantoms.exe
19:38:59: Scene buffering time set to 500
19:38:59: x264: VBV maxrate specified, but no bufsize, ignored
19:38:59: x264: MB rate (489600) > level limit (245760)
19:38:59: ------------------------------------------
19:38:59: Video Encoding: x264
19:38:59: fps: 60
19:38:59: width: 1920, height: 1080
19:38:59: preset: ultrafast
19:38:59: profile: main
19:38:59: keyint: 120
19:38:59: CBR: no
19:38:59: CFR: yes
19:38:59: max bitrate: 1000
19:38:59: buffer size: 0
19:38:59: quality: 10
19:38:59: ------------------------------------------
19:38:59: SharedTexCapture hooked
19:39:39: FlushBufferedVideo: Flushing 25 packets over 400 ms
19:39:40: Total frames encoded: 2397, total frames duplicated: 54 (2.25%)
19:39:40: Total frames rendered: 2395, number of late frames: 13 (0.54%) (it's okay for some frames to be late)
19:39:40:
19:39:40: Profiler time results:
19:39:40:
19:39:40: ==============================================================
19:39:40: video thread frame - [100%] [avg time: 1.42 ms] [children: 30%] [unaccounted: 70%]
19:39:40: | scene->Preprocess - [0.211%] [avg time: 0.003 ms]
19:39:40: | GPU download and conversion - [29.8%] [avg time: 0.423 ms] [children: 16%] [unaccounted: 13.8%]
19:39:40: | | flush - [10.1%] [avg time: 0.143 ms]
19:39:40: | | CopyResource - [5.63%] [avg time: 0.08 ms]
19:39:40: | | conversion to 4:2:0 - [0.282%] [avg time: 0.004 ms]
19:39:40: Convert444Thread - [100%] [avg time: 4.428 ms] [children: 99.8%] [unaccounted: 0.203%]
19:39:40: | Convert444toNV12 - [99.8%] [avg time: 4.419 ms]
19:39:40: encoder thread frame - [100%] [avg time: 3.686 ms] [children: 3.2%] [unaccounted: 96.8%]
19:39:40: | sending stuff out - [3.2%] [avg time: 0.118 ms]
19:39:40: ==============================================================
19:39:40:
19:39:40:
19:39:40: Profiler CPU results:
19:39:40:
19:39:40: ==============================================================
19:39:40: video thread frame - [cpu time: avg 0.632 ms, total 1515.63 ms] [avg calls per frame: 1]
19:39:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:39:40: | GPU download and conversion - [cpu time: avg 0.091 ms, total 218.75 ms] [avg calls per frame: 1]
19:39:40: | | flush - [cpu time: avg 0.065 ms, total 156.25 ms] [avg calls per frame: 1]
19:39:40: | | CopyResource - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
19:39:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:39:40: Convert444Thread - [cpu time: avg 4.452 ms, total 10500 ms] [avg calls per frame: 1]
19:39:40: | Convert444toNV12 - [cpu time: avg 4.433 ms, total 10453.1 ms] [avg calls per frame: 1]
19:39:40: encoder thread frame - [cpu time: avg 3.504 ms, total 8312.5 ms] [avg calls per frame: 1]
19:39:40: | sending stuff out - [cpu time: avg 0.131 ms, total 312.5 ms] [avg calls per frame: 1]
19:39:40: ==============================================================
19:39:40:
19:39:40: =====Stream End: 2016-03-15, 19:39:40=================================================
19:40:22: =====Stream Start: 2016-03-15, 19:40:22===============================================
19:40:22: Multithreaded optimizations: On
19:40:22: Base resolution: 1920x1080
19:40:22: Output resolution: 1920x1080
19:40:22: ------------------------------------------
19:40:22: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:40:22: ------------------------------------------
19:40:22: Audio Format: 48000 Hz
19:40:22: ------------------------------------------
19:40:22: Audio Channels: 2 Ch
19:40:22: Playback device Default
19:40:22: ------------------------------------------
19:40:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:40:22: Global Audio time adjust: 0
19:40:22: ------------------------------------------
19:40:22: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:40:22: Mic time offset: 0
19:40:22: ------------------------------------------
19:40:22: Audio Encoding: AAC
19:40:22: bitrate: 128
19:40:22: Using graphics capture
19:40:22: Trying to hook process: GhostReconPhantoms.exe
19:40:22: Scene buffering time set to 500
19:40:22: x264: VBV maxrate specified, but no bufsize, ignored
19:40:22: x264: MB rate (489600) > level limit (245760)
19:40:22: ------------------------------------------
19:40:22: Video Encoding: x264
19:40:22: fps: 60
19:40:22: width: 1920, height: 1080
19:40:22: preset: ultrafast
19:40:22: profile: main
19:40:22: keyint: 120
19:40:22: CBR: no
19:40:22: CFR: yes
19:40:22: max bitrate: 1000
19:40:22: buffer size: 0
19:40:22: quality: 10
19:40:22: ------------------------------------------
19:40:22: SharedTexCapture hooked
19:42:49: FlushBufferedVideo: Flushing 25 packets over 400 ms
19:42:49: Total frames encoded: 8816, total frames duplicated: 133 (1.51%)
19:42:49: Total frames rendered: 8776, number of late frames: 50 (0.57%) (it's okay for some frames to be late)
19:42:49:
19:42:49: Profiler time results:
19:42:49:
19:42:49: ==============================================================
19:42:49: video thread frame - [100%] [avg time: 1.387 ms] [children: 35.5%] [unaccounted: 64.5%]
19:42:49: | scene->Preprocess - [0.216%] [avg time: 0.003 ms]
19:42:49: | GPU download and conversion - [35.3%] [avg time: 0.489 ms] [children: 15.9%] [unaccounted: 19.3%]
19:42:49: | | flush - [9.59%] [avg time: 0.133 ms]
19:42:49: | | CopyResource - [6.06%] [avg time: 0.084 ms]
19:42:49: | | conversion to 4:2:0 - [0.288%] [avg time: 0.004 ms]
19:42:49: Convert444Thread - [100%] [avg time: 4.447 ms] [children: 99.8%] [unaccounted: 0.202%]
19:42:49: | Convert444toNV12 - [99.8%] [avg time: 4.438 ms]
19:42:49: encoder thread frame - [100%] [avg time: 3.87 ms] [children: 5.25%] [unaccounted: 94.8%]
19:42:49: | sending stuff out - [5.25%] [avg time: 0.203 ms]
19:42:49: ==============================================================
19:42:49:
19:42:49:
19:42:49: Profiler CPU results:
19:42:49:
19:42:49: ==============================================================
19:42:49: video thread frame - [cpu time: avg 0.551 ms, total 4843.75 ms] [avg calls per frame: 1]
19:42:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:42:49: | GPU download and conversion - [cpu time: avg 0.074 ms, total 656.25 ms] [avg calls per frame: 1]
19:42:49: | | flush - [cpu time: avg 0.03 ms, total 265.625 ms] [avg calls per frame: 1]
19:42:49: | | CopyResource - [cpu time: avg 0.017 ms, total 156.25 ms] [avg calls per frame: 1]
19:42:49: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
19:42:49: Convert444Thread - [cpu time: avg 4.293 ms, total 37515.6 ms] [avg calls per frame: 1]
19:42:49: | Convert444toNV12 - [cpu time: avg 4.286 ms, total 37453.1 ms] [avg calls per frame: 1]
19:42:49: encoder thread frame - [cpu time: avg 3.551 ms, total 31218.8 ms] [avg calls per frame: 1]
19:42:49: | sending stuff out - [cpu time: avg 0.175 ms, total 1546.88 ms] [avg calls per frame: 1]
19:42:49: ==============================================================
19:42:49:
19:42:49: =====Stream End: 2016-03-15, 19:42:49=================================================
19:43:17: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
19:43:17: Failed loading CUDA dll
19:44:53: =====Stream Start: 2016-03-15, 19:44:53===============================================
19:44:53: Multithreaded optimizations: On
19:44:53: Base resolution: 1920x1080
19:44:53: Output resolution: 1920x1080
19:44:53: ------------------------------------------
19:44:53: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:44:53: ------------------------------------------
19:44:53: Audio Format: 48000 Hz
19:44:53: ------------------------------------------
19:44:53: Audio Channels: 2 Ch
19:44:53: Playback device Default
19:44:53: ------------------------------------------
19:44:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:44:53: Global Audio time adjust: 0
19:44:53: ------------------------------------------
19:44:53: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:44:53: Mic time offset: 0
19:44:53: ------------------------------------------
19:44:53: Audio Encoding: AAC
19:44:53: bitrate: 128
19:44:53: Using graphics capture
19:44:53: Trying to hook process: GhostReconPhantoms.exe
19:44:53: Scene buffering time set to 500
19:44:53: x264: VBV maxrate specified, but no bufsize, ignored
19:44:53: x264: MB rate (489600) > level limit (245760)
19:44:53: ------------------------------------------
19:44:53: Video Encoding: x264
19:44:53: fps: 60
19:44:53: width: 1920, height: 1080
19:44:53: preset: ultrafast
19:44:53: profile: main
19:44:53: keyint: 120
19:44:53: CBR: no
19:44:53: CFR: yes
19:44:53: max bitrate: 1000
19:44:53: buffer size: 0
19:44:53: quality: 6
19:44:53: ------------------------------------------
19:44:53: SharedTexCapture hooked
19:45:34: FlushBufferedVideo: Flushing 25 packets over 400 ms
19:45:35: Total frames encoded: 2477, total frames duplicated: 60 (2.42%)
19:45:35: Total frames rendered: 2478, number of late frames: 14 (0.56%) (it's okay for some frames to be late)
19:45:35:
19:45:35: Profiler time results:
19:45:35:
19:45:35: ==============================================================
19:45:35: video thread frame - [100%] [avg time: 1.538 ms] [children: 39.5%] [unaccounted: 60.5%]
19:45:35: | scene->Preprocess - [0.195%] [avg time: 0.003 ms]
19:45:35: | GPU download and conversion - [39.3%] [avg time: 0.605 ms] [children: 15.9%] [unaccounted: 23.5%]
19:45:35: | | flush - [7.74%] [avg time: 0.119 ms]
19:45:35: | | CopyResource - [7.87%] [avg time: 0.121 ms]
19:45:35: | | conversion to 4:2:0 - [0.26%] [avg time: 0.004 ms]
19:45:35: Convert444Thread - [100%] [avg time: 4.378 ms] [children: 99.8%] [unaccounted: 0.228%]
19:45:35: | Convert444toNV12 - [99.8%] [avg time: 4.368 ms]
19:45:35: encoder thread frame - [100%] [avg time: 3.593 ms] [children: 3.06%] [unaccounted: 96.9%]
19:45:35: | sending stuff out - [3.06%] [avg time: 0.11 ms]
19:45:35: ==============================================================
19:45:35:
19:45:35:
19:45:35: Profiler CPU results:
19:45:35:
19:45:35: ==============================================================
19:45:35: video thread frame - [cpu time: avg 0.447 ms, total 1109.38 ms] [avg calls per frame: 1]
19:45:35: | scene->Preprocess - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
19:45:35: | GPU download and conversion - [cpu time: avg 0.069 ms, total 171.875 ms] [avg calls per frame: 1]
19:45:35: | | flush - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
19:45:35: | | CopyResource - [cpu time: avg 0.025 ms, total 62.5 ms] [avg calls per frame: 1]
19:45:35: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
19:45:35: Convert444Thread - [cpu time: avg 4.431 ms, total 10812.5 ms] [avg calls per frame: 1]
19:45:35: | Convert444toNV12 - [cpu time: avg 4.418 ms, total 10781.3 ms] [avg calls per frame: 1]
19:45:35: encoder thread frame - [cpu time: avg 3.294 ms, total 8078.13 ms] [avg calls per frame: 1]
19:45:35: | sending stuff out - [cpu time: avg 0.089 ms, total 218.75 ms] [avg calls per frame: 1]
19:45:35: ==============================================================
19:45:35:
19:45:35: =====Stream End: 2016-03-15, 19:45:35=================================================
19:47:41: =====Stream Start: 2016-03-15, 19:47:41===============================================
19:47:41: Multithreaded optimizations: On
19:47:41: Base resolution: 1920x1080
19:47:41: Output resolution: 1920x1080
19:47:41: ------------------------------------------
19:47:41: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:47:41: ------------------------------------------
19:47:41: Audio Format: 48000 Hz
19:47:41: ------------------------------------------
19:47:41: Audio Channels: 2 Ch
19:47:41: Playback device Default
19:47:41: ------------------------------------------
19:47:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:47:41: Global Audio time adjust: 0
19:47:41: ------------------------------------------
19:47:41: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:47:41: Mic time offset: 0
19:47:41: ------------------------------------------
19:47:41: Audio Encoding: AAC
19:47:41: bitrate: 160
19:47:41: Using graphics capture
19:47:41: Trying to hook process: GhostReconPhantoms.exe
19:47:41: Scene buffering time set to 500
19:47:41: x264: VBV maxrate specified, but no bufsize, ignored
19:47:41: x264: MB rate (489600) > level limit (245760)
19:47:41: ------------------------------------------
19:47:41: Video Encoding: x264
19:47:41: fps: 60
19:47:41: width: 1920, height: 1080
19:47:41: preset: ultrafast
19:47:41: profile: main
19:47:41: keyint: 120
19:47:41: CBR: no
19:47:41: CFR: yes
19:47:41: max bitrate: 1000
19:47:41: buffer size: 0
19:47:41: quality: 10
19:47:41: ------------------------------------------
19:47:41: SharedTexCapture hooked
19:48:24: FlushBufferedVideo: Flushing 25 packets over 400 ms
19:48:25: Total frames encoded: 2592, total frames duplicated: 27 (1.04%)
19:48:25: Total frames rendered: 2600, number of late frames: 6 (0.23%) (it's okay for some frames to be late)
19:48:25:
19:48:25: Profiler time results:
19:48:25:
19:48:25: ==============================================================
19:48:25: video thread frame - [100%] [avg time: 1.431 ms] [children: 30.2%] [unaccounted: 69.8%]
19:48:25: | scene->Preprocess - [0.349%] [avg time: 0.005 ms]
19:48:25: | GPU download and conversion - [29.8%] [avg time: 0.427 ms] [children: 17.6%] [unaccounted: 12.2%]
19:48:25: | | flush - [10.6%] [avg time: 0.152 ms]
19:48:25: | | CopyResource - [6.64%] [avg time: 0.095 ms]
19:48:25: | | conversion to 4:2:0 - [0.349%] [avg time: 0.005 ms]
19:48:25: Convert444Thread - [100%] [avg time: 4.748 ms] [children: 99.7%] [unaccounted: 0.253%]
19:48:25: | Convert444toNV12 - [99.7%] [avg time: 4.736 ms]
19:48:25: encoder thread frame - [100%] [avg time: 3.88 ms] [children: 3.66%] [unaccounted: 96.3%]
19:48:25: | sending stuff out - [3.66%] [avg time: 0.142 ms]
19:48:25: ==============================================================
19:48:25:
19:48:25:
19:48:25: Profiler CPU results:
19:48:25:
19:48:25: ==============================================================
19:48:25: video thread frame - [cpu time: avg 0.643 ms, total 1671.88 ms] [avg calls per frame: 1]
19:48:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:48:25: | GPU download and conversion - [cpu time: avg 0.09 ms, total 234.375 ms] [avg calls per frame: 1]
19:48:25: | | flush - [cpu time: avg 0.048 ms, total 125 ms] [avg calls per frame: 1]
19:48:25: | | CopyResource - [cpu time: avg 0.018 ms, total 46.875 ms] [avg calls per frame: 1]
19:48:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:48:25: Convert444Thread - [cpu time: avg 4.555 ms, total 11671.9 ms] [avg calls per frame: 1]
19:48:25: | Convert444toNV12 - [cpu time: avg 4.555 ms, total 11671.9 ms] [avg calls per frame: 1]
19:48:25: encoder thread frame - [cpu time: avg 3.396 ms, total 8718.75 ms] [avg calls per frame: 1]
19:48:25: | sending stuff out - [cpu time: avg 0.139 ms, total 359.375 ms] [avg calls per frame: 1]
19:48:25: ==============================================================
19:48:25:
19:48:25: =====Stream End: 2016-03-15, 19:48:25=================================================
19:50:10: =====Stream Start: 2016-03-15, 19:50:10===============================================
19:50:10: Multithreaded optimizations: On
19:50:10: Base resolution: 1920x1080
19:50:10: Output resolution: 1920x1080
19:50:10: ------------------------------------------
19:50:10: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:50:10: ------------------------------------------
19:50:10: Audio Format: 48000 Hz
19:50:10: ------------------------------------------
19:50:10: Audio Channels: 2 Ch
19:50:10: Playback device Default
19:50:10: ------------------------------------------
19:50:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:50:10: Global Audio time adjust: 0
19:50:10: ------------------------------------------
19:50:10: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:50:10: Mic time offset: 0
19:50:10: ------------------------------------------
19:50:10: Audio Encoding: AAC
19:50:10: bitrate: 160
19:50:10: Using graphics capture
19:50:10: Trying to hook process: GhostReconPhantoms.exe
19:50:10: Scene buffering time set to 500
19:50:10: Using custom x264 settings: "crf=20"
19:50:10: x264: VBV bitrate (200000) > level limit (50000)
19:50:10: x264: VBV buffer (200000) > level limit (62500)
19:50:10: x264: MB rate (489600) > level limit (245760)
19:50:10: ------------------------------------------
19:50:10: Video Encoding: x264
19:50:10: fps: 60
19:50:10: width: 1920, height: 1080
19:50:10: preset: ultrafast
19:50:10: profile: main
19:50:10: keyint: 120
19:50:10: CBR: no
19:50:10: CFR: yes
19:50:10: max bitrate: 200000
19:50:10: buffer size: 200000
19:50:10: quality: 12
19:50:10: ------------------------------------------
19:50:10: SharedTexCapture hooked
19:50:32: FlushBufferedVideo: Flushing 25 packets over 400 ms
19:50:32: Total frames encoded: 1287, total frames duplicated: 9 (0.70%)
19:50:32: Total frames rendered: 1296, number of late frames: 4 (0.31%) (it's okay for some frames to be late)
19:50:32:
19:50:32: Profiler time results:
19:50:32:
19:50:32: ==============================================================
19:50:32: video thread frame - [100%] [avg time: 1.368 ms] [children: 28.6%] [unaccounted: 71.4%]
19:50:32: | scene->Preprocess - [0.292%] [avg time: 0.004 ms]
19:50:32: | GPU download and conversion - [28.3%] [avg time: 0.387 ms] [children: 19.8%] [unaccounted: 8.48%]
19:50:32: | | flush - [16%] [avg time: 0.219 ms]
19:50:32: | | CopyResource - [3.51%] [avg time: 0.048 ms]
19:50:32: | | conversion to 4:2:0 - [0.292%] [avg time: 0.004 ms]
19:50:32: Convert444Thread - [100%] [avg time: 4.696 ms] [children: 99.8%] [unaccounted: 0.213%]
19:50:32: | Convert444toNV12 - [99.8%] [avg time: 4.686 ms]
19:50:32: encoder thread frame - [100%] [avg time: 4.251 ms] [children: 3.55%] [unaccounted: 96.4%]
19:50:32: | sending stuff out - [3.55%] [avg time: 0.151 ms]
19:50:32: ==============================================================
19:50:32:
19:50:32:
19:50:32: Profiler CPU results:
19:50:32:
19:50:32: ==============================================================
19:50:32: video thread frame - [cpu time: avg 0.518 ms, total 671.875 ms] [avg calls per frame: 1]
19:50:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:50:32: | GPU download and conversion - [cpu time: avg 0.048 ms, total 62.5 ms] [avg calls per frame: 1]
19:50:32: | | flush - [cpu time: avg 0.024 ms, total 31.25 ms] [avg calls per frame: 1]
19:50:32: | | CopyResource - [cpu time: avg 0.024 ms, total 31.25 ms] [avg calls per frame: 1]
19:50:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:50:32: Convert444Thread - [cpu time: avg 4.629 ms, total 5828.13 ms] [avg calls per frame: 1]
19:50:32: | Convert444toNV12 - [cpu time: avg 4.629 ms, total 5828.13 ms] [avg calls per frame: 1]
19:50:32: encoder thread frame - [cpu time: avg 3.85 ms, total 4859.38 ms] [avg calls per frame: 1]
19:50:32: | sending stuff out - [cpu time: avg 0.173 ms, total 218.75 ms] [avg calls per frame: 1]
19:50:32: ==============================================================
19:50:32:
19:50:32: =====Stream End: 2016-03-15, 19:50:32=================================================
19:51:39: =====Stream Start: 2016-03-15, 19:51:39===============================================
19:51:39: Multithreaded optimizations: On
19:51:39: Base resolution: 1920x1080
19:51:39: Output resolution: 1920x1080
19:51:39: ------------------------------------------
19:51:39: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:51:39: ------------------------------------------
19:51:39: Audio Format: 48000 Hz
19:51:39: ------------------------------------------
19:51:39: Audio Channels: 2 Ch
19:51:39: Playback device Default
19:51:39: ------------------------------------------
19:51:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:51:39: Global Audio time adjust: 0
19:51:39: ------------------------------------------
19:51:39: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:51:39: Mic time offset: 0
19:51:39: ------------------------------------------
19:51:39: Audio Encoding: AAC
19:51:39: bitrate: 160
19:51:39: Using graphics capture
19:51:39: Trying to hook process: GhostReconPhantoms.exe
19:51:39: Scene buffering time set to 400
19:51:39: x264: VBV bitrate (200000) > level limit (50000)
19:51:39: x264: VBV buffer (200000) > level limit (62500)
19:51:39: x264: MB rate (489600) > level limit (245760)
19:51:39: ------------------------------------------
19:51:39: Video Encoding: x264
19:51:39: fps: 60
19:51:39: width: 1920, height: 1080
19:51:39: preset: ultrafast
19:51:39: profile: main
19:51:39: keyint: 120
19:51:39: CBR: no
19:51:39: CFR: yes
19:51:39: max bitrate: 200000
19:51:39: buffer size: 200000
19:51:39: quality: 10
19:51:39: ------------------------------------------
19:51:39: SharedTexCapture hooked
19:51:53: FlushBufferedVideo: Flushing 19 packets over 300 ms
19:51:53: Total frames encoded: 817, total frames duplicated: 13 (1.59%)
19:51:53: Total frames rendered: 829, number of late frames: 2 (0.24%) (it's okay for some frames to be late)
19:51:54:
19:51:54: Profiler time results:
19:51:54:
19:51:54: ==============================================================
19:51:54: video thread frame - [100%] [avg time: 1.597 ms] [children: 31.6%] [unaccounted: 68.4%]
19:51:54: | scene->Preprocess - [0.25%] [avg time: 0.004 ms]
19:51:54: | GPU download and conversion - [31.3%] [avg time: 0.5 ms] [children: 23.4%] [unaccounted: 7.89%]
19:51:54: | | flush - [19.2%] [avg time: 0.307 ms]
19:51:54: | | CopyResource - [3.88%] [avg time: 0.062 ms]
19:51:54: | | conversion to 4:2:0 - [0.313%] [avg time: 0.005 ms]
19:51:54: Convert444Thread - [100%] [avg time: 4.84 ms] [children: 99.8%] [unaccounted: 0.207%]
19:51:54: | Convert444toNV12 - [99.8%] [avg time: 4.83 ms]
19:51:54: encoder thread frame - [100%] [avg time: 4.008 ms] [children: 2.69%] [unaccounted: 97.3%]
19:51:54: | sending stuff out - [2.69%] [avg time: 0.108 ms]
19:51:54: ==============================================================
19:51:54:
19:51:54:
19:51:54: Profiler CPU results:
19:51:54:
19:51:54: ==============================================================
19:51:54: video thread frame - [cpu time: avg 0.659 ms, total 546.875 ms] [avg calls per frame: 1]
19:51:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:51:54: | GPU download and conversion - [cpu time: avg 0.15 ms, total 125 ms] [avg calls per frame: 1]
19:51:54: | | flush - [cpu time: avg 0.113 ms, total 93.75 ms] [avg calls per frame: 1]
19:51:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:51:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:51:54: Convert444Thread - [cpu time: avg 4.444 ms, total 3546.88 ms] [avg calls per frame: 1]
19:51:54: | Convert444toNV12 - [cpu time: avg 4.444 ms, total 3546.88 ms] [avg calls per frame: 1]
19:51:54: encoder thread frame - [cpu time: avg 3.583 ms, total 2859.38 ms] [avg calls per frame: 1]
19:51:54: | sending stuff out - [cpu time: avg 0.097 ms, total 78.125 ms] [avg calls per frame: 1]
19:51:54: ==============================================================
19:51:54:
19:51:54: =====Stream End: 2016-03-15, 19:51:54=================================================
19:52:50: =====Stream Start: 2016-03-15, 19:52:50===============================================
19:52:50: Multithreaded optimizations: On
19:52:50: Base resolution: 1920x1080
19:52:50: Output resolution: 1920x1080
19:52:50: ------------------------------------------
19:52:50: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
19:52:50: ------------------------------------------
19:52:50: Audio Format: 48000 Hz
19:52:50: ------------------------------------------
19:52:50: Audio Channels: 2 Ch
19:52:50: Playback device Default
19:52:50: ------------------------------------------
19:52:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:52:50: Global Audio time adjust: 0
19:52:50: ------------------------------------------
19:52:50: Using auxilary audio input: Mic (Realtek High Definition Audio)
19:52:50: Mic time offset: 0
19:52:50: ------------------------------------------
19:52:50: Audio Encoding: AAC
19:52:50: bitrate: 160
19:52:50: Using graphics capture
19:52:50: Trying to hook process: GhostReconPhantoms.exe
19:52:50: Scene buffering time set to 400
19:52:50: x264: VBV maxrate specified, but no bufsize, ignored
19:52:50: x264: MB rate (489600) > level limit (245760)
19:52:50: ------------------------------------------
19:52:50: Video Encoding: x264
19:52:50: fps: 60
19:52:50: width: 1920, height: 1080
19:52:50: preset: ultrafast
19:52:50: profile: main
19:52:50: keyint: 120
19:52:50: CBR: no
19:52:50: CFR: yes
19:52:50: max bitrate: 1000
19:52:50: buffer size: 0
19:52:50: quality: 10
19:52:50: ------------------------------------------
19:52:50: SharedTexCapture hooked
19:53:19: FlushBufferedVideo: Flushing 19 packets over 300 ms
19:53:19: Total frames encoded: 1723, total frames duplicated: 22 (1.28%)
19:53:19: Total frames rendered: 1730, number of late frames: 6 (0.35%) (it's okay for some frames to be late)
19:53:19:
19:53:19: Profiler time results:
19:53:19:
19:53:19: ==============================================================
19:53:19: video thread frame - [100%] [avg time: 1.273 ms] [children: 25.8%] [unaccounted: 74.2%]
19:53:19: | scene->Preprocess - [0.314%] [avg time: 0.004 ms]
19:53:19: | GPU download and conversion - [25.5%] [avg time: 0.324 ms] [children: 16.4%] [unaccounted: 9.03%]
19:53:19: | | flush - [10.8%] [avg time: 0.138 ms]
19:53:19: | | CopyResource - [5.26%] [avg time: 0.067 ms]
19:53:19: | | conversion to 4:2:0 - [0.314%] [avg time: 0.004 ms]
19:53:19: Convert444Thread - [100%] [avg time: 4.38 ms] [children: 99.8%] [unaccounted: 0.205%]
19:53:19: | Convert444toNV12 - [99.8%] [avg time: 4.371 ms]
19:53:19: encoder thread frame - [100%] [avg time: 3.594 ms] [children: 3.39%] [unaccounted: 96.6%]
19:53:19: | sending stuff out - [3.39%] [avg time: 0.122 ms]
19:53:19: ==============================================================
19:53:19:
19:53:19:
19:53:19: Profiler CPU results:
19:53:19:
19:53:19: ==============================================================
19:53:19: video thread frame - [cpu time: avg 0.569 ms, total 984.375 ms] [avg calls per frame: 1]
19:53:19: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:53:19: | GPU download and conversion - [cpu time: avg 0.09 ms, total 156.25 ms] [avg calls per frame: 1]
19:53:19: | | flush - [cpu time: avg 0.036 ms, total 62.5 ms] [avg calls per frame: 1]
19:53:19: | | CopyResource - [cpu time: avg 0.018 ms, total 31.25 ms] [avg calls per frame: 1]
19:53:19: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
19:53:19: Convert444Thread - [cpu time: avg 4.304 ms, total 7312.5 ms] [avg calls per frame: 1]
19:53:19: | Convert444toNV12 - [cpu time: avg 4.304 ms, total 7312.5 ms] [avg calls per frame: 1]
19:53:19: encoder thread frame - [cpu time: avg 3.337 ms, total 5687.5 ms] [avg calls per frame: 1]
19:53:19: | sending stuff out - [cpu time: avg 0.119 ms, total 203.125 ms] [avg calls per frame: 1]
19:53:19: ==============================================================
19:53:19:
19:53:19: =====Stream End: 2016-03-15, 19:53:19=================================================
20:00:29: =====Stream Start: 2016-03-15, 20:00:29===============================================
20:00:29: Multithreaded optimizations: On
20:00:29: Base resolution: 1920x1080
20:00:29: Output resolution: 1920x1080
20:00:29: ------------------------------------------
20:00:29: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
20:00:29: ------------------------------------------
20:00:29: Audio Format: 48000 Hz
20:00:29: ------------------------------------------
20:00:29: Audio Channels: 2 Ch
20:00:29: Playback device Default
20:00:29: ------------------------------------------
20:00:29: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:00:29: Global Audio time adjust: 0
20:00:29: ------------------------------------------
20:00:29: Using auxilary audio input: Mic (Realtek High Definition Audio)
20:00:29: Mic time offset: 0
20:00:29: ------------------------------------------
20:00:29: Audio Encoding: AAC
20:00:29: bitrate: 128
20:00:29: Using graphics capture
20:00:29: Trying to hook process: GhostReconPhantoms.exe
20:00:29: Scene buffering time set to 400
20:00:29: x264: VBV maxrate specified, but no bufsize, ignored
20:00:29: x264: MB rate (489600) > level limit (245760)
20:00:29: ------------------------------------------
20:00:29: Video Encoding: x264
20:00:29: fps: 60
20:00:29: width: 1920, height: 1080
20:00:29: preset: ultrafast
20:00:29: profile: main
20:00:29: keyint: 120
20:00:29: CBR: no
20:00:29: CFR: yes
20:00:29: max bitrate: 1000
20:00:29: buffer size: 0
20:00:29: quality: 10
20:00:29: ------------------------------------------
20:00:29: SharedTexCapture hooked
20:00:53: FlushBufferedVideo: Flushing 19 packets over 300 ms
20:00:53: Total frames encoded: 1422, total frames duplicated: 43 (3.02%)
20:00:53: Total frames rendered: 1420, number of late frames: 14 (0.99%) (it's okay for some frames to be late)
20:00:53:
20:00:53: Profiler time results:
20:00:53:
20:00:53: ==============================================================
20:00:53: video thread frame - [100%] [avg time: 1.906 ms] [children: 43.1%] [unaccounted: 56.9%]
20:00:53: | scene->Preprocess - [0.21%] [avg time: 0.004 ms]
20:00:53: | GPU download and conversion - [42.9%] [avg time: 0.817 ms] [children: 24.6%] [unaccounted: 18.3%]
20:00:53: | | flush - [16.1%] [avg time: 0.307 ms]
20:00:53: | | CopyResource - [8.24%] [avg time: 0.157 ms]
20:00:53: | | conversion to 4:2:0 - [0.262%] [avg time: 0.005 ms]
20:00:53: Convert444Thread - [100%] [avg time: 4.884 ms] [children: 99.8%] [unaccounted: 0.205%]
20:00:53: | Convert444toNV12 - [99.8%] [avg time: 4.874 ms]
20:00:53: encoder thread frame - [100%] [avg time: 4.087 ms] [children: 3.11%] [unaccounted: 96.9%]
20:00:53: | sending stuff out - [3.11%] [avg time: 0.127 ms]
20:00:53: ==============================================================
20:00:53:
20:00:53:
20:00:53: Profiler CPU results:
20:00:53:
20:00:53: ==============================================================
20:00:53: video thread frame - [cpu time: avg 0.506 ms, total 718.75 ms] [avg calls per frame: 1]
20:00:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:00:53: | GPU download and conversion - [cpu time: avg 0.121 ms, total 171.875 ms] [avg calls per frame: 1]
20:00:53: | | flush - [cpu time: avg 0.033 ms, total 46.875 ms] [avg calls per frame: 1]
20:00:53: | | CopyResource - [cpu time: avg 0.033 ms, total 46.875 ms] [avg calls per frame: 1]
20:00:53: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1]
20:00:53: Convert444Thread - [cpu time: avg 4.893 ms, total 6796.88 ms] [avg calls per frame: 1]
20:00:53: | Convert444toNV12 - [cpu time: avg 4.859 ms, total 6750 ms] [avg calls per frame: 1]
20:00:53: encoder thread frame - [cpu time: avg 3.641 ms, total 5109.38 ms] [avg calls per frame: 1]
20:00:53: | sending stuff out - [cpu time: avg 0.066 ms, total 93.75 ms] [avg calls per frame: 1]
20:00:53: ==============================================================
20:00:53:
20:00:53: =====Stream End: 2016-03-15, 20:00:53=================================================
Last Game Capture Log:
2016-03-15, 19:37:30: we're booting up:
19:37:30: CaptureThread: attached to process GhostReconPhantoms.exe
19:37:31: D3D9 Present
19:37:31: DXGI Present
19:37:31: GL Present
19:37:31: DirectDraw capture: Windows 8 not supported yet
19:37:31: (half life scientist) everything.. seems to be in order
19:37:31: D3D9EndScene called
19:37:31: D3DPRESENT_PARAMETERS {
19:37:31: BackBufferWidth: 1920
19:37:31: BackBufferHeight: 1063
19:37:31: BackBufferFormat: D3DFMT_X8R8G8B8
19:37:31: BackBufferCount: 2
19:37:31: MultiSampleType: D3DMULTISAMPLE_NONE
19:37:31: MultiSampleQuality: 0
19:37:31: SwapEffect: D3DSWAPEFFECT_DISCARD
19:37:31: hDeviceWindow: 201334
19:37:31: Windowed: true
19:37:31: EnableAutoDepthStencil: true
19:37:31: AutoDepthStencilFormat: D3DFMT_D24S8
19:37:31: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
19:37:31: FullScreen_RefreshRateInHz: 0
19:37:31: PresentationInterval: 2147483648
19:37:31: };
19:37:31: successfully set up d3d9 hooks
19:37:31: D3D9Present called
19:37:31: DoD3D9GPUHook: success
19:37:31: D3DSURFACE_DESC {
19:37:31: Format: D3DFMT_X8R8G8B8
19:37:31: Type: D3DRTYPE_SURFACE
19:37:31: Usage: D3DUSAGE_RENDERTARGET
19:37:31: Pool: D3DPOOL_DEFAULT
19:37:31: MultiSampleType: D3DMULTISAMPLE_NONE
19:37:31: MultiSampleQuality: 0
19:37:31: Width: 1920
19:37:31: Height: 1063
19:37:31: };
19:37:31: successfully capturing d3d9 frames via GPU
19:37:47: ---------------------- Cleared D3D9 Capture ----------------------
19:37:47: D3D9EndScene called
19:37:47: D3D9Present called
19:37:51: DirectDraw capture: Windows 8 not supported yet
19:38:59: received restart event, capturing
19:38:59: DoD3D9GPUHook: success
19:38:59: D3DSURFACE_DESC {
19:38:59: Format: D3DFMT_X8R8G8B8
19:38:59: Type: D3DRTYPE_SURFACE
19:38:59: Usage: D3DUSAGE_RENDERTARGET
19:38:59: Pool: D3DPOOL_DEFAULT
19:38:59: MultiSampleType: D3DMULTISAMPLE_NONE
19:38:59: MultiSampleQuality: 0
19:38:59: Width: 1920
19:38:59: Height: 1063
19:38:59: };
19:38:59: successfully capturing d3d9 frames via GPU
19:39:40: ---------------------- Cleared D3D9 Capture ----------------------
19:39:40: D3D9EndScene called
19:39:40: D3D9Present called
19:39:40: DirectDraw capture: Windows 8 not supported yet
19:40:22: received restart event, capturing
19:40:22: DoD3D9GPUHook: success
19:40:22: D3DSURFACE_DESC {
19:40:22: Format: D3DFMT_X8R8G8B8
19:40:22: Type: D3DRTYPE_SURFACE
19:40:22: Usage: D3DUSAGE_RENDERTARGET
19:40:22: Pool: D3DPOOL_DEFAULT
19:40:22: MultiSampleType: D3DMULTISAMPLE_NONE
19:40:22: MultiSampleQuality: 0
19:40:22: Width: 1920
19:40:22: Height: 1063
19:40:22: };
19:40:22: successfully capturing d3d9 frames via GPU
19:42:49: ---------------------- Cleared D3D9 Capture ----------------------
19:42:49: D3D9EndScene called
19:42:49: D3D9Present called
19:42:50: DirectDraw capture: Windows 8 not supported yet
19:44:53: received restart event, capturing
19:44:53: DoD3D9GPUHook: success
19:44:53: D3DSURFACE_DESC {
19:44:53: Format: D3DFMT_X8R8G8B8
19:44:53: Type: D3DRTYPE_SURFACE
19:44:53: Usage: D3DUSAGE_RENDERTARGET
19:44:53: Pool: D3DPOOL_DEFAULT
19:44:53: MultiSampleType: D3DMULTISAMPLE_NONE
19:44:53: MultiSampleQuality: 0
19:44:53: Width: 1920
19:44:53: Height: 1063
19:44:53: };
19:44:53: successfully capturing d3d9 frames via GPU
19:45:35: ---------------------- Cleared D3D9 Capture ----------------------
19:45:35: D3D9EndScene called
19:45:35: D3D9Present called
19:45:36: DirectDraw capture: Windows 8 not supported yet
19:47:41: received restart event, capturing
19:47:41: DoD3D9GPUHook: success
19:47:41: D3DSURFACE_DESC {
19:47:41: Format: D3DFMT_X8R8G8B8
19:47:41: Type: D3DRTYPE_SURFACE
19:47:41: Usage: D3DUSAGE_RENDERTARGET
19:47:41: Pool: D3DPOOL_DEFAULT
19:47:41: MultiSampleType: D3DMULTISAMPLE_NONE
19:47:41: MultiSampleQuality: 0
19:47:41: Width: 1920
19:47:41: Height: 1063
19:47:41: };
19:47:41: successfully capturing d3d9 frames via GPU
19:48:25: ---------------------- Cleared D3D9 Capture ----------------------
19:48:25: D3D9EndScene called
19:48:25: D3D9Present called
19:48:25: DirectDraw capture: Windows 8 not supported yet
19:50:10: received restart event, capturing
19:50:10: DoD3D9GPUHook: success
19:50:10: D3DSURFACE_DESC {
19:50:10: Format: D3DFMT_X8R8G8B8
19:50:10: Type: D3DRTYPE_SURFACE
19:50:10: Usage: D3DUSAGE_RENDERTARGET
19:50:10: Pool: D3DPOOL_DEFAULT
19:50:10: MultiSampleType: D3DMULTISAMPLE_NONE
19:50:10: MultiSampleQuality: 0
19:50:10: Width: 1920
19:50:10: Height: 1063
19:50:10: };
19:50:10: successfully capturing d3d9 frames via GPU
19:50:32: ---------------------- Cleared D3D9 Capture ----------------------
19:50:32: D3D9EndScene called
19:50:32: D3D9Present called
19:50:34: DirectDraw capture: Windows 8 not supported yet
19:51:39: received restart event, capturing
19:51:39: DoD3D9GPUHook: success
19:51:39: D3DSURFACE_DESC {
19:51:39: Format: D3DFMT_X8R8G8B8
19:51:39: Type: D3DRTYPE_SURFACE
19:51:39: Usage: D3DUSAGE_RENDERTARGET
19:51:39: Pool: D3DPOOL_DEFAULT
19:51:39: MultiSampleType: D3DMULTISAMPLE_NONE
19:51:39: MultiSampleQuality: 0
19:51:39: Width: 1920
19:51:39: Height: 1063
19:51:39: };
19:51:39: successfully capturing d3d9 frames via GPU
19:51:54: ---------------------- Cleared D3D9 Capture ----------------------
19:51:54: D3D9EndScene called
19:51:54: D3D9Present called
19:51:54: DirectDraw capture: Windows 8 not supported yet
19:52:50: received restart event, capturing
19:52:50: DoD3D9GPUHook: success
19:52:50: D3DSURFACE_DESC {
19:52:50: Format: D3DFMT_X8R8G8B8
19:52:50: Type: D3DRTYPE_SURFACE
19:52:50: Usage: D3DUSAGE_RENDERTARGET
19:52:50: Pool: D3DPOOL_DEFAULT
19:52:50: MultiSampleType: D3DMULTISAMPLE_NONE
19:52:50: MultiSampleQuality: 0
19:52:50: Width: 1920
19:52:50: Height: 1063
19:52:50: };
19:52:50: successfully capturing d3d9 frames via GPU
19:53:19: ---------------------- Cleared D3D9 Capture ----------------------
19:53:19: D3D9EndScene called
19:53:19: D3D9Present called
19:53:23: DirectDraw capture: Windows 8 not supported yet
20:00:29: received restart event, capturing
20:00:29: DoD3D9GPUHook: success
20:00:29: D3DSURFACE_DESC {
20:00:29: Format: D3DFMT_X8R8G8B8
20:00:29: Type: D3DRTYPE_SURFACE
20:00:29: Usage: D3DUSAGE_RENDERTARGET
20:00:29: Pool: D3DPOOL_DEFAULT
20:00:29: MultiSampleType: D3DMULTISAMPLE_NONE
20:00:29: MultiSampleQuality: 0
20:00:29: Width: 1920
20:00:29: Height: 1063
20:00:29: };
20:00:29: successfully capturing d3d9 frames via GPU
20:00:53: ---------------------- Cleared D3D9 Capture ----------------------
20:00:53: D3D9EndScene called
20:00:53: D3D9Present called
20:00:55: DirectDraw capture: Windows 8 not supported yet
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