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Created December 4, 2017 12:29
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crash log
[2017-12-04 12:17:38] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/steam/steam.cpp:924 GetAuthSessionTicket: Got auth token (234 bytes)
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/appbase/macosx/macosxentry.mm:318 TryPixelFormats: Got NSOpenGLPixelFormat for samples:1, opengl32:true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/appbase/macosx/macosxentry.mm:395 -[NativeEntryView initWithFrame:]: Format: alpha 8, depth 24, stencil 0
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/browserfeatures/filecache.cpp:169 Initialize: Cache dir: /Users/bluewirepro/Library/Caches/com.turbulenz.boundless/
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/appbase/standaloneplatformreaders.cpp:574 SetHttpCachePath: HttpCache: enabled (/Users/bluewirepro/Library/Caches/com.turbulenz.boundless)
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/standalone/standalone.cpp:75 ApplicationStartup: GameCodeStaticInitialize
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:432 GLExtraInitialize: GLInfo:
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:433 GLExtraInitialize: vendor : Intel Inc.
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:434 GLExtraInitialize: renderer : Intel(R) Iris(TM) Plus Graphics 640
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:435 GLExtraInitialize: version : 4.1 INTEL-10.28.29
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:61 Log: extensions :
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_array
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_float
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_packed_depth_stencil
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_framebuffer_object
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_NV_texture_barrier
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ATI_texture_mirror_once
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_object_purgeable
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_flush_render
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_compression_s3tc
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_container_object_shareable
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_client_storage
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_gpu_shader_fp64
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_debug_marker
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_depth_texture
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_debug_label
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_row_bytes
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_sRGB_decode
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_viewport_array
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_shading_language_include
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_transform_feedback3
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_draw_buffers_blend
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_transform_feedback2
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_separate_shader_objects
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_timer_query
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_explicit_attrib_location
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_rgb10_a2ui
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_gather
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_compression
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_vertex_type_2_10_10_10_rev
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_occlusion_query2
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_shader_subroutine
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_ES2_compatibility
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_cube_map_array
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_texture_range
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_tessellation_shader
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_internalformat_query
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture3D
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_query_lod
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_shader_bit_encoding
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_buffer_object_rgb32
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_sample_shading
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_framebuffer_multisample_blit_scaled
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_swizzle
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_storage
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_filter_anisotropic
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_rgb_422
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_sampler_objects
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_instanced_arrays
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_gpu_shader5
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_blend_func_extended
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_vertex_attrib_64bit
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_draw_indirect
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:238 GetSystemInfo: SystemInfo:
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:239 GetSystemInfo: cpuDescription : Intel(R) Core(TM) i5-7360U CPU @ 2.30GHz
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:240 GetSystemInfo: cpuVendor : GenuineIntel
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:241 GetSystemInfo: numPhysicalCores : 2
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:242 GetSystemInfo: numLogicalCores : 4
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:243 GetSystemInfo: ramInMegabytes : 8192
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:244 GetSystemInfo: frequencyInMHz : 2300
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:245 GetSystemInfo: architecture : x86_64
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:246 GetSystemInfo: osName : Darwin
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:247 GetSystemInfo: osVersionMajor : 10
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:248 GetSystemInfo: osVersionMinor : 9
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:249 GetSystemInfo: osVersionBuild : 0
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:250 GetSystemInfo: userLocale : en_IE
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:64 LogSupportedFeatures: sSupportsTextureCompression = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:65 LogSupportedFeatures: sSupportsDXT1 = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:66 LogSupportedFeatures: sSupportsDXT3 = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:67 LogSupportedFeatures: sSupportsDXT5 = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:68 LogSupportedFeatures: sSupportsETC1 = false
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:69 LogSupportedFeatures: sSupportsPVRTC = false
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:70 LogSupportedFeatures: sSupports3DTextures = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:71 LogSupportedFeatures: sSupportsTexture2DArrays = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:72 LogSupportedFeatures: sSupportsPackedDepthStencil = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:73 LogSupportedFeatures: sSupportsTextureFloat = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:74 LogSupportedFeatures: sSupportsTextureHalfFloat = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:75 LogSupportedFeatures: sSupportsDepthTexture = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:76 LogSupportedFeatures: sSupports_OES_texture_npot = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:77 LogSupportedFeatures: sSupports_GL_TEXTURE_MAX_ANISOTROPY_EXT = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:78 LogSupportedFeatures: sSupportsOcclusionQueries = false
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:79 LogSupportedFeatures: sSupportsTimerQueries = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:80 LogSupportedFeatures: sSupportsBYTE4N = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:81 LogSupportedFeatures: sSupports32bitIndicies = true
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:82 LogSupportedFeatures: sMaxAnisotropy = 16
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:83 LogSupportedFeatures: sMaxTextureSize = 16384
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:84 LogSupportedFeatures: sMaxCubemapSize = 16384
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:85 LogSupportedFeatures: sMax3DTextureSize = 2048
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:86 LogSupportedFeatures: sMaxRenderTargetColorTextures = 1
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:87 LogSupportedFeatures: sMaxRenderBufferSize = 16384
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:88 LogSupportedFeatures: sTextureUnits = 16
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:89 LogSupportedFeatures: sVertexTextureUnits = 16
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:90 LogSupportedFeatures: sVertexShaderPrecision = 23
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:91 LogSupportedFeatures: sFragmentShaderPrecision = 23
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/engine/networkdevice.cpp:252 Initialize: certificate path: /Users/bluewirepro/Library/Application Support/Steam/steamapps/common/Boundless/boundless.app/Contents/Resources/ca-bundle.crt
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/application.cpp:208 FindGameRoot: starting root: /Users/bluewirepro/Library/Application Support/Steam/steamapps/common/Boundless
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/application.cpp:199 IsValidBasePath: path = /Users/bluewirepro/Library/Application Support/Steam/steamapps/common/Boundless/assets, exists = true
[2017-12-04 12:17:40] INFO : Game version: live (320e96d0)
[2017-12-04 12:17:40] INFO : Loading Audio from assets/wwise/Mac/
[2017-12-04 12:17:40] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/application.cpp:666 CreateGameSession: session url: https://ga.me/api/v1/games/create-session/boundless-preview
[2017-12-04 12:17:41] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/steam/steam.cpp:924 GetAuthSessionTicket: Got auth token (234 bytes)
[2017-12-04 12:17:41] INFO : Loading strings
[2017-12-04 12:17:41] INFO : Updating language mappings...
[2017-12-04 12:17:41] WARN : Language is missing string for ID: "GUI_SIGN_EDIT_ADDITIONAL_CAUTION"
[2017-12-04 12:17:41] WARN : Language is missing string for ID: "GUI_NO_OBJECTIVE"
[2017-12-04 12:17:41] WARN : Language is missing string for ID: "GUI_CHARACTER_CREATE_NEW"
[2017-12-04 12:17:41] WARN : Language is missing string for ID: ""
[2017-12-04 12:17:41] WARN : Language is missing string for ID: "GUI_SIGN_EDIT_DISPLAY_CAUTION"
[2017-12-04 12:17:41] INFO : Loading attribute data
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "item"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "creatureHopper"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "creatureCuttletrunk"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "block"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "creature"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "character"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "character"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "forge"...
[2017-12-04 12:17:41] INFO : Attribute precendence sort pass for archetype "augment"...
[2017-12-04 12:17:42] INFO : ItemTypesData::CheckStrings
[2017-12-04 12:17:42] WARN : Item ITEM_TYPE_ITEM_BREW_BASE string missing
[2017-12-04 12:17:42] WARN : Item ITEM_TYPE_WILDSTOCK_CHARGE string missing
[2017-12-04 12:17:42] WARN : Item ITEM_TYPE_HOPPER_EXPLOSION string missing
[2017-12-04 12:17:42] INFO : Loading recipes
[2017-12-04 12:17:42] INFO : Loading progression data
[2017-12-04 12:17:42] WARN : Mapping effect blinn to blinn
[2017-12-04 12:17:49] INFO : Loading config file: user_settings/Nevioni/gameoptions.json
[2017-12-04 12:17:49] INFO : Applying user customized game options:
[2017-12-04 12:17:49] INFO : {
"lastCharacter" : 28485
}
[2017-12-04 12:17:49] INFO : Loading config file: user_settings/Nevioni/controls.json
[2017-12-04 12:17:49] INFO : Loading compass data
[2017-12-04 12:17:49] INFO : Loading achievement data
[2017-12-04 12:17:49] INFO : Initializing client chunk cache
[2017-12-04 12:17:49] INFO : Chunk Cache at /Users/bluewirepro/Library/Application Support/Steam/userdata/178604699/324510/local/chunkcache
[2017-12-04 12:17:49] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/filesystem.cpp:447 DumpDirectory: path: /Users/bluewirepro/Library/Application Support/Steam/userdata/178604699/324510/local/chunkcache/
[2017-12-04 12:17:49] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/filesystem.cpp:462 DumpDirectory: log.0000000001 [10485760b]
[2017-12-04 12:17:49] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/filesystem.cpp:462 DumpDirectory: main.db [8192b]
[2017-12-04 12:17:49] INFO : Writing config file: user_settings/Nevioni/gameoptions.json
[2017-12-04 12:17:49] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/chunkcache/chunkcachedb.cpp:779 StartUpPurge: ChunkCacheDB data size: 0 (max: 2147483648)
[2017-12-04 12:17:49] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/chunkcache/chunkcachedb.cpp:779 StartUpPurge: PlanetCacheDB data size: 0 (max: 52428800)
[2017-12-04 12:17:50] WARN : Mapping effect cube_default_1 to blinn
[2017-12-04 12:17:52] WARN : Mapping effect placer_default_1-fx to blinn
[2017-12-04 12:17:52] INFO : Parsing tree:assets/characters/cat_race/animation_map_firstperson.json
[2017-12-04 12:17:52] INFO : Parsing tree:assets/characters/cat_race/animation_map_firstperson.json
[2017-12-04 12:17:52] INFO : Parsing tree:assets/characters/cat_race/animation_map_thirdperson.json
[2017-12-04 12:17:52] INFO : Parsing tree:assets/characters/cat_race/animation_map_thirdperson_upperbodylayers.json
[2017-12-04 12:17:52] INFO : Loading complete after 11.83s
[2017-12-04 12:17:53] INFO : Getting auth token for Nevioni
[2017-12-04 12:17:54] INFO : Login 'Nevioni' to Discovery Server (https://ds.playboundless.com:8902)
[2017-12-04 12:17:54] INFO : login succeeded
[2017-12-04 12:17:55] INFO : got player with world euc_c1_home
[2017-12-04 12:17:55] INFO : Joining world 'runtimeplayerstartworld' ...
[2017-12-04 12:17:55] INFO : updating visibleUniverse for gameWorld 'runtimeplayerstartworld'
[2017-12-04 12:17:55] INFO : GET https://ds.playboundless.com:8902/visible/runtimeplayerstartworld/28485/X/euc_c1_home
[2017-12-04 12:17:55] INFO : Player entity added in world runtimeplayerstartworld with id id:1
[2017-12-04 12:17:55] INFO : Recording static attribute component archetype block:14843342916528491366. Total = 1
[2017-12-04 12:17:55] INFO : Created player start warp to world "euc_c1_home"
[2017-12-04 12:17:55] INFO : [runtimeplayerstartworld] adding portal to 'euc_c1_home'
[2017-12-04 12:17:55] INFO : [runtimeplayerstartworld] making portal 'id:-6 + WarpSrc_playerstart'to 'euc_c1_home' active
[2017-12-04 12:17:55] INFO : RequirePortalPhysicsChunks : runtimeplayerstartworld @ 7.000000,65.500000,-4.500000
[2017-12-04 12:17:55] INFO : GET https://ds.playboundless.com:8902/gameserver/euc_c1_home/28485
[2017-12-04 12:18:02] INFO : got world data (euc_c1_home) -> Therka @ gseuc1.playboundless.com:8443/8444. size=288 ssl=1 chunksURL=https://d387eqnmfi4z5b.cloudfront.net/euc_c1_home/api/chunk
[2017-12-04 12:18:02] INFO : requesting planet asset for world 'euc_c1_home' LOD(2) for gameWorld 'runtimeplayerstartworld'
[2017-12-04 12:18:02] INFO : starting new request for planet assets for world 'euc_c1_home' LOD(2)
[2017-12-04 12:18:02] INFO : POST https://gseuc1.playboundless.com:8444/api/planetdatamod Eo
[2017-12-04 12:18:02] INFO : requesting planet asset for world 'euc_c1_home' Settlements for gameWorld 'runtimeplayerstartworld'
[2017-12-04 12:18:02] INFO : starting new request for planet assets for world 'euc_c1_home' Settlements
[2017-12-04 12:18:02] INFO : Connecting to 'euc_c1_home' with address 'wss://gseuc1.playboundless.com:8443/websocket/game
[2017-12-04 12:18:02] INFO : updating visibleUniverse for gameWorld 'euc_c1_home'
[2017-12-04 12:18:02] INFO : GET https://ds.playboundless.com:8902/visible/euc_c1_home/28485/X/X
[2017-12-04 12:18:03] ERROR : ==============================================
[2017-12-04 12:18:03] ERROR : SIGNUM: 0xb
[2017-12-04 12:18:03] ERROR : STACKTRACE: (46 frames)
[2017-12-04 12:18:03] ERROR : 000 - 0 boundless.dylib 0x000000010390d0c2 _ZN9turbulenzL18CrashSignalHandlerEi + 274
[2017-12-04 12:18:03] ERROR : 001 - 1 libsystem_platform.dylib 0x00007fff547def5a _sigtramp + 26
[2017-12-04 12:18:03] ERROR : 002 - 2 ??? 0x0000000000000000 0x0 + 0
[2017-12-04 12:18:03] ERROR : 003 - 3 AppleIntelKBLGraphicsGLDriver 0x0000000108f41b93 _ZN3IGC19CustomUnsafeOptPass19visitBinaryOperatorERN4llvm14BinaryOperatorE + 1395
[2017-12-04 12:18:03] ERROR : 004 - 4 AppleIntelKBLGraphicsGLDriver 0x0000000108f412bc _ZN3IGC19CustomUnsafeOptPass13runOnFunctionERN4llvm8FunctionE + 300
[2017-12-04 12:18:03] ERROR : 005 - 5 AppleIntelKBLGraphicsGLDriver 0x0000000108ef926a _ZN4llvm13FPPassManager13runOnFunctionERNS_8FunctionE + 506
[2017-12-04 12:18:03] ERROR : 006 - 6 AppleIntelKBLGraphicsGLDriver 0x0000000108ef904b _ZN4llvm13FPPassManager11runOnModuleERNS_6ModuleE + 59
[2017-12-04 12:18:03] ERROR : 007 - 7 AppleIntelKBLGraphicsGLDriver 0x0000000108ef7aa8 _ZN4llvm6legacy15PassManagerImpl3runERNS_6ModuleE + 920
[2017-12-04 12:18:03] ERROR : 008 - 8 AppleIntelKBLGraphicsGLDriver 0x0000000108f24039 _ZN3IGC10OptimizeIREPNS_14CodeGenContextE + 3833
[2017-12-04 12:18:03] ERROR : 009 - 9 AppleIntelKBLGraphicsGLDriver 0x00000001091c002d _ZN9ILAdapter12CreateShaderIN3IGC18PixelShaderContextEN3USC37SCompilerOutputPixelShaderOpenGL_Gen9EEEvPNS3_8s_shaderEPvPNS3_31SCompilerInputStateCommonOpenGLERPT0_ + 397
[2017-12-04 12:18:03] ERROR : 010 - 10 AppleIntelKBLGraphicsGLDriver 0x00000001091d1189 _ZN3USC24CompilePixelShaderOpenGLEPvNS_15OPTIMIZER_LEVELENS_10SIMD_LEVELEPKNS_36SCompilerInputStatePixelShaderOpenGLERPNS_37SCompilerOutputPixelShaderOpenGL_Gen9E + 249
[2017-12-04 12:18:03] ERROR : 011 - 11 AppleIntelKBLGraphicsGLDriver 0x0000000108ecca82 _ZN3USC9IM_Shader7CompileEPv14GFXCORE_FAMILYS1_ + 316
[2017-12-04 12:18:03] ERROR : 012 - 12 AppleIntelKBLGraphicsGLDriver 0x0000000108e9fd8c _ZL30intelUpdateCtxSysProgramCommonP13GLDContextRecP13GLDProgramRecP21GLDPipelineProgramRecPvP18ShaderInfoCacheRecj + 4162
[2017-12-04 12:18:03] ERROR : 013 - 13 AppleIntelKBLGraphicsGLDriver 0x0000000108e9ed12 glrUpdateCtxSysFragmentProgram + 170
[2017-12-04 12:18:03] ERROR : 014 - 14 AppleIntelKBLGraphicsGLDriver 0x0000000108e9e326 gpusLoadCurrentPipelinePrograms + 3367
[2017-12-04 12:18:03] ERROR : 015 - 15 AppleIntelKBLGraphicsGLDriver 0x0000000108e9c04b updateDispatch + 1582
[2017-12-04 12:18:03] ERROR : 016 - 16 AppleIntelKBLGraphicsGLDriver 0x0000000108e9b9f0 gldUpdateDispatch + 154
[2017-12-04 12:18:03] ERROR : 017 - 17 GLEngine 0x00007fff372f445d gleDoDrawDispatchCoreGL3 + 601
[2017-12-04 12:18:03] ERROR : 018 - 18 GLEngine 0x00007fff372a943a glDrawElements_ACC_GL3Exec + 219
[2017-12-04 12:18:03] ERROR : 019 - 19 boundless.dylib 0x000000010389f399 _ZN9turbulenz14GraphicsDevice19DrawArraySinglePassINS_19TechniqueParametersENS_20DrawParametersStreamEEEbPKPKNS_15DrawParametersTIT_T0_EEmPKPS5_m + 1257
[2017-12-04 12:18:03] ERROR : 020 - 20 boundless.dylib 0x00000001036d8bc6 _ZZN9turbulenz9boundless8renderer8Renderer13DrawMultiPassERNS1_10RenderDataENS1_9PassIndexEENK4$_12clERNSt3__16vectorIPNS_15DrawParametersTINS_19TechniqueParametersENS_20DrawParametersStreamEEENS7_9allocatorISD_EEEERKNS8_IPSA_NSE_ISI_EEEE + 246
[2017-12-04 12:18:03] ERROR : 021 - 21 boundless.dylib 0x00000001036d89e6 _ZN9turbulenz9boundless8renderer8Renderer13DrawMultiPassERNS1_10RenderDataENS1_9PassIndexE + 118
[2017-12-04 12:18:03] ERROR : 022 - 22 boundless.dylib 0x00000001036d8e9f _ZN9turbulenz9boundless8renderer8Renderer14DrawRenderDataERNS1_10RenderDataE + 687
[2017-12-04 12:18:03] ERROR : 023 - 23 boundless.dylib 0x0000000102eb89a6 _ZN9turbulenz9boundless11GameManager10RenderMainERKNSt3__16vectorIPKNS0_8renderer16PortalRenderDataENS2_9allocatorIS7_EEEERKNS3_IPKNS4_20PlotBeaconRenderDataENS8_ISF_EEEE + 566
[2017-12-04 12:18:03] ERROR : 024 - 24 boundless.dylib 0x0000000102eb9ded _ZN9turbulenz9boundless11GameManager6RenderEv + 1869
[2017-12-04 12:18:03] ERROR : 025 - 25 boundless.dylib 0x0000000102d7a0bb _ZN9turbulenz9boundless11Application6RenderEv + 251
[2017-12-04 12:18:03] ERROR : 026 - 26 boundless.dylib 0x0000000102d7be87 _ZN9turbulenz9boundless11Application13MainStateLoopEv + 407
[2017-12-04 12:18:03] ERROR : 027 - 27 boundless.dylib 0x00000001038fd88f _ZN9turbulenz7RunLoop4TickEv + 127
[2017-12-04 12:18:03] ERROR : 028 - 28 boundless.dylib 0x00000001038b9752 _ZN9turbulenz8Platform4TickEv + 34
[2017-12-04 12:18:03] ERROR : 029 - 29 boundless.dylib 0x000000010388f36f _ZN9turbulenz15ApplicationBase4TickEPy + 223
[2017-12-04 12:18:03] ERROR : 030 - 30 boundless.dylib 0x00000001038925c3 -[NativeEntryView animate:] + 99
[2017-12-04 12:18:03] ERROR : 031 - 31 Foundation 0x00007fff2f0a3d99 __NSFireTimer + 83
[2017-12-04 12:18:03] ERROR : 032 - 32 CoreFoundation 0x00007fff2cf85e34 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
[2017-12-04 12:18:03] ERROR : 033 - 33 CoreFoundation 0x00007fff2cf85aa7 __CFRunLoopDoTimer + 1095
[2017-12-04 12:18:03] ERROR : 034 - 34 CoreFoundation 0x00007fff2cf855aa __CFRunLoopDoTimers + 346
[2017-12-04 12:18:03] ERROR : 035 - 35 CoreFoundation 0x00007fff2cf7cbab __CFRunLoopRun + 2427
[2017-12-04 12:18:03] ERROR : 036 - 36 CoreFoundation 0x00007fff2cf7bfa3 CFRunLoopRunSpecific + 483
[2017-12-04 12:18:03] ERROR : 037 - 37 HIToolbox 0x00007fff2c29b866 RunCurrentEventLoopInMode + 286
[2017-12-04 12:18:03] ERROR : 038 - 38 HIToolbox 0x00007fff2c29b5d6 ReceiveNextEventCommon + 613
[2017-12-04 12:18:03] ERROR : 039 - 39 HIToolbox 0x00007fff2c29b354 _BlockUntilNextEventMatchingListInModeWithFilter + 64
[2017-12-04 12:18:03] ERROR : 040 - 40 AppKit 0x00007fff2a598a23 _DPSNextEvent + 2085
[2017-12-04 12:18:03] ERROR : 041 - 41 AppKit 0x00007fff2ad2de6c -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3044
[2017-12-04 12:18:03] ERROR : 042 - 42 gameoverlayrenderer.dylib 0x0000000102cebddb -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 76
[2017-12-04 12:18:03] ERROR : 043 - 43 AppKit 0x00007fff2a58d831 -[NSApplication run] + 764
[2017-12-04 12:18:03] ERROR : 044 - 44 AppKit 0x00007fff2a55c9d2 NSApplicationMain + 804
[2017-12-04 12:18:03] ERROR : 045 - 45 libdyld.dylib 0x00007fff5455e145 start + 1
[2017-12-04 12:18:03] ERROR : ==============================================
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