Created
September 8, 2016 16:01
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noinst_PROGRAMS = theforgottenserver | |
CXXFLAGS = -pipe | |
AM_CXXFLAGS = $(XML_CPPFLAGS) $(OTSERV_FLAGS) $(LUA_CFLAGS) $(DEBUG_FLAGS)\ | |
$(MYSQL_FLAGS) $(SQLITE_FLAGS) $(PGSQL_FLAGS) $(PROFILER_FLAGS)\ | |
$(OPTIONAL_FLAGS) -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter | |
theforgottenserver_LDADD = $(LUA_LIBS) | |
if USE_MYSQL | |
MAYBE_MYSQL = databasemysql.cpp databasemysql.h | |
endif | |
if USE_SQLITE | |
MAYBE_SQLITE = databasesqlite.cpp databasesqlite.h | |
endif | |
if USE_PGSQL | |
MAYBE_PGSQL = databasepgsql.cpp databasepgsql.h | |
endif | |
if LOGIN_SERVER | |
MAYBE_LOGIN = gameservers.cpp gameservers.h | |
endif | |
if OT_ADMIN | |
MAYBE_OTADMIN = admin.cpp admin.h | |
endif | |
theforgottenserver_SOURCES = account.h actions.cpp actions.h $(MAYBE_OTADMIN) \ | |
allocator.cpp allocator.h baseevents.cpp baseevents.h beds.cpp \ | |
beds.h chat.cpp chat.h combat.cpp combat.h condition.cpp condition.h \ | |
config.h configmanager.cpp configmanager.h connection.cpp connection.h \ | |
const.h container.cpp container.h creature.cpp creature.h \ | |
creatureevent.cpp creatureevent.h cylinder.cpp cylinder.h database.cpp \ | |
database.h databasemanager.cpp databasemanager.h $(MAYBE_MYSQL) \ | |
$(MAYBE_SQLITE) $(MAYBE_PGSQL) depot.cpp depot.h dispatcher.cpp \ | |
dispatcher.h exception.cpp exception.h fileloader.cpp fileloader.h \ | |
game.cpp game.h $(MAYBE_LOGIN) globalevent.cpp globalevent.h group.cpp \ | |
group.h house.cpp house.h housetile.cpp housetile.h ioban.cpp ioban.h \ | |
ioguild.cpp ioguild.h iologindata.cpp iologindata.h iomap.cpp iomap.h \ | |
iomapserialize.cpp iomapserialize.h item.cpp item.h itemattributes.cpp \ | |
itemattributes.h items.cpp items.h luascript.cpp luascript.h \ | |
mailbox.cpp mailbox.h manager.cpp manager.h map.cpp map.h monster.cpp \ | |
monster.h monsters.cpp monsters.h movement.cpp movement.h \ | |
networkmessage.cpp networkmessage.h npc.cpp npc.h otpch.h otserv.cpp \ | |
otsystem.h outfit.cpp outfit.h outputmessage.cpp outputmessage.h \ | |
party.cpp party.h player.cpp player.h position.cpp position.h \ | |
protocol.cpp protocol.h protocolgame.cpp protocolgame.h \ | |
protocolhttp.cpp protocolhttp.h protocollogin.cpp protocollogin.h \ | |
protocolold.cpp protocolold.h quests.cpp quests.h raids.cpp raids.h \ | |
rsa.cpp rsa.h scheduler.cpp scheduler.h scriptmanager.cpp \ | |
scriptmanager.h server.cpp server.h spawn.cpp spawn.h spells.cpp \ | |
spells.h status.cpp status.h talkaction.cpp talkaction.h teleport.cpp \ | |
teleport.h templates.h textlogger.cpp textlogger.h thing.cpp thing.h \ | |
tile.cpp tile.h tools.cpp tools.h town.h trashholder.cpp trashholder.h \ | |
waitlist.cpp waitlist.h waypoints.h weapons.cpp weapons.h vocation.cpp \ | |
vocation.h |
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