Created
January 20, 2018 13:12
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SteamKeyGen
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void generateKey (char* s, char type, char* chars) { | |
switch (type) { | |
case '1': { | |
for (short i = 0; i < 17; i++) | |
s[i] = chars[rand() % 36]; | |
s[5] = s[11] = '-'; | |
s[17] = '\0'; | |
break; | |
} | |
case '2': { | |
for (short i = 0; i < 29; i++) | |
s[i] = chars[rand() % 36]; | |
s[5] = s[11] = s[17] = s[23] = '-'; | |
s[29] = '\0'; | |
break; | |
} | |
case '3': { | |
s[0] = chars[rand() % 10]; | |
s[1] = chars[rand() % 10]; | |
s[2] = chars[rand() % 10]; | |
for (short i = 3; i < 15; i++) | |
s[i] = chars[rand() % 36]; | |
s[15] = ' '; | |
s[16] = chars[rand() % 10]; | |
s[17] = chars[rand() % 10]; | |
s[18] = '\0'; | |
break; | |
} | |
} | |
} | |
void clearBuffer () { | |
while (getchar() != '\n'); | |
} | |
char safeTypeInput (char type) { | |
while (type < '1' || type > '3') { | |
printf("Type of a key: "); | |
scanf("%c", &type); | |
clearBuffer(); | |
} | |
return type; | |
} | |
int safeNumberInput (char* number) { | |
while (1) { | |
printf("Number of keys: "); | |
scanf("%s", number); | |
for (short i = 0; number[i] != '\0'; i++) { | |
if (!isdigit(number[i])) { | |
clearBuffer(); | |
safeNumberInput(number); | |
} | |
return atoi(number); | |
} | |
} |
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#include "stdlib.h" | |
#include "stdio.h" | |
#include "ctype.h" | |
#include "time.h" | |
#include "functions.h" | |
char chars[36] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"; | |
int main() { | |
srand(time(NULL)); | |
char typeOfKeys = '0'; | |
char numberOfKeysString[21]; | |
int numberOfKeys; | |
char stringForKey[29]; | |
printf("SteamKeyGen\n\n1. AAAAA-BBBBB-CCCCC\n2. AAAAA-BBBBB-CCCCC-DDDDD-EEEEE\n3. 237ABCDGHJLPRST 23\n\n"); | |
typeOfKeys = safeTypeInput(typeOfKeys); | |
numberOfKeys = safeNumberInput(numberOfKeysString); | |
FILE *f = fopen("Keys.txt", "w"); | |
while (numberOfKeys) { | |
generateKey(stringForKey, typeOfKeys, chars); | |
fprintf(f, "%s\n", stringForKey); | |
numberOfKeys--; | |
} | |
fclose(f); | |
printf("\nFinished!"); | |
clearBuffer(); | |
getchar(); | |
return 0; | |
} |
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