Created
July 22, 2015 16:38
-
-
Save anonymous/d6afe5e0d6178db52122 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CLOUDS_SETTINGS | |
{ | |
GUI_KEYCODE = N | |
} | |
CLOUD_LAYER_PACK | |
{ | |
volume = True | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Kerbin | |
altitude = 10500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 2 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/kerbin1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = -5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Kerbin | |
altitude = 7500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/duna1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = -2.5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Duna | |
altitude = 10000 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/duna1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3063397 | |
y = 0 | |
} | |
speed | |
{ | |
x = -3E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3063397 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 2 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 2 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Laythe | |
altitude = 6250 | |
volume = True | |
color | |
{ | |
r = 6 | |
g = 12 | |
b = 22.5 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/duna1 | |
scale = 1 | |
offset | |
{ | |
x = 0.002109109 | |
y = 0 | |
} | |
speed | |
{ | |
x = -1E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.002109109 | |
y = 0 | |
} | |
speed | |
{ | |
x = 5E-05 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 3 | |
detailDistance = 0.0001 | |
minimumLight = 0 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 3 | |
detailDistance = 0 | |
minimumLight = 0 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Duna | |
altitude = 7500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 2 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/kerbin1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3063397 | |
y = 0 | |
} | |
speed | |
{ | |
x = -6E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3063397 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 2.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 2.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Laythe | |
altitude = 9250 | |
volume = True | |
color | |
{ | |
r = 6 | |
g = 12 | |
b = 22.5 | |
a = 2 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/kerbin1 | |
scale = 1 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = -2E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 5E-05 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 3 | |
detailDistance = 0.0001 | |
minimumLight = 0 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 3 | |
detailDistance = 0 | |
minimumLight = 0 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CLOUDS_SETTINGS | |
{ | |
GUI_KEYCODE = N | |
} | |
CLOUD_LAYER_PACK |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CLOUD_LAYER_PACK | |
{ | |
volume = True | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Skelton | |
altitude = 10500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 2 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/kerbin1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = -5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = 5E-05 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Skelton | |
altitude = 7500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/duna1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = -2.5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = 5E-05 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Erin | |
altitude = 10500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 2 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/kerbin1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = -5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = 5E-05 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Erin | |
altitude = 7500 | |
volume = True | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/duna1 | |
scale = 1 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = -2.5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0.3052678 | |
y = 0 | |
} | |
speed | |
{ | |
x = 5E-05 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 4 | |
falloffScale = 3.5 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Sentar | |
altitude = 70000 | |
volume = False | |
color | |
{ | |
r = 0.13 | |
g = 0.21 | |
b = 0.5 | |
a = 0.5 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/joolLayers1 | |
scale = 1 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = -0.005 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 4 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0005 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 12 | |
falloffScale = 5.5 | |
detailDistance = 0.00065 | |
minimumLight = 0.9 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 12 | |
falloffScale = 5.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.9 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Sentar | |
altitude = 65000 | |
volume = False | |
color | |
{ | |
r = 0.13 | |
g = 0.15 | |
b = 0.5 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/joolLayers2 | |
scale = 1 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = -0.001 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 6 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 6 | |
falloffScale = 5.5 | |
detailDistance = 0.0008 | |
minimumLight = 0.8 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 6 | |
falloffScale = 5.5 | |
detailDistance = 0.0001 | |
minimumLight = 0.8 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Sentar | |
altitude = 60000 | |
volume = False | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 0.5 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/cirrus | |
scale = 1 | |
offset | |
{ | |
x = 0.004218218 | |
y = 0 | |
} | |
speed | |
{ | |
x = -0.0005 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 10 | |
falloffScale = 6 | |
detailDistance = 0.0007 | |
minimumLight = 0.7 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 10 | |
falloffScale = 6 | |
detailDistance = 0.0001 | |
minimumLight = 0.7 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Sentar | |
altitude = 55000 | |
volume = False | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/kerbin1 | |
scale = 1 | |
offset | |
{ | |
x = 0.01370921 | |
y = 0 | |
} | |
speed | |
{ | |
x = -0.0001 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 12 | |
offset | |
{ | |
x = 0.01370921 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 6 | |
falloffScale = 6 | |
detailDistance = 1E-05 | |
minimumLight = 0.6 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 6 | |
falloffScale = 6 | |
detailDistance = 0.0001 | |
minimumLight = 0.6 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Sentar | |
altitude = 50000 | |
volume = False | |
color | |
{ | |
r = 1 | |
g = 1 | |
b = 1 | |
a = 1 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/jool1 | |
scale = 1 | |
offset | |
{ | |
x = 0.001054554 | |
y = 0 | |
} | |
speed | |
{ | |
x = -5E-05 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 12 | |
offset | |
{ | |
x = 0.001054554 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 12 | |
falloffScale = 6 | |
detailDistance = 5E-05 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 12 | |
falloffScale = 6 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Sentar | |
altitude = 45000 | |
volume = False | |
color | |
{ | |
r = 0.13 | |
g = 0.21 | |
b = 0.5 | |
a = 0.5 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/altostratus | |
scale = 1 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 8 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0.0001 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 12 | |
falloffScale = 7 | |
detailDistance = 0.0006 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 12 | |
falloffScale = 7 | |
detailDistance = 0.0001 | |
minimumLight = 0.5 | |
fadeDistance = 5 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CLOUD_LAYER_PACK | |
{ | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Erin | |
altitude = 10000 | |
volume = False | |
color | |
{ | |
r = 0.3 | |
g = 0.55 | |
b = 1 | |
a = 0.3 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detaileve1 | |
scale = 1 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0 | |
y = 0 | |
} | |
} | |
} | |
} | |
CLOUD_LAYER | |
{ | |
SAVED | |
{ | |
body = Skelton | |
altitude = 25000 | |
volume = False | |
color | |
{ | |
r = 0.5 | |
g = 0.29 | |
b = 0.25 | |
a = 0.8 | |
} | |
main_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detaileve1 | |
scale = 1 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 0 | |
y = 0 | |
} | |
} | |
detail_texture | |
{ | |
file = BoulderCo/Clouds/Textures/detail1 | |
scale = 0.005 | |
offset | |
{ | |
x = 0 | |
y = 0 | |
} | |
speed | |
{ | |
x = 1E-06 | |
y = 0 | |
} | |
} | |
scaled_shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 3 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 200 | |
rimDistance = 1 | |
} | |
shader_floats | |
{ | |
falloffPower = 2 | |
falloffScale = 3 | |
detailDistance = 0 | |
minimumLight = 0.5 | |
fadeDistance = 200 | |
rimDistance = 0.0001 | |
} | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment