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local UnitEventHandlers = {} | |
cfg.raidAuras = { | |
[GetSpellInfo(2584)] = true, -- waiting to ressurect | |
[GetSpellInfo(159916)] = true, -- amplify magic | |
[GetSpellInfo(33076)] = true, -- prayer of mending | |
} | |
-- dispel table | |
local dispel_list = { | |
DRUID = {Curse = true, Poison = true}, | |
MAGE = {Curse = true}, | |
PALADIN = {Disease = true, Magic = true, Poison = true}, | |
PRIEST = {Disease = true, Magic = true}, | |
SHAMAN = {Curse = true, Disease = true, Poison = true}, | |
} | |
local dispel = dispel_list[select(2, UnitClass('player'))] | |
local function raid_Auras(self, unit) | |
for i = 1, 40 do | |
local name, _, icon, _, dtype, duration, _, _, _, _, id, _, isBossDebuff = UnitAura(unit, i) | |
if (dispel and dispel[dtype]) or (cfg.raidAuras and cfg.raidAuras[name]) then | |
if duration > 0 then | |
frame:Show() | |
texture:SetTexture(icon) | |
if beauty and self.Graphics.Auras:IsShown() then | |
local colour = DebuffTypeColor[dtype] or DebuffTypeColor.none | |
frame:SetBackdropColor(colour.r, colour.g, colour.b) | |
end | |
else | |
print'successfully hidden!' | |
frame:Hide() | |
texture:SetTexture'' | |
end | |
end | |
end | |
end | |
function UnitEventHandlers.UNIT_AURA(self, unit) | |
local unitid = self.UnitID | |
if not unitid then return end | |
if unit==unitid then | |
raid_Auras(self, unitid) | |
end | |
end |
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