Created
November 16, 2015 21:42
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DigitNine.py
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from scene import * | |
class DigitNineScene(Scene): | |
def setup(self): | |
# This will be called before the first frame is drawn. | |
pass | |
def draw(self): | |
# This will be called for every frame (typically 60 times per second). | |
background(0, 0, 0) | |
fill(1, 1, 1) | |
pos = self.bounds.center().as_tuple() | |
(img, siz) = render_text('9','Helvetica',40) | |
rect(pos[0],pos[1],*siz) | |
tint(0,0,0) | |
image(img, pos[0], pos[1]) | |
tint(0.5,0,0) | |
image_quad(img, pos[0], pos[1], | |
pos[0]+siz.w, pos[1], | |
pos[0], pos[1]+siz.h, | |
pos[0]+siz.w, pos[1]+siz.h, | |
0,0, | |
siz.w,0, | |
0,siz.h, | |
siz.w, siz.h) | |
run(DigitNineScene()) |
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In
render_text()
, change the 40 to 400 so you can see what is going on.The
quad_image()
call is giving you 1/4th of the image which is what I would have expected.