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PLANAR HANDBOOK (PlH) Improved Elemental Heritage, pg 40; Improved Outer Planar Heritage, pg 40; Natural Heavyweight, pg 40; Neraph Charge, pg 40 32 items Feats in Planar Handbook. ‹‹ previous 1 2 next ›› (total 32 items) Neraph Charge, You master the Limbo-native neraph martial art of motion camoufl . 32 items Neraph Charge, You master the Limbo-native neraph martial art of motion camoufl Planar Handbook · Neraph Throw, You master the Limbo-native The Planar Handbook also introduces the power of planar touchstones, along Neraphim have developed special hunting tools and techniques, giving them 13 Sep 2004 mephlings (air, earth, fire and water; mephit/humanoid offspring), neraphim ("they're slaad, but..they're not slaad), shadowswyfts (planetouched 6 Jul 2004 The Planar Handbook offers a vast array of options for exploring and . Cado: Male neraph ranger 7/doomlord 5; CR 12; Medium outsider Neraph Throw. Prerequisite(s): A victim of your Neraph Throw attack may not apply its Dexterity bonus to its Armor Class. Source: Planar Handbook. Template:Infobox D&D creature A Neraph is a fantasy race of humanoid outsiders They are originally introduced in the Planar Handbook, where they are a 32 items Planar Handbook · Air Heritage, You are Neraph Charge, You master the Limbo-native neraph martial art of motion camoufl Planar Handbook. new character races—buommans, mephlings, neraphim, shadow swyfts, spikers, and wildren—as well as a selection of planar character races from previous
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