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Boundless log
[30/04/2016 16:12:41.510] javascriptengine_v8.cpp(590):(turbulenz::ArrayBufferAllocator::ArrayBufferAllocator) Creating 14 fast allocators
[30/04/2016 16:12:41.566] tasks.cpp(17):(Tasks::Initialize) Initializing TBB task scheduler. 9 threads
[30/04/2016 16:12:41.569] turbulenz.cpp(114):(turbulenz::Turbulenz::StaticInitialize) Enabling ENGINELOG
[30/04/2016 16:12:41.569] jstouchevent.cpp(22):(turbulenz::JSTouch::StaticInitialize) --> ENTERED FUNCTION
[30/04/2016 16:12:41.569] jstouchevent.cpp(23):(turbulenz::JSTouch::StaticInitialize) STATIC INIT: JSTouch
[30/04/2016 16:12:41.569] jstouchevent.cpp(-1):(turbulenz::JSTouch::StaticInitialize) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.569] jstouchevent.cpp(206):(turbulenz::JSTouchEvent::StaticInitialize) --> ENTERED FUNCTION
[30/04/2016 16:12:41.569] jstouchevent.cpp(207):(turbulenz::JSTouchEvent::StaticInitialize) STATIC INIT: JSTouchEvent
[30/04/2016 16:12:41.569] jstouchevent.cpp(-1):(turbulenz::JSTouchEvent::StaticInitialize) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.586] winsysteminfo.cpp(408):(turbulenz::GetSystemInfo) SystemInfo:
[30/04/2016 16:12:41.586] winsysteminfo.cpp(409):(turbulenz::GetSystemInfo) cpuDescription : Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
[30/04/2016 16:12:41.586] winsysteminfo.cpp(410):(turbulenz::GetSystemInfo) cpuVendor : GenuineIntel
[30/04/2016 16:12:41.586] winsysteminfo.cpp(411):(turbulenz::GetSystemInfo) numPhysicalCores : 4
[30/04/2016 16:12:41.586] winsysteminfo.cpp(412):(turbulenz::GetSystemInfo) numLogicalCores : 8
[30/04/2016 16:12:41.586] winsysteminfo.cpp(413):(turbulenz::GetSystemInfo) ramInMegabytes : 16360
[30/04/2016 16:12:41.586] winsysteminfo.cpp(414):(turbulenz::GetSystemInfo) frequencyInMHz : 3411
[30/04/2016 16:12:41.586] winsysteminfo.cpp(415):(turbulenz::GetSystemInfo) architecture : x86_64
[30/04/2016 16:12:41.586] winsysteminfo.cpp(416):(turbulenz::GetSystemInfo) osName : Windows 8.1 Pro
[30/04/2016 16:12:41.586] winsysteminfo.cpp(417):(turbulenz::GetSystemInfo) osVersionMajor : 6
[30/04/2016 16:12:41.586] winsysteminfo.cpp(418):(turbulenz::GetSystemInfo) osVersionMinor : 2
[30/04/2016 16:12:41.586] winsysteminfo.cpp(419):(turbulenz::GetSystemInfo) osVersionBuild : 9200
[30/04/2016 16:12:41.586] winsysteminfo.cpp(420):(turbulenz::GetSystemInfo) userLocale : en_GB
[30/04/2016 16:12:41.586] standalone.cpp(168):(turbulenz::oortonline::GameCodeStaticInitialize) --> ENTERED FUNCTION
[30/04/2016 16:12:41.586] standalone.cpp(169):(turbulenz::oortonline::GameCodeStaticInitialize) GameCodeStaticInitialize
[30/04/2016 16:12:41.586] standalone.cpp(73):(turbulenz::oortonline::NativeCode::StaticInitialize) STATIC INIT (TEMPLATE): NativeCode
[30/04/2016 16:12:41.586] standalone.cpp(-1):(turbulenz::oortonline::GameCodeStaticInitialize) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.597] javascriptengine_v8.h(3547):(turbulenz::internal::V8TypeInitializeDynamic) --> ENTERED FUNCTION
[30/04/2016 16:12:41.597] javascriptengine_v8.h(-1):(turbulenz::internal::V8TypeInitializeDynamic) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.597] javascriptengine_v8.h(3547):(turbulenz::internal::V8TypeInitializeDynamic) --> ENTERED FUNCTION
[30/04/2016 16:12:41.597] javascriptengine_v8.h(-1):(turbulenz::internal::V8TypeInitializeDynamic) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.597] javascriptengine_v8.h(3568):(turbulenz::internal::V8TypeInitializeStatic) --> ENTERED FUNCTION
[30/04/2016 16:12:41.597] javascriptengine_v8.h(-1):(turbulenz::internal::V8TypeInitializeStatic) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.626] nativeplatform_steam.cpp(28):(turbulenz::NativePlatform::SteamInitialize) --> ENTERED FUNCTION
[30/04/2016 16:12:41.695] nativeplatform_steam.cpp(36):(turbulenz::NativePlatform::SteamInitialize) SteamServices::Initialize returned true
[30/04/2016 16:12:41.695] nativeplatform_steam.cpp(-1):(turbulenz::NativePlatform::SteamInitialize) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.695] steam.cpp(1033):(turbulenz::SteamServices::GameOverlaySetNotificationCB) --> ENTERED FUNCTION
[30/04/2016 16:12:41.695] steam.cpp(-1):(turbulenz::SteamServices::GameOverlaySetNotificationCB) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.697] steam.cpp(245):(turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
[30/04/2016 16:12:41.697] steam.cpp(-1):(turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.698] filecache.cpp(169):(turbulenz::FileCache::Initialize) Cache dir: C:\Program Files (x86)\Steam\userdata\49068579\324510\local\static-cache\
[30/04/2016 16:12:41.728] standaloneplatformreaders.cpp(596):(turbulenz::StandalonePlatform::SetHttpCachePath) HttpCache: enabled (C:\Program Files (x86)\Steam\userdata\49068579\324510\local\static-cache)
[30/04/2016 16:12:41.728] steam.cpp(245):(turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
[30/04/2016 16:12:41.728] steam.cpp(-1):(turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.728] standalone.cpp(186):(turbulenz::oortonline::GameCodeInitialize) --> ENTERED FUNCTION
[30/04/2016 16:12:41.728] javascriptengine_v8.h(2386):(turbulenz::JavaScriptEngine::CreateWrappedObject) new Wrapped: 000000001E74E2F0
[30/04/2016 16:12:41.728] javascriptengine_v8.h(2420):(turbulenz::JavaScriptEngine::CreateWrappedObject) Created Wrapped (oortonline::NativeCode): 000000001E74E2F0
[30/04/2016 16:12:41.728] javascriptengine_v8.h(2386):(turbulenz::JavaScriptEngine::CreateWrappedObject) new Wrapped: 000000001E752E30
[30/04/2016 16:12:41.728] javascriptengine_v8.h(2420):(turbulenz::JavaScriptEngine::CreateWrappedObject) Created Wrapped (oortonline::WebWorker): 000000001E752E30
[30/04/2016 16:12:41.728] javascriptengine_v8.h(2386):(turbulenz::JavaScriptEngine::CreateWrappedObject) new Wrapped: 000000001E75AAF0
[30/04/2016 16:12:41.728] javascriptengine_v8.h(2420):(turbulenz::JavaScriptEngine::CreateWrappedObject) Created Wrapped (oortonline::StandaloneExtensions): 000000001E75AAF0
[30/04/2016 16:12:41.728] standalone.cpp(-1):(turbulenz::oortonline::GameCodeInitialize) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.731] engine.cpp(554):(turbulenz::StandaloneEngine::Initialize) BUILD STAMP: 0.28.0-20151109-110004-1be70deb
[30/04/2016 16:12:41.731] steam.cpp(245):(turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
[30/04/2016 16:12:41.731] steam.cpp(-1):(turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.810] engine.cpp(711):(turbulenz::StandaloneEngine::GetAndResolveLaunchURL) Using launch url: https://ga.me/games/boundless-preview/play
[30/04/2016 16:12:41.810] uriutils.cpp(328):(turbulenz::DecomposedURL::Initialize) URL https://ga.me/games/boundless-preview/play:
[30/04/2016 16:12:41.810] uriutils.cpp(329):(turbulenz::DecomposedURL::Initialize) url : https://ga.me/games/boundless-preview/play
[30/04/2016 16:12:41.810] uriutils.cpp(330):(turbulenz::DecomposedURL::Initialize) scheme : https
[30/04/2016 16:12:41.810] uriutils.cpp(331):(turbulenz::DecomposedURL::Initialize) subscheme :
[30/04/2016 16:12:41.810] uriutils.cpp(332):(turbulenz::DecomposedURL::Initialize) file_root :
[30/04/2016 16:12:41.810] uriutils.cpp(333):(turbulenz::DecomposedURL::Initialize) game_slug : boundless-preview
[30/04/2016 16:12:41.810] uriutils.cpp(334):(turbulenz::DecomposedURL::Initialize) game_slug_and_version : boundless-preview
[30/04/2016 16:12:41.810] uriutils.cpp(335):(turbulenz::DecomposedURL::Initialize) use_http : true
[30/04/2016 16:12:41.810] uriutils.cpp(336):(turbulenz::DecomposedURL::Initialize) http_server : ga.me
[30/04/2016 16:12:41.810] uriutils.cpp(337):(turbulenz::DecomposedURL::Initialize) http_port : 443
[30/04/2016 16:12:41.810] uriutils.cpp(338):(turbulenz::DecomposedURL::Initialize) http_server_root : https://ga.me
[30/04/2016 16:12:41.810] uriutils.cpp(339):(turbulenz::DecomposedURL::Initialize) http_server_path : /games/boundless-preview/
[30/04/2016 16:12:41.810] uriutils.cpp(340):(turbulenz::DecomposedURL::Initialize) http_site : gamesite
[30/04/2016 16:12:41.810] uriutils.cpp(341):(turbulenz::DecomposedURL::Initialize) http_multiplayer_session:
[30/04/2016 16:12:41.810] uriutils.cpp(342):(turbulenz::DecomposedURL::Initialize) http_hub_project_version:
[30/04/2016 16:12:41.810] steam.cpp(989):(turbulenz::SteamServices::GetUserID) --> ENTERED FUNCTION
[30/04/2016 16:12:41.810] steam.cpp(997):(turbulenz::SteamServices::GetUserID) user id: 76561198009334307
[30/04/2016 16:12:41.810] steam.cpp(-1):(turbulenz::SteamServices::GetUserID) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.810] steam.cpp(876):(turbulenz::SteamServices::GetAuthSessionTicket) --> ENTERED FUNCTION
[30/04/2016 16:12:41.810] steam.cpp(907):(turbulenz::SteamServices::GetAuthSessionTicket) Got auth token (234 bytes)
[30/04/2016 16:12:41.811] steam.cpp(-1):(turbulenz::SteamServices::GetAuthSessionTicket) <-- LEAVING FUNCTION
[30/04/2016 16:12:41.994] steam.cpp(801):(turbulenz::SteamServices::UserStatsReceivedCB) got stats
[30/04/2016 16:12:42.158] steam.cpp(958):(turbulenz::SteamServices::GetAuthSessionTicketResponseCB) --> ENTERED FUNCTION
[30/04/2016 16:12:42.158] steam.cpp(939):(turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) --> ENTERED FUNCTION
[30/04/2016 16:12:42.158] steam.cpp(944):(turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) making callback (true) ...
[30/04/2016 16:12:42.158] steam.cpp(-1):(turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) <-- LEAVING FUNCTION
[30/04/2016 16:12:42.158] steam.cpp(-1):(turbulenz::SteamServices::GetAuthSessionTicketResponseCB) <-- LEAVING FUNCTION
[30/04/2016 16:12:44.498] engine.cpp(1744):(turbulenz::StandaloneEngine::DownloadCode) GameCodeURL : https://d36kx37nk0bz9z.cloudfront.net/UmphmIBEptbV_zL9/K/isWZHVANmi4e2xW6IsSBNx09DSGFgp81G2PvbRpRoI99d2d.tzo
[30/04/2016 16:12:45.103] engine.cpp(1776):(turbulenz::StandaloneEngine::RunCode) Code data is .tzo
[30/04/2016 16:12:45.114] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: standalone startup...
[30/04/2016 16:12:45.258] turbulenz.cpp(789):(turbulenz::Turbulenz::SetProperty) VMath object set. MathDevice will be overridden.
[30/04/2016 16:12:45.258] turbulenz.cpp(811):(turbulenz::Turbulenz::SetProperty) createTechniqueParameterBuffer set.
[30/04/2016 16:12:45.259] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Running from domain https://ga.me/games/boundless-preview/play
[30/04/2016 16:12:45.262] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: multiplayer.session.join
[30/04/2016 16:12:45.262] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: StandaloneBridge._initialize: starting.
[30/04/2016 16:12:45.262] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: _initialize: calling _handleFetchStoreMeta to prime meta data
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeHandleFetchStoreMetaFn: enter
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/items/read/boundless-preview
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
[30/04/2016 16:12:45.263] httprequest.cpp(733):(turbulenz::HttpRequest::SendWithBody) !!! creatign queue !!!
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/currency-list
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: checkMetaAndNative: not ready (metaReady: false, nativeReady: true)
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: StandaloneBridge._initialize: finished init
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: config.set
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: config.request()
[30/04/2016 16:12:45.263] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeHandleConfigRequestFn: enter
[30/04/2016 16:12:45.264] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: emitting: config.set, {"mode":"plugin"}
[30/04/2016 16:12:45.264] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.response
[30/04/2016 16:12:45.264] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.start
[30/04/2016 16:12:45.264] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.end
[30/04/2016 16:12:45.264] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.start
[30/04/2016 16:12:45.264] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.end
[30/04/2016 16:12:45.309] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Game version: 0.28.0-20151109-110004-1be70deb 115.1 (2d8b4de0)
[30/04/2016 16:12:45.673] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onStoreItemsFn: got item data: {"items":{},"resources":{}}
[30/04/2016 16:12:45.764] d3d11context.cpp(346):(turbulenz::D3D11Context::Initialize) GPU INFO:
[30/04/2016 16:12:45.764] d3d11context.cpp(347):(turbulenz::D3D11Context::Initialize) 1 devices:
[30/04/2016 16:12:45.764] d3d11context.cpp(352):(turbulenz::D3D11Context::Initialize) 0: NVIDIA GeForce GTX 980 (Driver Ver: '10.18.13.6472', Date: '3-21-2016')
[30/04/2016 16:12:46.626] d3d11graphicsdriver.cpp(2815):(turbulenz::D3D11GraphicsDriver::Initialize) D3D11Info:
[30/04/2016 16:12:46.626] d3d11graphicsdriver.cpp(2835):(turbulenz::D3D11GraphicsDriver::Initialize) Adapter : NVIDIA GeForce GTX 980
[30/04/2016 16:12:46.626] d3d11graphicsdriver.cpp(2836):(turbulenz::D3D11GraphicsDriver::Initialize) VRAM : 4169904128
[30/04/2016 16:12:46.626] d3d11graphicsdriver.cpp(2837):(turbulenz::D3D11GraphicsDriver::Initialize) DriverConcurrentCreates : TRUE
[30/04/2016 16:12:46.626] d3d11graphicsdriver.cpp(2838):(turbulenz::D3D11GraphicsDriver::Initialize) DriverCommandLists : TRUE
[30/04/2016 16:12:46.633] networkdevice.cpp(192):(turbulenz::NetworkDevice::Initialize) certificate path: C:\Program Files (x86)\Steam\steamapps\common\Boundless\ca-bundle.crt
[30/04/2016 16:12:46.649] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000249338A0
[30/04/2016 16:12:46.655] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000024935FA0
[30/04/2016 16:12:46.684] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002491CEC0
[30/04/2016 16:12:46.684] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002491DE80
[30/04/2016 16:12:46.693] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.created(2a2ebd616add7e087ad92457)
[30/04/2016 16:12:46.693] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: _handleGameSessionCreated: id: 2a2ebd616add7e087ad92457
[30/04/2016 16:12:46.701] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002491B060
[30/04/2016 16:12:46.701] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002491A640
[30/04/2016 16:12:46.702] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone - fake worker
[30/04/2016 16:12:46.702] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Using standalone worker[object Object]
[30/04/2016 16:12:46.724] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002491DCA0
[30/04/2016 16:12:46.782] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926860
[30/04/2016 16:12:46.782] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9268C0
[30/04/2016 16:12:46.782] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A925DE0
[30/04/2016 16:12:46.782] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926980
[30/04/2016 16:12:46.783] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926320
[30/04/2016 16:12:46.783] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926B60
[30/04/2016 16:12:46.783] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926020
[30/04/2016 16:12:46.783] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A925600
[30/04/2016 16:12:46.783] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A925540
[30/04/2016 16:12:46.783] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9255A0
[30/04/2016 16:12:46.784] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9265C0
[30/04/2016 16:12:46.784] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A925720
[30/04/2016 16:12:46.784] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A925840
[30/04/2016 16:12:46.784] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9262C0
[30/04/2016 16:12:46.784] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927C40
[30/04/2016 16:12:46.784] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927AC0
[30/04/2016 16:12:46.785] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926EC0
[30/04/2016 16:12:46.785] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A928180
[30/04/2016 16:12:46.785] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9278E0
[30/04/2016 16:12:46.785] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A926F80
[30/04/2016 16:12:46.785] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927520
[30/04/2016 16:12:46.786] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927D00
[30/04/2016 16:12:46.786] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927340
[30/04/2016 16:12:46.786] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927400
[30/04/2016 16:12:46.786] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927B20
[30/04/2016 16:12:46.786] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9270A0
[30/04/2016 16:12:46.787] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927460
[30/04/2016 16:12:46.787] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9274C0
[30/04/2016 16:12:46.787] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A927A00
[30/04/2016 16:12:46.834] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D50D0
[30/04/2016 16:12:46.834] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D5B50
[30/04/2016 16:12:46.834] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D5A30
[30/04/2016 16:12:46.834] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D5970
[30/04/2016 16:12:46.835] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D5130
[30/04/2016 16:12:46.835] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D4DD0
[30/04/2016 16:12:46.835] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D59D0
[30/04/2016 16:12:46.835] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D54F0
[30/04/2016 16:12:46.835] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D45F0
[30/04/2016 16:12:46.835] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D51F0
[30/04/2016 16:12:46.836] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D4C50
[30/04/2016 16:12:46.836] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D5610
[30/04/2016 16:12:46.836] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D49B0
[30/04/2016 16:12:46.836] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D5670
[30/04/2016 16:12:46.837] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000307D4E90
[30/04/2016 16:12:46.841] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: MeshWorkerManager onMessage WORKER_CREATED
[30/04/2016 16:12:46.841] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: WORKER_CREATED
[30/04/2016 16:12:47.116] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000003033A3A0
[30/04/2016 16:12:47.119] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B63C90
[30/04/2016 16:12:47.119] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B642F0
[30/04/2016 16:12:47.121] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002AB2FF10
[30/04/2016 16:12:47.122] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000308F77D0
[30/04/2016 16:12:47.130] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000308F6F90
[30/04/2016 16:12:47.131] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B67FB0
[30/04/2016 16:12:47.131] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B67470
[30/04/2016 16:12:47.131] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B67BF0
[30/04/2016 16:12:47.133] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B5E0B0
[30/04/2016 16:12:47.140] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B719D0
[30/04/2016 16:12:47.140] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B71B50
[30/04/2016 16:12:47.140] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B71BB0
[30/04/2016 16:12:47.144] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A92AC40
[30/04/2016 16:12:47.146] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A935500
[30/04/2016 16:12:47.154] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B7BF30
[30/04/2016 16:12:47.154] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B7B210
[30/04/2016 16:12:47.154] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B7BFF0
[30/04/2016 16:12:47.154] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B7B2D0
[30/04/2016 16:12:47.154] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B7B090
[30/04/2016 16:12:47.155] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030B7C050
[30/04/2016 16:12:47.160] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C716E0
[30/04/2016 16:12:47.160] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C709C0
[30/04/2016 16:12:47.160] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C70780
[30/04/2016 16:12:47.160] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C71C20
[30/04/2016 16:12:47.160] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C70660
[30/04/2016 16:12:47.164] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C59D40
[30/04/2016 16:12:47.165] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C5AB80
[30/04/2016 16:12:47.169] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C62E60
[30/04/2016 16:12:47.169] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C63DC0
[30/04/2016 16:12:47.169] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030C63AC0
[30/04/2016 16:12:48.628] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000035107B20
[30/04/2016 16:12:48.630] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030A37650
[30/04/2016 16:12:48.750] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356AB7B0
[30/04/2016 16:12:48.750] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356AC3B0
[30/04/2016 16:12:48.750] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356ABA50
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356AB510
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356AC0B0
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356AC9B0
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356ABAB0
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356ABBD0
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356ABB70
[30/04/2016 16:12:48.751] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000356ABB10
[30/04/2016 16:12:48.763] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onCurrencyInfoFn: got currency: {"currencyName":"US Dollar","alphabeticCode":"USD","numericCode":840,"minorUnitPrecision":2}
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: no listener for store.meta.v2 adding to pending list
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onMetaReadyFn: meta data is ready
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases ...
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
[30/04/2016 16:12:48.764] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases ...
[30/04/2016 16:12:48.768] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000002A9A2E60
[30/04/2016 16:12:48.771] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030230A60
[30/04/2016 16:12:48.772] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@0000000030230580
[30/04/2016 16:12:48.772] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@00000000302305E0
[30/04/2016 16:12:48.820] windowseventhandler.cpp(366):(turbulenz::WindowsEventHandler::PreFullScreen) PreFullScreen
[30/04/2016 16:12:48.822] windowseventhandler.cpp(1097):(turbulenz::WindowsEventHandler::WinProc) WM_ACTIVATE: true
[30/04/2016 16:12:48.822] windowseventhandler.cpp(1050):(turbulenz::WindowsEventHandler::WinProc) WM_SETFOCUS
[30/04/2016 16:12:50.060] windowseventhandler.cpp(377):(turbulenz::WindowsEventHandler::PostFullScreen) PostFullScreen(fullScreen=true)
[30/04/2016 16:12:50.060] windowseventhandler.cpp(383):(turbulenz::WindowsEventHandler::PostFullScreen) Focussing on fullscreen window
[30/04/2016 16:12:50.060] windowseventhandler.cpp(389):(turbulenz::WindowsEventHandler::PostFullScreen) Not locked. Calling TrackMouse()
[30/04/2016 16:12:50.528] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
[30/04/2016 16:12:50.528] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
[30/04/2016 16:12:50.528] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
[30/04/2016 16:12:50.528] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
[30/04/2016 16:12:50.528] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
[30/04/2016 16:12:50.528] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
[30/04/2016 16:13:01.375] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Loading complete after 16.07s
[30/04/2016 16:13:01.377] d3d11graphicsdriver.cpp(5105):(turbulenz::D3D11GraphicsDriver::CompileVertexShader) CompiledVertexShader@000000003F204620
[30/04/2016 16:13:01.583] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE WARN: Melee / Projectile [HANDGUN] has empty damageOnImpact[Charged] lists
[30/04/2016 16:13:01.935] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: WebWorker ready
[30/04/2016 16:13:01.936] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Getting auth token for FlickaFlu
[30/04/2016 16:13:02.090] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Getting steam ticket
[30/04/2016 16:13:02.090] steam.cpp(876):(turbulenz::SteamServices::GetAuthSessionTicket) --> ENTERED FUNCTION
[30/04/2016 16:13:02.090] steam.cpp(-1):(turbulenz::SteamServices::GetAuthSessionTicket) <-- LEAVING FUNCTION
[30/04/2016 16:13:02.090] nativeplatform_steam.cpp(718):(turbulenz::NativePlatform::SteamAuthGetSessionTicketMethod) 234 bytes
[30/04/2016 16:13:02.090] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Login to Discovery Server https://ds.playboundless.com:8902
[30/04/2016 16:13:02.419] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Login complete
[30/04/2016 16:13:02.781] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Joining world "lepker" ...
[30/04/2016 16:13:02.856] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Connecting to "lepker" with address wss://gseuw4.playboundless.com:8445/websocket/game
[30/04/2016 16:13:02.947] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: WebSocket opened for lepker
[30/04/2016 16:13:03.039] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Gameworld lepker handshake server time 30/04/2016 16:12:59.625
[30/04/2016 16:13:03.465] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Player entity added in world lepker with id 5825
[30/04/2016 16:13:17.601] windowseventhandler.cpp(1097):(turbulenz::WindowsEventHandler::WinProc) WM_ACTIVATE: false
[30/04/2016 16:13:17.601] windowseventhandler.cpp(1100):(turbulenz::WindowsEventHandler::WinProc) WM_ACTIVATE (WA_INACTIVE): sending WM_KILLFOCUS
[30/04/2016 16:13:17.607] windowseventhandler.cpp(1060):(turbulenz::WindowsEventHandler::WinProc) WM_KILLFOCUS
[30/04/2016 16:13:17.607] windowseventhandler.cpp(1069):(turbulenz::WindowsEventHandler::WinProc) Bluring
[30/04/2016 16:13:17.607] windowseventhandler.cpp(1072):(turbulenz::WindowsEventHandler::WinProc) WM_KILLFOCUS - finished
[30/04/2016 16:13:17.607] windowseventhandler.cpp(366):(turbulenz::WindowsEventHandler::PreFullScreen) PreFullScreen
[30/04/2016 16:13:18.884] windowseventhandler.cpp(377):(turbulenz::WindowsEventHandler::PostFullScreen) PostFullScreen(fullScreen=false)
[30/04/2016 16:13:18.884] windowseventhandler.cpp(389):(turbulenz::WindowsEventHandler::PostFullScreen) Not locked. Calling TrackMouse()
[30/04/2016 16:13:19.012] windowseventhandler.cpp(1060):(turbulenz::WindowsEventHandler::WinProc) WM_KILLFOCUS
[30/04/2016 16:13:19.012] windowseventhandler.cpp(1072):(turbulenz::WindowsEventHandler::WinProc) WM_KILLFOCUS - finished
[30/04/2016 16:13:24.489] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE WARN: HTTP request https://gseuw4.playboundless.com:8445/api/chunk/0/2144305102 responded with 0
[30/04/2016 16:13:24.504] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE WARN: HTTP request https://gseuw4.playboundless.com:8445/api/chunk/0/2144042958 responded with 0
[30/04/2016 16:13:24.504] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE WARN: HTTP request https://gseuw4.playboundless.com:8445/api/chunk/0/2143977421 responded with 0
[30/04/2016 16:16:57.438] win32entry.cpp(86):(turbulenz::Win32NativeEngine::MainWndProc) WM_CLOSE
[30/04/2016 16:16:57.440] win32entry.cpp(711):(turbulenz::Win32NativeEngine::~Win32NativeEngine) Destroying
[30/04/2016 16:16:57.440] steam.cpp(245):(turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
[30/04/2016 16:16:57.440] steam.cpp(-1):(turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.442] engine.cpp(213):(turbulenz::StandaloneEngine::Shutdown) Exiting turbulenz
[30/04/2016 16:16:57.442] standalone.cpp(240):(turbulenz::oortonline::GameCodeShutdown) --> ENTERED FUNCTION
[30/04/2016 16:16:57.442] standalone.cpp(241):(turbulenz::oortonline::GameCodeShutdown) GameCodeShutdown
[30/04/2016 16:16:57.442] standalone.cpp(-1):(turbulenz::oortonline::GameCodeShutdown) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.442] engine.cpp(224):(turbulenz::StandaloneEngine::Shutdown) calling TurbulenzEngine.onunload
[30/04/2016 16:16:57.442] platform.cpp(276):(turbulenz::Platform::ShutdownAllTasks) shutting down tasks ...
[30/04/2016 16:16:57.442] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Destroying game world lepker
[30/04/2016 16:16:57.515] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Closing protocol
[30/04/2016 16:16:57.515] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: WebSocket closed for lepker
[30/04/2016 16:16:57.605] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.destroyed(2a2ebd616add7e087ad92457)
[30/04/2016 16:16:57.605] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: emit: no bridge handler for signal: game.session.destroyed
[30/04/2016 16:16:57.609] sounddevice.cpp(895):(turbulenz::SoundDevice::PostError) ..\..\src\engine\sounddevice.cpp:863: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
[30/04/2016 16:16:57.611] javascriptengine_v8.cpp(2457):(turbulenz::JavaScriptEngine::V8GetStackTrace) 4 frames
[30/04/2016 16:16:57.611] javascriptengine_v8.cpp(2466):(turbulenz::JavaScriptEngine::V8GetStackTrace) 0 - line 719 : b.destroy
[30/04/2016 16:16:57.611] javascriptengine_v8.cpp(2466):(turbulenz::JavaScriptEngine::V8GetStackTrace) 1 - line 1213 : un.destroy
[30/04/2016 16:16:57.611] javascriptengine_v8.cpp(2466):(turbulenz::JavaScriptEngine::V8GetStackTrace) 2 - line 1209 : tn.shutdown
[30/04/2016 16:16:57.611] javascriptengine_v8.cpp(2466):(turbulenz::JavaScriptEngine::V8GetStackTrace) 3 - line 4699 : TurbulenzEngine.onunload
[30/04/2016 16:16:57.611] consoleobject.cpp(274):(turbulenz::ConsoleObject::LogCB) CONSOLE ERR: ..\..\src\engine\sounddevice.cpp:863: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
[0]boundless-preview:719 - b.destroy
[1]boundless-preview:1213 - un.destroy
[2]boundless-preview:1209 - tn.shutdown
[3]boundless-preview:4699 - TurbulenzEngine.onunload
[30/04/2016 16:16:57.611] windowobject.cpp(277):(turbulenz::WindowObject::AlertCB) ALERT: ..\..\src\engine\sounddevice.cpp:863: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
[0]boundless-preview:719 - b.destroy
[1]boundless-preview:1213 - un.destroy
[2]boundless-preview:1209 - tn.shutdown
[3]boundless-preview:4699 - TurbulenzEngine.onunload
[30/04/2016 16:16:57.620] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.621] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.622] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.623] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.623] jsshader.cpp(1079):(turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
[30/04/2016 16:16:57.638] engine.cpp(229):(turbulenz::StandaloneEngine::Shutdown) remaining object counts
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2522):(turbulenz::JavaScriptEngine::DumpObjectCounts) Object Counts:
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) XMLHttpRequestObject - 2
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) DataView - 6041
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSTechniqueParameters - 11065
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSTechnique - 123
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) NativePlatform - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) IndexWriteIterator - 22
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSVertexBuffer - 322
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSDrawParameters - 30108
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) WindowObject - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) VertexWriteIterator - 309
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSIndexBuffer - 32
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSRenderTarget - 11
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSTexture - 424
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSWebSocket - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSSemantics - 287
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) StaticTestObject - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSSound - 220
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSShader - 27
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSSource - 100
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSNetworkDevice - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) PadCodeMap - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSGraphicsDevice - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) MouseCodeMap - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) KeyCodeMap - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSInputDevice - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) JSSoundDevice - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) PhysicsDevice - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::StandaloneExtensions - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::WebWorker - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::NativeCode - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) LocalStorage - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) DocumentObject - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) ConsoleObject - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) Turbulenz - 1
[30/04/2016 16:16:57.641] javascriptengine_v8.cpp(2530):(turbulenz::JavaScriptEngine::DumpObjectCounts) DynamicTestObject - 1
[30/04/2016 16:16:57.641] engine.cpp(233):(turbulenz::StandaloneEngine::Shutdown) Global objects removal
[30/04/2016 16:16:57.642] engine.cpp(253):(turbulenz::StandaloneEngine::Shutdown) turbulenzjsengine shutdown
[30/04/2016 16:16:57.758] meshworker.cpp(393):(turbulenz::oortonline::MeshWorker::PollTasks) Exited MeshWorker.
[30/04/2016 16:16:57.783] nativeplatform_steam.cpp(54):(turbulenz::NativePlatform::SteamShutdown) --> ENTERED FUNCTION
[30/04/2016 16:16:57.783] steam.cpp(142):(turbulenz::SteamServices::Shutdown) --> ENTERED FUNCTION
[30/04/2016 16:16:57.785] steam.cpp(-1):(turbulenz::SteamServices::Shutdown) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.785] steam.cpp(142):(turbulenz::SteamServices::Shutdown) --> ENTERED FUNCTION
[30/04/2016 16:16:57.785] steam.cpp(-1):(turbulenz::SteamServices::Shutdown) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.785] nativeplatform_steam.cpp(-1):(turbulenz::NativePlatform::SteamShutdown) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.796] javascriptengine_v8.cpp(1060):(turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Released 0 objects
[30/04/2016 16:16:57.796] javascriptengine_v8.cpp(1063):(turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Giving up.
[30/04/2016 16:16:57.796] javascriptengine_v8.cpp(1280):(turbulenz::JavaScriptEngine::Shutdown) Custom shutdown ...
[30/04/2016 16:16:57.798] nativeplatform_steam.cpp(54):(turbulenz::NativePlatform::SteamShutdown) --> ENTERED FUNCTION
[30/04/2016 16:16:57.798] nativeplatform_steam.cpp(-1):(turbulenz::NativePlatform::SteamShutdown) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.809] javascriptengine_v8.cpp(1060):(turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Released 0 objects
[30/04/2016 16:16:57.809] javascriptengine_v8.cpp(1063):(turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Giving up.
[30/04/2016 16:16:57.809] javascriptengine_v8.cpp(1287):(turbulenz::JavaScriptEngine::Shutdown) Failed to collect all Wrapped objects ...
[30/04/2016 16:16:57.895] engine.cpp(256):(turbulenz::StandaloneEngine::Shutdown) turbulenz static release
[30/04/2016 16:16:57.895] engine.cpp(259):(turbulenz::StandaloneEngine::Shutdown) delete platform
[30/04/2016 16:16:57.901] engine.cpp(263):(turbulenz::StandaloneEngine::Shutdown) delete jsengine
[30/04/2016 16:16:57.901] engine.cpp(267):(turbulenz::StandaloneEngine::Shutdown) static shutdown ...
[30/04/2016 16:16:57.901] standalone.cpp(177):(turbulenz::oortonline::GameCodeStaticShutdown) --> ENTERED FUNCTION
[30/04/2016 16:16:57.901] standalone.cpp(178):(turbulenz::oortonline::GameCodeStaticShutdown) GameCodeStaticShutdown
[30/04/2016 16:16:57.901] standalone.cpp(80):(turbulenz::oortonline::NativeCode::StaticRelease) STATIC SHUTDOWN (TEMPLATE): NativeCode
[30/04/2016 16:16:57.901] standalone.cpp(-1):(turbulenz::oortonline::GameCodeStaticShutdown) <-- LEAVING FUNCTION
[30/04/2016 16:16:57.916] engine.cpp(285):(turbulenz::StandaloneEngine::Shutdown) Shutdown done
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 12 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 5 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -1270 / 254 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 16 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 6 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -1434 / 239 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 20 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 2 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -386 / 193 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 24 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 23 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -3726 / 162 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 28 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 2 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -280 / 140 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 32 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 9 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -1107 / 123 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 36 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -110 / 110 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 40 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -99 / 99 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 44 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -90 / 90 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 48 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 9 empty slabs
[30/04/2016 16:16:57.980] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -747 / 83 entries unfree-ed
[30/04/2016 16:16:57.980] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 52 byte objects:
[30/04/2016 16:16:57.980] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 10 empty slabs
[30/04/2016 16:16:57.981] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -760 / 76 entries unfree-ed
[30/04/2016 16:16:57.981] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 56 byte objects:
[30/04/2016 16:16:57.981] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 2 empty slabs
[30/04/2016 16:16:57.981] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -142 / 71 entries unfree-ed
[30/04/2016 16:16:57.981] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 60 byte objects:
[30/04/2016 16:16:57.981] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
[30/04/2016 16:16:57.981] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -66 / 66 entries unfree-ed
[30/04/2016 16:16:57.981] freelist.h(612):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) At shutdown, Slab for 64 byte objects:
[30/04/2016 16:16:57.981] freelist.h(614):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 4 empty slabs
[30/04/2016 16:16:57.981] freelist.h(621):(turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -248 / 62 entries unfree-ed
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