Skip to content

Instantly share code, notes, and snippets.

Created April 11, 2014 15:34
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save anonymous/fa1fee103b9dc97e36d3 to your computer and use it in GitHub Desktop.
Save anonymous/fa1fee103b9dc97e36d3 to your computer and use it in GitHub Desktop.
Loading Shine config...
Loading extensions...
- Extension 'readyroom' loaded.
- Extension 'basecommands' loaded.
- Extension 'workshopupdater' loaded.
- Extension 'mapvote' loaded.
- Extension 'votesurrender' loaded.
- Extension 'welcomemessages' loaded.
- Extension 'logging' loaded.
- Extension '2ndip' loaded.
Shine bans config file updated.
- Extension 'ban' loaded.
- Extension 'unstuck' loaded.
- Extension 'killstreak' loaded.
- Error loading pregame: The pregame plugin does not work with mvm.
- Extension 'adverts' loaded.
- Extension 'afkkick' loaded.
- Extension 'pingtracker' loaded.
- Extension 'reservedslots' loaded.
- Extension 'voterandom' loaded.
- Extension 'crossspawns' loaded.
- Extension 'motd' loaded.
- Extension 'roundlimiter' loaded.
Completed loading Shine extensions.
Loading Shine users...
[16:13:14]Shine started up successfully.
[16:13:14]Loading config://ServerConfig.json
[16:13:14]Loading config://ServerAdmin.json
[16:13:14]Loading config://BannedPlayers.json
[16:13:14]Loading config://MapCycle.json
[16:13:14]Loading config://ConsistencyConfig.json
[16:13:14]Hashed 1 game_setup.xml files for consistency
[16:13:14]Hashed 1094 *.lua files for consistency
[16:13:14]Hashed 42 *.fx files for consistency
[16:13:14]Hashed 18 *.screenfx files for consistency
[16:13:14]Hashed 161 *.surface_shader files for consistency
[16:13:14]Hashed 3 *.fxh files for consistency
[16:13:14]Hashed 3 *.render_setup files for consistency
[16:13:14]Hashed 2 *.shader_template files for consistency
[16:13:14]Reserved slot amount set to 8
[16:13:14]Saving config://ServerConfig.json
Loading 'maps/ns2_tram.level'
Error: lua/mvm/MapEntityLoader.lua:161: attempt to index global 'Client' (a nil value)
[Server] Script Error #1: lua/mvm/MapEntityLoader.lua:161: attempt to index global 'Client' (a nil value)
Call stack:
#1: UpdateInfo lua/mvm/MapEntityLoader.lua:161
className = TeamInfo-1691 {kills=0, lastCommPingPosition=cdata, lastCommPingTime=0, latestResearchId=0, numCapturedResPoints=0, numCapturedTechPoint=0, numResourceTowers=0, personalResources=0, playerCount=0, supplyUsed=0, teamNumber=1, teamResources=0, techActiveMask=0, techOwnedMask=0, totalTeamResources=0 }
groupName = nil
values = nil
#2: SetWatchTeam lua/TeamInfo.lua:311
self = TeamInfo-1691 {kills=0, lastCommPingPosition=cdata, lastCommPingTime=0, latestResearchId=0, numCapturedResPoints=0, numCapturedTechPoint=0, numResourceTowers=0, personalResources=0, playerCount=0, supplyUsed=0, teamNumber=1, teamResources=0, techActiveMask=0, techOwnedMask=0, totalTeamResources=0 }
team = MarineTeam { }
#3: Initialize lua/PlayingTeam.lua:67
self = MarineTeam { }
teamName = "Blue Team"
teamNumber = 1
teamInfoMapName = "TeamInfo"
teamInfoEntity = TeamInfo-1691 {kills=0, lastCommPingPosition=cdata, lastCommPingTime=0, latestResearchId=0, numCapturedResPoints=0, numCapturedTechPoint=0, numResourceTowers=0, personalResources=0, playerCount=0, supplyUsed=0, teamNumber=1, teamResources=0, techActiveMask=0, techOwnedMask=0, totalTeamResources=0 }
#4: Initialize lua/MarineTeam.lua:62
self = MarineTeam { }
teamName = "Blue Team"
teamNumber = 1
#5: lua/NS2GameRules.lua:174
self = NS2Gamerules-3884 { }
#6: CreateEntity [C]:-1
#7: LoadServerMapEntity lua/Server.lua:211
mapName = "ns2_gamerules"
groupName = ""
values = {__editorData= { }, angles=cdata, origin=cdata, roundStartMusic="sound/NS2.fev/round_start" }
#8: lua/Server.lua:380
highestPriority = 1
(for index) = 1
(for limit) = 0
(for step) = -1
i = 1
(for generator) = function
(for state) = {1= {GroupName="", MapName="ns2_gamerules", Values= {__editorData= { }, angles=cdata, origin=cdata, roundStartMusic="sound/NS2.fev/round_start" } } }
(for control) = 1
k = 1
entityData = {GroupName="", MapName="ns2_gamerules", Values= {__editorData= { }, angles=cdata, origin=cdata, roundStartMusic="sound/NS2.fev/round_start" } }
Error: Couldn't open file 'models/effects/halo_rounded_blue.model'
Building pathing mesh for level maps/ns2_tram.level
Finished loading 'maps/ns2_tram.level'
Error: Couldn't open file 'models/effects/frag_metal_01.model'
Error: lua/TeamJoin.lua:54: attempt to index a nil value
[Server] Script Error #2: lua/TeamJoin.lua:54: attempt to index a nil value
Call stack:
#1: lua/TeamJoin.lua:54
self = TeamJoin-297 {name="", playerCount=0, scale=cdata, teamIsFull=false, teamNumber=0 }
team1PlayerCount = 0
Error: lua/TeamJoin.lua:54: attempt to index a nil value
[Server] Script Error #3: lua/TeamJoin.lua:54: attempt to index a nil value
Call stack:
#1: lua/TeamJoin.lua:54
self = TeamJoin-752 {name="", playerCount=0, scale=cdata, teamIsFull=false, teamNumber=1 }
team1PlayerCount = 0
Error: lua/TeamJoin.lua:54: attempt to index a nil value
[Server] Script Error #4: lua/TeamJoin.lua:54: attempt to index a nil value
Call stack:
#1: lua/TeamJoin.lua:54
self = TeamJoin-1056 {name="", playerCount=0, scale=cdata, teamIsFull=false, teamNumber=2 }
team1PlayerCount = 0
Error: lua/TeamJoin.lua:54: attempt to index a nil value
[Server] Script Error #5: lua/TeamJoin.lua:54: attempt to index a nil value
Call stack:
#1: lua/TeamJoin.lua:54
self = TeamJoin-1382 {name="", playerCount=0, scale=cdata, teamIsFull=false, teamNumber=3 }
team1PlayerCount = 0
Error: lua/mvm/MapEntityLoader.lua:161: attempt to index global 'Client' (a nil value)
[Server] Script Error #6: lua/mvm/MapEntityLoader.lua:161: attempt to index global 'Client' (a nil value)
Call stack:
#1: UpdateInfo lua/mvm/MapEntityLoader.lua:161
className = TeamInfo-1691 {kills=0, lastCommPingPosition=cdata, lastCommPingTime=0, latestResearchId=0, numCapturedResPoints=0, numCapturedTechPoint=0, numResourceTowers=0, personalResources=0, playerCount=0, supplyUsed=0, teamNumber=1, teamResources=0, techActiveMask=0, techOwnedMask=0, totalTeamResources=0 }
groupName = nil
values = nil
#2: lua/TeamInfo.lua:354
self = TeamInfo-1691 {kills=0, lastCommPingPosition=cdata, lastCommPingTime=0, latestResearchId=0, numCapturedResPoints=0, numCapturedTechPoint=0, numResourceTowers=0, personalResources=0, playerCount=0, supplyUsed=0, teamNumber=1, teamResources=0, techActiveMask=0, techOwnedMask=0, totalTeamResources=0 }
deltaTime = 0.1107579395175
Error: lua/TeamJoin.lua:54: attempt to index a nil value
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment