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Created February 8, 2017 02:49
Open Broadcaster Software v0.659b log file uploaded at 2017-02-08, 03:49:25 (local time). The log file was approximately 3 hours and 15 minutes old at the time it was uploaded.
00:33:34: CLR host plugin strings not found, dynamically loading 4 strings
00:33:34: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
00:33:34: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
00:33:34: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
00:33:34: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
00:33:34: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
00:33:34: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
00:33:34: CLRHost:: Could not find/load browser settings at location C:\Users\Pelzy\AppData\Roaming\OBS\pluginData\browser.json
00:33:34: CLRHost:: Exception: System.IO.FileNotFoundException: Die Datei "C:\Users\Pelzy\AppData\Roaming\OBS\pluginData\browser.json" konnte nicht gefunden werden.
00:33:34: Dateiname: "C:\Users\Pelzy\AppData\Roaming\OBS\pluginData\browser.json"
00:33:34: bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
00:33:34: bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
00:33:34: bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
00:33:34: bei CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
00:33:34: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
00:33:37: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
00:33:37: -------------------------------
00:33:37: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
00:33:37: CPU Speed: 4008MHz
00:33:37: Physical Memory: 16344MB Total, 9094MB Free
00:33:37: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
00:33:37: monitor 1: pos={0, 0}, size={1920, 1080}
00:33:37: Windows Version: 10.0 Build 14393 (revision 0)
00:33:37: Aero is Enabled
00:33:37: -------------------------------
00:33:37: OBS Modules:
00:33:37: Base Address Module
00:33:37: 00000000C88A0000 OBS.exe
00:33:37: 0000000051260000 OBSApi.dll
00:33:37: 000000005E9E0000 CLRHostPlugin.dll
00:33:37: 0000000056D50000 DShowPlugin.dll
00:33:37: 0000000059C70000 GraphicsCapture.dll
00:33:37: 000000005EE10000 NoiseGate.dll
00:33:37: 000000005A850000 PSVPlugin.dll
00:33:37: 0000000057F20000 scenesw.dll
00:33:37: ------------------------------------------
00:33:37: Adapter 1
00:33:37: Video Adapter: NVIDIA GeForce GTX 1080
00:33:37: Video Adapter Dedicated Video Memory: 4209704960
00:33:37: Video Adapter Shared System Memory: 4274204672
00:33:37: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
00:33:37: =====Stream Start: 2017-02-08, 00:33:37===============================================
00:33:37: Multithreaded optimizations: On
00:33:37: Base resolution: 1920x1080
00:33:37: Output resolution: 1280x720
00:33:37: ------------------------------------------
00:33:37: Loading up D3D10 on NVIDIA GeForce GTX 1080 (Adapter 1)...
00:33:37: ------------------------------------------
00:33:37: Audio Format: 48000 Hz
00:33:37: ------------------------------------------
00:33:37: Audio Channels: 2 Ch
00:33:37: Playback device Default
00:33:37: ------------------------------------------
00:33:37: Using desktop audio input: Kopfhörer (2- SteelSeries Siberia 150)
00:33:37: Global Audio time adjust: 0
00:33:37: ------------------------------------------
00:33:37: Using auxilary audio input: Mikrofon (Blue Snowball)
00:33:37: Mic time offset: 0
00:33:37: ------------------------------------------
00:33:37: Audio Encoding: AAC
00:33:37: bitrate: 128
00:33:37: Using Window Capture
00:33:37: Using Window Capture
00:33:37: Using graphics capture
00:33:37: Trying to hook process: csgo.exe
00:33:37: Scene buffering time set to 700
00:33:37: Successfully loaded ObsNvenc.dll
00:33:37: ObsNvenc initialized successfully
00:33:37: CUDA loaded successfully
00:33:38: CLRHost:: Browser 1: Status message:
00:33:38: 1 CUDA capable devices found
00:33:38: [ GPU #0 - < GeForce GTX 1080 > has Compute SM 6.1, NVENC Available ]
00:33:38: NVENC internal init finished successfully
00:33:39: NVENC supports 10 h264 presets
00:33:39: ------------------------------------------
00:33:39: Video Encoding: NVENC
00:33:39: fps: 60
00:33:39: width: 1280, height: 720
00:33:39: preset: llhq
00:33:39: profile: main
00:33:39: level: autoselect
00:33:39: keyint: 120
00:33:39: rcMode: cbr
00:33:39: CBR: yes
00:33:39: CFR: yes
00:33:39: max bitrate: 3500
00:33:39: avg bitrate: 3500
00:33:39: buffer size: 3500
00:33:39: ------------------------------------------
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
00:33:40: Using RTMP service: Twitch
00:33:40: Server selection: rtmp://live-fra.twitch.tv/app
00:33:40: Interface: Killer E2400 Gigabit Ethernet Controller (ethernet, 1000 mbps)
00:33:41: Completed handshake with rtmp://live-fra.twitch.tv/app in 388 ms.
00:33:43: SO_SNDBUF was at 65536
00:33:43: CLRHost:: Browser 1: RV: speechSynthesis present but no system voices found @https://www.tipeeestream.com/js/vendor/responsivevoice.js?cache=v00306226
00:33:44: SharedTexCapture hooked
00:33:48: CLRHost:: Browser 1: hide @https://www.tipeeestream.com/js/eventsListClasses.js?cache=v00306250
00:35:07: Capture window 0x001F0BE8 invalid or changing, terminating capture
00:35:40: SharedTexCapture hooked
00:36:52: GraphicsCaptureSource::NewCapture: eliminating old capture
00:36:52: SharedTexCapture hooked
00:37:08: GraphicsCaptureSource::NewCapture: eliminating old capture
00:37:08: SharedTexCapture hooked
00:43:42: FlushBufferedVideo: Flushing 47 packets over 766 ms
00:43:43: Total frames encoded: 36193, total frames duplicated: 53 (0.15%)
00:43:43: Total frames rendered: 36191, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
00:43:43: ~RTMPPublisher: Packet flush completed in 85 ms
00:43:43: ~RTMPPublisher: Send thread terminated in 0 ms
00:43:43: RTMPPublisher::SocketLoop: Graceful loop exit
00:43:43: ~RTMPPublisher: Socket thread terminated in 0 ms
00:43:43: Encoder closed
00:43:43: NVENC deinitialized
00:43:43:
00:43:43: Profiler time results:
00:43:43:
00:43:43: ==============================================================
00:43:43: video thread frame - [100%] [avg time: 0.835 ms] [children: 65.1%] [unaccounted: 34.9%]
00:43:43: | scene->Preprocess - [7.07%] [avg time: 0.059 ms]
00:43:43: | GPU download and conversion - [58.1%] [avg time: 0.485 ms] [children: 44.1%] [unaccounted: 14%]
00:43:43: | | flush - [39.6%] [avg time: 0.331 ms]
00:43:43: | | CopyResource - [2.75%] [avg time: 0.023 ms]
00:43:43: | | conversion to 4:2:0 - [1.68%] [avg time: 0.014 ms]
00:43:43: Convert444Threads - [100%] [avg time: 1.053 ms] [children: 99.5%] [unaccounted: 0.475%]
00:43:43: | Convert444toNV12 - [99.5%] [avg time: 1.048 ms]
00:43:43: encoder thread frame - [100%] [avg time: 1.83 ms] [children: 2.3%] [unaccounted: 97.7%]
00:43:43: | sending stuff out - [2.3%] [avg time: 0.042 ms]
00:43:43: ==============================================================
00:43:43:
00:43:43:
00:43:43: Profiler CPU results:
00:43:43:
00:43:43: ==============================================================
00:43:43: video thread frame - [cpu time: avg 0.176 ms, total 6375 ms] [avg calls per frame: 1]
00:43:43: | scene->Preprocess - [cpu time: avg 0.008 ms, total 312.5 ms] [avg calls per frame: 1]
00:43:43: | GPU download and conversion - [cpu time: avg 0.093 ms, total 3390.63 ms] [avg calls per frame: 1]
00:43:43: | | flush - [cpu time: avg 0.055 ms, total 2015.63 ms] [avg calls per frame: 1]
00:43:43: | | CopyResource - [cpu time: avg 0.005 ms, total 187.5 ms] [avg calls per frame: 1]
00:43:43: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 281.25 ms] [avg calls per frame: 1]
00:43:43: Convert444Threads - [cpu time: avg 0.934 ms, total 67531.3 ms] [avg calls per frame: 2]
00:43:43: | Convert444toNV12 - [cpu time: avg 0.931 ms, total 67328.1 ms] [avg calls per frame: 2]
00:43:43: encoder thread frame - [cpu time: avg 0.177 ms, total 6406.25 ms] [avg calls per frame: 1]
00:43:43: | sending stuff out - [cpu time: avg 0.022 ms, total 796.875 ms] [avg calls per frame: 1]
00:43:43: ==============================================================
00:43:43:
00:43:43: =====Stream End: 2017-02-08, 00:43:43=================================================
00:43:55: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
00:43:55: 1 CUDA capable devices found
00:43:55: [ GPU #0 - < GeForce GTX 1080 > has Compute SM 6.1, NVENC Available ]
00:44:07: ~RTMPPublisher: Final socket shutdown completed in 24247 ms
00:44:07: Average send payload: 8225 bytes, average send interval: 18 ms
00:44:07: Number of times waited to send: 0, Waited for a total of 0 bytes
00:44:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:44:07: Number of bytes sent: 273152914
00:44:08: =====Stream Start: 2017-02-08, 00:44:08===============================================
00:44:08: Multithreaded optimizations: On
00:44:08: Base resolution: 1920x1080
00:44:08: Output resolution: 1280x720
00:44:08: ------------------------------------------
00:44:08: Loading up D3D10 on NVIDIA GeForce GTX 1080 (Adapter 1)...
00:44:09: ------------------------------------------
00:44:09: Audio Format: 48000 Hz
00:44:09: ------------------------------------------
00:44:09: Audio Channels: 2 Ch
00:44:09: Playback device Default
00:44:09: ------------------------------------------
00:44:09: Using desktop audio input: Kopfhörer (2- SteelSeries Siberia 150)
00:44:09: Global Audio time adjust: 0
00:44:09: ------------------------------------------
00:44:09: Using auxilary audio input: Mikrofon (Blue Snowball)
00:44:09: Mic time offset: 0
00:44:09: ------------------------------------------
00:44:09: Audio Encoding: AAC
00:44:09: bitrate: 128
00:44:09: Using graphics capture
00:44:09: Trying to hook process: csgo.exe
00:44:09: Scene buffering time set to 700
00:44:09: ------------------------------------------
00:44:09: Video Encoding: x264
00:44:09: fps: 30
00:44:09: width: 1280, height: 720
00:44:09: preset: veryfast
00:44:09: profile: main
00:44:09: keyint: 60
00:44:09: CBR: yes
00:44:09: CFR: yes
00:44:09: max bitrate: 3500
00:44:09: buffer size: 3500
00:44:09: ------------------------------------------
00:44:09: SharedTexCapture hooked
00:44:09: CLRHost:: Browser 2: Status message:
00:44:10: Using RTMP service: Twitch
00:44:10: Server selection: rtmp://live-fra.twitch.tv/app
00:44:11: Interface: Killer E2400 Gigabit Ethernet Controller (ethernet, 1000 mbps)
00:44:11: Completed handshake with rtmp://live-fra.twitch.tv/app in 387 ms.
00:44:12: SO_SNDBUF was at 65536
00:44:14: CLRHost:: Browser 2: RV: speechSynthesis present but no system voices found @https://www.tipeeestream.com/js/vendor/responsivevoice.js?cache=v00306226
00:44:19: CLRHost:: Browser 2: hide @https://www.tipeeestream.com/js/eventsListClasses.js?cache=v00306250
00:44:38: Total frames encoded: 840, total frames duplicated: 1 (0.12%)
00:44:38: Total frames rendered: 866, number of late frames: 1 (0.12%) (it's okay for some frames to be late)
00:44:38:
00:44:38: Profiler time results:
00:44:38:
00:44:38: ==============================================================
00:44:38: video thread frame - [100%] [avg time: 1.269 ms] [children: 66.6%] [unaccounted: 33.4%]
00:44:38: | scene->Preprocess - [3.94%] [avg time: 0.05 ms]
00:44:38: | GPU download and conversion - [62.6%] [avg time: 0.795 ms] [children: 58.2%] [unaccounted: 4.49%]
00:44:38: | | flush - [57.1%] [avg time: 0.724 ms]
00:44:38: | | CopyResource - [0.709%] [avg time: 0.009 ms]
00:44:38: | | conversion to 4:2:0 - [0.394%] [avg time: 0.005 ms]
00:44:38: Convert444Threads - [100%] [avg time: 1.069 ms] [children: 99.4%] [unaccounted: 0.561%]
00:44:38: | Convert444toNV12 - [99.4%] [avg time: 1.063 ms]
00:44:38: encoder thread frame - [100%] [avg time: 2.577 ms] [children: 9.12%] [unaccounted: 90.9%]
00:44:38: | sending stuff out - [9.12%] [avg time: 0.235 ms]
00:44:38: ==============================================================
00:44:38:
00:44:38:
00:44:38: Profiler CPU results:
00:44:38:
00:44:38: ==============================================================
00:44:38: video thread frame - [cpu time: avg 0.216 ms, total 187.5 ms] [avg calls per frame: 1]
00:44:38: | scene->Preprocess - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
00:44:38: | GPU download and conversion - [cpu time: avg 0.054 ms, total 46.875 ms] [avg calls per frame: 1]
00:44:38: | | flush - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
00:44:38: | | CopyResource - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
00:44:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:44:38: Convert444Threads - [cpu time: avg 0.975 ms, total 1640.63 ms] [avg calls per frame: 2]
00:44:38: | Convert444toNV12 - [cpu time: avg 0.975 ms, total 1640.63 ms] [avg calls per frame: 2]
00:44:38: encoder thread frame - [cpu time: avg 1.432 ms, total 1203.13 ms] [avg calls per frame: 1]
00:44:38: | sending stuff out - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
00:44:38: ==============================================================
00:44:38:
00:44:38: =====Stream End: 2017-02-08, 00:44:38=================================================
00:44:38: ~RTMPPublisher: Packet flush completed in 124 ms
00:44:38: ~RTMPPublisher: Send thread terminated in 0 ms
00:44:38: RTMPPublisher::SocketLoop: Graceful loop exit
00:44:38: ~RTMPPublisher: Socket thread terminated in 49 ms
00:44:38: =====Stream End: 2017-02-08, 00:44:38=================================================
00:44:55: CLR host plugin instance deleted; removing dynamically loaded localization strings
00:44:55: Terminating 0x308c
00:44:55: Terminating 0x2fc4
00:44:55: Terminating 0x2c9c
Last game capture log:
2017-02-08, 00:35:32: we're booting up:
00:35:32: CaptureThread: attached to process csgo.exe
00:35:32: D3D9 Present
00:35:32: (half life scientist) everything.. seems to be in order
00:35:39: D3D9EndScene called
00:35:39: D3DPRESENT_PARAMETERS {
00:35:39: BackBufferWidth: 1920
00:35:39: BackBufferHeight: 1080
00:35:39: BackBufferFormat: D3DFMT_A8R8G8B8
00:35:39: BackBufferCount: 1
00:35:39: MultiSampleType: D3DMULTISAMPLE_NONE
00:35:39: MultiSampleQuality: 0
00:35:39: SwapEffect: D3DSWAPEFFECT_DISCARD
00:35:39: hDeviceWindow: 2229768
00:35:39: Windowed: true
00:35:39: EnableAutoDepthStencil: true
00:35:39: AutoDepthStencilFormat: D3DFMT_D24S8
00:35:39: Flags: None
00:35:39: FullScreen_RefreshRateInHz: 0
00:35:39: PresentationInterval: 2147483648
00:35:39: };
00:35:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:35:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:35:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:35:39: successfully set up d3d9 hooks
00:35:39: D3D9Present called
00:35:40: DoD3D9GPUHook: using offset workaround
00:35:40: DoD3D9GPUHook: success
00:35:40: D3DSURFACE_DESC {
00:35:40: Format: D3DFMT_A8R8G8B8
00:35:40: Type: D3DRTYPE_SURFACE
00:35:40: Usage: D3DUSAGE_RENDERTARGET
00:35:40: Pool: D3DPOOL_DEFAULT
00:35:40: MultiSampleType: D3DMULTISAMPLE_NONE
00:35:40: MultiSampleQuality: 0
00:35:40: Width: 1920
00:35:40: Height: 1080
00:35:40: };
00:35:40: successfully capturing d3d9 frames via GPU
00:36:42: D3D9Reset called
00:36:42: ---------------------- Cleared D3D9 Capture ----------------------
00:36:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:36:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:36:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:36:42: successfully set up d3d9 hooks
00:36:52: D3D9EndScene called
00:36:52: D3D9Present called
00:36:52: DoD3D9GPUHook: using offset workaround
00:36:52: DoD3D9GPUHook: success
00:36:52: D3DSURFACE_DESC {
00:36:52: Format: D3DFMT_A8R8G8B8
00:36:52: Type: D3DRTYPE_SURFACE
00:36:52: Usage: D3DUSAGE_RENDERTARGET
00:36:52: Pool: D3DPOOL_DEFAULT
00:36:52: MultiSampleType: D3DMULTISAMPLE_NONE
00:36:52: MultiSampleQuality: 0
00:36:52: Width: 1920
00:36:52: Height: 1080
00:36:52: };
00:36:52: successfully capturing d3d9 frames via GPU
00:36:57: D3D9Reset called
00:36:57: ---------------------- Cleared D3D9 Capture ----------------------
00:36:58: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:36:58: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:36:58: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
00:36:58: successfully set up d3d9 hooks
00:37:07: D3D9EndScene called
00:37:07: D3D9Present called
00:37:08: DoD3D9GPUHook: using offset workaround
00:37:08: DoD3D9GPUHook: success
00:37:08: D3DSURFACE_DESC {
00:37:08: Format: D3DFMT_A8R8G8B8
00:37:08: Type: D3DRTYPE_SURFACE
00:37:08: Usage: D3DUSAGE_RENDERTARGET
00:37:08: Pool: D3DPOOL_DEFAULT
00:37:08: MultiSampleType: D3DMULTISAMPLE_NONE
00:37:08: MultiSampleQuality: 0
00:37:08: Width: 1920
00:37:08: Height: 1080
00:37:08: };
00:37:08: successfully capturing d3d9 frames via GPU
00:43:43: ---------------------- Cleared D3D9 Capture ----------------------
00:43:43: received restart event, capturing
00:43:43: DoD3D9GPUHook: using offset workaround
00:43:43: DoD3D9GPUHook: success
00:43:43: D3D9EndScene called
00:43:43: D3D9Present called
00:44:09: D3DSURFACE_DESC {
00:44:09: Format: D3DFMT_A8R8G8B8
00:44:09: Type: D3DRTYPE_SURFACE
00:44:09: Usage: D3DUSAGE_RENDERTARGET
00:44:09: Pool: D3DPOOL_DEFAULT
00:44:09: MultiSampleType: D3DMULTISAMPLE_NONE
00:44:09: MultiSampleQuality: 0
00:44:09: Width: 1920
00:44:09: Height: 1080
00:44:09: };
00:44:09: successfully capturing d3d9 frames via GPU
00:44:38: ---------------------- Cleared D3D9 Capture ----------------------
00:44:38: received restart event, capturing
00:44:38: DoD3D9GPUHook: using offset workaround
00:44:38: DoD3D9GPUHook: success
00:44:38: D3D9EndScene called
00:44:38: D3D9Present called
Last Game Capture Log:
2017-02-08, 02:37:42: we're booting up:
02:37:42: CaptureThread: attached to process LeagueClientUx.exe
02:37:42: DXGI Present
02:37:42: (half life scientist) everything.. seems to be in order
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