-
-
Save anonymous/fc8ef6b198bcb8238f4c to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| void rk4() | |
| { | |
| label_t->Text = "t = " + t.ToString("F2"); | |
| label_x->Text = "x = " + x.ToString("F2"); | |
| label_y->Text = "y = " + fy(x).ToString("F2"); | |
| label_v->Text = "v = " + v.ToString("F2"); | |
| E = v*v*0.5 + fy(x); | |
| label_E->Text = "E = " + E.ToString("F2"); | |
| t = t + dt; | |
| x=xk; | |
| v=vk; | |
| k1x = dt*v; | |
| k1v = dt*fv(x, v, t); | |
| k2x = dt*(v + k1v / 2); | |
| k2v = dt*fv(x + k1x / 2, v + k1v / 2, t + dt / 2); | |
| k3x = dt*(v + k2v / 2); | |
| k3v = dt*fv(x + k2x / 2, v + k2v / 2, t + dt / 2); | |
| k4x = dt*(v + k3v); | |
| k4v = dt*fv(x + k3x, v + k3v, t + dt); | |
| xk = x + u * (k1x + 2 * k2x + 2 * k3x + k4x); | |
| vk = v + u * (k1v + 2 * k2v + 2 * k3v + k4v); | |
| pictureBox1->Invalidate(); | |
| pictureBox2->Invalidate(); | |
| pictureBox3->Invalidate(); | |
| } | |
| private: System::Void pictureBox2_Paint(System::Object^ sender, System::Windows::Forms::PaintEventArgs^ e) | |
| { | |
| e->Graphics->DrawImage(bitmapa2, 0, 0); | |
| Graphics^ grafika2 = Graphics::FromImage(bitmapa2); | |
| Graphics^ grafika21 = e->Graphics; | |
| System::Drawing::Font^ czcionka = gcnew System::Drawing::Font(System::Drawing::FontFamily::GenericSansSerif, 10, FontStyle::Regular); | |
| // grafika2->Clear(Color::White); | |
| Pen^ pen1 = gcnew Pen(Color::Gray); | |
| Pen^ pen2 = gcnew Pen(Color::Black); | |
| Pen^ pen3 = gcnew Pen(Color::Gray); | |
| SolidBrush^ brush1 = gcnew SolidBrush(System::Drawing::Color::Red); | |
| SolidBrush^ brush2 = gcnew SolidBrush(System::Drawing::Color::Gray); | |
| // układ współrzędnych | |
| pen1->Width = 2; | |
| grafika2->DrawLine(pen1, eX2(Xp), eV(0.0), eX2(Xk), eV(0.0)); | |
| grafika2->DrawLine(pen1, eX2(0.0), eV(Vp), eX2(0.0), eV(Vk)); | |
| // trajektoria | |
| pen2->Width = 1; | |
| grafika2->DrawLine(pen2, eX2(x), eV(v), eX2(xk), eV(vk)); | |
| // siatka | |
| pen3->Width = 0.5; | |
| pen3->DashStyle = DashStyle::Dash; | |
| for (int i = Vp; i<Vk + 1; i++) | |
| grafika2->DrawLine(pen3, eX2(Xp), eV(i), eX2(Xk), eV(i)); | |
| for (int i = Xp; i<Xk + 1; i++) | |
| grafika2->DrawLine(pen3, eX2(i), eV(Vp), eX2(i), eV(Vk)); | |
| // opis osi | |
| for (int i = Xp; i<Xk; i++) | |
| grafika2->DrawString(i.ToString(), czcionka, brush2, eX2(i), eV(0)); | |
| for (int i = Vp; i<Vk; i++) | |
| grafika2->DrawString(i.ToString(), czcionka, brush2, eX2(0), eV(i)); | |
| // rysowanie bitmapy | |
| e->Graphics->DrawImage(bitmapa2, 0, 0); | |
| // kulka | |
| grafika21->FillEllipse(brush1, eX2(x) - 4, eV(v) - 4, 8, 8); | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment