Skip to content

Instantly share code, notes, and snippets.

/gist:fdbd08b42873ff0d6650 Secret
Created Feb 26, 2014

Embed
What would you like to do?
2014-02-26 15:35:33.791 OpenGLTest2[727:80b] Called OpenGLViewController.ViewWillAppear()
2014-02-26 15:35:33.986 OpenGLTest2[727:80b] Called WillMoveToWindow() with window: <UIWindow: 0xe368070; frame = (0 0; 320 568); gestureRecognizers = <NSArray: 0xe368930>; layer = <UIWindowLayer: 0xe368190>>
2014-02-26 15:35:38.995 OpenGLTest2[727:80b] Called OpenGLViewController.ViewWillDisappear()
2014-02-26 15:35:39.002 OpenGLTest2[727:80b] Called WillMoveToWindow() with window:
2014-02-26 15:35:39.003 OpenGLTest2[727:80b] Called WillMoveToWindow() with window: <UIWindow: 0xe368070; frame = (0 0; 320 568); gestureRecognizers = <NSArray: 0xe368930>; layer = <UIWindowLayer: 0xe368190>>
2014-02-26 15:35:39.006 OpenGLTest2[727:80b] Error in DestroyFrameBuffer: System.InvalidOperationException: Operation requires a GraphicsContext, which hasn't been created yet.
at OpenTK.Platform.iPhoneOS.iPhoneOSGameView.AssertContext () [0x00011] in /Developer/MonoTouch/Source/monotouch/src/OpenGLES/OpenTK_1.0/Platform/iPhoneOS/iPhoneOSGameView.cs:246
at OpenTK.Platform.iPhoneOS.iPhoneOSGameView.DestroyFrameBuffer () [0x00008] in /Developer/MonoTouch/Source/monotouch/src/OpenGLES/OpenTK_1.0/Platform/iPhoneOS/iPhoneOSGameView.cs:546
at OpenGLTest2.EAGLView.DestroyFrameBuffer () [0x00003] in /Users/mac109/Downloads/OpenGLTest2/OpenGLTest2/EAGLView.cs:63
2014-02-26 15:35:39.566 OpenGLTest2[727:80b] Called WillMoveToWindow() with window:
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.