Skip to content

Instantly share code, notes, and snippets.

/Herbivore Secret

Created February 28, 2015 06:51
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save anonymous/ff7c83e67c4570dae20d to your computer and use it in GitHub Desktop.
Save anonymous/ff7c83e67c4570dae20d to your computer and use it in GitHub Desktop.
import java.util.Random;
public class Herbivore {
private boolean hasNearestPlant;
private Plant nearestPlant;
private double trees = 0;
private double myX = 0;
private double myY = 0;
private double myXT = Math.random();
private double myYT = Math.random();
public Herbivore(){
myX = myXT;
myY = myYT;
StdDraw.filledCircle(myX, myY, .005);
hasNearestPlant = false;
}
public void setTreeNumber(){
trees = trees + 1;
}
public double getTrees(){
return trees;
}
public double getX(){
return myX;
}
public double getY(){
return myY;
}
public double distance(Plant myP){
double myX2 = myP.getX();
double myY2 = myP.getY();
double myXs = (myX2 - myX) * (myX2 - myX);
double myYs = (myY2 - myY) * (myY2 - myY);
double dist = Math.sqrt(myXs + myYs);
return dist;
}
public void setTrees(Plant nearP){
nearestPlant = nearP;
}
public void move(){
if(hasNearestPlant ){
double myPX = nearestPlant.getX();
double myPY = nearestPlant.getY();
if(myPX > myX){
myX = myX + 0.0000000001;
}
else if(myPX < myX){
myX = myX - 0.0000000001;
}
else if(myPY > myY){
myY = myY + 0.0000000001;
}
else if(myPY < myY ){
myY = myY - 0.0000000001;
}
System.out.println("x=" + myX+" y= "+myY + "Tree = " + myPX + " y= "+myPY);
}
else{
Random rand = new Random();
double randX = (rand.nextInt(2)-1)/1000;
double randY = (rand.nextInt(2)-1)/1000;
myX = myX + randX;
myY = myY + randY;
if(myX>1){
myX = myX%1;
}
if(myY > 1){
myY = myY%1;
}
if(myX <0){
myX = 0.999;
}
if(myY <0){
myY = 0.999;
}
}
StdDraw.filledCircle(myX, myY, 0.005);
}
public boolean isAtPlant(){
double myPX = nearestPlant.getX();
double myPY = nearestPlant.getY();
if((myPX == myX)&& (myPY == myY)){
return true;
}
return false;
}
public void setHasNearestPlant(boolean myB){
hasNearestPlant = myB;
}
public boolean getHasNearestPlant(){
return hasNearestPlant;
}
}
import java.awt.Color;
import java.util.ArrayList;
public class Lab {
public static double myDist = 50;
public static double myR = 1;
public static int myWidth = 1000;
public static int myHeight = 1000;
private static ArrayList<Plant> myPlants = new ArrayList();
private static ArrayList<Herbivore> myHerbivores = new ArrayList();
public void redraw(){
for(int i = 0; i<myPlants.size(); i++){
StdDraw.filledCircle(myPlants.get(i).getX(), myPlants.get(i).getY(), 0.001);
}
for(int i = 0; i<myHerbivores.size(); i++){
StdDraw.filledCircle(myHerbivores.get(i).getX(), myHerbivores.get(i).getY(), 0.005);
}
}
public static void main(String[] args){
StdDraw.setCanvasSize( myWidth, myHeight );
for(int i = 0; i<300; i++){
Plant testP = new Plant();
myPlants.add(testP);
}
for(int i = 0; i<20; i++){
Herbivore testH = new Herbivore();
myHerbivores.add(testH);
}
for(int k = 0; k<10; k++){
//Herbivore testH = new Herbivore();
myHerbivores.remove(k);
for(int i = 0; i<myPlants.size(); i++){
StdDraw.filledCircle(myPlants.get(i).getX(), myPlants.get(i).getY(), 0.001);
}
for(int i = 0; i<myHerbivores.size(); i++){
StdDraw.filledCircle(myHerbivores.get(i).getX(), myHerbivores.get(i).getY(), 0.005);
}
}
for(int i = 0; i<1; i++){
Herbivore testH = new Herbivore();
myHerbivores.add(testH);
}
int n =0;
boolean notFinish = false;
System.out.println(myHerbivores.size());
while(notFinish)
{
for(int i = 0; i< myHerbivores.size(); i++){
Herbivore testHerbivore = myHerbivores.get(i);
if(testHerbivore.getHasNearestPlant()){
if(testHerbivore.isAtPlant()){
testHerbivore.setHasNearestPlant(false);
testHerbivore.setTreeNumber();
}
else{
testHerbivore.move();
}
}
else{
testHerbivore.move();
for(int j = 0; j < myPlants.size(); j++){
n = -1;
Plant testPlant = myPlants.get(j);
if(testHerbivore.distance(testPlant)<myDist){
myDist = testHerbivore.distance(testPlant);
testHerbivore.setTrees(testPlant);
testHerbivore.setHasNearestPlant(true);
n =j;
}
if(j == myPlants.size() -1 && n != -1)
{
System.out.println("n= "+n +" myplants size = "+myPlants.size());
myPlants.remove(n);
}
}
}
}
if(myPlants.isEmpty())
{
boolean finsihEat = false;
for(int i=0; i< myHerbivores.size();i++)
{
if(myHerbivores.get(i).getHasNearestPlant())
{
finsihEat = true;
}
}
notFinish = finsihEat;
}
}
}
}
import java.awt.Color;
public class Plant {
private double myX = 0;
private double myY = 0;
public double myXT = Math.random();
public double myYT = Math.random();
public Plant(){
myX = myXT;
myY = myYT;
StdDraw.filledCircle(myX, myY, 0.001);
}
public double getX(){
return myX;
}
public double getY(){
return myY;
}
}
/*************************************************************************
* Compilation: javac StdDraw.java
* Execution: java StdDraw
*
* Standard drawing library. This class provides a basic capability for
* creating drawings with your programs. It uses a simple graphics model that
* allows you to create drawings consisting of points, lines, and curves
* in a window on your computer and to save the drawings to a file.
*
* Todo
* ----
* - Add support for gradient fill, etc.
*
* Remarks
* -------
* - don't use AffineTransform for rescaling since it inverts
* images and strings
* - careful using setFont in inner loop within an animation -
* it can cause flicker
*
*************************************************************************/
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import java.awt.image.*;
import java.io.*;
import java.net.*;
import java.util.LinkedList;
import java.util.TreeSet;
import javax.imageio.ImageIO;
import javax.swing.*;
/**
* <i>Standard draw</i>. This class provides a basic capability for
* creating drawings with your programs. It uses a simple graphics model that
* allows you to create drawings consisting of points, lines, and curves
* in a window on your computer and to save the drawings to a file.
* <p>
* For additional documentation, see <a href="http://introcs.cs.princeton.edu/15inout">Section 1.5</a> of
* <i>Introduction to Programming in Java: An Interdisciplinary Approach</i> by Robert Sedgewick and Kevin Wayne.
*/
public final class StdDraw implements ActionListener, MouseListener, MouseMotionListener, KeyListener {
// pre-defined colors
public static final Color BLACK = Color.BLACK;
public static final Color BLUE = Color.BLUE;
public static final Color CYAN = Color.CYAN;
public static final Color DARK_GRAY = Color.DARK_GRAY;
public static final Color GRAY = Color.GRAY;
public static final Color GREEN = Color.GREEN;
public static final Color LIGHT_GRAY = Color.LIGHT_GRAY;
public static final Color MAGENTA = Color.MAGENTA;
public static final Color ORANGE = Color.ORANGE;
public static final Color PINK = Color.PINK;
public static final Color RED = Color.RED;
public static final Color WHITE = Color.WHITE;
public static final Color YELLOW = Color.YELLOW;
/**
* Shade of blue used in Introduction to Programming in Java.
* It is Pantone 300U. The RGB values are approximately (9, 90, 166).
*/
public static final Color BOOK_BLUE = new Color( 9, 90, 166);
public static final Color BOOK_LIGHT_BLUE = new Color(103, 198, 243);
/**
* Shade of red used in Algorithms 4th edition.
* It is Pantone 1805U. The RGB values are approximately (150, 35, 31).
*/
public static final Color BOOK_RED = new Color(150, 35, 31);
// default colors
private static final Color DEFAULT_PEN_COLOR = BLACK;
private static final Color DEFAULT_CLEAR_COLOR = WHITE;
// current pen color
private static Color penColor;
// default canvas size is DEFAULT_SIZE-by-DEFAULT_SIZE
private static final int DEFAULT_SIZE = 512;
private static int width = DEFAULT_SIZE;
private static int height = DEFAULT_SIZE;
// default pen radius
private static final double DEFAULT_PEN_RADIUS = 0.002;
// current pen radius
private static double penRadius;
// show we draw immediately or wait until next show?
private static boolean defer = false;
// boundary of drawing canvas, 5% border
private static final double BORDER = 0.05;
private static final double DEFAULT_XMIN = 0.0;
private static final double DEFAULT_XMAX = 1.0;
private static final double DEFAULT_YMIN = 0.0;
private static final double DEFAULT_YMAX = 1.0;
private static double xmin, ymin, xmax, ymax;
// for synchronization
private static Object mouseLock = new Object();
private static Object keyLock = new Object();
// default font
private static final Font DEFAULT_FONT = new Font("SansSerif", Font.PLAIN, 16);
// current font
private static Font font;
// double buffered graphics
private static BufferedImage offscreenImage, onscreenImage;
private static Graphics2D offscreen, onscreen;
// singleton for callbacks: avoids generation of extra .class files
private static StdDraw std = new StdDraw();
// the frame for drawing to the screen
private static JFrame frame;
// mouse state
private static boolean mousePressed = false;
private static double mouseX = 0;
private static double mouseY = 0;
// queue of typed key characters
private static LinkedList<Character> keysTyped = new LinkedList<Character>();
// set of key codes currently pressed down
private static TreeSet<Integer> keysDown = new TreeSet<Integer>();
// singleton pattern: client can't instantiate
private StdDraw() { }
// static initializer
static { init(); }
/**
* Set the window size to the default size 512-by-512 pixels.
*/
public static void setCanvasSize() {
setCanvasSize(DEFAULT_SIZE, DEFAULT_SIZE);
}
/**
* Set the window size to w-by-h pixels.
*
* @param w the width as a number of pixels
* @param h the height as a number of pixels
* @throws a RunTimeException if the width or height is 0 or negative
*/
public static void setCanvasSize(int w, int h) {
if (w < 1 || h < 1) throw new RuntimeException("width and height must be positive");
width = w;
height = h;
init();
}
// init
private static void init() {
if (frame != null) frame.setVisible(false);
frame = new JFrame();
offscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
onscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
offscreen = offscreenImage.createGraphics();
onscreen = onscreenImage.createGraphics();
setXscale();
setYscale();
offscreen.setColor(DEFAULT_CLEAR_COLOR);
offscreen.fillRect(0, 0, width, height);
setPenColor();
setPenRadius();
setFont();
clear();
// add antialiasing
RenderingHints hints = new RenderingHints(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
offscreen.addRenderingHints(hints);
// frame stuff
ImageIcon icon = new ImageIcon(onscreenImage);
JLabel draw = new JLabel(icon);
draw.addMouseListener(std);
draw.addMouseMotionListener(std);
frame.setContentPane(draw);
frame.addKeyListener(std); // JLabel cannot get keyboard focus
frame.setResizable(false);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // closes all windows
// frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); // closes only current window
frame.setTitle("Standard Draw");
frame.setJMenuBar(createMenuBar());
frame.pack();
frame.requestFocusInWindow();
frame.setVisible(true);
}
// create the menu bar (changed to private)
private static JMenuBar createMenuBar() {
JMenuBar menuBar = new JMenuBar();
JMenu menu = new JMenu("File");
menuBar.add(menu);
JMenuItem menuItem1 = new JMenuItem(" Save... ");
menuItem1.addActionListener(std);
menuItem1.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_S,
Toolkit.getDefaultToolkit().getMenuShortcutKeyMask()));
menu.add(menuItem1);
return menuBar;
}
/*************************************************************************
* User and screen coordinate systems
*************************************************************************/
/**
* Set the x-scale to be the default (between 0.0 and 1.0).
*/
public static void setXscale() { setXscale(DEFAULT_XMIN, DEFAULT_XMAX); }
/**
* Set the y-scale to be the default (between 0.0 and 1.0).
*/
public static void setYscale() { setYscale(DEFAULT_YMIN, DEFAULT_YMAX); }
/**
* Set the x-scale (a 10% border is added to the values)
* @param min the minimum value of the x-scale
* @param max the maximum value of the x-scale
*/
public static void setXscale(double min, double max) {
double size = max - min;
synchronized (mouseLock) {
xmin = min - BORDER * size;
xmax = max + BORDER * size;
}
}
/**
* Set the y-scale (a 10% border is added to the values).
* @param min the minimum value of the y-scale
* @param max the maximum value of the y-scale
*/
public static void setYscale(double min, double max) {
double size = max - min;
synchronized (mouseLock) {
ymin = min - BORDER * size;
ymax = max + BORDER * size;
}
}
/**
* Set the x-scale and y-scale (a 10% border is added to the values)
* @param min the minimum value of the x- and y-scales
* @param max the maximum value of the x- and y-scales
*/
public static void setScale(double min, double max) {
double size = max - min;
synchronized (mouseLock) {
xmin = min - BORDER * size;
xmax = max + BORDER * size;
ymin = min - BORDER * size;
ymax = max + BORDER * size;
}
}
// helper functions that scale from user coordinates to screen coordinates and back
private static double scaleX(double x) { return width * (x - xmin) / (xmax - xmin); }
private static double scaleY(double y) { return height * (ymax - y) / (ymax - ymin); }
private static double factorX(double w) { return w * width / Math.abs(xmax - xmin); }
private static double factorY(double h) { return h * height / Math.abs(ymax - ymin); }
private static double userX(double x) { return xmin + x * (xmax - xmin) / width; }
private static double userY(double y) { return ymax - y * (ymax - ymin) / height; }
/**
* Clear the screen to the default color (white).
*/
public static void clear() { clear(DEFAULT_CLEAR_COLOR); }
/**
* Clear the screen to the given color.
* @param color the Color to make the background
*/
public static void clear(Color color) {
offscreen.setColor(color);
offscreen.fillRect(0, 0, width, height);
offscreen.setColor(penColor);
draw();
}
/**
* Get the current pen radius.
*/
public static double getPenRadius() { return penRadius; }
/**
* Set the pen size to the default (.002).
*/
public static void setPenRadius() { setPenRadius(DEFAULT_PEN_RADIUS); }
/**
* Set the radius of the pen to the given size.
* @param r the radius of the pen
* @throws RuntimeException if r is negative
*/
public static void setPenRadius(double r) {
if (r < 0) throw new RuntimeException("pen radius must be positive");
penRadius = r;
float scaledPenRadius = (float) (r * DEFAULT_SIZE);
BasicStroke stroke = new BasicStroke(scaledPenRadius, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
// BasicStroke stroke = new BasicStroke(scaledPenRadius);
offscreen.setStroke(stroke);
}
/**
* Get the current pen color.
*/
public static Color getPenColor() { return penColor; }
/**
* Set the pen color to the default color (black).
*/
public static void setPenColor() { setPenColor(DEFAULT_PEN_COLOR); }
/**
* Set the pen color to the given color. The available pen colors are
* BLACK, BLUE, CYAN, DARK_GRAY, GRAY, GREEN, LIGHT_GRAY, MAGENTA,
* ORANGE, PINK, RED, WHITE, and YELLOW.
* @param color the Color to make the pen
*/
public static void setPenColor(Color color) {
penColor = color;
offscreen.setColor(penColor);
}
/**
* Get the current font.
*/
public static Font getFont() { return font; }
/**
* Set the font to the default font (sans serif, 16 point).
*/
public static void setFont() { setFont(DEFAULT_FONT); }
/**
* Set the font to the given value.
* @param f the font to make text
*/
public static void setFont(Font f) { font = f; }
/*************************************************************************
* Drawing geometric shapes.
*************************************************************************/
/**
* Draw a line from (x0, y0) to (x1, y1).
* @param x0 the x-coordinate of the starting point
* @param y0 the y-coordinate of the starting point
* @param x1 the x-coordinate of the destination point
* @param y1 the y-coordinate of the destination point
*/
public static void line(double x0, double y0, double x1, double y1) {
offscreen.draw(new Line2D.Double(scaleX(x0), scaleY(y0), scaleX(x1), scaleY(y1)));
draw();
}
/**
* Draw one pixel at (x, y).
* @param x the x-coordinate of the pixel
* @param y the y-coordinate of the pixel
*/
private static void pixel(double x, double y) {
offscreen.fillRect((int) Math.round(scaleX(x)), (int) Math.round(scaleY(y)), 1, 1);
}
/**
* Draw a point at (x, y).
* @param x the x-coordinate of the point
* @param y the y-coordinate of the point
*/
public static void point(double x, double y) {
double xs = scaleX(x);
double ys = scaleY(y);
double r = penRadius;
float scaledPenRadius = (float) (r * DEFAULT_SIZE);
// double ws = factorX(2*r);
// double hs = factorY(2*r);
// if (ws <= 1 && hs <= 1) pixel(x, y);
if (scaledPenRadius <= 1) pixel(x, y);
else offscreen.fill(new Ellipse2D.Double(xs - scaledPenRadius/2, ys - scaledPenRadius/2,
scaledPenRadius, scaledPenRadius));
draw();
}
/**
* Draw a circle of radius r, centered on (x, y).
* @param x the x-coordinate of the center of the circle
* @param y the y-coordinate of the center of the circle
* @param r the radius of the circle
* @throws RuntimeException if the radius of the circle is negative
*/
public static void circle(double x, double y, double r) {
if (r < 0) throw new RuntimeException("circle radius can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*r);
double hs = factorY(2*r);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw filled circle of radius r, centered on (x, y).
* @param x the x-coordinate of the center of the circle
* @param y the y-coordinate of the center of the circle
* @param r the radius of the circle
* @throws RuntimeException if the radius of the circle is negative
*/
public static void filledCircle(double x, double y, double r) {
if (r < 0) throw new RuntimeException("circle radius can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*r);
double hs = factorY(2*r);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw an ellipse with given semimajor and semiminor axes, centered on (x, y).
* @param x the x-coordinate of the center of the ellipse
* @param y the y-coordinate of the center of the ellipse
* @param semiMajorAxis is the semimajor axis of the ellipse
* @param semiMinorAxis is the semiminor axis of the ellipse
* @throws RuntimeException if either of the axes are negative
*/
public static void ellipse(double x, double y, double semiMajorAxis, double semiMinorAxis) {
if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative");
if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*semiMajorAxis);
double hs = factorY(2*semiMinorAxis);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw an ellipse with given semimajor and semiminor axes, centered on (x, y).
* @param x the x-coordinate of the center of the ellipse
* @param y the y-coordinate of the center of the ellipse
* @param semiMajorAxis is the semimajor axis of the ellipse
* @param semiMinorAxis is the semiminor axis of the ellipse
* @throws RuntimeException if either of the axes are negative
*/
public static void filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis) {
if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative");
if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*semiMajorAxis);
double hs = factorY(2*semiMinorAxis);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw an arc of radius r, centered on (x, y), from angle1 to angle2 (in degrees).
* @param x the x-coordinate of the center of the circle
* @param y the y-coordinate of the center of the circle
* @param r the radius of the circle
* @param angle1 the starting angle. 0 would mean an arc beginning at 3 o'clock.
* @param angle2 the angle at the end of the arc. For example, if
* you want a 90 degree arc, then angle2 should be angle1 + 90.
* @throws RuntimeException if the radius of the circle is negative
*/
public static void arc(double x, double y, double r, double angle1, double angle2) {
if (r < 0) throw new RuntimeException("arc radius can't be negative");
while (angle2 < angle1) angle2 += 360;
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*r);
double hs = factorY(2*r);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.draw(new Arc2D.Double(xs - ws/2, ys - hs/2, ws, hs, angle1, angle2 - angle1, Arc2D.OPEN));
draw();
}
/**
* Draw a square of side length 2r, centered on (x, y).
* @param x the x-coordinate of the center of the square
* @param y the y-coordinate of the center of the square
* @param r radius is half the length of any side of the square
* @throws RuntimeException if r is negative
*/
public static void square(double x, double y, double r) {
if (r < 0) throw new RuntimeException("square side length can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*r);
double hs = factorY(2*r);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw a filled square of side length 2r, centered on (x, y).
* @param x the x-coordinate of the center of the square
* @param y the y-coordinate of the center of the square
* @param r radius is half the length of any side of the square
* @throws RuntimeException if r is negative
*/
public static void filledSquare(double x, double y, double r) {
if (r < 0) throw new RuntimeException("square side length can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*r);
double hs = factorY(2*r);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw a rectangle of given half width and half height, centered on (x, y).
* @param x the x-coordinate of the center of the rectangle
* @param y the y-coordinate of the center of the rectangle
* @param halfWidth is half the width of the rectangle
* @param halfHeight is half the height of the rectangle
* @throws RuntimeException if halfWidth or halfHeight is negative
*/
public static void rectangle(double x, double y, double halfWidth, double halfHeight) {
if (halfWidth < 0) throw new RuntimeException("half width can't be negative");
if (halfHeight < 0) throw new RuntimeException("half height can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*halfWidth);
double hs = factorY(2*halfHeight);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw a filled rectangle of given half width and half height, centered on (x, y).
* @param x the x-coordinate of the center of the rectangle
* @param y the y-coordinate of the center of the rectangle
* @param halfWidth is half the width of the rectangle
* @param halfHeight is half the height of the rectangle
* @throws RuntimeException if halfWidth or halfHeight is negative
*/
public static void filledRectangle(double x, double y, double halfWidth, double halfHeight) {
if (halfWidth < 0) throw new RuntimeException("half width can't be negative");
if (halfHeight < 0) throw new RuntimeException("half height can't be negative");
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(2*halfWidth);
double hs = factorY(2*halfHeight);
if (ws <= 1 && hs <= 1) pixel(x, y);
else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
draw();
}
/**
* Draw a polygon with the given (x[i], y[i]) coordinates.
* @param x an array of all the x-coordindates of the polygon
* @param y an array of all the y-coordindates of the polygon
*/
public static void polygon(double[] x, double[] y) {
int N = x.length;
GeneralPath path = new GeneralPath();
path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
for (int i = 0; i < N; i++)
path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
path.closePath();
offscreen.draw(path);
draw();
}
/**
* Draw a filled polygon with the given (x[i], y[i]) coordinates.
* @param x an array of all the x-coordindates of the polygon
* @param y an array of all the y-coordindates of the polygon
*/
public static void filledPolygon(double[] x, double[] y) {
int N = x.length;
GeneralPath path = new GeneralPath();
path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
for (int i = 0; i < N; i++)
path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
path.closePath();
offscreen.fill(path);
draw();
}
/*************************************************************************
* Drawing images.
*************************************************************************/
// get an image from the given filename
private static Image getImage(String filename) {
// to read from file
ImageIcon icon = new ImageIcon(filename);
// try to read from URL
if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) {
try {
URL url = new URL(filename);
icon = new ImageIcon(url);
} catch (Exception e) { /* not a url */ }
}
// in case file is inside a .jar
if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) {
URL url = StdDraw.class.getResource(filename);
if (url == null) throw new RuntimeException("image " + filename + " not found");
icon = new ImageIcon(url);
}
return icon.getImage();
}
/**
* Draw picture (gif, jpg, or png) centered on (x, y).
* @param x the center x-coordinate of the image
* @param y the center y-coordinate of the image
* @param s the name of the image/picture, e.g., "ball.gif"
* @throws RuntimeException if the image is corrupt
*/
public static void picture(double x, double y, String s) {
Image image = getImage(s);
double xs = scaleX(x);
double ys = scaleY(y);
int ws = image.getWidth(null);
int hs = image.getHeight(null);
if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null);
draw();
}
/**
* Draw picture (gif, jpg, or png) centered on (x, y),
* rotated given number of degrees
* @param x the center x-coordinate of the image
* @param y the center y-coordinate of the image
* @param s the name of the image/picture, e.g., "ball.gif"
* @param degrees is the number of degrees to rotate counterclockwise
* @throws RuntimeException if the image is corrupt
*/
public static void picture(double x, double y, String s, double degrees) {
Image image = getImage(s);
double xs = scaleX(x);
double ys = scaleY(y);
int ws = image.getWidth(null);
int hs = image.getHeight(null);
if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
offscreen.rotate(Math.toRadians(-degrees), xs, ys);
offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null);
offscreen.rotate(Math.toRadians(+degrees), xs, ys);
draw();
}
/**
* Draw picture (gif, jpg, or png) centered on (x, y), rescaled to w-by-h.
* @param x the center x coordinate of the image
* @param y the center y coordinate of the image
* @param s the name of the image/picture, e.g., "ball.gif"
* @param w the width of the image
* @param h the height of the image
* @throws RuntimeException if the width height are negative
* @throws RuntimeException if the image is corrupt
*/
public static void picture(double x, double y, String s, double w, double h) {
Image image = getImage(s);
double xs = scaleX(x);
double ys = scaleY(y);
if (w < 0) throw new RuntimeException("width is negative: " + w);
if (h < 0) throw new RuntimeException("height is negative: " + h);
double ws = factorX(w);
double hs = factorY(h);
if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
if (ws <= 1 && hs <= 1) pixel(x, y);
else {
offscreen.drawImage(image, (int) Math.round(xs - ws/2.0),
(int) Math.round(ys - hs/2.0),
(int) Math.round(ws),
(int) Math.round(hs), null);
}
draw();
}
/**
* Draw picture (gif, jpg, or png) centered on (x, y), rotated
* given number of degrees, rescaled to w-by-h.
* @param x the center x-coordinate of the image
* @param y the center y-coordinate of the image
* @param s the name of the image/picture, e.g., "ball.gif"
* @param w the width of the image
* @param h the height of the image
* @param degrees is the number of degrees to rotate counterclockwise
* @throws RuntimeException if the image is corrupt
*/
public static void picture(double x, double y, String s, double w, double h, double degrees) {
Image image = getImage(s);
double xs = scaleX(x);
double ys = scaleY(y);
double ws = factorX(w);
double hs = factorY(h);
if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
if (ws <= 1 && hs <= 1) pixel(x, y);
offscreen.rotate(Math.toRadians(-degrees), xs, ys);
offscreen.drawImage(image, (int) Math.round(xs - ws/2.0),
(int) Math.round(ys - hs/2.0),
(int) Math.round(ws),
(int) Math.round(hs), null);
offscreen.rotate(Math.toRadians(+degrees), xs, ys);
draw();
}
/*************************************************************************
* Drawing text.
*************************************************************************/
/**
* Write the given text string in the current font, centered on (x, y).
* @param x the center x-coordinate of the text
* @param y the center y-coordinate of the text
* @param s the text
*/
public static void text(double x, double y, String s) {
offscreen.setFont(font);
FontMetrics metrics = offscreen.getFontMetrics();
double xs = scaleX(x);
double ys = scaleY(y);
int ws = metrics.stringWidth(s);
int hs = metrics.getDescent();
offscreen.drawString(s, (float) (xs - ws/2.0), (float) (ys + hs));
draw();
}
/**
* Write the given text string in the current font, centered on (x, y) and
* rotated by the specified number of degrees
* @param x the center x-coordinate of the text
* @param y the center y-coordinate of the text
* @param s the text
* @param degrees is the number of degrees to rotate counterclockwise
*/
public static void text(double x, double y, String s, double degrees) {
double xs = scaleX(x);
double ys = scaleY(y);
offscreen.rotate(Math.toRadians(-degrees), xs, ys);
text(x, y, s);
offscreen.rotate(Math.toRadians(+degrees), xs, ys);
}
/**
* Write the given text string in the current font, left-aligned at (x, y).
* @param x the x-coordinate of the text
* @param y the y-coordinate of the text
* @param s the text
*/
public static void textLeft(double x, double y, String s) {
offscreen.setFont(font);
FontMetrics metrics = offscreen.getFontMetrics();
double xs = scaleX(x);
double ys = scaleY(y);
int hs = metrics.getDescent();
offscreen.drawString(s, (float) (xs), (float) (ys + hs));
draw();
}
/**
* Write the given text string in the current font, right-aligned at (x, y).
* @param x the x-coordinate of the text
* @param y the y-coordinate of the text
* @param s the text
*/
public static void textRight(double x, double y, String s) {
offscreen.setFont(font);
FontMetrics metrics = offscreen.getFontMetrics();
double xs = scaleX(x);
double ys = scaleY(y);
int ws = metrics.stringWidth(s);
int hs = metrics.getDescent();
offscreen.drawString(s, (float) (xs - ws), (float) (ys + hs));
draw();
}
/**
* Display on screen, pause for t milliseconds, and turn on
* <em>animation mode</em>: subsequent calls to
* drawing methods such as <tt>line()</tt>, <tt>circle()</tt>, and <tt>square()</tt>
* will not be displayed on screen until the next call to <tt>show()</tt>.
* This is useful for producing animations (clear the screen, draw a bunch of shapes,
* display on screen for a fixed amount of time, and repeat). It also speeds up
* drawing a huge number of shapes (call <tt>show(0)</tt> to defer drawing
* on screen, draw the shapes, and call <tt>show(0)</tt> to display them all
* on screen at once).
* @param t number of milliseconds
*/
public static void show(int t) {
defer = false;
draw();
try { Thread.sleep(t); }
catch (InterruptedException e) { System.out.println("Error sleeping"); }
defer = true;
}
/**
* Display on-screen and turn off animation mode:
* subsequent calls to
* drawing methods such as <tt>line()</tt>, <tt>circle()</tt>, and <tt>square()</tt>
* will be displayed on screen when called. This is the default.
*/
public static void show() {
defer = false;
draw();
}
// draw onscreen if defer is false
private static void draw() {
if (defer) return;
onscreen.drawImage(offscreenImage, 0, 0, null);
frame.repaint();
}
/*************************************************************************
* Save drawing to a file.
*************************************************************************/
/**
* Save onscreen image to file - suffix must be png, jpg, or gif.
* @param filename the name of the file with one of the required suffixes
*/
public static void save(String filename) {
File file = new File(filename);
String suffix = filename.substring(filename.lastIndexOf('.') + 1);
// png files
if (suffix.toLowerCase().equals("png")) {
try { ImageIO.write(onscreenImage, suffix, file); }
catch (IOException e) { e.printStackTrace(); }
}
// need to change from ARGB to RGB for jpeg
// reference: http://archives.java.sun.com/cgi-bin/wa?A2=ind0404&L=java2d-interest&D=0&P=2727
else if (suffix.toLowerCase().equals("jpg")) {
WritableRaster raster = onscreenImage.getRaster();
WritableRaster newRaster;
newRaster = raster.createWritableChild(0, 0, width, height, 0, 0, new int[] {0, 1, 2});
DirectColorModel cm = (DirectColorModel) onscreenImage.getColorModel();
DirectColorModel newCM = new DirectColorModel(cm.getPixelSize(),
cm.getRedMask(),
cm.getGreenMask(),
cm.getBlueMask());
BufferedImage rgbBuffer = new BufferedImage(newCM, newRaster, false, null);
try { ImageIO.write(rgbBuffer, suffix, file); }
catch (IOException e) { e.printStackTrace(); }
}
else {
System.out.println("Invalid image file type: " + suffix);
}
}
/**
* This method cannot be called directly.
*/
public void actionPerformed(ActionEvent e) {
FileDialog chooser = new FileDialog(StdDraw.frame, "Use a .png or .jpg extension", FileDialog.SAVE);
chooser.setVisible(true);
String filename = chooser.getFile();
if (filename != null) {
StdDraw.save(chooser.getDirectory() + File.separator + chooser.getFile());
}
}
/*************************************************************************
* Mouse interactions.
*************************************************************************/
/**
* Is the mouse being pressed?
* @return true or false
*/
public static boolean mousePressed() {
synchronized (mouseLock) {
return mousePressed;
}
}
/**
* What is the x-coordinate of the mouse?
* @return the value of the x-coordinate of the mouse
*/
public static double mouseX() {
synchronized (mouseLock) {
return mouseX;
}
}
/**
* What is the y-coordinate of the mouse?
* @return the value of the y-coordinate of the mouse
*/
public static double mouseY() {
synchronized (mouseLock) {
return mouseY;
}
}
/**
* This method cannot be called directly.
*/
public void mouseClicked(MouseEvent e) { }
/**
* This method cannot be called directly.
*/
public void mouseEntered(MouseEvent e) { }
/**
* This method cannot be called directly.
*/
public void mouseExited(MouseEvent e) { }
/**
* This method cannot be called directly.
*/
public void mousePressed(MouseEvent e) {
synchronized (mouseLock) {
mouseX = StdDraw.userX(e.getX());
mouseY = StdDraw.userY(e.getY());
mousePressed = true;
}
}
/**
* This method cannot be called directly.
*/
public void mouseReleased(MouseEvent e) {
synchronized (mouseLock) {
mousePressed = false;
}
}
/**
* This method cannot be called directly.
*/
public void mouseDragged(MouseEvent e) {
synchronized (mouseLock) {
mouseX = StdDraw.userX(e.getX());
mouseY = StdDraw.userY(e.getY());
}
}
/**
* This method cannot be called directly.
*/
public void mouseMoved(MouseEvent e) {
synchronized (mouseLock) {
mouseX = StdDraw.userX(e.getX());
mouseY = StdDraw.userY(e.getY());
}
}
/*************************************************************************
* Keyboard interactions.
*************************************************************************/
/**
* Has the user typed a key?
* @return true if the user has typed a key, false otherwise
*/
public static boolean hasNextKeyTyped() {
synchronized (keyLock) {
return !keysTyped.isEmpty();
}
}
/**
* What is the next key that was typed by the user? This method returns
* a Unicode character corresponding to the key typed (such as 'a' or 'A').
* It cannot identify action keys (such as F1
* and arrow keys) or modifier keys (such as control).
* @return the next Unicode key typed
*/
public static char nextKeyTyped() {
synchronized (keyLock) {
return keysTyped.removeLast();
}
}
/**
* Is the keycode currently being pressed? This method takes as an argument
* the keycode (corresponding to a physical key). It can handle action keys
* (such as F1 and arrow keys) and modifier keys (such as shift and control).
* See <a href = "http://download.oracle.com/javase/6/docs/api/java/awt/event/KeyEvent.html">KeyEvent.java</a>
* for a description of key codes.
* @return true if keycode is currently being pressed, false otherwise
*/
public static boolean isKeyPressed(int keycode) {
synchronized (keyLock) {
return keysDown.contains(keycode);
}
}
/**
* This method cannot be called directly.
*/
public void keyTyped(KeyEvent e) {
synchronized (keyLock) {
keysTyped.addFirst(e.getKeyChar());
}
}
/**
* This method cannot be called directly.
*/
public void keyPressed(KeyEvent e) {
synchronized (keyLock) {
keysDown.add(e.getKeyCode());
}
}
/**
* This method cannot be called directly.
*/
public void keyReleased(KeyEvent e) {
synchronized (keyLock) {
keysDown.remove(e.getKeyCode());
}
}
/**
* Test client.
*/
public static void main(String[] args) {
StdDraw.square(.2, .8, .1);
StdDraw.filledSquare(.8, .8, .2);
StdDraw.circle(.8, .2, .2);
StdDraw.setPenColor(StdDraw.BOOK_RED);
StdDraw.setPenRadius(.02);
StdDraw.arc(.8, .2, .1, 200, 45);
// draw a blue diamond
StdDraw.setPenRadius();
StdDraw.setPenColor(StdDraw.BOOK_BLUE);
double[] x = { .1, .2, .3, .2 };
double[] y = { .2, .3, .2, .1 };
StdDraw.filledPolygon(x, y);
// text
StdDraw.setPenColor(StdDraw.BLACK);
StdDraw.text(0.2, 0.5, "black text");
StdDraw.setPenColor(StdDraw.WHITE);
StdDraw.text(0.8, 0.8, "white text");
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment