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@ruzrobert
ruzrobert / Vibration.cs
Last active May 9, 2024 10:34
Android Vibration for Unity 3D. Supports all API: 1 - 29 (auto detect), Amplitudes, Predefined Effects, both Legacy and >=26 APIs.
using System.Diagnostics.CodeAnalysis;
using UnityEngine;
// Dont forget to add "using RDG;" to the top of your script!
namespace RDG
{
/// <summary>
/// Class for controlling Vibration. Automatically initializes before scene is loaded.
/// </summary>
public static class Vibration