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@anthonybaldwin
Last active June 13, 2019 04:56
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DLive/TidyLabs stream overlay (requires electron/electron-quick-start)
// git clone https://github.com/electron/electron-quick-start
// Modules to control application life and create native browser window
const {app, BrowserWindow} = require('electron')
const path = require('path')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
// width determined by screen api, only loadable once app ready (below)
function createWindow (width) {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 400,
height: 600,
x: width - 400,
y: 0,
frame: false,
transparent: true,
webPreferences: {
preload: path.join(__dirname, 'preload.js')
}
})
//mainWindow.loadURL('https://google.com');
mainWindow.loadURL('https://tidylabs.stream/chat.asp?key=xxx'); // chat
mainWindow.setIgnoreMouseEvents(true); // no clicking
mainWindow.setAlwaysOnTop(true, "floating"); // always on top
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
const { screen } = require('electron')
let display = screen.getPrimaryDisplay();
let width = display.bounds.width;
createWindow(width)
})
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
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