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antidamage / Build log
Created July 10, 2015 08:18
Build log
1>------ Rebuild All started: Project: CelShaderPlugin, Configuration: Development_Editor x64 ------
2>------ Skipped Rebuild All: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>Project not selected to build for this solution configuration
1> Cleaning CelShaderPluginEditor Binaries...
1> Parsing headers for CelShaderPluginEditor
1> Reflection code generated for CelShaderPluginEditor
1> Performing 8 actions (12 in parallel)
1> [3/8] Resource PCLaunch.rc
1> [2/8] Resource ModuleVersionResource.rc.inl
1> PCH.CelShaderPlugin.h.cpp
@antidamage
antidamage / PostProcessVolume.cpp
Created July 10, 2015 08:17
PostProcessVolume.cpp
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "EnginePrivate.h"
#include "Components/BrushComponent.h"
#include "Engine/PostProcessVolume.h"
APostProcessVolume::APostProcessVolume(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
GetBrushComponent()->SetCollisionProfileName(UCollisionProfile::NoCollision_ProfileName);
@antidamage
antidamage / PostProcessVolume.h
Created July 10, 2015 08:16
PostProcessVolume.h
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
/**
* PostProcessVolume: a post process settings volume
* Used to affect post process settings in the game and editor.
*/
#pragma once
#include "Scene.h"
@antidamage
antidamage / CelShaderVolume.cpp
Created July 10, 2015 08:16
CelShaderVolume.cpp
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "CelShaderPlugin.h"
#include "CelShaderVolume.h"
#include "Classes/Engine/PostProcessVolume.h"
ACelShaderVolume::ACelShaderVolume(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
@antidamage
antidamage / CelShaderVolume.h
Created July 10, 2015 08:14
CelShaderVolume.h
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
/**
* PostProcessVolume: a post process settings volume
* Used to affect post process settings in the game and editor.
*/
#pragma once
#include "CelShaderPlugin.h"
[Thu Apr 02 15:48:08.635548 2015] [:error] [pid 19630] [client 10.28.1.35:58381] PHP Fatal error: Class 'PHPCI\\\\Controller' not found in /var/www/phpci/vendor/block8/b8framework/b8/Application.php on line 93, referer: http://phpci.adstats01.domain.com/project/view/1
[Thu Apr 02 15:48:08.638131 2015] [:error] [pid 19630] [client 10.28.1.35:58381] PHP Stack trace:, referer: http://phpci.adstats01.domain.com/project/view/1
[Thu Apr 02 15:48:08.639868 2015] [:error] [pid 19630] [client 10.28.1.35:58381] PHP 1. {main}() /var/www/phpci/public/index.php:0,referer: http://phpci.adstats01.domain.com/project/view/1
[Thu Apr 02 15:48:08.639967 2015] [:error] [pid 19630] [client 10.28.1.35:58381] PHP 2. PHPCI\\Application->handleRequest() /var/www/phpci/public/index.php:16, referer: http://phpci.adstats01.domain.com/project/view/1
[Thu Apr 02 15:48:08.640043 2015] [:error] [pid 19630] [client 10.28.1.35:58381] PHP 3. b8\\Application->handleRequest() /var/www/phpci/PHPCI/Application.php:88, referer: http://phpci.

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