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@anugrahbsoe
Created August 11, 2015 14:38
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menentukan segitiga sama sisi,sama kaki dan sembarang
package akar;
import java.util.Scanner;
public class Segitiga {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
int a, b, c;
System.out.print("Masukan bilangan A:");
a = scanner.nextInt();
System.out.print("Masukan bilangan B:");
b = scanner.nextInt();
System.out.print("Masukan bilangan C:");
c = scanner.nextInt();
if(a == b && b!=c && a!=c || b==c && b!=a && a!=c || a==c && b!=a && b!=c) {
//jika hanya dua bilangan yang nilainya sama maka cetak segitiga sama kaki
System.out.print("maka hasilnya : segitiga sama kaki");
}else if(a == b || a==c || b ==c){
//jika ketiga bilangan nilainya sama maka cetak segitiga sama sisi
System.out.print("maka hasilnya : segitiga sama sisi");
}else
//jika ketiga sisinya tidak sama maka cetak segitiga sembarang
System.out.print("maka hasilnya : segitiga sembarang");
}
}
@Brillyeah
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kalau segitiga siku siku gimana ya

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