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@anveo
Created July 1, 2015 20:59
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ue4 gitignore
# Ignore project files in the root
*.sln
*.xcodeproj
*.sln
*.xcodeproj
# Ignore local user Visual Studio files in any folder
*.suo
*.opensdf
*.sdf
# Ignore intermediate folders from Xcode
# TODO: This section can be removed after UnrealBuildTool has been changed to generated Xcode projects that force the 'build' directory to be created under the Intermediate folder instead.
build/**
# Derived data cache is never checked in
DerivedDataCache/**
# Engine intermediates
Intermediate/**
Plugins/**/Intermediate/**
# Exclude executable binaries too (game DLLs)
#/*/Binaries/**
#/*/Plugins/**/Binaries/**
# Ignore any saved local files
Saved/**
# Ignore SVN files
.svn
#Ignore binaries
*.exe
*.app
#Ignore debug data files
*.pdb
*.exp
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