Last active
February 21, 2024 16:29
-
-
Save aobond2/31a9bdd4f2bbd49da9a1fcfc3965e74e to your computer and use it in GitHub Desktop.
Get all available GLBs, then make a csv to categorized them
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import csv | |
import os | |
import glob | |
# Define the CSV file path | |
characterGLBFolder = "C:/Users/BondhanKimbalazani/Documents/ModularCharacter/GLB_Test" | |
targetFile = "C:/Users/BondhanKimbalazani/Documents/ModularCharacter/ClothingTest-Sheet3.csv" | |
BodyArray = [] | |
HairArray = [] | |
LegBaseArray = [] | |
LegsUpperArray = [] | |
ShoesArray = [] | |
TorsoBaseArray = [] | |
TorsoUpperArray = [] | |
partsDictionary = { | |
"partName" : ["MainBody","Hair","LegBase","LegsUpper","Shoes","TorsoBase","TorsoUpper"], | |
"partArray" : [BodyArray, HairArray, LegBaseArray, LegsUpperArray, ShoesArray, TorsoBaseArray, TorsoUpperArray] | |
} | |
def getGLBBasedOnPart(): | |
glbFiles = glob.glob(os.path.join(characterGLBFolder, "*.glb")) | |
for glb in glbFiles: | |
partName = getPartNameOfCurrentGLB(glb) | |
if partName in partsDictionary["partName"]: | |
partNameIndex = partsDictionary["partName"].index(partName) | |
relatedPartArray = partsDictionary["partArray"][partNameIndex] | |
relatedPartArray.append(glb) | |
def writePartsArrayToCSV(partArrays, partNames, targetFile): | |
maxLength = max(len(arr) for arr in partArrays) | |
# Pad the arrays with None if they are shorter than maxLength | |
paddedArrays = [[item or None for item in arr] + [None] * (maxLength - len(arr)) for arr in partArrays] | |
with open(targetFile, 'w', newline='') as file: | |
writer = csv.writer(file) | |
writer.writerow(partNames) | |
writer.writerows(zip(*paddedArrays)) | |
def getPartNameOfCurrentGLB(glb): | |
fileName = os.path.basename(glb) | |
partName = fileName.split("_")[1] | |
return partName | |
getGLBBasedOnPart() | |
writePartsArrayToCSV(partsDictionary["partArray"], partsDictionary["partName"], targetFile) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment