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#lang racket | |
(require 2htdp/universe) | |
(require 2htdp/image) | |
(require test-engine/racket-tests) | |
(define WIDTH 500) | |
(define HEIGHT 500) | |
(define BACKGROUND (rectangle WIDTH HEIGHT 'solid 'white)) | |
(define CHAR-HEIGHT 60) | |
(define CHARACTER (circle (/ CHAR-HEIGHT 2) 'solid 'red)) | |
(define BOTTOM (- HEIGHT CHAR-HEIGHT)) | |
(define GRAVITY 1) | |
(define SPEED 10) | |
(struct world (x y)) | |
(define (world=? w1 w2) | |
(and (= (world-x w1) (world-x w2)) | |
(= (world-y w1) (world-y w2)))) | |
(check-expect (world=? (world 10 20) (world 10 20)) | |
true) | |
(check-expect (world=? (world 10 20) (world 30 40)) | |
false) | |
(define (draw-world w) | |
(underlay/xy BACKGROUND | |
(world-x w) | |
(world-y w) | |
CHARACTER)) | |
(check-expect (draw-world (world 10 20)) | |
(underlay/xy BACKGROUND 10 20 CHARACTER)) | |
(define (tick-world w) | |
(world (world-x w) | |
(if (< (world-y w) BOTTOM) | |
(+ (world-y w) GRAVITY) | |
BOTTOM))) | |
(check-expect (world=? (tick-world (world 10 20)) | |
(world 10 (+ 20 GRAVITY))) | |
true) | |
(check-expect (world=? (tick-world (world 10 BOTTOM)) | |
(world 10 BOTTOM)) | |
true) | |
(define (change-world w key) | |
(cond | |
[(key=? key "left") (world (- (world-x w) SPEED) | |
(world-y w))] | |
[(key=? key "right") (world (+ (world-x w) SPEED) | |
(world-y w))] | |
[(key=? key "up") (world (world-x w) | |
(- (world-y w) SPEED))] | |
[else w])) | |
(define (run-game) | |
(big-bang (world 50 50) | |
(to-draw draw-world) | |
(on-tick tick-world) | |
(on-key change-world))) | |
(test) |
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