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@apeiros
Last active November 24, 2017 19:30
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Stats = Struct.new(:strength, :dexterity, :endurance, :intelligence, :education, :social_status) do
def self.random(min: 5, max: 10)
new(*Array.new(6) { rand(min..max) })
end
def +(other)
self.class.new(
strength+other.strength,
dexterity+other.dexterity,
endurance+other.endurance,
intelligence+other.intelligence,
education+other.education,
social_status+other.social_status,
)
end
end
roll = Stats.random
mod = Stats.new(0,0,1,2,0,1)
after_career = roll + mod
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