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A set of marker filters for the Minecraft Overviewer
def screenshotFilter(poi):
'''This looks for signs that have their first line in the 'Image:<id>' format, where <id> is an
id from an Imgur.com image.'''
if poi['id'] == 'Sign':
if poi['Text1'].startswith('Image:'):
poi['icon'] = "painting_icon.png"
image_html = "<style>.infoWindow img[src='{icon}'] {{display: none}}</style><a href='http://imgur.com/{id}'><img src='http://imgur.com/{id}s.jpg' /></a>".format(icon=poi['icon'], id=poi['Text1'][6:])
return "\n".join([image_html, poi['Text2'], poi['Text3'], poi['Text4']])
def playerFilter(poi):
'''This finds the players and formats the popup bubble a bit.
TODO: Work in health, armor, and hunger'''
def meterHelper(meter, icon, reversed=False, spacer=False):
'''Helper function for playerFilter() that builds a pretty bar for hunger/armor/health/etc.
We're going to make the assumption that for every icon, there is the equivalent half_icon,
and empty_icon.'''
if spacer:
empty = 'blank.gif'
else:
empty = 'empty_{}'.format(icon)
full_icons = ''.join(["<img src='{}' />".format(icon) for i in range(meter // 2)])
half_icons = ''.join(["<img src='half_{}' />".format(icon) for i in range(meter % 2)])
blank_icons = ''.join(["<img src='{}' />".format(empty) for i in range(10 - ((meter // 2) + (meter % 2)))])
if reversed:
return blank_icons + half_icons + full_icons
else:
return full_icons + half_icons + blank_icons
# Dict of defese points Each row goes leather/cm/iron/diamond/gold and each column is helm/chest/pants/shoes
# Everything is doubled so we can feed it easier into metaHelper()
armor = {298 : 1, 299 : 3, 300 : 2, 301 : 1,
302 : 2, 303 : 5, 304 : 4, 305 : 1,
306 : 2, 307 : 6, 308 : 5, 309 : 2,
310 : 3, 311 : 8, 312 : 6, 313 : 3,
314 : 2, 315 : 5, 316 : 3, 317 : 1}
if poi['id'] == 'Player':
poi['icon'] = "http://cravatar.tomheinan.com/{}/16".format(poi['EntityId'])
image_html = "<style>.infoWindow img[src='{}'] {{display: none}}</style><img src='http://overviewer.org/avatar/{}' />".format(poi['icon'], poi['EntityId'])
#calculate the defense points
defense_points = 0
for i in poi['Inventory']:
if i['Slot'] in (100, 101, 102, 103):
defense_points += armor[i['id']]
return "\n".join([image_html, meterHelper(defense_points, 'armor.png') + meterHelper(poi['Air'] // 15, 'bubble.png', reversed=True, spacer=True),
meterHelper(poi['Health'], 'heart.png') + meterHelper(poi['foodLevel'], 'hunger.png', reversed=True),
"Current location for {}".format(poi['EntityId']), "X:{} Y:{} Z:{}".format(poi['x'], poi['y'], poi['z'])])
def bedFilter(poi):
'''This finds the beds and formats the popup bubble a bit.'''
if poi['id'] == 'PlayerSpawn':
poi['icon'] = 'bed_icon.png'
image_html = "<style>.infoWindow img[src='{}'] {{display: none}}</style><img src='http://cravatar.tomheinan.com/{}/16' />".format(poi['icon'], poi['EntityId'])
return "\n".join([image_html, "Current spawn point for {}".format(poi['EntityId']),
"X:{} Y:{} Z:{}".format(poi['x'], poi['y'], poi['z'])])
@eminence

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eminence commented May 10, 2012

For filters that always have the same icon (like screenshotFilter and bedFilter, I recommend defining the icon in the marker dictionary, not in the filter function. For example:

dict(name=Screenshots, filterFunction=screenshotFilter, icon="painting_icon.png")
@UncleCJ

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UncleCJ commented Sep 1, 2014

Very cool! Especially the screenshotFilter. If only I get overviewer pois working properly, somehow it seems messed up so far... Regardless, thanks for much needed inspiration!

@Lowsound

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Lowsound commented Jun 2, 2015

Hey aperson, could you also Gist your Overviewer config? I can't seem to get the screenshotFilter working, and can't find any other documentation online.

Any direction would be much appreciated,

L

@jaknz

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jaknz commented May 30, 2016

Hi, can you direct me to instructions on how to use this file? I've read, read, and re-read the documentation on using POI with overviewer, but not getting it.

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