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apex_upnatom
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-- █████╗ ██████╗ ███████╗██╗ ██╗ ███████╗████████╗██╗ ██╗██████╗ ██╗ ██████╗ ███████╗ | |
--██╔══██╗██╔══██╗██╔════╝╚██╗██╔╝ ██╔════╝╚══██╔══╝██║ ██║██╔══██╗██║██╔═══██╗██╔════╝ | |
--███████║██████╔╝█████╗ ╚███╔╝ ███████╗ ██║ ██║ ██║██║ ██║██║██║ ██║███████╗ | |
--██╔══██║██╔═══╝ ██╔══╝ ██╔██╗ ╚════██║ ██║ ██║ ██║██║ ██║██║██║ ██║╚════██║ | |
--██║ ██║██║ ███████╗██╔╝ ██╗ ███████║ ██║ ╚██████╔╝██████╔╝██║╚██████╔╝███████║ | |
--╚═╝ ╚═╝╚═╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═════╝ ╚══════╝ | |
---------------------------------------------------------------------------------------------------- | |
-- ██████╗ ███████╗███╗ ██╗███████╗██████╗ █████╗ ██╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗ | |
--██╔════╝ ██╔════╝████╗ ██║██╔════╝██╔══██╗██╔══██╗██║ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝ | |
--██║ ███╗█████╗ ██╔██╗ ██║█████╗ ██████╔╝███████║██║ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗ | |
--██║ ██║██╔══╝ ██║╚██╗██║██╔══╝ ██╔══██╗██╔══██║██║ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║ | |
--╚██████╔╝███████╗██║ ╚████║███████╗██║ ██║██║ ██║███████╗ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║ | |
-- ╚═════╝ ╚══════╝╚═╝ ╚═══╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝ | |
Config = {} | |
Config.Debug = false | |
-- ██╗ ██████╗ ██████╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗ | |
-- ██║██╔═══██╗██╔══██╗ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝ | |
-- ██║██║ ██║██████╔╝ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗ | |
--██ ██║██║ ██║██╔══██╗ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║ | |
--╚█████╔╝╚██████╔╝██████╔╝ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║ | |
-- ╚════╝ ╚═════╝ ╚═════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝ | |
Config.Name = "Up 'N' Atom" | |
Config.Jobname = "upnatom" | |
Config.Blips = { | |
{ | |
enabled = true, | |
point = vector3(88.05, 286.25, 110.21), | |
sprite = 368, | |
scale = 0.6, | |
colour = 59, | |
title = Config.Name, | |
}, | |
} | |
Config.Features = { | |
RemoveNPCsFromLocation = true, -- Disable random NPCs spawning inside the club | |
RemoveNPCsFromLocationSettings = { | |
{ | |
coords = vector3(88.05, 286.25, 110.21), | |
radius = 20.0, | |
}, | |
}, | |
Office = true, | |
OfficeSettings = { | |
Target = { | |
{ | |
points = vector3(81.33, 297.28, 110.28), | |
heading = 340.0, | |
minZ = 110.28-1, | |
maxZ = 110.28+0.5, | |
Size = {1.2, 2.2}, | |
distance = 2.0, | |
}, | |
}, | |
}, | |
Duty = true, -- This is a QBCore function, set it to false, if using ESX! | |
DutySettings = { | |
Target = { | |
{ | |
points = vector3(87.7, 298.27, 110.21), | |
heading = 340.0, | |
minZ = 110.21+0.1, | |
maxZ = 110.21+0.45, | |
Size = {0.35, 0.4}, | |
distance = 2.0, | |
}, | |
}, | |
}, | |
Wardrobe = true, | |
WardrobeSettings = { | |
Target = { | |
{ | |
points = vector3(85.53, 293.53, 110.21), | |
heading = 340.0, | |
minZ = 110.21-1, | |
maxZ = 110.21+1.1, | |
Size = {1.0, 3.8}, | |
distance = 2.0, | |
}, | |
}, | |
ClothingStore = true, | |
ClothingStoreTrigger = "qb-clothing:client:openMenu", | |
--[[ | |
- qb-clothing:client:openMenu (default qbcore) | |
- illenium-appearance:client:openClothingShop (illenium-appearance) | |
- Or you can add your own trigger if you are using something else. | |
]]-- | |
OutfitMenu = true, | |
OutfitMenuTrigger = "qb-clothing:client:openOutfitMenu", | |
--[[ | |
- qb-clothing:client:openOutfitMenu (default qbcore) | |
- illenium-appearance:client:openOutfitMenu (illenium-appearance) | |
- Or you can add your own trigger if you are using something else. | |
]]-- | |
PersonalLocker = true, | |
}, | |
Table = true, | |
TableSettings = { | |
Size = 10000, | |
Slots = 10, | |
}, | |
Tray = true, | |
TraySettings = { | |
Size = 10000, | |
Slots = 10, | |
}, | |
Storage = true, | |
StorageSettings = { | |
Size = 4000000, | |
Slots = 500, | |
}, | |
Ingredients = true, | |
IngredientsSettings = { | |
shelves = { | |
label = "Ingredients", | |
slots = 15, | |
items = { | |
{ name = "bacon", price = 5, amount = 50, info = {}, type = "item", slot = 1, }, | |
{ name = "beefraw", price = 5, amount = 50, info = {}, type = "item", slot = 2, }, | |
{ name = "bun", price = 5, amount = 50, info = {}, type = "item", slot = 3, }, | |
{ name = "cheese", price = 5, amount = 50, info = {}, type = "item", slot = 4, }, | |
{ name = "lettuce", price = 5, amount = 50, info = {}, type = "item", slot = 5, }, | |
{ name = "milk", price = 5, amount = 50, info = {}, type = "item", slot = 6, }, | |
{ name = "onion", price = 5, amount = 50, info = {}, type = "item", slot = 7, }, | |
{ name = "tomato", price = 5, amount = 50, info = {}, type = "item", slot = 8, }, | |
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 11, }, | |
}, | |
}, | |
}, | |
Freezer = true, | |
FreezerSettings = { | |
shelves = { | |
label = "Freezer", | |
slots = 5, | |
items = { | |
{ name = "frozennuggets", price = 5, amount = 50, info = {}, type = "item", slot = 1, }, | |
{ name = "frozenfries", price = 5, amount = 50, info = {}, type = "item", slot = 2, }, | |
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, }, | |
}, | |
}, | |
}, | |
DrinkMachine = true, | |
DrinkMachineSettings = { | |
shelves = { | |
label = "Drink Machine", | |
slots = 5, | |
items = { | |
{ name = "soda", price = 5, amount = 20, info = {}, type = "item", slot = 1, }, | |
{ name = "creamy", price = 5, amount = 20, info = {}, type = "item", slot = 2, }, | |
{ name = "milkshake", price = 5, amount = 20, info = {}, type = "item", slot = 3, }, | |
{ name = "icecream", price = 5, amount = 20, info = {}, type = "item", slot = 4, }, | |
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, }, | |
}, | |
}, | |
}, | |
Kitchen = true, | |
KitchenSettings = { | |
FoodMakingDuration = 10, -- Duration in seconds | |
Recipes = { | |
GrillEnabled = true, | |
Grill = { | |
{ | |
label = "Beef", | |
ingredients = { | |
{name = "beefraw", amount = 1}, | |
}, | |
output = { | |
{name = "beef", amount = 1}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
FryerEnabled = true, | |
Fryer = { | |
{ | |
label = "French Fries", | |
ingredients = { | |
{name = "frozenfries", amount = 1}, | |
}, | |
output = { | |
{name = "fries", amount = 1}, | |
}, | |
}, | |
{ | |
label = "Onion Rings", | |
ingredients = { | |
{name = "onionslice", amount = 1}, | |
}, | |
output = { | |
{name = "onion_rings", amount = 1}, | |
}, | |
}, | |
{ | |
label = "Chicken Nuggets", | |
ingredients = { | |
{name = "frozennuggets", amount = 1}, | |
}, | |
output = { | |
{name = "nuggets", amount = 1}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
CuttingboardEnabled = true, | |
Cuttingboard = { | |
{ | |
label = "Onion Slices", | |
ingredients = { | |
{name = "onion", amount = 1}, | |
}, | |
output = { | |
{name = "onionslice", amount = 2}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
PrepareboardEnabled = true, | |
Prepareboard = { | |
{ | |
label = "Heart Stopper", | |
ingredients = { | |
{name = "bacon", amount = 1}, | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "cheese", amount = 1}, | |
{name = "lettuce", amount = 1}, | |
{name = "onionslice", amount = 1}, | |
{name = "tomato", amount = 1}, | |
}, | |
output = { | |
{name = "heartstopper", amount = 2}, | |
}, | |
}, | |
{ | |
label = "Bleeder", | |
ingredients = { | |
{name = "bacon", amount = 1}, | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "cheese", amount = 1}, | |
{name = "tomato", amount = 1}, | |
}, | |
output = { | |
{name = "bleeder", amount = 2}, | |
}, | |
}, | |
{ | |
label = "Torpedo", | |
ingredients = { | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "cheese", amount = 1}, | |
{name = "lettuce", amount = 1}, | |
{name = "onionslice", amount = 1}, | |
}, | |
output = { | |
{name = "torpedo", amount = 2}, | |
}, | |
}, | |
{ | |
label = "Money Shot", | |
ingredients = { | |
{name = "bacon", amount = 1}, | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "lettuce", amount = 1}, | |
{name = "onionslice", amount = 1}, | |
{name = "tomato", amount = 1}, | |
}, | |
output = { | |
{name = "moneyshot", amount = 2}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
} | |
}, | |
} | |
--████████╗ █████╗ ██████╗ ██████╗ ███████╗████████╗███████╗ | |
--╚══██╔══╝██╔══██╗██╔══██╗██╔════╝ ██╔════╝╚══██╔══╝██╔════╝ | |
-- ██║ ███████║██████╔╝██║ ███╗█████╗ ██║ ███████╗ | |
-- ██║ ██╔══██║██╔══██╗██║ ██║██╔══╝ ██║ ╚════██║ | |
-- ██║ ██║ ██║██║ ██║╚██████╔╝███████╗ ██║ ███████║ | |
-- ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═╝ ╚══════╝ | |
Config.AdditionalTargets = { | |
Cuttingboard = { | |
{ | |
Coords = vector3(96.92, 293.1, 110.21), | |
Heading = 340.0, | |
Size = {3.4, 0.9}, | |
Distance = 2.5, | |
minZ = 110.21-1, | |
maxZ = 110.21+0.3, | |
}, | |
}, | |
Prepareboard = { | |
{ | |
Coords = vector3(93.08, 290.81, 110.21), | |
Heading = 340.0, | |
Size = {0.95, 1.8}, | |
Distance = 2.5, | |
minZ = 110.21-1, | |
maxZ = 110.21+0.3, | |
}, | |
}, | |
Grill = { | |
{ | |
Coords = vector3(93.98, 291.81, 110.21), | |
Heading = 340.0, | |
Size = {1.5, 1}, | |
Distance = 1.5, | |
minZ = 110.21-0.2, | |
maxZ = 110.21+0.3, | |
}, | |
}, | |
Fryer = { | |
{ | |
Coords = vector3(92.98, 292.2, 110.21), | |
Heading = 340.0, | |
Size = {1.5, 0.9}, | |
Distance = 1.5, | |
minZ = 110.21-0.2, | |
maxZ = 110.21+0.3, | |
}, | |
}, | |
Storage = { | |
{ | |
Coords = vector3(91.65, 288.74, 110.21), | |
Heading = 295.0, | |
Size = {0.7, 1.6}, | |
Distance = 1.5, | |
minZ = 110.21-0.1, | |
maxZ = 110.21+1, | |
}, | |
}, | |
Ingredients = { | |
{ | |
Coords = vector3(89.57, 294.11, 110.21), | |
Heading = 340.0, | |
Size = {0.4, 1.8}, | |
Distance = 2.0, | |
minZ = 110.21-1, | |
maxZ = 110.21+1.5, | |
}, | |
}, | |
Freezer = { | |
{ | |
Coords = vector3(88.79, 292.05, 110.21), | |
Heading = 340.0, | |
Size = {0.4, 1.8}, | |
Distance = 2.0, | |
minZ = 110.21-1, | |
maxZ = 110.21+1.5, | |
}, | |
}, | |
DrinkMachine = { | |
{ | |
Coords = vector3(92.94, 287.48, 110.21), | |
Heading = 340.0, | |
Size = {0.5, 1.9}, | |
Distance = 1.5, | |
minZ = 110.21, | |
maxZ = 110.21+1, | |
}, | |
}, | |
CashRegisters = { | |
{ | |
Coords = vector3(90.27, 286.49, 110.21), | |
Heading = 25.0, | |
Size = {0.4, 0.5}, | |
Distance = 1.5, | |
minZ = 110.21-0.1, | |
maxZ = 110.21+0.45, | |
}, | |
{ | |
Coords = vector3(89.7, 287.67, 110.21), | |
Heading = 25.0, | |
Size = {0.4, 0.5}, | |
Distance = 1.5, | |
minZ = 110.21-0.1, | |
maxZ = 110.21+0.45, | |
}, | |
{ | |
Coords = vector3(89.15, 288.82, 110.21), | |
Heading = 25.0, | |
Size = {0.4, 0.5}, | |
Distance = 1.5, | |
minZ = 110.21-0.1, | |
maxZ = 110.21+0.45, | |
}, | |
{ | |
Coords = vector3(94.4, 284.64, 110.21), | |
Heading = 330.0, | |
Size = {0.4, 0.5}, | |
Distance = 1.5, | |
minZ = 110.21+0.1, | |
maxZ = 110.21+0.6, | |
}, | |
}, | |
Tables = { | |
{ Coords = vector3(90.74, 277.52, 110.21), Heading = 340.0, Size = {0.9, 1.7}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(90.04, 275.55, 110.21), Heading = 340.0, Size = {0.95, 1.7}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(87.55, 274.34, 110.21), Heading = 340.0, Size = {1.8, 0.95}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(85.58, 275.09, 110.21), Heading = 340.0, Size = {1.7, 0.9}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(87.38, 278.20, 110.21), Heading = 25.0, Size = {0.9, 1.8}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(84.62, 282.99, 110.21), Heading = 25.0, Size = {0.9, 1.75}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(83.70, 284.93, 110.21), Heading = 25.0, Size = {0.9, 1.85}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(82.36, 292.23, 110.21), Heading = 340.0, Size = {1.75, 0.95}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(84.33, 291.51, 110.21), Heading = 340.0, Size = {1.75, 0.9}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(86.27, 290.77, 110.21), Heading = 340.0, Size = {1.75, 0.95}, Distance = 2.5, minZ = 110.21-0.3, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(86.34, 285.89, 110.21), Heading = 25.0, Size = {0.8, 0.8}, Distance = 2.5, minZ = 110.21-0.5, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(87.10, 284.40, 110.21), Heading = 25.0, Size = {0.8, 0.8}, Distance = 2.5, minZ = 110.21-0.5, maxZ = 110.21+0.1, }, | |
}, | |
Trays = { | |
{ Coords = vector3(89.18, 288.16, 110.21), Heading = 24.0, Size = {0.55, 0.4}, Distance = 2.5, minZ = 110.21-0.1, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(89.72, 286.95, 110.21), Heading = 30.0, Size = {0.55, 0.4}, Distance = 2.5, minZ = 110.21-0.1, maxZ = 110.21+0.1, }, | |
{ Coords = vector3(90.26, 285.78, 110.21), Heading = 18.0, Size = {0.55, 0.4}, Distance = 2.5, minZ = 110.21-0.1, maxZ = 110.21+0.1, }, | |
}, | |
} | |
--███████╗███████╗ █████╗ ████████╗███████╗ | |
--██╔════╝██╔════╝██╔══██╗╚══██╔══╝██╔════╝ | |
--███████╗█████╗ ███████║ ██║ ███████╗ | |
--╚════██║██╔══╝ ██╔══██║ ██║ ╚════██║ | |
--███████║███████╗██║ ██║ ██║ ███████║ | |
--╚══════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝ | |
Config.Seats = { | |
--[[ | |
YOU CAN ADD, REMOVE OR ADJUST AS YOU WANT FOR MORE SEATS | |
]]-- | |
--[[ UP 'N' ATOM ]]-- | |
{ coords = vector4(90.67, 278.27, 110.21, 160.0), stand = vector3(89.63, 277.91, 110.21)}, | |
{ coords = vector4(91.31, 278.06, 110.21, 160.0), stand = vector3(89.63, 277.91, 110.21)}, | |
{ coords = vector4(90.24, 276.98, 110.21, 340.0), stand = vector3(89.63, 277.91, 110.21)}, | |
{ coords = vector4(90.89, 276.77, 110.21, 340.0), stand = vector3(89.63, 277.91, 110.21)}, | |
{ coords = vector4(89.95, 276.30, 110.21, 160.0), stand = vector3(88.94, 276.02, 110.21)}, | |
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} |
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