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aqade/config.lua Secret

Created November 10, 2023 11:09
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apex_rexdiner
-- █████╗ ██████╗ ███████╗██╗ ██╗ ███████╗████████╗██╗ ██╗██████╗ ██╗ ██████╗ ███████╗
--██╔══██╗██╔══██╗██╔════╝╚██╗██╔╝ ██╔════╝╚══██╔══╝██║ ██║██╔══██╗██║██╔═══██╗██╔════╝
--███████║██████╔╝█████╗ ╚███╔╝ ███████╗ ██║ ██║ ██║██║ ██║██║██║ ██║███████╗
--██╔══██║██╔═══╝ ██╔══╝ ██╔██╗ ╚════██║ ██║ ██║ ██║██║ ██║██║██║ ██║╚════██║
--██║ ██║██║ ███████╗██╔╝ ██╗ ███████║ ██║ ╚██████╔╝██████╔╝██║╚██████╔╝███████║
--╚═╝ ╚═╝╚═╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═════╝ ╚══════╝
----------------------------------------------------------------------------------------------------
-- ██████╗ ███████╗███╗ ██╗███████╗██████╗ █████╗ ██╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗
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--██║ ██║██╔══╝ ██║╚██╗██║██╔══╝ ██╔══██╗██╔══██║██║ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║
--╚██████╔╝███████╗██║ ╚████║███████╗██║ ██║██║ ██║███████╗ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║
-- ╚═════╝ ╚══════╝╚═╝ ╚═══╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝
Config = {}
Config.Debug = false
-- ██╗ ██████╗ ██████╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗
-- ██║██╔═══██╗██╔══██╗ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝
-- ██║██║ ██║██████╔╝ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗
--██ ██║██║ ██║██╔══██╗ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║
--╚█████╔╝╚██████╔╝██████╔╝ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║
-- ╚════╝ ╚═════╝ ╚═════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝
Config.Name = "Rex Diner"
Config.Jobname = "rexdiner"
Config.Blips = {
{
enabled = true,
point = vector3(2542.78, 2589.97, 38.56),
sprite = 766,
scale = 0.8,
colour = 61,
title = Config.Name,
},
}
Config.Features = {
RemoveNPCsFromLocation = true, -- Disable random NPCs spawning inside the club
RemoveNPCsFromLocationSettings = {
{
coords = vector3(2542.78, 2589.97, 38.56),
radius = 20.0,
},
},
Office = true,
OfficeSettings = {
Target = {
{
points = vector3(2542.18, 2578.32, 38.56),
heading = 315.0,
minZ = 38.56-0.15,
maxZ = 38.56+0.35,
Size = {0.35, 0.6},
distance = 2.0,
},
},
},
Duty = true, -- This is a QBCore function, set it to false, if using ESX!
DutySettings = {
Target = {
{
points = vector3(2541.04, 2576.31, 38.56),
heading = 20.0,
minZ = 38.56-1.0,
maxZ = 38.56+1.0,
Size = {0.4, 2.6},
distance = 2.0,
},
},
},
Wardrobe = true,
WardrobeSettings = {
Target = {
{
points = vector3(2541.73, 2581.07, 38.56),
heading = 20.0,
minZ = 38.56-1,
maxZ = 38.56+1,
Size = {2.2, 2.2},
distance = 2.0,
},
},
ClothingStore = true,
ClothingStoreTrigger = "qb-clothing:client:openMenu",
--[[
- qb-clothing:client:openMenu (default qbcore)
- illenium-appearance:client:openClothingShop (illenium-appearance)
- Or you can add your own trigger if you are using something else.
]]--
OutfitMenu = true,
OutfitMenuTrigger = "qb-clothing:client:openOutfitMenu",
--[[
- qb-clothing:client:openOutfitMenu (default qbcore)
- illenium-appearance:client:openOutfitMenu (illenium-appearance)
- Or you can add your own trigger if you are using something else.
]]--
PersonalLocker = true,
},
Table = true,
TableSettings = {
Size = 10000,
Slots = 10,
},
Tray = true,
TraySettings = {
Size = 10000,
Slots = 10,
},
Storage = true,
StorageSettings = {
Size = 4000000,
Slots = 500,
},
Ingredients = true,
IngredientsSettings = {
shelves = {
label = "Ingredients",
slots = 15,
items = {
{ name = "bacon", price = 5, amount = 50, info = {}, type = "item", slot = 1, },
{ name = "beefraw", price = 5, amount = 50, info = {}, type = "item", slot = 2, },
{ name = "bun", price = 5, amount = 50, info = {}, type = "item", slot = 3, },
{ name = "cheese", price = 5, amount = 50, info = {}, type = "item", slot = 4, },
{ name = "lettuce", price = 5, amount = 50, info = {}, type = "item", slot = 5, },
{ name = "onionslice", price = 5, amount = 50, info = {}, type = "item", slot = 6, },
{ name = "tomato", price = 5, amount = 50, info = {}, type = "item", slot = 7, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 11, },
},
},
},
Freezer = true,
FreezerSettings = {
shelves = {
label = "Freezer",
slots = 5,
items = {
{ name = "frozennuggets", price = 5, amount = 50, info = {}, type = "item", slot = 1, },
{ name = "frozenfries", price = 5, amount = 50, info = {}, type = "item", slot = 2, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, },
},
},
},
DrinkMachine = true,
DrinkMachineSettings = {
shelves = {
label = "Drink Machine",
slots = 5,
items = {
{ name = "soda", price = 5, amount = 20, info = {}, type = "item", slot = 1, },
{ name = "creamy", price = 5, amount = 20, info = {}, type = "item", slot = 2, },
{ name = "milkshake", price = 5, amount = 20, info = {}, type = "item", slot = 3, },
{ name = "icecream", price = 5, amount = 20, info = {}, type = "item", slot = 4, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, },
},
},
},
Kitchen = true,
KitchenSettings = {
FoodMakingDuration = 10, -- Duration in seconds
Recipes = {
GrillEnabled = true,
Grill = {
{
label = "Beef",
ingredients = {
{name = "beefraw", amount = 1},
},
output = {
{name = "beef", amount = 1},
},
},
-- {
-- label = "Name of Food",
-- ingredients = {
-- {name = "itemname", amount = 1},
-- },
-- output = {
-- {name = "itemname", amount = 1},
-- },
-- },
},
FryerEnabled = true,
Fryer = {
{
label = "French Fries",
ingredients = {
{name = "frozenfries", amount = 1},
},
output = {
{name = "fries", amount = 1},
},
},
{
label = "Onion Rings",
ingredients = {
{name = "onionslice", amount = 1},
},
output = {
{name = "onion_rings", amount = 1},
},
},
{
label = "Chicken Nuggets",
ingredients = {
{name = "frozennuggets", amount = 1},
},
output = {
{name = "nuggets", amount = 1},
},
},
-- {
-- label = "Name of Food",
-- ingredients = {
-- {name = "itemname", amount = 1},
-- },
-- output = {
-- {name = "itemname", amount = 1},
-- },
-- },
},
PrepareboardEnabled = true,
Prepareboard = {
{
label = "Heart Stopper",
ingredients = {
{name = "bacon", amount = 1},
{name = "beef", amount = 1},
{name = "bun", amount = 1},
{name = "cheese", amount = 1},
{name = "lettuce", amount = 1},
{name = "onionslice", amount = 1},
{name = "tomato", amount = 1},
},
output = {
{name = "heartstopper", amount = 2},
},
},
{
label = "Bleeder",
ingredients = {
{name = "bacon", amount = 1},
{name = "beef", amount = 1},
{name = "bun", amount = 1},
{name = "cheese", amount = 1},
{name = "tomato", amount = 1},
},
output = {
{name = "bleeder", amount = 2},
},
},
{
label = "Torpedo",
ingredients = {
{name = "beef", amount = 1},
{name = "bun", amount = 1},
{name = "cheese", amount = 1},
{name = "lettuce", amount = 1},
{name = "onionslice", amount = 1},
},
output = {
{name = "torpedo", amount = 2},
},
},
{
label = "Money Shot",
ingredients = {
{name = "bacon", amount = 1},
{name = "beef", amount = 1},
{name = "bun", amount = 1},
{name = "lettuce", amount = 1},
{name = "onionslice", amount = 1},
{name = "tomato", amount = 1},
},
output = {
{name = "moneyshot", amount = 2},
},
},
-- {
-- label = "Name of Food",
-- ingredients = {
-- {name = "itemname", amount = 1},
-- },
-- output = {
-- {name = "itemname", amount = 1},
-- },
-- },
},
}
},
}
--████████╗ █████╗ ██████╗ ██████╗ ███████╗████████╗███████╗
--╚══██╔══╝██╔══██╗██╔══██╗██╔════╝ ██╔════╝╚══██╔══╝██╔════╝
-- ██║ ███████║██████╔╝██║ ███╗█████╗ ██║ ███████╗
-- ██║ ██╔══██║██╔══██╗██║ ██║██╔══╝ ██║ ╚════██║
-- ██║ ██║ ██║██║ ██║╚██████╔╝███████╗ ██║ ███████║
-- ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═╝ ╚══════╝
Config.AdditionalTargets = {
Prepareboard = {
{
Coords = vector3(2538.41, 2586.08, 38.56),
Heading = 20.0,
Size = {2.6, 0.8},
Distance = 1.5,
minZ = 38.56-1,
maxZ = 38.56+0.3,
},
},
Grill = {
{
Coords = vector3(2536.3, 2584.74, 38.56),
Heading = 20.0,
Size = {1.2, 0.8},
Distance = 1.5,
minZ = 38.56-1,
maxZ = 38.56+0.3,
},
},
Fryer = {
{
Coords = vector3(2535.57, 2586.59, 38.56),
Heading = 20.0,
Size = {0.95, 0.8},
Distance = 1.5,
minZ = 38.56-1,
maxZ = 38.56+0.3,
},
},
Storage = {
{
Coords = vector3(2539.01, 2586.38, 38.56),
Heading = 20.0,
Size = {2.15, 0.5},
Distance = 2.5,
minZ = 38.56,
maxZ = 38.56+1.4,
},
},
Ingredients = {
{
Coords = vector3(2536.15, 2590.9, 38.56),
Heading = 20.0,
Size = {2.0, 1.8},
Distance = 1.5,
minZ = 38.56-1,
maxZ = 38.56+1.5,
},
},
Freezer = {
{
Coords = vector3(2534.28, 2590.0, 38.56),
Heading = 20.0,
Size = {1.6, 0.6},
Distance = 2.0,
minZ = 38.56-1,
maxZ = 38.56+1.5,
},
},
DrinkMachine = {
{
Coords = vector3(2538.43, 2589.38, 38.56),
Heading = 20.0,
Size = {3.3, 0.8},
Distance = 2.0,
minZ = 38.56,
maxZ = 38.56+1,
},
},
CashRegisters = {
{
Coords = vector3(2542.01, 2585.29, 38.56),
Heading = 20.0,
Size = {0.55, 0.4},
Distance = 1.5,
minZ = 38.56-0.05,
maxZ = 38.56+0.65,
},
{
Coords = vector3(2544.19, 2602.06, 38.56),
Heading = 20.0,
Size = {0.55, 0.4},
Distance = 1.5,
minZ = 38.56-0.1,
maxZ = 38.56+0.65,
},
},
Tables = {
-- Large tables
{ Coords = vector3(2537.51, 2599.05, 38.56), Heading = 290.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2539.62, 2599.81, 38.56), Heading = 290.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2541.75, 2600.60, 38.56), Heading = 290.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2546.82, 2598.52, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2547.57, 2596.44, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2548.33, 2594.35, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2549.11, 2592.22, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2549.88, 2590.11, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2550.66, 2587.98, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2551.44, 2585.80, 38.56), Heading = 20.0, Size = {0.7, 1.95}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
-- Small tables
{ Coords = vector3(2544.56, 2596.13, 38.56), Heading = 20.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2545.44, 2593.65, 38.56), Heading = 20.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2546.36, 2591.24, 38.56), Heading = 15.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2547.30, 2588.64, 38.56), Heading = 25.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2545.40, 2587.44, 38.56), Heading = 25.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2545.06, 2588.39, 38.56), Heading = 15.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2544.53, 2589.88, 38.56), Heading = 15.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2544.06, 2591.40, 38.56), Heading = 20.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2543.29, 2593.62, 38.56), Heading = 20.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
{ Coords = vector3(2542.63, 2595.44, 38.56), Heading = 20.0, Size = {1.0, 1.0}, Distance = 1.5, minZ = 38.56-0.3, maxZ = 38.56, },
},
Trays = {
{ Coords = vector3(2540.84, 2589.06, 38.56), Heading = 20.0, Size = {7.2, 0.8}, Distance = 2.5, minZ = 38.56+0.1, maxZ = 38.56+0.3, },
},
}
--███████╗███████╗ █████╗ ████████╗███████╗
--██╔════╝██╔════╝██╔══██╗╚══██╔══╝██╔════╝
--███████╗█████╗ ███████║ ██║ ███████╗
--╚════██║██╔══╝ ██╔══██║ ██║ ╚════██║
--███████║███████╗██║ ██║ ██║ ███████║
--╚══════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝
Config.Seats = {
--[[
YOU CAN ADD, REMOVE OR ADJUST AS YOU WANT FOR MORE SEATS
]]--
--[[ REX'S DINER ]]--
--[[ Large tables ]]--
{ coords = vector4(2536.94, 2598.46, 38.71, 290.0), stand = vector3(2538.02, 2597.56, 38.56)},
{ coords = vector4(2536.67, 2599.20, 38.71, 290.0), stand = vector3(2538.02, 2597.56, 38.56)},
{ coords = vector4(2538.07, 2599.70, 38.71, 110.0), stand = vector3(2538.02, 2597.56, 38.56)},
{ coords = vector4(2538.35, 2598.87, 38.71, 110.0), stand = vector3(2538.02, 2597.56, 38.56)},
{ coords = vector4(2539.06, 2599.21, 38.71, 290.0), stand = vector3(2540.23, 2598.39, 38.56)},
{ coords = vector4(2538.81, 2599.95, 38.71, 290.0), stand = vector3(2540.23, 2598.39, 38.56)},
{ coords = vector4(2540.16, 2600.48, 38.71, 110.0), stand = vector3(2540.23, 2598.39, 38.56)},
{ coords = vector4(2540.44, 2599.68, 38.71, 110.0), stand = vector3(2540.23, 2598.39, 38.56)},
{ coords = vector4(2541.18, 2599.88, 38.71, 290.0), stand = vector3(2542.27, 2599.16, 38.56)},
{ coords = vector4(2540.92, 2600.72, 38.71, 290.0), stand = vector3(2542.27, 2599.16, 38.56)},
{ coords = vector4(2542.25, 2601.35, 38.71, 110.0), stand = vector3(2542.27, 2599.16, 38.56)},
{ coords = vector4(2542.54, 2600.44, 38.71, 110.0), stand = vector3(2542.27, 2599.16, 38.56)},
{ coords = vector4(2546.16, 2599.04, 38.71, 200.0), stand = vector3(2545.32, 2598.01, 38.56)},
{ coords = vector4(2546.80, 2599.25, 38.71, 200.0), stand = vector3(2545.32, 2598.01, 38.56)},
{ coords = vector4(2547.36, 2598.01, 38.71, 20.00), stand = vector3(2545.32, 2598.01, 38.56)},
{ coords = vector4(2546.63, 2597.76, 38.71, 20.00), stand = vector3(2545.32, 2598.01, 38.56)},
{ coords = vector4(2546.99, 2597.02, 38.71, 200.0), stand = vector3(2546.07, 2595.98, 38.56)},
{ coords = vector4(2547.69, 2597.21, 38.71, 200.0), stand = vector3(2546.07, 2595.98, 38.56)},
{ coords = vector4(2548.20, 2595.93, 38.71, 20.00), stand = vector3(2546.07, 2595.98, 38.56)},
{ coords = vector4(2547.43, 2595.65, 38.71, 20.00), stand = vector3(2546.07, 2595.98, 38.56)},
{ coords = vector4(2547.73, 2594.78, 38.71, 200.0), stand = vector3(2546.87, 2593.82, 38.56)},
{ coords = vector4(2548.42, 2595.05, 38.71, 200.0), stand = vector3(2546.87, 2593.82, 38.56)},
{ coords = vector4(2548.88, 2593.83, 38.71, 20.00), stand = vector3(2546.87, 2593.82, 38.56)},
{ coords = vector4(2548.30, 2593.62, 38.71, 20.00), stand = vector3(2546.87, 2593.82, 38.56)},
{ coords = vector4(2548.50, 2592.65, 38.71, 200.0), stand = vector3(2547.68, 2591.65, 38.56)},
{ coords = vector4(2549.32, 2592.96, 38.71, 200.0), stand = vector3(2547.68, 2591.65, 38.56)},
{ coords = vector4(2549.79, 2591.75, 38.71, 20.00), stand = vector3(2547.68, 2591.65, 38.56)},
{ coords = vector4(2548.96, 2591.45, 38.71, 20.00), stand = vector3(2547.68, 2591.65, 38.56)},
{ coords = vector4(2549.29, 2590.56, 38.71, 200.0), stand = vector3(2548.45, 2589.60, 38.56)},
{ coords = vector4(2550.01, 2590.83, 38.71, 200.0), stand = vector3(2548.45, 2589.60, 38.56)},
{ coords = vector4(2550.52, 2589.62, 38.71, 20.00), stand = vector3(2548.45, 2589.60, 38.56)},
{ coords = vector4(2549.72, 2589.38, 38.71, 20.00), stand = vector3(2548.45, 2589.60, 38.56)},
{ coords = vector4(2550.09, 2588.52, 38.71, 200.0), stand = vector3(2549.25, 2587.44, 38.56)},
{ coords = vector4(2550.84, 2588.78, 38.71, 200.0), stand = vector3(2549.25, 2587.44, 38.56)},
{ coords = vector4(2551.22, 2587.56, 38.71, 20.00), stand = vector3(2549.25, 2587.44, 38.56)},
{ coords = vector4(2550.49, 2587.29, 38.71, 20.00), stand = vector3(2549.25, 2587.44, 38.56)},
{ coords = vector4(2550.86, 2586.34, 38.71, 200.0), stand = vector3(2549.94, 2585.63, 38.56)},
{ coords = vector4(2551.55, 2586.63, 38.71, 200.0), stand = vector3(2549.94, 2585.63, 38.56)},
--[[ Small tables ]]--
{ coords = vector4(2544.22, 2596.90, 38.56, 225.0), stand = vector3(2545.32, 2596.41, 38.56)},
{ coords = vector4(2544.84, 2595.36, 38.56, 20.00), stand = vector3(2545.32, 2596.41, 38.56)},
{ coords = vector4(2545.18, 2594.40, 38.56, 195.0), stand = vector3(2546.24, 2594.03, 38.56)},
{ coords = vector4(2545.68, 2592.96, 38.56, 15.00), stand = vector3(2546.24, 2594.03, 38.56)},
{ coords = vector4(2545.99, 2591.99, 38.56, 200.0), stand = vector3(2547.16, 2591.46, 38.56)},
{ coords = vector4(2546.52, 2590.49, 38.56, 10.00), stand = vector3(2547.16, 2591.46, 38.56)},
{ coords = vector4(2546.86, 2589.47, 38.56, 215.0), stand = vector3(2548.00, 2588.91, 38.56)},
{ coords = vector4(2547.52, 2587.76, 38.56, 15.00), stand = vector3(2548.00, 2588.91, 38.56)},
{ coords = vector4(2546.36, 2587.73, 38.56, 110.0), stand = vector3(2544.63, 2587.16, 38.56)},
{ coords = vector4(2545.96, 2588.74, 38.56, 110.0), stand = vector3(2544.71, 2589.15, 38.56)},
{ coords = vector4(2544.32, 2588.05, 38.56, 280.0), stand = vector3(2544.71, 2589.15, 38.56)},
{ coords = vector4(2545.37, 2590.19, 38.56, 110.0), stand = vector3(2544.31, 2590.69, 38.56)},
{ coords = vector4(2543.76, 2589.64, 38.56, 280.0), stand = vector3(2544.31, 2590.69, 38.56)},
{ coords = vector4(2544.88, 2591.70, 38.56, 110.0), stand = vector3(2543.59, 2592.52, 38.56)},
{ coords = vector4(2543.33, 2591.13, 38.56, 310.0), stand = vector3(2543.59, 2592.52, 38.56)},
{ coords = vector4(2544.08, 2593.97, 38.56, 110.0), stand = vector3(2543.59, 2592.52, 38.56)},
{ coords = vector4(2542.40, 2593.35, 38.56, 285.0), stand = vector3(2543.59, 2592.52, 38.56)},
{ coords = vector4(2543.41, 2595.80, 38.56, 110.0), stand = vector3(2542.97, 2594.59, 38.56)},
{ coords = vector4(2541.86, 2595.15, 38.56, 305.0), stand = vector3(2542.97, 2594.59, 38.56)},
}
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