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aqade/config.lua Secret

Created August 5, 2023 07:15
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apex_bahama
-- █████╗ ██████╗ ███████╗██╗ ██╗ ███████╗████████╗██╗ ██╗██████╗ ██╗ ██████╗ ███████╗
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--╚═╝ ╚═╝╚═╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═════╝ ╚══════╝
----------------------------------------------------------------------------------------------------
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--██║ ██║██╔══╝ ██║╚██╗██║██╔══╝ ██╔══██╗██╔══██║██║ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║
--╚██████╔╝███████╗██║ ╚████║███████╗██║ ██║██║ ██║███████╗ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║
-- ╚═════╝ ╚══════╝╚═╝ ╚═══╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝
Config = {}
Config.Debug = false
-- ██╗ ██████╗ ██████╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗
-- ██║██╔═══██╗██╔══██╗ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝
-- ██║██║ ██║██████╔╝ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗
--██ ██║██║ ██║██╔══██╗ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║
--╚█████╔╝╚██████╔╝██████╔╝ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║
-- ╚════╝ ╚═════╝ ╚═════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝
Config.Name = "Bahama Mamas"
Config.Jobname = "bahama"
Config.Blips = {
{
enabled = true,
point = vector3(-1386.05, -593.02, 30.32),
sprite = 121,
scale = 0.6,
colour = 48,
title = Config.Name,
},
}
Config.Features = {
RemoveNPCsFromLocation = true, -- Disable random NPCs spawning inside the club
RemoveNPCsFromLocationSettings = {
{
coords = vector3(-1399.28, -603.94, 30.32),
radius = 20.0,
},
},
Office = true,
OfficeSettings = {
Target = {
{
points = vector3(-1370.41, -625.6, 30.32),
heading = 303.0,
minZ = 30.32-1,
maxZ = 30.32+0.5,
Size = {2.4, 1.6},
distance = 2.0,
},
},
},
Duty = true, -- This is a QBCore function, set it to false, if using ESX!
DutySettings = {
Target = {
{
points = vector3(-1377.43, -629.6, 30.32),
heading = 302.0,
minZ = 30.32+0.4,
maxZ = 30.32+1.6,
Size = {0.2, 1.65},
distance = 2.5,
},
},
},
Wardrobe = true,
WardrobeSettings = {
Target = {
{
points = vector3(-1376.83, -634.53, 30.32),
heading = 303.0,
minZ = 30.32-1,
maxZ = 30.32+1,
Size = {3.2, 0.8},
distance = 2.0,
},
},
ClothingStore = true,
ClothingStoreTrigger = "qb-clothing:client:openMenu",
--[[
- qb-clothing:client:openMenu (default qbcore)
- illenium-appearance:client:openClothingShop (illenium-appearance)
- Or you can add your own trigger if you are using something else.
]]--
OutfitMenu = true,
OutfitMenuTrigger = "qb-clothing:client:openOutfitMenu",
--[[
- qb-clothing:client:openOutfitMenu (default qbcore)
- illenium-appearance:client:openOutfitMenu (illenium-appearance)
- Or you can add your own trigger if you are using something else.
]]--
PersonalLocker = true,
},
DJBooth = true,
DJBoothSettings = {
EmployeeOnly = true,
AudioVolume = 0.5,
AudioRange = 35.0,
Target = {
points = vector3(-1377.29, -608.01, 31.32),
heading = 33.0,
minZ = 31.32-0.3,
maxZ = 31.32+0.2,
Size = {2.4, 0.8},
distance = 2.5,
},
},
Poledancing = true,
PoledancingSettings = {
EmployeeOnly = true,
Duration = 60, -- Duration in seconds
Target = {
{
points = vector3(-1409.17, -606.84, 30.5),
minZ = 30.5-1,
maxZ = 30.5+2,
distance = 3.0,
},
{
points = vector3(-1391.30, -632.30, 31.3),
minZ = 31.3-1,
maxZ = 31.3+2,
distance = 3.0,
},
{
points = vector3(-1370.01, -621.34, 30.5),
minZ = 30.5-1,
maxZ = 30.5+2,
distance = 3.0,
},
{
points = vector3(-1393.79, -612.27, 30.7),
minZ = 30.7-1,
maxZ = 30.7+2,
distance = 3.0,
},
{
points = vector3(-1390.84, -616.84, 30.7),
minZ = 30.7-1,
maxZ = 30.7+2,
distance = 3.0,
},
{
points = vector3(-1387.85, -621.41, 30.7),
minZ = 30.7-1,
maxZ = 30.7+2,
distance = 3.0,
},
-- {
-- points = vector3(0.0, 0.0, 0.0),
-- minZ = 0.0-0.0,
-- maxZ = 0.0+0.0,
-- distance = 0.0,
-- },
},
},
Table = true,
TableSettings = {
Size = 10000,
Slots = 10,
},
Tray = true,
TraySettings = {
Size = 10000,
Slots = 10,
},
Storage = true,
StorageSettings = {
Size = 4000000,
Slots = 500,
},
Ingredients = true,
IngredientsSettings = {
shelves = {
label = "Ingredients",
slots = 15,
items = {
{ name = "pineapplejuice", price = 5, amount = 20, info = {}, type = "item", slot = 1, },
{ name = "lemon", price = 5, amount = 20, info = {}, type = "item", slot = 2, },
{ name = "lime", price = 5, amount = 20, info = {}, type = "item", slot = 3, },
{ name = "sugar", price = 5, amount = 20, info = {}, type = "item", slot = 4, },
{ name = "mint", price = 5, amount = 20, info = {}, type = "item", slot = 5, },
{ name = "cocomilk", price = 5, amount = 20, info = {}, type = "item", slot = 6, },
{ name = "gin", price = 5, amount = 20, info = {}, type = "item", slot = 7, },
{ name = "rum", price = 5, amount = 20, info = {}, type = "item", slot = 8, },
{ name = "whiskey", price = 5, amount = 20, info = {}, type = "item", slot = 9, },
{ name = "vodka", price = 5, amount = 20, info = {}, type = "item", slot = 10, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 11, },
},
},
},
Freezer = true,
FreezerSettings = {
shelves = {
label = "Freezer",
slots = 5,
items = {
{ name = "ice", price = 5, amount = 20, info = {}, type = "item", slot = 1, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, },
},
},
},
Bartending = true,
BartendingSettings = {
Target = {
{
points = vector3(-1399.89, -598.15, 30.32),
heading = 303.0,
minZ = 30.32,
maxZ = 30.32+0.5,
Size = {0.6, 1.4},
distance = 2.0,
},
},
DrinkMakingDuration = 10, -- Duration in seconds
Recipes = {
{
label = "Blue Lagoon",
ingredients = {
{name = "vodka", amount = 1},
{name = "lemon", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "bluelagoon", amount = 1},
},
},
{
label = "Pinã Colada",
ingredients = {
{name = "cocomilk", amount = 1},
{name = "pineapplejuice", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "pinacolada", amount = 1},
},
},
{
label = "San Francisco",
ingredients = {
{name = "gin", amount = 1},
{name = "pineapplejuice", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "sanfrancisco", amount = 1},
},
},
{
label = "Caipirinha",
ingredients = {
{name = "rum", amount = 1},
{name = "lime", amount = 1},
{name = "sugar", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "caipirinha", amount = 1},
},
},
{
label = "Mojito",
ingredients = {
{name = "rum", amount = 1},
{name = "lime", amount = 1},
{name = "sugar", amount = 1},
{name = "mint", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "mojito", amount = 1},
},
},
{
label = "Mai Tai",
ingredients = {
{name = "rum", amount = 1},
{name = "lime", amount = 1},
{name = "pineapplejuice", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "maitai", amount = 1},
},
},
}
}
}
--████████╗ █████╗ ██████╗ ██████╗ ███████╗████████╗███████╗
--╚══██╔══╝██╔══██╗██╔══██╗██╔════╝ ██╔════╝╚══██╔══╝██╔════╝
-- ██║ ███████║██████╔╝██║ ███╗█████╗ ██║ ███████╗
-- ██║ ██╔══██║██╔══██╗██║ ██║██╔══╝ ██║ ╚════██║
-- ██║ ██║ ██║██║ ██║╚██████╔╝███████╗ ██║ ███████║
-- ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═╝ ╚══════╝
Config.AdditionalTargets = {
Storage = {
{
Coords = vector3(-1404.09, -598.79, 30.32),
Heading = 303.0,
Size = {1.3, 0.5},
Distance = 2.0,
minZ = 30.32-1.2,
maxZ = 30.32,
},
},
Ingredients = {
{
Coords = vector3(-1400.67, -597.38, 30.32),
Heading = 33.0,
Size = {0.65, 0.4},
Distance = 2.0,
minZ = 30.32-1.2,
maxZ = 30.32,
},
},
Freezer = {
{
Coords = vector3(-1404.67, -600.06, 30.32),
Heading = 303.0,
Size = {0.8, 0.8},
Distance = 2.0,
minZ = 30.32-1,
maxZ = 30.32,
},
},
CashRegisters = {
{
Coords = vector3(-1383.75, -592.37, 30.32),
Heading = 33.0,
Size = {0.55, 0.75},
Distance = 2.0,
minZ = 30.32,
maxZ = 30.32+0.5,
},
{
Coords = vector3(-1398.86, -600.12, 30.32),
Heading = 283.0,
Size = {0.35, 0.45},
Distance = 2.0,
minZ = 30.32,
maxZ = 30.32+0.5,
},
{
Coords = vector3(-1402.86, -602.57, 30.32),
Heading = 143.0,
Size = {0.35, 0.45},
Distance = 2.0,
minZ = 30.32,
maxZ = 30.32+0.5,
},
},
Tables = {
{ Coords = vector3(-1385.72, -588.57, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1384.72, -590.08, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1390.19, -591.10, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1393.92, -593.61, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1395.79, -594.87, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1397.60, -596.06, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1406.23, -601.84, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1408.21, -603.17, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1410.31, -604.54, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1399.89, -620.70, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1399.15, -622.11, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1398.00, -623.92, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1397.17, -625.24, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1395.85, -627.21, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1395.28, -628.13, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1385.63, -630.14, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1383.49, -628.76, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1381.37, -627.39, 30.32), Heading = 33.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1380.62, -617.81, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1381.60, -616.27, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1386.58, -608.57, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
{ Coords = vector3(-1387.61, -607.05, 30.32), Heading = 303.0, Size = {0.8, 1.0}, Distance = 2.5, minZ = 30.32-1.1, maxZ = 30.32, },
},
Trays = {
{ Coords = vector3(-1398.79, -601.67, 30.32), Heading = 335.0, Size = {1.0, 1.0}, Distance = 2.5, minZ = 30.32, maxZ = 30.32+0.5, },
{ Coords = vector3(-1400.82, -603.27, 30.32), Heading = 10.0, Size = {1.0, 1.0}, Distance = 2.5, minZ = 30.32, maxZ = 30.32+0.5, },
},
}
--███████╗███████╗ █████╗ ████████╗███████╗
--██╔════╝██╔════╝██╔══██╗╚══██╔══╝██╔════╝
--███████╗█████╗ ███████║ ██║ ███████╗
--╚════██║██╔══╝ ██╔══██║ ██║ ╚════██║
--███████║███████╗██║ ██║ ██║ ███████║
--╚══════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝
Config.Seats = {
--[[
YOU CAN ADD, REMOVE OR ADJUST AS YOU WANT FOR MORE SEATS
]]--
--[[ BAHAMA MAMAS ]]--
--[[ Entrance ]]--
{ coords = vector4(-1384.80, -587.37, 30.32, 123.0), stand = vector3(-1385.23, -589.34, 30.32)},
{ coords = vector4(-1384.40, -587.99, 30.32, 123.0), stand = vector3(-1385.23, -589.34, 30.32)},
{ coords = vector4(-1383.65, -589.17, 30.32, 123.0), stand = vector3(-1385.23, -589.34, 30.32)},
{ coords = vector4(-1383.24, -589.81, 30.32, 123.0), stand = vector3(-1385.23, -589.34, 30.32)},
{ coords = vector4(-1390.56, -589.70, 30.32, 213.0), stand = vector3(-1389.53, -590.07, 30.32)},
{ coords = vector4(-1391.36, -590.23, 30.32, 213.0), stand = vector3(-1389.53, -590.07, 30.32)},
{ coords = vector4(-1391.79, -591.72, 30.32, 303.0), stand = vector3(-1391.09, -591.43, 30.32)},
--[[ Bench 1 ]]--
{ coords = vector4(-1392.84, -592.24, 30.32, 123.0), stand = vector3(-1393.12, -593.09, 30.32)},
{ coords = vector4(-1394.35, -592.16, 30.32, 213.0), stand = vector3(-1394.92, -594.06, 30.32)},
{ coords = vector4(-1395.13, -592.77, 30.32, 213.0), stand = vector3(-1394.92, -594.06, 30.32)},
{ coords = vector4(-1396.74, -593.78, 30.32, 213.0), stand = vector3(-1396.75, -595.36, 30.32)},
{ coords = vector4(-1397.95, -594.58, 30.32, 213.0), stand = vector3(-1396.75, -595.36, 30.32)},
{ coords = vector4(-1398.79, -595.16, 30.32, 213.0), stand = vector3(-1396.75, -595.36, 30.32)},
{ coords = vector4(-1399.24, -596.54, 30.32, 303.0), stand = vector3(-1398.49, -596.43, 30.32)},
--[[ Bench 2 ]]--
{ coords = vector4(-1406.48, -600.46, 30.32, 213.0), stand = vector3(-1407.30, -602.43, 30.32)},
{ coords = vector4(-1407.31, -600.99, 30.32, 213.0), stand = vector3(-1407.30, -602.43, 30.32)},
{ coords = vector4(-1408.55, -601.81, 30.32, 213.0), stand = vector3(-1407.30, -602.43, 30.32)},
{ coords = vector4(-1409.38, -602.33, 30.32, 213.0), stand = vector3(-1409.18, -603.87, 30.32)},
{ coords = vector4(-1410.57, -603.14, 30.32, 213.0), stand = vector3(-1409.18, -603.87, 30.32)},
{ coords = vector4(-1411.38, -603.69, 30.32, 213.0), stand = vector3(-1409.18, -603.87, 30.32)},
{ coords = vector4(-1411.85, -605.10, 30.32, 303.0), stand = vector3(-1411.16, -604.93, 30.32)},
--[[ Bench 3 ]]--
{ coords = vector4(-1400.92, -619.77, 30.32, 213.0), stand = vector3(-1400.23, -620.10, 30.32)},
{ coords = vector4(-1401.22, -621.46, 30.32, 303.0), stand = vector3(-1399.56, -621.35, 30.32)},
{ coords = vector4(-1400.25, -623.01, 30.32, 303.0), stand = vector3(-1399.56, -621.35, 30.32)},
{ coords = vector4(-1399.16, -624.70, 30.32, 303.0), stand = vector3(-1398.56, -622.99, 30.32)},
{ coords = vector4(-1398.38, -625.94, 30.32, 303.0), stand = vector3(-1396.53, -626.15, 30.32)},
{ coords = vector4(-1397.27, -627.61, 30.32, 303.0), stand = vector3(-1396.53, -626.15, 30.32)},
{ coords = vector4(-1396.14, -629.14, 30.32, 303.0), stand = vector3(-1395.05, -629.07, 30.32)},
{ coords = vector4(-1394.71, -629.68, 30.32, 33.00), stand = vector3(-1395.05, -629.07, 30.32)},
--[[ Bench 4 ]]--
{ coords = vector4(-1386.74, -631.45, 30.32, 303.0), stand = vector3(-1386.42, -630.71, 30.32)},
{ coords = vector4(-1385.30, -631.48, 30.32, 33.00), stand = vector3(-1386.42, -630.71, 30.32)},
{ coords = vector4(-1384.46, -630.96, 30.32, 33.00), stand = vector3(-1384.69, -629.38, 30.32)},
{ coords = vector4(-1383.14, -630.18, 30.32, 33.00), stand = vector3(-1384.69, -629.38, 30.32)},
{ coords = vector4(-1382.39, -629.64, 30.32, 33.00), stand = vector3(-1382.56, -628.10, 30.32)},
{ coords = vector4(-1381.22, -628.74, 30.32, 33.00), stand = vector3(-1382.56, -628.10, 30.32)},
{ coords = vector4(-1380.38, -628.22, 30.32, 33.00), stand = vector3(-1380.64, -626.95, 30.32)},
{ coords = vector4(-1379.87, -626.86, 30.32, 123.0), stand = vector3(-1380.64, -626.95, 30.32)},
--[[ Bench 5 ]]--
{ coords = vector4(-1379.44, -618.80, 30.32, 33.00), stand = vector3(-1381.16, -617.11, 30.32)},
{ coords = vector4(-1379.38, -617.36, 30.32, 123.0), stand = vector3(-1381.16, -617.11, 30.32)},
{ coords = vector4(-1380.64, -615.30, 30.32, 123.0), stand = vector3(-1381.16, -617.11, 30.32)},
{ coords = vector4(-1382.14, -614.86, 30.32, 213.0), stand = vector3(-1381.16, -617.11, 30.32)},
--[[ Bench 6 ]]--
{ coords = vector4(-1385.41, -609.61, 30.32, 33.00), stand = vector3(-1387.05, -607.75, 30.32)},
{ coords = vector4(-1385.30, -608.10, 30.32, 123.0), stand = vector3(-1387.05, -607.75, 30.32)},
{ coords = vector4(-1386.61, -606.07, 30.32, 123.0), stand = vector3(-1387.05, -607.75, 30.32)},
{ coords = vector4(-1388.15, -605.62, 30.32, 213.0), stand = vector3(-1387.05, -607.75, 30.32)},
--[[ Booth 1 ]]--
{ coords = vector4(-1408.55, -610.11, 30.32, 303.0), stand = vector3(-1407.7, -610.18, 30.68)},
{ coords = vector4(-1408.00, -610.86, 30.32, 303.0), stand = vector3(-1407.7, -610.18, 30.68)},
--[[ Booth 2 ]]--
{ coords = vector4(-1406.84, -612.75, 30.32, 303.0), stand = vector3(-1405.82, -612.65, 30.68)},
{ coords = vector4(-1406.30, -613.51, 30.32, 303.0), stand = vector3(-1405.82, -612.65, 30.68)},
--[[ Booth 3 ]]--
{ coords = vector4(-1405.05, -615.45, 30.32, 303.0), stand = vector3(-1403.91, -615.27, 30.68)},
{ coords = vector4(-1404.57, -616.20, 30.32, 303.0), stand = vector3(-1403.91, -615.27, 30.68)},
--[[ Booth 4 ]]--
{ coords = vector4(-1403.30, -618.13, 30.32, 303.0), stand = vector3(-1402.07, -617.85, 30.68)},
{ coords = vector4(-1402.85, -618.81, 30.32, 303.0), stand = vector3(-1402.07, -617.85, 30.68)},
--[[ Bar ]]--
{ coords = vector4(-1397.953, -598.735, 30.65, 120.0), stand = vector3(-1397.35, -598.34, 30.32)},
{ coords = vector4(-1397.452, -600.868, 30.65, 87.00), stand = vector3(-1396.82, -600.90, 30.32)},
{ coords = vector4(-1398.306, -603.074, 30.65, 55.00), stand = vector3(-1397.80, -603.43, 30.32)},
{ coords = vector4(-1400.289, -604.363, 30.65, 15.00), stand = vector3(-1400.24, -604.97, 30.32)},
{ coords = vector4(-1402.652, -604.245, 30.65, 344.0), stand = vector3(-1402.88, -604.89, 30.32)},
{ coords = vector4(-1404.492, -602.775, 30.65, 318.0), stand = vector3(-1404.97, -603.10, 30.32)},
--[[ Outer Ring ]]--
{ coords = vector4(-1399.70, -609.61, 30.65, 254.0), stand = vector3(-1400.58, -609.23, 30.32)},
{ coords = vector4(-1399.65, -613.46, 30.65, 293.0), stand = vector3(-1400.10, -613.62, 30.32)},
{ coords = vector4(-1397.72, -616.72, 30.65, 303.0), stand = vector3(-1398.45, -617.14, 30.32)},
{ coords = vector4(-1393.66, -622.98, 30.65, 303.0), stand = vector3(-1394.17, -623.45, 30.32)},
{ coords = vector4(-1391.52, -626.08, 30.65, 319.0), stand = vector3(-1391.90, -626.66, 30.32)},
{ coords = vector4(-1388.09, -627.85, 30.65, 354.0), stand = vector3(-1388.06, -628.48, 30.32)},
{ coords = vector4(-1381.88, -623.83, 30.65, 78.00), stand = vector3(-1381.25, -623.95, 30.32)},
{ coords = vector4(-1382.11, -619.97, 30.65, 103.0), stand = vector3(-1381.56, -619.57, 30.32)},
{ coords = vector4(-1384.07, -616.75, 30.65, 123.0), stand = vector3(-1383.53, -616.40, 30.32)},
{ coords = vector4(-1388.14, -610.50, 30.65, 123.0), stand = vector3(-1387.58, -610.16, 30.32)},
{ coords = vector4(-1390.33, -607.41, 30.65, 150.0), stand = vector3(-1389.97, -606.77, 30.32)},
{ coords = vector4(-1393.84, -605.80, 30.65, 173.0), stand = vector3(-1393.82, -605.13, 30.32)},
--[[ Inner Ring Bench ]]--
{ coords = vector4(-1397.27, -614.77, 29.72, 303.0), stand = vector3(-1396.85, -614.43, 29.72)},
{ coords = vector4(-1396.58, -615.88, 29.72, 303.0), stand = vector3(-1396.05, -615.59, 29.72)},
{ coords = vector4(-1392.31, -622.49, 29.72, 303.0), stand = vector3(-1391.92, -622.18, 29.72)},
{ coords = vector4(-1391.49, -623.70, 29.72, 303.0), stand = vector3(-1391.03, -623.40, 29.72)},
{ coords = vector4(-1384.31, -618.90, 29.72, 123.0), stand = vector3(-1384.67, -619.21, 29.72)},
{ coords = vector4(-1385.01, -617.73, 29.72, 123.0), stand = vector3(-1385.44, -617.97, 29.72)},
{ coords = vector4(-1389.25, -611.20, 29.72, 123.0), stand = vector3(-1389.68, -611.51, 29.72)},
{ coords = vector4(-1390.07, -610.00, 29.72, 123.0), stand = vector3(-1390.41, -610.33, 29.72)},
--[[ Platform 1 ]]--
{ coords = vector4(-1395.51, -611.15, 30.05, 241.0), stand = vector3(-1396.06, -610.82, 29.72)},
{ coords = vector4(-1395.82, -612.50, 30.05, 276.0), stand = vector3(-1396.56, -612.62, 29.72)},
{ coords = vector4(-1394.80, -613.98, 30.05, 330.0), stand = vector3(-1395.03, -614.46, 29.72)},
{ coords = vector4(-1393.59, -614.27, 30.05, 2.000), stand = vector3(-1393.55, -614.72, 29.72)},
{ coords = vector4(-1392.01, -613.16, 30.05, 70.00), stand = vector3(-1391.43, -613.38, 29.72)},
{ coords = vector4(-1391.73, -611.84, 30.05, 100.0), stand = vector3(-1391.19, -611.77, 29.72)},
{ coords = vector4(-1392.83, -610.52, 30.05, 166.0), stand = vector3(-1392.60, -609.99, 29.72)},
{ coords = vector4(-1393.88, -610.25, 30.05, 188.0), stand = vector3(-1393.93, -609.73, 29.72)},
--[[ Platform 2 ]]--
{ coords = vector4(-1392.51, -615.65, 30.05, 241.0), stand = vector3(-1393.02, -615.42, 29.72)},
{ coords = vector4(-1392.93, -617.11, 30.05, 276.0), stand = vector3(-1393.59, -617.19, 29.72)},
{ coords = vector4(-1392.00, -618.46, 30.05, 330.0), stand = vector3(-1392.27, -618.97, 29.72)},
{ coords = vector4(-1390.47, -618.86, 30.05, 2.000), stand = vector3(-1390.35, -619.50, 29.72)},
{ coords = vector4(-1389.06, -617.92, 30.05, 70.00), stand = vector3(-1388.56, -618.18, 29.72)},
{ coords = vector4(-1388.68, -616.54, 30.05, 100.0), stand = vector3(-1388.15, -616.41, 29.72)},
{ coords = vector4(-1389.65, -615.09, 30.05, 166.0), stand = vector3(-1389.38, -614.53, 29.72)},
{ coords = vector4(-1391.14, -614.81, 30.05, 188.0), stand = vector3(-1391.25, -614.37, 29.72)},
--[[ Platform 3 ]]--
{ coords = vector4(-1389.61, -620.23, 30.05, 241.0), stand = vector3(-1390.15, -620.00, 29.72)},
{ coords = vector4(-1389.91, -621.68, 30.05, 276.0), stand = vector3(-1390.51, -621.77, 29.72)},
{ coords = vector4(-1388.98, -623.14, 30.05, 330.0), stand = vector3(-1389.36, -623.58, 29.72)},
{ coords = vector4(-1387.45, -623.55, 30.05, 2.000), stand = vector3(-1387.31, -624.07, 29.72)},
{ coords = vector4(-1386.08, -622.53, 30.05, 70.00), stand = vector3(-1385.72, -622.80, 29.72)},
{ coords = vector4(-1385.76, -621.12, 30.05, 100.0), stand = vector3(-1385.25, -621.04, 29.72)},
{ coords = vector4(-1386.72, -619.63, 30.05, 166.0), stand = vector3(-1386.49, -619.12, 29.72)},
{ coords = vector4(-1388.22, -619.34, 30.05, 188.0), stand = vector3(-1388.35, -618.83, 29.72)},
--[[ Hottub 1 ]]--
{ coords = vector4(-1384.32, -606.10, 29.91, 8.7300), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1385.33, -605.15, 29.91, 279.14), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1384.47, -604.23, 29.91, 187.32), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1383.39, -605.20, 29.91, 95.910), stand = vector3(-1382.4, -604.21, 30.92)},
--[[ Hottub 2 ]]--
{ coords = vector4(-1381.61, -603.16, 29.91, 306.85), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1381.32, -601.87, 29.91, 218.43), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1380.08, -602.00, 29.91, 124.22), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1380.43, -603.39, 29.91, 28.470), stand = vector3(-1382.4, -604.21, 30.92)},
--[[ Hottub 3 ]]--
{ coords = vector4(-1381.24, -607.17, 29.91, 3.9800), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1382.24, -606.17, 29.91, 260.56), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1381.19, -605.32, 29.91, 177.56), stand = vector3(-1382.4, -604.21, 30.92)},
{ coords = vector4(-1380.43, -606.17, 29.91, 90.110), stand = vector3(-1382.4, -604.21, 30.92)},
--[[ Hottub 4 ]]--
{ coords = vector4(-1377.78, -611.63, 29.91, 216.13), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1376.45, -611.95, 29.91, 113.98), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1376.85, -613.16, 29.91, 40.330), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1378.02, -613.01, 29.91, 305.76), stand = vector3(-1375.84, -614.19, 30.92)},
--[[ Hottub 5 ]]--
{ coords = vector4(-1377.53, -614.67, 29.91, 185.51), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1376.70, -615.70, 29.91, 72.580), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1377.53, -616.55, 29.91, 354.13), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1378.53, -615.63, 29.91, 274.52), stand = vector3(-1375.84, -614.19, 30.92)},
--[[ Hottub 6 ]]--
{ coords = vector4(-1374.62, -613.93, 29.91, 309.86), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1374.21, -612.61, 29.91, 216.04), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1373.03, -612.84, 29.91, 122.23), stand = vector3(-1375.84, -614.19, 30.92)},
{ coords = vector4(-1373.22, -614.13, 29.91, 32.400), stand = vector3(-1375.84, -614.19, 30.92)},
}
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