-
-
Save aqade/7e506d9b340ad6a8c80967397692750e to your computer and use it in GitHub Desktop.
apex_heroinrun
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- ββββββ βββββββ βββββββββββ βββ ββββββββββββββββββββ ββββββββββ βββ βββββββ ββββββββ | |
--ββββββββββββββββββββββββββββββββ ββββββββββββββββββββ βββββββββββββββββββββββββββββββ | |
--ββββββββββββββββββββββ ββββββ ββββββββ βββ βββ ββββββ βββββββββ βββββββββββ | |
--βββββββββββββββ ββββββ ββββββ ββββββββ βββ βββ ββββββ βββββββββ βββββββββββ | |
--βββ ββββββ ββββββββββββ βββ ββββββββ βββ βββββββββββββββββββββββββββββββββββββ | |
--βββ ββββββ βββββββββββ βββ ββββββββ βββ βββββββ βββββββ βββ βββββββ ββββββββ | |
---------------------------------------------------------------------------------------------------- | |
-- βββββββ ββββββββββββ ββββββββββββββββββ ββββββ βββ βββββββββββββββββββββββββββββββββββββββββ βββ βββββββ ββββββββ | |
--ββββββββ βββββββββββββ ββββββββββββββββββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββ βββββββββββ ββββββββ | |
--βββ ββββββββββ ββββββ βββββββββ βββββββββββββββββββ ββββββββββββββ βββ βββ βββββββββ ββββββ ββββββββββββ | |
--βββ βββββββββ ββββββββββββββββ βββββββββββββββββββ ββββββββββββββ βββ βββ ββββββββββββββββ βββββββββββ | |
--ββββββββββββββββββββ βββββββββββββββββ ββββββ βββββββββββ ββββββββββββββββ βββ βββ ββββββ βββββββββββββββββββββββ | |
-- βββββββ βββββββββββ ββββββββββββββββ ββββββ βββββββββββ ββββββββββββββββ βββ βββ ββββββ βββββ βββββββ ββββββββ | |
Config = {} | |
Config.Debug = false | |
--βββββββββββββββββββββββββββββββββββββββββ βββ βββββββ ββββββββ | |
--ββββββββββββββββββββββββββββββββββββββββββ βββββββββββ ββββββββ | |
--ββββββββββββββ βββ βββ βββββββββ ββββββ ββββββββββββ | |
--ββββββββββββββ βββ βββ ββββββββββββββββ βββββββββββ | |
--ββββββββββββββββ βββ βββ ββββββ βββββββββββββββββββββββ | |
--ββββββββββββββββ βββ βββ ββββββ βββββ βββββββ ββββββββ | |
Config.Features = { | |
Requirements = { | |
PoliceRequired = false, | |
PoliceAmount = 0, | |
PoliceJobs = {'police'}, -- Add more like this: {'police', 'sheriff'} | |
Mask = true, | |
}, | |
Availability = { | |
Enabled = true, -- If set to false, run will also be availeblity | |
From = 20, -- In game time -- 20 = 8pm | |
To = 8, -- In game time -- 8 = 8am | |
}, | |
PedSettings = { | |
Model = 's_m_y_dealer_01', | |
Scenario = 'WORLD_HUMAN_CLIPBOARD', | |
Target = { | |
points = vector3(-1101.55, 2722.17, 18.8), | |
heading = 5.24, | |
minZ = 18.8-1.0, | |
maxZ = 18.8+0.8, | |
size = {0.8, 0.8}, | |
distance = 2.0, | |
}, | |
Blip = {enabled = true, sprite = 51, color = 21, size = 0.8, name = "Heroin Run"}, | |
Cost = { | |
Price = 0, -- Set this to 0 if you want it to be free | |
Account = 'cash', | |
--[[ | |
- qbcore: cash or bank | |
- esx: money or bank | |
]]-- | |
}, | |
}, | |
Pickup = { | |
Blip = {sprite = 478, color = 21}, | |
RecipeAndIngredients = { | |
Scenery = { | |
Props = { | |
PlaneProp = true, | |
PlanePropSettings = { | |
model = 'apa_mp_apa_crashed_usaf_01a', | |
coords = vector3(288.87, 6894.65, 5.74), | |
heading = 158.18, | |
}, | |
CrateProp = true, | |
CratePropSettings = { | |
model = 'sm_prop_smug_crate_s_narc', | |
coords = vector3(295.42, 6891.95, 5.44), | |
heading = 220.0, | |
placeonground = true, | |
}, | |
}, | |
Target = {-- This target needs to be the same as the CrateProp above or the target will not fit the box, unless you are using something else. | |
points = vector3(295.42, 6891.95, 5.44), | |
heading = 220.0, | |
minZ = 5.44-1.0, | |
maxZ = 5.44+0.6, | |
size = {1.0, 1.0}, | |
distance = 3.0, | |
}, | |
}, | |
PickupItems = { | |
RecipeItem = 'recipe_heroin', | |
RecipeAmount = 1, | |
Ingredients1 = 'hydrochloricacid', | |
Ingredients1Amount = 10, | |
Ingredients2 = 'cement_powder', | |
Ingredients2Amount = 5, | |
}, | |
}, | |
Tools = { | |
Scenery = { | |
PropsEnabled = true, | |
Props = { | |
CrateProp = true, | |
CratePropSettings = { | |
model = 'sm_prop_smug_crate_s_antiques', | |
coords = vector3(2542.01, 366.21, 108.61), | |
heading = 270.0, | |
}, | |
}, | |
Target = { | |
points = vector3(2542.01, 366.21, 108.61), | |
heading = 270.0, | |
minZ = 108.61-1.0, | |
maxZ = 108.61, | |
size = {1.0, 1.2}, | |
distance = 3.0, | |
}, | |
}, | |
ToolItems = { | |
Tool1 = 'drugscale', | |
Tool1Amount = 1, | |
Tool2 = 'drugkit', | |
Tool2Amount = 1, | |
Tool3 = 'zipbags', | |
Tool3Amount = 10, -- This should be the same amount as the breakdown amount | |
}, | |
RemoveOnUse = true, | |
}, | |
}, | |
MakeBrick = { | |
Duration = 240, -- In seconds | |
Item = 'heroin', | |
Amount = 1, | |
Target = { | |
{ | |
points = vector3(-1365.83, -320.3, 39.55), | |
heading = 29.0, | |
minZ = 39.55-0.5, | |
maxZ = 39.55+0.2, | |
size = {2.55, 1.2}, | |
distance = 2.0, | |
}, | |
{ | |
points = vector3(-1367.1, -318.08, 39.56), | |
heading = 29.0, | |
minZ = 39.56-0.5, | |
maxZ = 39.56+0.2, | |
size = {2.55, 1.2}, | |
distance = 2.0, | |
}, | |
{ | |
points = vector3(-1368.37, -315.85, 39.6), | |
heading = 29.0, | |
minZ = 39.6-0.5, | |
maxZ = 39.6+0.2, | |
size = {2.55, 1.2}, | |
distance = 2.0, | |
}, | |
} | |
}, | |
Breakdown = { | |
Duration = 480, -- In seconds | |
Item = 'heroin_baggy', | |
Amount = 10, | |
Target = { | |
{ | |
points = vector3(-1371.25, -313.75, 39.61), | |
heading = 299.0, | |
minZ = 39.61-0.5, | |
maxZ = 39.61+0.2, | |
size = {2.55, 1.2}, | |
distance = 2.0, | |
}, | |
{ | |
points = vector3(-1373.99, -311.74, 39.63), | |
heading = 29.0, | |
minZ = 39.63-0.5, | |
maxZ = 39.63+0.2, | |
size = {2.55, 1.2}, | |
distance = 2.0, | |
}, | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment