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apex_burgershot
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-- █████╗ ██████╗ ███████╗██╗ ██╗ ███████╗████████╗██╗ ██╗██████╗ ██╗ ██████╗ ███████╗ | |
--██╔══██╗██╔══██╗██╔════╝╚██╗██╔╝ ██╔════╝╚══██╔══╝██║ ██║██╔══██╗██║██╔═══██╗██╔════╝ | |
--███████║██████╔╝█████╗ ╚███╔╝ ███████╗ ██║ ██║ ██║██║ ██║██║██║ ██║███████╗ | |
--██╔══██║██╔═══╝ ██╔══╝ ██╔██╗ ╚════██║ ██║ ██║ ██║██║ ██║██║██║ ██║╚════██║ | |
--██║ ██║██║ ███████╗██╔╝ ██╗ ███████║ ██║ ╚██████╔╝██████╔╝██║╚██████╔╝███████║ | |
--╚═╝ ╚═╝╚═╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═════╝ ╚══════╝ | |
---------------------------------------------------------------------------------------------------- | |
-- ██████╗ ███████╗███╗ ██╗███████╗██████╗ █████╗ ██╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗ | |
--██╔════╝ ██╔════╝████╗ ██║██╔════╝██╔══██╗██╔══██╗██║ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝ | |
--██║ ███╗█████╗ ██╔██╗ ██║█████╗ ██████╔╝███████║██║ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗ | |
--██║ ██║██╔══╝ ██║╚██╗██║██╔══╝ ██╔══██╗██╔══██║██║ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║ | |
--╚██████╔╝███████╗██║ ╚████║███████╗██║ ██║██║ ██║███████╗ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║ | |
-- ╚═════╝ ╚══════╝╚═╝ ╚═══╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝ | |
Config = {} | |
Config.Debug = false | |
-- ██╗ ██████╗ ██████╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗ | |
-- ██║██╔═══██╗██╔══██╗ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝ | |
-- ██║██║ ██║██████╔╝ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗ | |
--██ ██║██║ ██║██╔══██╗ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║ | |
--╚█████╔╝╚██████╔╝██████╔╝ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║ | |
-- ╚════╝ ╚═════╝ ╚═════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝ | |
Config.Name = "Burger Shot" | |
Config.Jobname = "burgershot" | |
Config.Blips = { | |
{ | |
enabled = true, | |
point = vector3(-1193.99, -892.58, 13.8), | |
sprite = 106, | |
scale = 0.6, | |
colour = 59, | |
title = Config.Name, | |
}, | |
} | |
Config.Features = { | |
RemoveNPCsFromLocation = true, -- Disable random NPCs spawning inside the club | |
RemoveNPCsFromLocationSettings = { | |
{ | |
coords = vector3(-1193.99, -892.58, 13.8), | |
radius = 20.0, | |
}, | |
}, | |
Office = true, | |
OfficeSettings = { | |
Target = { | |
{ | |
points = vector3(-1198.62, -898.7, 13.8), | |
heading = 304.0, | |
minZ = 13.8-0.15, | |
maxZ = 13.8+0.35, | |
Size = {0.4, 1.2}, | |
distance = 2.0, | |
}, | |
}, | |
}, | |
Duty = true, -- This is a QBCore function, set it to false, if using ESX! | |
DutySettings = { | |
Target = { | |
{ | |
points = vector3(-1177.05, -897.02, 13.8), | |
heading = 34.0, | |
minZ = 13.8-0.1, | |
maxZ = 13.8+0.4, | |
Size = {0.35, 0.4}, | |
distance = 2.0, | |
}, | |
}, | |
}, | |
Wardrobe = true, | |
WardrobeSettings = { | |
Target = { | |
{ | |
points = vector3(-1180.58, -892.86, 13.8), | |
heading = 304.0, | |
minZ = 13.8-1, | |
maxZ = 13.8+1, | |
Size = {3.3, 0.6}, | |
distance = 2.0, | |
}, | |
}, | |
ClothingStore = true, | |
ClothingStoreTrigger = "qb-clothing:client:openMenu", | |
--[[ | |
- qb-clothing:client:openMenu (default qbcore) | |
- illenium-appearance:client:openClothingShop (illenium-appearance) | |
- Or you can add your own trigger if you are using something else. | |
]]-- | |
OutfitMenu = true, | |
OutfitMenuTrigger = "qb-clothing:client:openOutfitMenu", | |
--[[ | |
- qb-clothing:client:openOutfitMenu (default qbcore) | |
- illenium-appearance:client:openOutfitMenu (illenium-appearance) | |
- Or you can add your own trigger if you are using something else. | |
]]-- | |
PersonalLocker = true, | |
}, | |
Table = true, | |
TableSettings = { | |
Size = 10000, | |
Slots = 10, | |
}, | |
Tray = true, | |
TraySettings = { | |
Size = 10000, | |
Slots = 10, | |
}, | |
Storage = true, | |
StorageSettings = { | |
Size = 4000000, | |
Slots = 500, | |
}, | |
Ingredients = true, | |
IngredientsSettings = { | |
shelves = { | |
label = "Ingredients", | |
slots = 15, | |
items = { | |
{ name = "bacon", price = 5, amount = 50, info = {}, type = "item", slot = 1, }, | |
{ name = "beefraw", price = 5, amount = 50, info = {}, type = "item", slot = 2, }, | |
{ name = "bun", price = 5, amount = 50, info = {}, type = "item", slot = 3, }, | |
{ name = "cheese", price = 5, amount = 50, info = {}, type = "item", slot = 4, }, | |
{ name = "lettuce", price = 5, amount = 50, info = {}, type = "item", slot = 5, }, | |
{ name = "onion", price = 5, amount = 50, info = {}, type = "item", slot = 7, }, | |
{ name = "tomato", price = 5, amount = 50, info = {}, type = "item", slot = 8, }, | |
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 11, }, | |
}, | |
}, | |
}, | |
Freezer = true, | |
FreezerSettings = { | |
shelves = { | |
label = "Freezer", | |
slots = 5, | |
items = { | |
{ name = "frozennuggets", price = 5, amount = 50, info = {}, type = "item", slot = 1, }, | |
{ name = "frozenfries", price = 5, amount = 50, info = {}, type = "item", slot = 2, }, | |
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, }, | |
}, | |
}, | |
}, | |
DrinkMachine = true, | |
DrinkMachineSettings = { | |
shelves = { | |
label = "Drink Machine", | |
slots = 5, | |
items = { | |
{ name = "soda", price = 5, amount = 20, info = {}, type = "item", slot = 1, }, | |
{ name = "creamy", price = 5, amount = 20, info = {}, type = "item", slot = 2, }, | |
{ name = "milkshake", price = 5, amount = 20, info = {}, type = "item", slot = 3, }, | |
{ name = "icecream", price = 5, amount = 20, info = {}, type = "item", slot = 4, }, | |
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, }, | |
}, | |
}, | |
}, | |
Kitchen = true, | |
KitchenSettings = { | |
FoodMakingDuration = 10, -- Duration in seconds | |
Recipes = { | |
GrillEnabled = true, | |
Grill = { | |
{ | |
label = "Beef", | |
ingredients = { | |
{name = "beefraw", amount = 1}, | |
}, | |
output = { | |
{name = "beef", amount = 1}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
FryerEnabled = true, | |
Fryer = { | |
{ | |
label = "French Fries", | |
ingredients = { | |
{name = "frozenfries", amount = 1}, | |
}, | |
output = { | |
{name = "fries", amount = 1}, | |
}, | |
}, | |
{ | |
label = "Onion Rings", | |
ingredients = { | |
{name = "onionslice", amount = 1}, | |
}, | |
output = { | |
{name = "onion_rings", amount = 1}, | |
}, | |
}, | |
{ | |
label = "Chicken Nuggets", | |
ingredients = { | |
{name = "frozennuggets", amount = 1}, | |
}, | |
output = { | |
{name = "nuggets", amount = 1}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
CuttingboardEnabled = true, | |
Cuttingboard = { | |
{ | |
label = "Onion Slices", | |
ingredients = { | |
{name = "onion", amount = 1}, | |
}, | |
output = { | |
{name = "onionslice", amount = 2}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
PrepareboardEnabled = true, | |
Prepareboard = { | |
{ | |
label = "Heart Stopper", | |
ingredients = { | |
{name = "bacon", amount = 1}, | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "cheese", amount = 1}, | |
{name = "lettuce", amount = 1}, | |
{name = "onionslice", amount = 1}, | |
{name = "tomato", amount = 1}, | |
}, | |
output = { | |
{name = "heartstopper", amount = 2}, | |
}, | |
}, | |
{ | |
label = "Bleeder", | |
ingredients = { | |
{name = "bacon", amount = 1}, | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "cheese", amount = 1}, | |
{name = "tomato", amount = 1}, | |
}, | |
output = { | |
{name = "bleeder", amount = 2}, | |
}, | |
}, | |
{ | |
label = "Torpedo", | |
ingredients = { | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "cheese", amount = 1}, | |
{name = "lettuce", amount = 1}, | |
{name = "onionslice", amount = 1}, | |
}, | |
output = { | |
{name = "torpedo", amount = 2}, | |
}, | |
}, | |
{ | |
label = "Money Shot", | |
ingredients = { | |
{name = "bacon", amount = 1}, | |
{name = "beef", amount = 1}, | |
{name = "bun", amount = 1}, | |
{name = "lettuce", amount = 1}, | |
{name = "onionslice", amount = 1}, | |
{name = "tomato", amount = 1}, | |
}, | |
output = { | |
{name = "moneyshot", amount = 2}, | |
}, | |
}, | |
-- { | |
-- label = "Name of Food", | |
-- ingredients = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- output = { | |
-- {name = "itemname", amount = 1}, | |
-- }, | |
-- }, | |
}, | |
} | |
}, | |
} | |
--████████╗ █████╗ ██████╗ ██████╗ ███████╗████████╗███████╗ | |
--╚══██╔══╝██╔══██╗██╔══██╗██╔════╝ ██╔════╝╚══██╔══╝██╔════╝ | |
-- ██║ ███████║██████╔╝██║ ███╗█████╗ ██║ ███████╗ | |
-- ██║ ██╔══██║██╔══██╗██║ ██║██╔══╝ ██║ ╚════██║ | |
-- ██║ ██║ ██║██║ ██║╚██████╔╝███████╗ ██║ ███████║ | |
-- ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═╝ ╚══════╝ | |
Config.AdditionalTargets = { | |
Cuttingboard = { | |
{ | |
Coords = vector3(-1185.22, -902.12, 13.8), | |
Heading = 304.0, | |
Size = {1.8, 0.9}, | |
Distance = 1.5, | |
minZ = 13.8-1, | |
maxZ = 13.8+0.3, | |
}, | |
}, | |
Prepareboard = { | |
{ | |
Coords = vector3(-1186.15, -899.48, 13.8), | |
Heading = 304.0, | |
Size = {0.9, 1.85}, | |
Distance = 1.5, | |
minZ = 13.8-1, | |
maxZ = 13.8+0.3, | |
}, | |
}, | |
Grill = { | |
{ | |
Coords = vector3(-1186.86, -900.58, 13.8), | |
Heading = 304.0, | |
Size = {1.5, 1.0}, | |
Distance = 1.5, | |
minZ = 13.8-1, | |
maxZ = 13.8+0.3, | |
}, | |
}, | |
Fryer = { | |
{ | |
Coords = vector3(-1187.44, -899.7, 13.8), | |
Heading = 304.0, | |
Size = {1.5, 1.0}, | |
Distance = 1.5, | |
minZ = 13.8-1, | |
maxZ = 13.8+0.3, | |
}, | |
}, | |
Storage = { | |
{ | |
Coords = vector3(-1187.63, -896.96, 13.8), | |
Heading = 304.0, | |
Size = {1.6, 0.8}, | |
Distance = 2.5, | |
minZ = 13.8, | |
maxZ = 13.8+1.4, | |
}, | |
{ | |
Coords = vector3(-1191.2, -903.81, 13.8), | |
Heading = 34.0, | |
Size = {1.6, 0.8}, | |
Distance = 2.5, | |
minZ = 13.8, | |
maxZ = 13.8+1.4, | |
}, | |
}, | |
Ingredients = { | |
{ | |
Coords = vector3(-1192.38, -899.79, 13.8), | |
Heading = 304.0, | |
Size = {2.0, 0.5}, | |
Distance = 1.5, | |
minZ = 13.8-1, | |
maxZ = 13.8+1.5, | |
}, | |
}, | |
Freezer = { | |
{ | |
Coords = vector3(-1192.13, -898.14, 13.8), | |
Heading = 304.0, | |
Size = {0.5, 2.0}, | |
Distance = 2.0, | |
minZ = 13.8-1, | |
maxZ = 13.8+1.5, | |
}, | |
}, | |
DrinkMachine = { | |
{ | |
Coords = vector3(-1191.54, -897.7, 13.8), | |
Heading = 304.0, | |
Size = {0.6, 2.5}, | |
Distance = 2.0, | |
minZ = 13.8, | |
maxZ = 13.8+1, | |
}, | |
{ | |
Coords = vector3(-1191.0, -905.62, 13.8), | |
Heading = 304.0, | |
Size = {1.25, 0.4}, | |
Distance = 3.0, | |
minZ = 13.8, | |
maxZ = 13.8+1, | |
}, | |
}, | |
CashRegisters = { | |
{ | |
Coords = vector3(-1190.57, -895.65, 13.8), | |
Heading = 34.0, | |
Size = {0.35, 0.5}, | |
Distance = 1.5, | |
minZ = 13.8, | |
maxZ = 13.8+0.65, | |
}, | |
{ | |
Coords = vector3(-1189.07, -894.64, 13.8), | |
Heading = 34.0, | |
Size = {0.35, 0.5}, | |
Distance = 1.5, | |
minZ = 13.8, | |
maxZ = 13.8+0.65, | |
}, | |
{ | |
Coords = vector3(-1187.54, -893.6, 13.8), | |
Heading = 34.0, | |
Size = {0.35, 0.5}, | |
Distance = 1.5, | |
minZ = 13.8, | |
maxZ = 13.8+0.65, | |
}, | |
{ | |
Coords = vector3(-1194.75, -905.18, 13.8), | |
Heading = 349.0, | |
Size = {0.4, 0.5}, | |
Distance = 1.5, | |
minZ = 13.8-0.03, | |
maxZ = 13.8+0.50, | |
}, | |
}, | |
Tables = { | |
{ Coords = vector3(-1193.75, -896.28, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1194.79, -894.72, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1195.84, -893.17, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1198.89, -888.65, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1199.96, -887.08, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1194.92, -883.61, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1193.21, -882.43, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1191.49, -881.27, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1192.39, -887.38, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1190.68, -886.20, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1188.94, -885.05, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1188.57, -879.56, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1187.37, -881.26, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1186.24, -883.00, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1183.41, -887.17, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1182.21, -888.90, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1180.99, -890.58, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1182.64, -891.71, 13.8), Heading = 34.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1186.30, -888.95, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
{ Coords = vector3(-1188.03, -890.11, 13.8), Heading = 304.0, Size = {0.8, 1.6}, Distance = 1.5, minZ = 13.8-0.3, maxZ = 13.8, }, | |
}, | |
Trays = { | |
{ Coords = vector3(-1191.39, -896.24, 13.8), Heading = 304.0, Size = {1.15, 0.4}, Distance = 2.5, minZ = 13.8+0.1, maxZ = 13.8+0.3, }, | |
{ Coords = vector3(-1189.79, -895.17, 13.8), Heading = 304.0, Size = {1.15, 0.4}, Distance = 2.5, minZ = 13.8+0.1, maxZ = 13.8+0.3, }, | |
{ Coords = vector3(-1188.26, -894.15, 13.8), Heading = 304.0, Size = {1.15, 0.4}, Distance = 2.5, minZ = 13.8+0.1, maxZ = 13.8+0.3, }, | |
{ Coords = vector3(-1193.95, -905.38, 13.8), Heading = 259.0, Size = {0.6, 0.4}, Distance = 2.5, minZ = 13.8-0.1, maxZ = 13.8+0.1, }, | |
}, | |
} | |
--███████╗███████╗ █████╗ ████████╗███████╗ | |
--██╔════╝██╔════╝██╔══██╗╚══██╔══╝██╔════╝ | |
--███████╗█████╗ ███████║ ██║ ███████╗ | |
--╚════██║██╔══╝ ██╔══██║ ██║ ╚════██║ | |
--███████║███████╗██║ ██║ ██║ ███████║ | |
--╚══════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝ | |
Config.Seats = { | |
--[[ | |
YOU CAN ADD, REMOVE OR ADJUST AS YOU WANT FOR MORE SEATS | |
]]-- | |
--[[ BURGER SHOT ]]-- | |
--[[ Benches ]]-- | |
{ coords = vector4(-1194.10, -896.90, 13.8, 304.0), stand = vector3(-1192.37, -895.32, 13.8)}, | |
{ coords = vector4(-1194.44, -896.39, 13.8, 304.0), stand = vector3(-1192.37, -895.32, 13.8)}, | |
{ coords = vector4(-1192.91, -896.21, 13.8, 124.0), stand = vector3(-1192.37, -895.32, 13.8)}, | |
{ coords = vector4(-1193.30, -895.52, 13.8, 124.0), stand = vector3(-1192.37, -895.32, 13.8)}, | |
{ coords = vector4(-1195.09, -895.30, 13.8, 304.0), stand = vector3(-1193.45, -893.75, 13.8)}, | |
{ coords = vector4(-1195.45, -894.81, 13.8, 304.0), stand = vector3(-1193.45, -893.75, 13.8)}, | |
{ coords = vector4(-1193.84, -894.63, 13.8, 124.0), stand = vector3(-1193.45, -893.75, 13.8)}, | |
{ coords = vector4(-1194.26, -893.95, 13.8, 124.0), stand = vector3(-1193.45, -893.75, 13.8)}, | |
{ coords = vector4(-1196.16, -893.77, 13.8, 304.0), stand = vector3(-1196.67, -891.98, 13.8)}, | |
{ coords = vector4(-1196.51, -893.29, 13.8, 304.0), stand = vector3(-1196.67, -891.98, 13.8)}, | |
{ coords = vector4(-1194.86, -893.10, 13.8, 124.0), stand = vector3(-1196.67, -891.98, 13.8)}, | |
{ coords = vector4(-1195.37, -892.42, 13.8, 124.0), stand = vector3(-1196.67, -891.98, 13.8)}, | |
{ coords = vector4(-1199.25, -889.27, 13.8, 304.0), stand = vector3(-1198.29, -889.54, 13.8)}, | |
{ coords = vector4(-1199.59, -888.70, 13.8, 304.0), stand = vector3(-1198.29, -889.54, 13.8)}, | |
{ coords = vector4(-1197.90, -888.58, 13.8, 124.0), stand = vector3(-1198.29, -889.54, 13.8)}, | |
{ coords = vector4(-1198.32, -887.95, 13.8, 124.0), stand = vector3(-1198.29, -889.54, 13.8)}, | |
{ coords = vector4(-1200.27, -887.73, 13.8, 304.0), stand = vector3(-1198.57, -886.26, 13.8)}, | |
{ coords = vector4(-1200.62, -887.20, 13.8, 304.0), stand = vector3(-1198.57, -886.26, 13.8)}, | |
{ coords = vector4(-1199.04, -887.06, 13.8, 124.0), stand = vector3(-1198.57, -886.26, 13.8)}, | |
{ coords = vector4(-1199.40, -886.33, 13.8, 124.0), stand = vector3(-1198.57, -886.26, 13.8)}, | |
{ coords = vector4(-1195.29, -884.24, 13.8, 304.0), stand = vector3(-1194.27, -884.59, 13.8)}, | |
{ coords = vector4(-1195.72, -883.60, 13.8, 304.0), stand = vector3(-1194.27, -884.59, 13.8)}, | |
{ coords = vector4(-1194.65, -882.95, 13.8, 124.0), stand = vector3(-1194.27, -884.59, 13.8)}, | |
{ coords = vector4(-1194.33, -883.49, 13.8, 124.0), stand = vector3(-1194.27, -884.59, 13.8)}, | |
{ coords = vector4(-1193.61, -882.99, 13.8, 304.0), stand = vector3(-1192.56, -883.41, 13.8)}, | |
{ coords = vector4(-1193.98, -882.39, 13.8, 304.0), stand = vector3(-1192.56, -883.41, 13.8)}, | |
{ coords = vector4(-1192.94, -881.76, 13.8, 124.0), stand = vector3(-1192.56, -883.41, 13.8)}, | |
{ coords = vector4(-1192.57, -882.37, 13.8, 124.0), stand = vector3(-1192.56, -883.41, 13.8)}, | |
{ coords = vector4(-1191.83, -881.91, 13.8, 304.0), stand = vector3(-1190.80, -882.27, 13.8)}, | |
{ coords = vector4(-1192.21, -881.29, 13.8, 304.0), stand = vector3(-1190.80, -882.27, 13.8)}, | |
{ coords = vector4(-1191.27, -880.55, 13.8, 124.0), stand = vector3(-1190.80, -882.27, 13.8)}, | |
{ coords = vector4(-1190.85, -881.21, 13.8, 124.0), stand = vector3(-1190.80, -882.27, 13.8)}, | |
{ coords = vector4(-1192.70, -888.05, 13.8, 304.0), stand = vector3(-1193.09, -886.30, 13.8)}, | |
{ coords = vector4(-1193.07, -887.44, 13.8, 304.0), stand = vector3(-1193.09, -886.30, 13.8)}, | |
{ coords = vector4(-1192.07, -886.77, 13.8, 124.0), stand = vector3(-1193.09, -886.30, 13.8)}, | |
{ coords = vector4(-1191.68, -887.37, 13.8, 124.0), stand = vector3(-1193.09, -886.30, 13.8)}, | |
{ coords = vector4(-1191.02, -886.83, 13.8, 304.0), stand = vector3(-1191.34, -885.12, 13.8)}, | |
{ coords = vector4(-1191.34, -886.31, 13.8, 304.0), stand = vector3(-1191.34, -885.12, 13.8)}, | |
{ coords = vector4(-1190.37, -885.59, 13.8, 124.0), stand = vector3(-1191.34, -885.12, 13.8)}, | |
{ coords = vector4(-1189.99, -886.17, 13.8, 124.0), stand = vector3(-1191.34, -885.12, 13.8)}, | |
{ coords = vector4(-1189.23, -885.76, 13.8, 304.0), stand = vector3(-1189.66, -884.01, 13.8)}, | |
{ coords = vector4(-1189.59, -885.18, 13.8, 304.0), stand = vector3(-1189.66, -884.01, 13.8)}, | |
{ coords = vector4(-1188.56, -884.53, 13.8, 124.0), stand = vector3(-1189.66, -884.01, 13.8)}, | |
{ coords = vector4(-1188.26, -885.05, 13.8, 124.0), stand = vector3(-1189.66, -884.01, 13.8)}, | |
{ coords = vector4(-1188.51, -878.76, 13.8, 214.0), stand = vector3(-1189.51, -880.19, 13.8)}, | |
{ coords = vector4(-1189.14, -879.20, 13.8, 214.0), stand = vector3(-1189.51, -880.19, 13.8)}, | |
{ coords = vector4(-1188.39, -880.18, 13.8, 34.00), stand = vector3(-1189.51, -880.19, 13.8)}, | |
{ coords = vector4(-1187.81, -879.80, 13.8, 34.00), stand = vector3(-1189.51, -880.19, 13.8)}, | |
{ coords = vector4(-1187.33, -880.52, 13.8, 214.0), stand = vector3(-1188.50, -881.91, 13.8)}, | |
{ coords = vector4(-1187.92, -880.91, 13.8, 214.0), stand = vector3(-1188.50, -881.91, 13.8)}, | |
{ coords = vector4(-1187.21, -881.89, 13.8, 34.00), stand = vector3(-1188.50, -881.91, 13.8)}, | |
{ coords = vector4(-1186.69, -881.52, 13.8, 34.00), stand = vector3(-1188.50, -881.91, 13.8)}, | |
{ coords = vector4(-1186.18, -882.25, 13.8, 214.0), stand = vector3(-1187.23, -883.66, 13.8)}, | |
{ coords = vector4(-1186.78, -882.63, 13.8, 214.0), stand = vector3(-1187.23, -883.66, 13.8)}, | |
{ coords = vector4(-1186.11, -883.67, 13.8, 34.00), stand = vector3(-1187.23, -883.66, 13.8)}, | |
{ coords = vector4(-1185.48, -883.25, 13.8, 34.00), stand = vector3(-1187.23, -883.66, 13.8)}, | |
{ coords = vector4(-1183.32, -886.37, 13.8, 214.0), stand = vector3(-1184.33, -887.75, 13.8)}, | |
{ coords = vector4(-1183.98, -886.82, 13.8, 214.0), stand = vector3(-1184.33, -887.75, 13.8)}, | |
{ coords = vector4(-1183.25, -887.84, 13.8, 34.00), stand = vector3(-1184.33, -887.75, 13.8)}, | |
{ coords = vector4(-1182.66, -887.42, 13.8, 34.00), stand = vector3(-1184.33, -887.75, 13.8)}, | |
{ coords = vector4(-1182.18, -888.12, 13.8, 214.0), stand = vector3(-1183.18, -889.56, 13.8)}, | |
{ coords = vector4(-1182.76, -888.54, 13.8, 214.0), stand = vector3(-1183.18, -889.56, 13.8)}, | |
{ coords = vector4(-1182.12, -889.59, 13.8, 34.00), stand = vector3(-1183.18, -889.56, 13.8)}, | |
{ coords = vector4(-1181.58, -889.21, 13.8, 34.00), stand = vector3(-1183.18, -889.56, 13.8)}, | |
{ coords = vector4(-1181.03, -889.87, 13.8, 214.0), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1181.54, -890.20, 13.8, 214.0), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1180.95, -891.32, 13.8, 34.00), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1180.40, -890.91, 13.8, 34.00), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1182.70, -890.90, 13.8, 214.0), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1183.27, -891.23, 13.8, 214.0), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1181.91, -891.97, 13.8, 34.00), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1182.52, -892.35, 13.8, 34.00), stand = vector3(-1183.69, -892.36, 13.8)}, | |
{ coords = vector4(-1186.03, -888.27, 13.8, 124.0), stand = vector3(-1185.61, -889.90, 13.8)}, | |
{ coords = vector4(-1185.71, -888.79, 13.8, 124.0), stand = vector3(-1185.61, -889.90, 13.8)}, | |
{ coords = vector4(-1186.71, -889.50, 13.8, 304.0), stand = vector3(-1185.61, -889.90, 13.8)}, | |
{ coords = vector4(-1187.00, -889.00, 13.8, 304.0), stand = vector3(-1185.61, -889.90, 13.8)}, | |
{ coords = vector4(-1187.77, -889.41, 13.8, 124.0), stand = vector3(-1187.41, -891.03, 13.8)}, | |
{ coords = vector4(-1187.43, -889.95, 13.8, 124.0), stand = vector3(-1187.41, -891.03, 13.8)}, | |
{ coords = vector4(-1188.41, -890.69, 13.8, 304.0), stand = vector3(-1187.41, -891.03, 13.8)}, | |
{ coords = vector4(-1188.82, -890.09, 13.8, 304.0), stand = vector3(-1187.41, -891.03, 13.8)}, | |
} |
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