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aqade/config.lua Secret

Created August 5, 2023 07:12
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apex_emerald
-- █████╗ ██████╗ ███████╗██╗ ██╗ ███████╗████████╗██╗ ██╗██████╗ ██╗ ██████╗ ███████╗
--██╔══██╗██╔══██╗██╔════╝╚██╗██╔╝ ██╔════╝╚══██╔══╝██║ ██║██╔══██╗██║██╔═══██╗██╔════╝
--███████║██████╔╝█████╗ ╚███╔╝ ███████╗ ██║ ██║ ██║██║ ██║██║██║ ██║███████╗
--██╔══██║██╔═══╝ ██╔══╝ ██╔██╗ ╚════██║ ██║ ██║ ██║██║ ██║██║██║ ██║╚════██║
--██║ ██║██║ ███████╗██╔╝ ██╗ ███████║ ██║ ╚██████╔╝██████╔╝██║╚██████╔╝███████║
--╚═╝ ╚═╝╚═╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═════╝ ╚══════╝
----------------------------------------------------------------------------------------------------
-- ██████╗ ███████╗███╗ ██╗███████╗██████╗ █████╗ ██╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗
--██╔════╝ ██╔════╝████╗ ██║██╔════╝██╔══██╗██╔══██╗██║ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝
--██║ ███╗█████╗ ██╔██╗ ██║█████╗ ██████╔╝███████║██║ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗
--██║ ██║██╔══╝ ██║╚██╗██║██╔══╝ ██╔══██╗██╔══██║██║ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║
--╚██████╔╝███████╗██║ ╚████║███████╗██║ ██║██║ ██║███████╗ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║
-- ╚═════╝ ╚══════╝╚═╝ ╚═══╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝
Config = {}
Config.Debug = false
-- ██╗ ██████╗ ██████╗ ███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗
-- ██║██╔═══██╗██╔══██╗ ██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝
-- ██║██║ ██║██████╔╝ ███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗
--██ ██║██║ ██║██╔══██╗ ╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║
--╚█████╔╝╚██████╔╝██████╔╝ ███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║
-- ╚════╝ ╚═════╝ ╚═════╝ ╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝
Config.Name = "Château D'Amour"
Config.Jobname = "emerald"
Config.Blips = {
{
enabled = true,
point = vector3(-94.34, 372.12, 113.28),
sprite = 93,
scale = 0.6,
colour = 1,
title = Config.Name,
},
}
Config.Features = {
RemoveNPCsFromLocation = true, -- Disable random NPCs spawning inside the club
RemoveNPCsFromLocationSettings = {
{
coords = vector3(-94.34, 372.12, 113.28),
radius = 20.0,
},
},
Office = true,
OfficeSettings = {
Target = {
{
points = vector3(-95.05, 391.54, 113.28),
heading = 10.0,
minZ = 113.28-0.15,
maxZ = 113.28+0.35,
Size = {0.7, 0.4},
distance = 2.0,
},
},
},
Duty = true, -- This is a QBCore function, set it to false, if using ESX!
DutySettings = {
Target = {
{
points = vector3(-100.04, 394.32, 113.93),
heading = 335.0,
minZ = 113.93,
maxZ = 113.93+0.5,
Size = {0.8, 4.8},
distance = 2.0,
},
},
},
Wardrobe = true,
WardrobeSettings = {
Target = {
{
points = vector3(-98.97, 391.73, 113.93),
heading = 335.0,
minZ = 113.93-1,
maxZ = 113.93+1.3,
Size = {2.2, 0.6},
distance = 2.0,
},
},
ClothingStore = true,
ClothingStoreTrigger = "qb-clothing:client:openMenu",
--[[
- qb-clothing:client:openMenu (default qbcore)
- illenium-appearance:client:openClothingShop (illenium-appearance)
- Or you can add your own trigger if you are using something else.
]]--
OutfitMenu = true,
OutfitMenuTrigger = "qb-clothing:client:openOutfitMenu",
--[[
- qb-clothing:client:openOutfitMenu (default qbcore)
- illenium-appearance:client:openOutfitMenu (illenium-appearance)
- Or you can add your own trigger if you are using something else.
]]--
PersonalLocker = true,
},
Piano = true,
PianoSettings = {
EmployeeOnly = true,
AudioVolume = 0.5,
AudioRange = 35.0,
Target = {
points = vector3(-105.21, 386.73, 113.93),
heading = 10.0,
minZ = 113.93-1.3,
maxZ = 113.93+0.8,
Size = {2.0, 2.0},
distance = 1.5,
},
},
Table = true,
TableSettings = {
Size = 10000,
Slots = 10,
},
Tray = true,
TraySettings = {
Size = 10000,
Slots = 10,
},
Storage = true,
StorageSettings = {
Size = 4000000,
Slots = 500,
},
BarIngredients = true,
BarIngredientsSettings = {
shelves = {
label = "Ingredients",
slots = 15,
items = {
{ name = "pineapplejuice", price = 5, amount = 50, info = {}, type = "item", slot = 1, },
{ name = "lemon", price = 5, amount = 50, info = {}, type = "item", slot = 2, },
{ name = "lime", price = 5, amount = 50, info = {}, type = "item", slot = 3, },
{ name = "sugar", price = 5, amount = 50, info = {}, type = "item", slot = 4, },
{ name = "mint", price = 5, amount = 50, info = {}, type = "item", slot = 5, },
{ name = "cocomilk", price = 5, amount = 50, info = {}, type = "item", slot = 6, },
{ name = "gin", price = 5, amount = 50, info = {}, type = "item", slot = 7, },
{ name = "rum", price = 5, amount = 50, info = {}, type = "item", slot = 8, },
{ name = "whiskey", price = 5, amount = 50, info = {}, type = "item", slot = 9, },
{ name = "vodka", price = 5, amount = 50, info = {}, type = "item", slot = 10, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 11, },
},
},
},
KitchenIngredients = true,
KitchenIngredientsSettings = {
shelves = {
label = "Ingredients",
slots = 15,
items = {
{ name = "onion", price = 5, amount = 50, info = {}, type = "item", slot = 1, },
{ name = "butter", price = 5, amount = 50, info = {}, type = "item", slot = 2, },
{ name = "tofu", price = 5, amount = 50, info = {}, type = "item", slot = 3, },
{ name = "noodles", price = 5, amount = 50, info = {}, type = "item", slot = 4, },
{ name = "rice", price = 5, amount = 50, info = {}, type = "item", slot = 5, },
{ name = "chicken_fillet", price = 5, amount = 50, info = {}, type = "item", slot = 6, },
{ name = "fish", price = 5, amount = 50, info = {}, type = "item", slot = 7, },
{ name = "potatos", price = 5, amount = 50, info = {}, type = "item", slot = 8, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 11, },
},
},
},
Freezer = true,
FreezerSettings = {
shelves = {
label = "Freezer",
slots = 5,
items = {
{ name = "ice", price = 5, amount = 20, info = {}, type = "item", slot = 1, },
-- { name = "itemname", price = 0, amount = 0, info = {}, type = "item", slot = 2, },
},
},
},
Bartending = true,
BartendingSettings = {
Target = {
{
points = vector3(-112.79, 388.5, 113.28),
heading = 335.0,
minZ = 113.28-1.05,
maxZ = 113.28+0.27,
Size = {7.0, 0.5},
distance = 2.0,
},
},
DrinkMakingDuration = 10, -- Duration in seconds
Recipes = {
{
label = "Blue Lagoon",
ingredients = {
{name = "vodka", amount = 1},
{name = "lemon", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "bluelagoon", amount = 1},
},
},
{
label = "Pinã Colada",
ingredients = {
{name = "cocomilk", amount = 1},
{name = "pineapplejuice", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "pinacolada", amount = 1},
},
},
{
label = "San Francisco",
ingredients = {
{name = "gin", amount = 1},
{name = "pineapplejuice", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "sanfrancisco", amount = 1},
},
},
{
label = "Caipirinha",
ingredients = {
{name = "rum", amount = 1},
{name = "lime", amount = 1},
{name = "sugar", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "caipirinha", amount = 1},
},
},
{
label = "Mojito",
ingredients = {
{name = "rum", amount = 1},
{name = "lime", amount = 1},
{name = "sugar", amount = 1},
{name = "mint", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "mojito", amount = 1},
},
},
{
label = "Mai Tai",
ingredients = {
{name = "rum", amount = 1},
{name = "lime", amount = 1},
{name = "pineapplejuice", amount = 1},
{name = "ice", amount = 1},
},
output = {
{name = "maitai", amount = 1},
},
},
}
},
Kitchen = true,
KitchenSettings = {
FoodMakingDuration = 10, -- Duration in seconds
Recipes = {
StoveEnabled = true,
Stove = {
{
label = "Chicken Noodle Soup",
ingredients = {
{name = "noodles", amount = 1},
{name = "onion", amount = 1},
{name = "butter", amount = 1},
{name = "chicken_fillet", amount = 1},
},
output = {
{name = "chickennoodlesoup", amount = 1},
},
},
{
label = "Miso Soup",
ingredients = {
{name = "tofu", amount = 1},
{name = "noodles", amount = 1},
{name = "rice", amount = 1},
{name = "fish", amount = 1},
},
output = {
{name = "misosoup", amount = 1},
},
},
},
FryerEnabled = true,
Fryer = {
{
label = "French Fries",
ingredients = {
{name = "potatos", amount = 1},
},
output = {
{name = "fries", amount = 1},
},
},
},
CuttingboardEnabled = false,
Cuttingboard = {
-- {
-- label = "Name of Food",
-- ingredients = {
-- {name = "itemname", amount = 1},
-- },
-- output = {
-- {name = "itemname", amount = 1},
-- },
-- },
},
}
},
}
--████████╗ █████╗ ██████╗ ██████╗ ███████╗████████╗███████╗
--╚══██╔══╝██╔══██╗██╔══██╗██╔════╝ ██╔════╝╚══██╔══╝██╔════╝
-- ██║ ███████║██████╔╝██║ ███╗█████╗ ██║ ███████╗
-- ██║ ██╔══██║██╔══██╗██║ ██║██╔══╝ ██║ ╚════██║
-- ██║ ██║ ██║██║ ██║╚██████╔╝███████╗ ██║ ███████║
-- ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═╝ ╚══════╝
Config.AdditionalTargets = {
Cuttingboard = {
{
Coords = vector3(-109.62, 395.55, 113.28),
Heading = 335.0,
Size = {1.8, 0.8},
Distance = 1.5,
minZ = 113.28-1,
maxZ = 113.28+0.3,
},
{
Coords = vector3(-106.05, 393.89, 113.28),
Heading = 335.0,
Size = {1.8, 0.8},
Distance = 1.5,
minZ = 113.28-1,
maxZ = 113.28+0.3,
},
},
Stove = {
{
Coords = vector3(-107.85, 394.66, 113.28),
Heading = 335.0,
Size = {2.0, 3.0},
Distance = 1.5,
minZ = 113.28-0.2,
maxZ = 113.28+0.3,
},
},
Fryer = {
{
Coords = vector3(-104.23, 392.67, 113.28),
Heading = 335.0,
Size = {2.6, 0.8},
Distance = 1.5,
minZ = 113.28-1,
maxZ = 113.28+0.3,
},
},
Storage = {
{
Coords = vector3(-114.71, 389.39, 113.28),
Heading = 335.0,
Size = {9.6, 0.2},
Distance = 1.5,
minZ = 113.28-1,
maxZ = 113.28+0.05,
},
},
BarIngredients = {
{
Coords = vector3(-114.71, 389.39, 113.28),
Heading = 335.0,
Size = {9.6, 0.2},
Distance = 1.5,
minZ = 113.28+0.1,
maxZ = 113.28+3.5,
},
},
KitchenIngredients = {
{
Coords = vector3(-107.17, 396.99, 113.28),
Heading = 335.0,
Size = {0.6, 4.8},
Distance = 2.0,
minZ = 113.28-1,
maxZ = 113.28+1.5,
},
},
Freezer = {
{
Coords = vector3(-105.19, 391.08, 113.28),
Heading = 335.0,
Size = {0.85, 1.2},
Distance = 2.0,
minZ = 113.28-1,
maxZ = 113.28+1.5,
},
{
Coords = vector3(-110.38, 398.15, 113.28),
Heading = 300.0,
Size = {0.85, 1.2},
Distance = 2.0,
minZ = 113.28-1,
maxZ = 113.28+1.5,
},
},
CashRegisters = {
{
Coords = vector3(-94.61, 371.54, 113.28),
Heading = 335.0,
Size = {0.6, 0.8},
Distance = 1.5,
minZ = 113.28,
maxZ = 113.28+0.3,
},
},
Tables = {
{ Coords = vector3(-91.24, 379.42, 113.28), Heading = 335.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-93.10, 375.39, 113.28), Heading = 335.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-101.37, 371.25, 113.28), Heading = 245.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-105.32, 373.15, 113.28), Heading = 245.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-109.32, 374.94, 113.28), Heading = 245.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-113.31, 376.83, 113.28), Heading = 245.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-116.41, 380.08, 34.89), Heading = 245.0, Size = {1.05, 2.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-97.55, 380.95, 113.28), Heading = 335.0, Size = {1.4, 1.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-98.86, 378.47, 113.28), Heading = 350.0, Size = {1.4, 1.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-117.11, 384.18, 113.28), Heading = 335.0, Size = {1.4, 1.0}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28, },
{ Coords = vector3(-113.34, 382.87, 113.28), Heading = 335.0, Size = {0.8, 0.8}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28+0.2, },
{ Coords = vector3(-110.86, 380.40, 113.28), Heading = 0.0, Size = {0.8, 0.8}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28+0.2, },
{ Coords = vector3(-110.72, 383.99, 113.28), Heading = 40.0, Size = {0.8, 0.8}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28+0.2, },
{ Coords = vector3(-107.81, 387.44, 113.28), Heading = 25.0, Size = {0.8, 0.8}, Distance = 1.5, minZ = 113.28-1, maxZ = 113.28+0.2, },
},
Trays = {
{ Coords = vector3(-111.29, 390.36, 113.28), Heading = 335.0, Size = {2.33, 0.6}, Distance = 2.5, minZ = 113.28+0.07, maxZ = 113.28+0.27, },
{ Coords = vector3(-112.27, 388.24, 113.28), Heading = 335.0, Size = {2.33, 0.6}, Distance = 2.5, minZ = 113.28+0.07, maxZ = 113.28+0.27, },
{ Coords = vector3(-113.27, 386.11, 113.28), Heading = 335.0, Size = {2.33, 0.6}, Distance = 2.5, minZ = 113.28+0.07, maxZ = 113.28+0.27, },
},
}
--███████╗███████╗ █████╗ ████████╗███████╗
--██╔════╝██╔════╝██╔══██╗╚══██╔══╝██╔════╝
--███████╗█████╗ ███████║ ██║ ███████╗
--╚════██║██╔══╝ ██╔══██║ ██║ ╚════██║
--███████║███████╗██║ ██║ ██║ ███████║
--╚══════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝
Config.Seats = {
--[[
YOU CAN ADD, REMOVE OR ADJUST AS YOU WANT FOR MORE SEATS
]]--
--[[ THE EMERALD BAR ]]--
--[[ Benches ]]--
{ coords = vector4(-91.07, 381.01, 113.28, 155.0), stand = vector3(-92.49, 379.98, 113.28)},
{ coords = vector4(-90.10, 380.49, 113.28, 155.0), stand = vector3(-92.49, 379.98, 113.28)},
{ coords = vector4(-91.32, 377.70, 113.28, 335.0), stand = vector3(-92.49, 379.98, 113.28)},
{ coords = vector4(-92.33, 378.20, 113.28, 335.0), stand = vector3(-92.49, 379.98, 113.28)},
{ coords = vector4(-92.88, 377.14, 113.28, 155.0), stand = vector3(-94.47, 376.02, 113.28)},
{ coords = vector4(-91.87, 376.57, 113.28, 155.0), stand = vector3(-94.47, 376.02, 113.28)},
{ coords = vector4(-93.19, 373.65, 113.28, 335.0), stand = vector3(-94.47, 376.02, 113.28)},
{ coords = vector4(-94.24, 374.17, 113.28, 335.0), stand = vector3(-94.47, 376.02, 113.28)},
{ coords = vector4(-99.62, 371.20, 113.28, 65.0), stand = vector3(-100.75, 372.61, 113.28)},
{ coords = vector4(-100.13, 370.18, 113.28, 65.0), stand = vector3(-100.75, 372.61, 113.28)},
{ coords = vector4(-103.01, 371.43, 113.28, 245.0), stand = vector3(-100.75, 372.61, 113.28)},
{ coords = vector4(-102.43, 372.44, 113.28, 245.0), stand = vector3(-100.75, 372.61, 113.28)},
{ coords = vector4(-103.71, 372.97, 113.28, 65.0), stand = vector3(-104.56, 374.55, 113.28)},
{ coords = vector4(-104.12, 372.05, 113.28, 65.0), stand = vector3(-104.56, 374.55, 113.28)},
{ coords = vector4(-106.97, 373.16, 113.28, 245.0), stand = vector3(-104.56, 374.55, 113.28)},
{ coords = vector4(-106.42, 374.23, 113.28, 245.0), stand = vector3(-104.56, 374.55, 113.28)},
{ coords = vector4(-107.66, 374.88, 113.28, 65.0), stand = vector3(-108.70, 376.41, 113.28)},
{ coords = vector4(-108.10, 373.92, 113.28, 65.0), stand = vector3(-108.70, 376.41, 113.28)},
{ coords = vector4(-110.85, 375.10, 113.28, 245.0), stand = vector3(-108.70, 376.41, 113.28)},
{ coords = vector4(-110.50, 376.05, 113.28, 245.0), stand = vector3(-108.70, 376.41, 113.28)},
{ coords = vector4(-111.50, 376.64, 113.28, 65.0), stand = vector3(-112.56, 378.35, 113.28)},
{ coords = vector4(-112.06, 375.68, 113.28, 65.0), stand = vector3(-112.56, 378.35, 113.28)},
{ coords = vector4(-114.92, 377.01, 113.28, 245.0), stand = vector3(-112.56, 378.35, 113.28)},
{ coords = vector4(-114.54, 377.92, 113.28, 245.0), stand = vector3(-112.56, 378.35, 113.28)},
{ coords = vector4(-116.97, 378.03, 113.28, 335.0), stand = vector3(-117.10, 378.99, 113.28)},
{ coords = vector4(-118.14, 378.51, 113.28, 335.0), stand = vector3(-117.10, 378.99, 113.28)},
{ coords = vector4(-118.61, 380.11, 113.28, 245.0), stand = vector3(-117.64, 380.45, 113.28)},
{ coords = vector4(-118.15, 381.07, 113.28, 245.0), stand = vector3(-117.64, 380.45, 113.28)},
--[[ Cozy Chairs ]]--
{ coords = vector4(-97.95, 382.33, 113.28, 195.71), stand = vector3(-98.10, 383.23, 113.28)},
{ coords = vector4(-96.31, 381.95, 113.28, 129.81), stand = vector3(-95.48, 382.60, 113.28)},
{ coords = vector4(-96.27, 380.21, 113.28, 67.2), stand = vector3(-95.43, 379.78, 113.28)},
{ coords = vector4(-97.61, 377.88, 113.28, 72.83), stand = vector3(-96.64, 377.51, 113.28)},
{ coords = vector4(-98.60, 376.57, 113.28, 18.15), stand = vector3(-98.48, 375.65, 113.28)},
{ coords = vector4(-100.12, 377.51, 113.28, 298.02),stand = vector3(-100.92, 376.99, 113.28)},
{ coords = vector4(-116.16, 383.92, 113.28, 170.24),stand = vector3(-116.23, 383.24, 113.28)},
{ coords = vector4(-114.49, 383.18, 113.28, 145.52),stand = vector3(-114.92, 382.74, 113.28)},
--[[ Bar Chairs ]]--
{ coords = vector4(-110.95, 379.65, 113.58, 351.0), stand = vector3(-111.07, 379.00, 113.28)},
{ coords = vector4(-111.61, 380.44, 113.58, 268.0), stand = vector3(-112.26, 380.51, 113.28)},
{ coords = vector4(-110.80, 381.17, 113.58, 172.0), stand = vector3(-110.74, 381.81, 113.28)},
{ coords = vector4(-110.10, 380.34, 113.58, 87.0), stand = vector3(-109.47, 380.46, 113.28)},
{ coords = vector4(-110.18, 383.40, 113.58, 43.0), stand = vector3(-109.78, 382.87, 113.28)},
{ coords = vector4(-111.27, 383.51, 113.58, 311.0), stand = vector3(-111.76, 383.07, 113.28)},
{ coords = vector4(-111.18, 384.55, 113.58, 215.0), stand = vector3(-111.59, 385.07, 113.28)},
{ coords = vector4(-110.12, 384.47, 113.58, 125.0), stand = vector3(-109.59, 384.86, 113.28)},
{ coords = vector4(-108.49, 387.12, 113.58, 291.0), stand = vector3(-109.04, 386.76, 113.28)},
{ coords = vector4(-108.13, 388.12, 113.58, 201.0), stand = vector3(-108.32, 388.75, 113.28)},
{ coords = vector4(-107.16, 387.77, 113.58, 112.0), stand = vector3(-106.45, 388.01, 113.28)},
{ coords = vector4(-107.48, 386.78, 113.58, 25.0), stand = vector3(-107.18, 386.20, 113.28)},
{ coords = vector4(-113.08, 385.44, 113.58, 65.0), stand = vector3(-112.48, 385.16, 113.28)},
{ coords = vector4(-112.73, 386.12, 113.58, 65.0), stand = vector3(-112.18, 385.83, 113.28)},
{ coords = vector4(-112.39, 386.86, 113.58, 65.0), stand = vector3(-111.83, 386.60, 113.28)},
{ coords = vector4(-111.25, 389.26, 113.58, 65.0), stand = vector3(-110.71, 388.90, 113.28)},
{ coords = vector4(-110.89, 390.00, 113.58, 65.0), stand = vector3(-110.35, 389.70, 113.28)},
{ coords = vector4(-110.54, 390.77, 113.58, 65.0), stand = vector3(-110.02, 390.40, 113.28)},
--[[ Other Chairs ]]--
{ coords = vector4(-103.38, 387.21, 113.93, 100.0), stand = vector3(-103.02, 387.17, 113.93)},
{ coords = vector4(-96.73, 391.59, 113.28, 245.0), stand = vector3(-97.27, 390.90, 113.28)},
{ coords = vector4(-94.27, 389.03, 113.28, 37.82), stand = vector3(-93.53, 390.02, 113.28)},
{ coords = vector4(-93.34, 391.03, 113.28, 95.96), stand = vector3(-93.53, 390.02, 113.28)},
{ coords = vector4(-91.62, 388.53, 113.28, 65.0), stand = vector3(-92.65, 388.02, 113.28)},
{ coords = vector4(-91.97, 387.83, 113.28, 65.0), stand = vector3(-92.65, 388.02, 113.28)},
{ coords = vector4(-92.35, 387.12, 113.28, 65.0), stand = vector3(-92.65, 388.02, 113.28)},
{ coords = vector4(-96.41, 387.15, 113.28, 300.3), stand = vector3(-95.70, 386.50, 113.28)},
}
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