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@juhaelee
juhaelee / react-typescript.md
Last active January 26, 2023 00:52
React + Typescript Cheatsheet

React + Typescript Cheatsheet

Setup

If you use atom... download & install the following packages:

What are Typescript type definition files? (*.d.ts)

@martijnvermaat
martijnvermaat / nixos.md
Last active May 9, 2024 01:11
Installation of NixOS with encrypted root
; The official HD AI
; An Artificial Intelligence Script written by Archon and Promiskuitiv
; Get in contact with Promiskuitiv by sending a mail to neuernamae@web.de
; List of taunts it reacts to:
; Standard taunts.
; 33 - Stop slinging resources. If slinging is requested early and is immediately canceled it may mess up the strategy.
; 38 - Sling Resources. Human player only, stops any unit production except for civilian units.
@Chaser324
Chaser324 / GitHub-Forking.md
Last active May 13, 2024 11:18
GitHub Standard Fork & Pull Request Workflow

Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.

In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.

Creating a Fork

Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j

@KyeRussell
KyeRussell / battleship.c
Created March 12, 2013 08:18
battleship.c, or how to suck at programming. I DID NOT WRITE THIS.
/* - Battle Ship - */
/* - By Simplicity - */
#include <stdio.h>
//#include <conio.h>
#include <stdlib.h>
void checkShips();
void quitGame();
void targeting();