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March 31, 2020 22:27
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GLX Info
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name of display: :0 | |
display: :0 screen: 0 | |
direct rendering: Yes | |
server glx vendor string: SGI | |
server glx version string: 1.4 | |
server glx extensions: | |
GLX_ARB_context_flush_control, GLX_ARB_create_context, | |
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, | |
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, | |
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, | |
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, | |
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context, | |
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, | |
GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_SGI_make_current_read | |
client glx vendor string: Mesa Project and SGI | |
client glx version string: 1.4 | |
client glx extensions: | |
GLX_ARB_context_flush_control, GLX_ARB_create_context, | |
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, | |
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, | |
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, | |
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, | |
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, | |
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, | |
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, | |
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, | |
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, | |
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, | |
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, | |
GLX_SGI_swap_control, GLX_SGI_video_sync | |
GLX version: 1.4 | |
GLX extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_no_error, | |
GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, | |
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, | |
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, | |
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, | |
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, | |
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, | |
GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, | |
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_SGI_make_current_read, GLX_SGI_video_sync | |
Extended renderer info (GLX_MESA_query_renderer): | |
Vendor: Intel Open Source Technology Center (0x8086) | |
Device: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) (0x5916) | |
Version: 19.2.8 | |
Accelerated: yes | |
Video memory: 3072MB | |
Unified memory: yes | |
Preferred profile: core (0x1) | |
Max core profile version: 4.5 | |
Max compat profile version: 3.0 | |
Max GLES1 profile version: 1.1 | |
Max GLES[23] profile version: 3.2 | |
OpenGL vendor string: Intel Open Source Technology Center | |
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) | |
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.2.8 | |
OpenGL core profile shading language version string: 4.50 | |
OpenGL core profile context flags: (none) | |
OpenGL core profile profile mask: core profile | |
OpenGL core profile extensions: | |
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, | |
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, | |
GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, | |
GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, | |
GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, | |
GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, | |
GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, | |
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, | |
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, | |
GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, | |
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended, | |
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, | |
GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage, | |
GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, | |
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, | |
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, | |
GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, | |
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, | |
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, | |
GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, | |
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, | |
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, | |
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, | |
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, | |
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, | |
GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, | |
GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, | |
GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, | |
GL_ARB_instanced_arrays, GL_ARB_internalformat_query, | |
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, | |
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, | |
GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, | |
GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, | |
GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, | |
GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, | |
GL_ARB_program_interface_query, GL_ARB_provoking_vertex, | |
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, | |
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, | |
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, | |
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, | |
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, | |
GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, | |
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, | |
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, | |
GL_ARB_shader_objects, GL_ARB_shader_precision, | |
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, | |
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, | |
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, | |
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, | |
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, | |
GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, | |
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, | |
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, | |
GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, | |
GL_ARB_texture_float, GL_ARB_texture_gather, | |
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, | |
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, | |
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, | |
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, | |
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, | |
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, | |
GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, | |
GL_ARB_transform_feedback_instanced, | |
GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, | |
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, | |
GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, | |
GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, | |
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, | |
GL_ARB_viewport_array, GL_ATI_blend_equation_separate, | |
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate, | |
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, | |
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, | |
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, | |
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, | |
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, | |
GL_EXT_provoking_vertex, GL_EXT_shader_framebuffer_fetch, | |
GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, | |
GL_EXT_shader_samples_identical, GL_EXT_texture_array, | |
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, | |
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, | |
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, | |
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, | |
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, | |
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, | |
GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, | |
GL_IBM_multimode_draw_arrays, GL_INTEL_conservative_rasterization, | |
GL_INTEL_performance_query, GL_INTEL_shader_atomic_float_minmax, | |
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, | |
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, | |
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, | |
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, | |
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, | |
GL_MESA_pack_invert, GL_MESA_shader_integer_functions, | |
GL_MESA_texture_signed_rgba, GL_NV_compute_shader_derivatives, | |
GL_NV_conditional_render, GL_NV_depth_clamp, | |
GL_NV_fragment_shader_interlock, GL_NV_packed_depth_stencil, | |
GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc | |
OpenGL version string: 3.0 Mesa 19.2.8 | |
OpenGL shading language version string: 1.30 | |
OpenGL context flags: (none) | |
OpenGL extensions: | |
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, | |
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, | |
GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object, | |
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, | |
GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, | |
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, | |
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, | |
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, | |
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, | |
GL_ARB_blend_func_extended, GL_ARB_buffer_storage, | |
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, | |
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, | |
GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, | |
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, | |
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, | |
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, | |
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, | |
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, | |
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, | |
GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, | |
GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, | |
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, | |
GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, | |
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, | |
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, | |
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, | |
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, | |
GL_ARB_internalformat_query, GL_ARB_internalformat_query2, | |
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, | |
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, | |
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, | |
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, | |
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, | |
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, | |
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, | |
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, | |
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, | |
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, | |
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, | |
GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, | |
GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, | |
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, | |
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, | |
GL_ARB_shader_objects, GL_ARB_shader_precision, | |
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, | |
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, | |
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, | |
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, | |
GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, | |
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, | |
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, | |
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, | |
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, | |
GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, | |
GL_ARB_texture_float, GL_ARB_texture_gather, | |
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, | |
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, | |
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, | |
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, | |
GL_ARB_texture_stencil8, GL_ARB_texture_storage, | |
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, | |
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, | |
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, | |
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, | |
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, | |
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, | |
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, | |
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, | |
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, | |
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, | |
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, | |
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, | |
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, | |
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, | |
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, | |
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, | |
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, | |
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, | |
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, | |
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, | |
GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, | |
GL_EXT_rescale_normal, GL_EXT_secondary_color, | |
GL_EXT_separate_specular_color, GL_EXT_shader_framebuffer_fetch, | |
GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, | |
GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs, | |
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, | |
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, | |
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, | |
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, | |
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, | |
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, | |
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, | |
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, | |
GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, | |
GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, | |
GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, | |
GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, | |
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, | |
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, | |
GL_INTEL_performance_query, GL_INTEL_shader_atomic_float_minmax, | |
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, | |
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, | |
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, | |
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, | |
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert, | |
GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, | |
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_compute_shader_derivatives, | |
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, | |
GL_NV_fragment_shader_interlock, GL_NV_light_max_exponent, | |
GL_NV_packed_depth_stencil, GL_NV_primitive_restart, | |
GL_NV_texgen_reflection, GL_NV_texture_barrier, | |
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, | |
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, | |
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, | |
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays | |
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.2.8 | |
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 | |
OpenGL ES profile extensions: | |
GL_ANDROID_extension_pack_es31a, GL_ANGLE_texture_compression_dxt3, | |
GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, | |
GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, | |
GL_EXT_buffer_storage, GL_EXT_clip_control, GL_EXT_clip_cull_distance, | |
GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, | |
GL_EXT_copy_image, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, | |
GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers, | |
GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, | |
GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, | |
GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, | |
GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean, | |
GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box, | |
GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, | |
GL_EXT_sRGB_write_control, GL_EXT_separate_shader_objects, | |
GL_EXT_shader_framebuffer_fetch, | |
GL_EXT_shader_framebuffer_fetch_non_coherent, | |
GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, | |
GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical, | |
GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, | |
GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, | |
GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, | |
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, | |
GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, | |
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, | |
GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, | |
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, | |
GL_EXT_texture_shadow_lod, GL_EXT_texture_type_2_10_10_10_REV, | |
GL_EXT_texture_view, GL_EXT_unpack_subimage, | |
GL_INTEL_conservative_rasterization, GL_INTEL_performance_query, | |
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, | |
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, | |
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, | |
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, | |
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, | |
GL_MESA_shader_integer_functions, GL_NV_compute_shader_derivatives, | |
GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, | |
GL_NV_fragment_shader_interlock, GL_NV_image_formats, GL_NV_read_buffer, | |
GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, | |
GL_OES_EGL_image, GL_OES_EGL_image_external, | |
GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync, | |
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, | |
GL_OES_depth_texture, GL_OES_depth_texture_cube_map, | |
GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, | |
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, | |
GL_OES_geometry_point_size, GL_OES_geometry_shader, | |
GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, | |
GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, | |
GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, | |
GL_OES_sample_variables, GL_OES_shader_image_atomic, | |
GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, | |
GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, | |
GL_OES_tessellation_point_size, GL_OES_tessellation_shader, | |
GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, | |
GL_OES_texture_cube_map_array, GL_OES_texture_float, | |
GL_OES_texture_float_linear, GL_OES_texture_half_float, | |
GL_OES_texture_half_float_linear, GL_OES_texture_npot, | |
GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, | |
GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, | |
GL_OES_viewport_array | |
60 GLX Visuals | |
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav | |
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat | |
---------------------------------------------------------------------------- | |
0x03a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x03b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x1b6 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x1b8 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x1ba 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x1c8 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x1ca 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x1cb 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x1cc 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x1d3 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x1d5 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x1d7 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x1e5 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x1e7 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x1e8 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow | |
0x1e9 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x1ea 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow | |
0x1f1 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x1f3 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x1f5 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x203 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x205 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x206 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow | |
0x207 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x208 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow | |
0x22d 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x22f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x231 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x23f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x241 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x242 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x243 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x24a 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x24c 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x24e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x25c 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x25e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x25f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow | |
0x260 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x261 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow | |
0x268 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x26a 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x26c 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x27a 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x27c 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x27d 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow | |
0x27e 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x27f 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow | |
0x06b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x2a4 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x2a5 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x2a6 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x2ad 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x2ae 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x2b2 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x2b3 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x2b4 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x2bb 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x2bc 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x2bd 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
52 GLXFBConfigs: | |
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav | |
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat | |
---------------------------------------------------------------------------- | |
0x06c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x06e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x07e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x080 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x081 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x08a 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x08c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x09c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x09e 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x09f 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow | |
0x0a8 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x0aa 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x0ba 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x0bc 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x0bd 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow | |
0x0e4 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x0e6 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x0ea 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x0ec 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x0ed 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow | |
0x0f6 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x0f8 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x102 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x104 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x114 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x116 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x117 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x120 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x122 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x132 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x134 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x135 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow | |
0x13e 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x140 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x150 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x152 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x153 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow | |
0x17a 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x17c 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x180 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x182 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x183 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow | |
0x18c 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x18e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x198 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x199 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x1a1 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x1a2 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x1a7 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x1a8 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None | |
0x1b0 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None | |
0x1b1 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None |
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