Created
January 23, 2024 18:58
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@Composable | |
fun DraggableLineDrawing() { | |
Box(modifier = Modifier.fillMaxSize()) { | |
val buttonSize = 50.dp | |
val buttonRadius = buttonSize.value / 2 | |
val buttonsState = remember { List(10) { mutableStateOf(Offset.Zero) } } | |
val explodedState = remember { mutableStateListOf<Boolean>().apply { repeat(10) { add(false) } } } | |
val secondaryColor = MaterialTheme.colorScheme.secondary | |
val brush = Brush.horizontalGradient(listOf(Color.Red, Color.Blue)) | |
val brushSecond = Brush.horizontalGradient(listOf(Color.Gray, Color.Black)) | |
Canvas(modifier = Modifier.fillMaxSize()) { | |
for (i in buttonsState.indices) { | |
for (j in i + 1 until buttonsState.size) { | |
val pos1 = buttonsState[i].value | |
val pos2 = buttonsState[j].value | |
val distance = sqrt((pos1.x - pos2.x).pow(2) + (pos1.y - pos2.y).pow(2)) | |
if (distance <= buttonSize.toPx() * 2) { | |
drawLine( | |
start = pos1, | |
end = pos2, | |
brush = brushSecond, | |
strokeWidth = 10f | |
) | |
} | |
} | |
} | |
buttonsState.forEachIndexed { index, state -> | |
val explosionProgress = if (explodedState[index]) 1f else 0f | |
val radius = buttonRadius * (1 - explosionProgress) | |
drawCircle( | |
brush = brush, | |
radius = radius, | |
center = state.value | |
) | |
if (explodedState[index]) { | |
repeat(20) { | |
val angle = Random.nextFloat() * 2 * Math.PI | |
val distance = radius * 3 * Random.nextFloat() | |
val x = state.value.x + distance * cos(angle).toFloat() | |
val y = state.value.y + distance * sin(angle).toFloat() | |
drawCircle( | |
color = secondaryColor, | |
radius = 5F, | |
center = Offset(x, y) | |
) | |
} | |
} | |
} | |
} | |
buttonsState.forEachIndexed { index, state -> | |
var offsetX by remember { mutableStateOf(0f) } | |
var offsetY by remember { mutableStateOf(0f) } | |
if (state.value == Offset.Zero) { | |
val angle = 2 * PI / buttonsState.size * index | |
offsetX = (cos(angle) * 200f).toFloat() | |
offsetY = (sin(angle) * 200f).toFloat() | |
state.value = Offset(offsetX, offsetY) | |
} | |
DraggableButtonDrawing( | |
modifier = Modifier | |
.size(buttonSize) | |
.offset(x = offsetX.dp, y = offsetY.dp) | |
.pointerInput(Unit) { | |
detectDragGestures { change, dragAmount -> | |
change.consume() | |
offsetX += dragAmount.x | |
offsetY += dragAmount.y | |
state.value = Offset(offsetX, offsetY) | |
} | |
} | |
.clickable { explodedState[index] = !explodedState[index] }, | |
explosionProgress = if (explodedState[index]) 1f else 0f | |
) | |
} | |
} | |
} | |
@Composable | |
fun DraggableButtonDrawing(modifier: Modifier = Modifier, explosionProgress: Float) { | |
val primaryColor = MaterialTheme.colorScheme.primary | |
val secondaryColor = MaterialTheme.colorScheme.secondary | |
Canvas(modifier = modifier) { | |
val center = Offset(size.width / 2, size.height / 2) | |
val radius = size.minDimension / 2 * (1 - explosionProgress) | |
drawCircle( | |
color = primaryColor, | |
radius = radius, | |
center = center | |
) | |
if (explosionProgress > 0) { | |
for (i in 0..100) { | |
val angle = Math.random() * 2 * Math.PI | |
val distance = explosionProgress * radius * 3 | |
val x = center.x + (distance * cos(angle)).toFloat() | |
val y = center.y + (distance * sin(angle)).toFloat() | |
drawCircle( | |
color = secondaryColor, | |
radius = 5.dp.toPx(), | |
center = Offset(x, y) | |
) | |
} | |
} | |
} | |
} |
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